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Airborne Avenger (Atari)(1977)(DarthMarino)(DT)(VP9) 16x9
By DarthMarino
This is a Visual Pinball 9 desktop conversion of the VP8 Airborne Avenger table by John Shepherd and Destruk. I took some of the plastics from the Full Screen table by dboyrecords as well as various pictures on the internet. The main reason I made the table was to clean up the playfield as much as possible that will look decent in high resolution.
This table is designed for 16x9 monitors. I have also uploaded a 4x3 version.
66 downloads
- airborne avenger
- atari
- (and 3 more)
0 comments
Updated
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Airborne Avenger (Atari)(1977)(DarthMarino)(DT)(VP9) 4x3
By DarthMarino
This is a Visual Pinball 9 desktop conversion of the VP8 Airborne Avenger table by John Shepherd and Destruk. I took some of the plastics from the Full Screen table by dboyrecords as well as various pictures on the internet. The main reason I made the table was to clean up the playfield as much as possible that will look decent in high resolution.
This table is designed for 4x3 monitors. I have also uploaded a 16x9 version.
43 downloads
- Airborne Avenger
- Atari
- (and 3 more)
0 comments
Updated
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Alle Neune - Bowling (DT)(STAT)
Here is my "Alle Neune" - Bowling Machine,
it is a very nice Wall Machine, i remember, played it in Austria around the Year 1980 in some Bars ...
Easy to play, hard to Win: Insert Coin (5) and the Game start, one Ball drop.
You have 9 Balls to reach one Goal: Shoot down all Pins.
Press and hold down the Button (Right Flipper OR Plunger Key) to change the Power Lever,
then shoot up the Ball.
The Game is over after 9 Balls.
I hope you like it - thanks for Playing, have Fun.
Greetings from Austria
39 downloads
0 comments
Submitted
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AC-DC_PhysMod5_Helen_v.1.1c_DT.zip
By coolball
Desktop Patch for AC-DC_PhysMod5_Helen_rev.1.1c.vpt by Javier15 (coolball for the Desktop-Patch)
Thank you Javier15 for the fantastic table and the permission to mod.
Changes i´ve done
- added new Backdrop
- change the values to create a desktop version
- adjusts the flashers
Download and use the VPU Patching System - VPPatch - 32bit & 64bit 1.02 to create the Mod
http://vpuniverse.com/forums/files/file/2581-vpu-patching-system-vppatch-32bit-64bit/
Download the original Table: "AC-DC_PhysMod5_Helen_rev.1.1c.vpt" / http://vpuniverse.com/forums/files/file/3117-acdc-stern-2012/
Use the Mod: "AC-DC_PhysMod5_Helen_v.1.1c_DT.dif"
Have fun
To Apply a patch:
a. If you do not already have the table that the patch was created for; you will need to download that file.
Read the "ReadMe.txt" file that comes with the patch download. The file should contain a link to the original file that the patch is based on.
b. Make sure that you are on the "Apply Patch" tab located at the top of the window.
c. Under "Original Table (Unmodified)". Click on "Choose" and then select the Original Unmodified Table that the patch was created for.
d. Under "New Table Patch" click on "Choose" and select the patch file (.dif) that you want to apply to the table.
e. Under "New Table File Name". Type in the name that you want to call your new table. Make sure that the file name ends in .vpt.
f. Click "Apply Patch" - You will get a pop-up window indicating the location where your new file was created. This should be in the "mods" folder located in the same folder as the VPPatchXX.exe.
If you have made any changes to the original table release then this patch will not work.
620 downloads
0 comments
Updated
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Austin Powers HR_ DT_v1.0_PhysMod.zip
By coolball
Desktop Patch for Austin Powers (Stern 2001) HR_ FS_VP9.9_Rev_1.0_PhysMod.vpt by Javier15 (coolball for the Desktop-Patch)
Thank you Javier15 for the cool table and the permission to mod.
Changes i´ve done
- added new Backdrop
- change the values to create a desktop version
- adjusts the flashers
Download and use the VPU Patching System - VPPatch - 32bit & 64bit 1.02 to create the Mod
http://vpuniverse.com/forums/files/file/2581-vpu-patching-system-vppatch-32bit-64bit/
Download the original Table: "Austin Powers (Stern 2001) HR_ FS_VP9.9_Rev_1.0_PhysMod.vpt" / http://vpuniverse.com/forums/files/file/3062-austin-powers-stern-2001-fs-physmod5/
Use the Mod: "Austin Powers HR_ DT_v1.0_PhysMod.dif"
Have fun
To Apply a patch:
a. If you do not already have the table that the patch was created for; you will need to download that file.
Read the "ReadMe.txt" file that comes with the patch download. The file should contain a link to the original file that the patch is based on.
b. Make sure that you are on the "Apply Patch" tab located at the top of the window.
c. Under "Original Table (Unmodified)". Click on "Choose" and then select the Original Unmodified Table that the patch was created for.
d. Under "New Table Patch" click on "Choose" and select the patch file (.dif) that you want to apply to the table.
e. Under "New Table File Name". Type in the name that you want to call your new table. Make sure that the file name ends in .vpt.
f. Click "Apply Patch" - You will get a pop-up window indicating the location where your new file was created. This should be in the "mods" folder located in the same folder as the VPPatchXX.exe.
If you have made any changes to the original table release then this patch will not work.
159 downloads
0 comments
Submitted
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Avatar_physmod5_DT.zip
By coolball
Desktop Mod for Avatar physmod5.vpt by 85Vett coolball for the Desktop-Patch)
Thank you 85vett for this fantastic table and the permission to mod your table.
Changes i´ve done
- added new Backdrop
- change the values to create a desktop version
- adjusts the flashers
Download and use the VPU Patching System - VPPatch - 32bit & 64bit 1.02 to create the Mod
http://vpuniverse.com/forums/files/file/2581-vpu-patching-system-vppatch-32bit-64bit/
Download the original Table: "Avatar physmod5.vpt" / http://vpuniverse.com/forums/files/download/2565-avatar-stern-2010-85vett/
Use the Mod: "Avatar_physmod5_DT.dif"
Have fun
To Apply a patch:
a. If you do not already have the table that the patch was created for; you will need to download that file.
Read the "ReadMe.txt" file that comes with the patch download. The file should contain a link to the original file that the patch is based on.
b. Make sure that you are on the "Apply Patch" tab located at the top of the window.
c. Under "Original Table (Unmodified)". Click on "Choose" and then select the Original Unmodified Table that the patch was created for.
d. Under "New Table Patch" click on "Choose" and select the patch file (.dif) that you want to apply to the table.
e. Under "New Table File Name". Type in the name that you want to call your new table. Make sure that the file name ends in .vpt.
f. Click "Apply Patch" - You will get a pop-up window indicating the location where your new file was created. This should be in the "mods" folder located in the same folder as the VPPatchXX.exe.
If you have made any changes to the original table release then this patch will not work.
253 downloads
0 comments
Updated
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Avengers_v1.2bDT
By coolball
Desktop Patch for Avengers (Stern 2012) (1.2FS-VP921-VP990-gtxjoe).vpt by gtxjoe (coolball for the Desktop-Patch)
Thank you very much gtxjoe for this fantastic table and the permission to mod.
Changes i´ve done
- added new Backdrop
- change the values to create a desktop version
- adjusts the flashers
Download and use the VPU Patching System - VPPatch - 32bit & 64bit 1.02 to create the Mod
http://vpuniverse.com/forums/files/file/2581-vpu-patching-system-vppatch-32bit-64bit/
Download the original Table: "Avengers (Stern 2012) (1.2FS-VP921-VP990-gtxjoe).vpt" / http://vpuniverse.com/forums/files/file/2830-avengers-pro-stern-2012-gtxjoe-fs-vp921-vp990/
Use the Mod: "Avengers_v1.2bDT.dif"
Have fun
To Apply a patch:
a. If you do not already have the table that the patch was created for; you will need to download that file.
Read the "ReadMe.txt" file that comes with the patch download. The file should contain a link to the original file that the patch is based on.
b. Make sure that you are on the "Apply Patch" tab located at the top of the window.
c. Under "Original Table (Unmodified)". Click on "Choose" and then select the Original Unmodified Table that the patch was created for.
d. Under "New Table Patch" click on "Choose" and select the patch file (.dif) that you want to apply to the table.
e. Under "New Table File Name". Type in the name that you want to call your new table. Make sure that the file name ends in .vpt.
f. Click "Apply Patch" - You will get a pop-up window indicating the location where your new file was created. This should be in the "mods" folder located in the same folder as the VPPatchXX.exe.
If you have made any changes to the original table release then this patch will not work.
591 downloads
0 comments
Updated
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Avatar_v1.01b_DT.zip
By coolball
Desktop Mod for Avatar (Stern) (2010) (85vett).vpt by 85Vett and dup3d(for the BMPRlite2 Mod) / (coolball for the Desktop-Patch)
Thank you 85vett for the fantastic table and the permission to mod your table.
Thank you dup3d for the permission to use your BMPRlite2 Mod.
I used the Avatar Table by 85vett and the BMPRlite2 Mod by dup3d to create the Desktop-Patch.
Changes i´ve done
- added new Backdrop
- change the values to create a desktop version
- adjusts the flashers
Download and use the VPU Patching System - VPPatch - 32bit & 64bit 1.02 to create the Mod
http://vpuniverse.com/forums/files/file/2581-vpu-patching-system-vppatch-32bit-64bit/
Download the original Table: "Avatar (Stern) (2010) (85vett).vpt"
Use the Mod: "Avatar_v1.01b_DT.zip"
Have fun
To Apply a patch:
a. If you do not already have the table that the patch was created for; you will need to download that file.
Read the "ReadMe.txt" file that comes with the patch download. The file should contain a link to the original file that the patch is based on.
b. Make sure that you are on the "Apply Patch" tab located at the top of the window.
c. Under "Original Table (Unmodified)". Click on "Choose" and then select the Original Unmodified Table that the patch was created for.
d. Under "New Table Patch" click on "Choose" and select the patch file (.dif) that you want to apply to the table.
e. Under "New Table File Name". Type in the name that you want to call your new table. Make sure that the file name ends in .vpt.
f. Click "Apply Patch" - You will get a pop-up window indicating the location where your new file was created. This should be in the "mods" folder located in the same folder as the VPPatchXX.exe.
If you have made any changes to the original table release then this patch will not work.
398 downloads
0 comments
Updated
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Austin Powers (Stern 2001) (DT) VPUPatch
By coolball
Desktop Patch for Austin Powers (Stern 2001)_HR_FS_VP9.2.1 _1.3 by Javier15 (coolball for the Desktop-Patch)
Thank you Javier15 for the fantastic table and the permission to mod your table.
Changes i´ve done
- added new Backdrop
- change the values to create a desktop version
- adjusts the flashers
Download and use the VPU Patching System - VPPatch - 32bit & 64bit 1.02 to create the Mod
http://vpuniverse.com/forums/files/file/2581-vpu-patching-system-vppatch-32bit-64bit/
Download the original Table: "Austin Powers (Stern 2001)_HR_FS_VP9.2.1 _1.3" / http://vpuniverse.com/forums/files/file/2705-austin-powers-stern-2001-hr-fs-vp921/
Use the Mod: "AustinPowersdesk1.dif"
Have fun
To Apply a patch:
a. If you do not already have the table that the patch was created for; you will need to download that file.
Read the "ReadMe.txt" file that comes with the patch download. The file should contain a link to the original file that the patch is based on.
b. Make sure that you are on the "Apply Patch" tab located at the top of the window.
c. Under "Original Table (Unmodified)". Click on "Choose" and then select the Original Unmodified Table that the patch was created for.
d. Under "New Table Patch" click on "Choose" and select the patch file (.dif) that you want to apply to the table.
e. Under "New Table File Name". Type in the name that you want to call your new table. Make sure that the file name ends in .vpt.
f. Click "Apply Patch" - You will get a pop-up window indicating the location where your new file was created. This should be in the "mods" folder located in the same folder as the VPPatchXX.exe.
If you have made any changes to the original table release then this patch will not work.
216 downloads
- VPUPatch
- Austin Powers
- (and 2 more)
0 comments
Updated
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Airborne (Capcom)(1996)(Bodydump Jimmyfingers)(1.0)(DT)
By bodydump
Well, here is Capcom's Airborne, finally. I believe I started redrawing the playfield in Sept. of 2011 and it was a long, sometimes painful, journey. Fortunately jimmyfingers joined me along the way helping me solve problems, teaching me many things aboutVP and making the table much better than I could have by myself. Thanks also to the following:
UncleWilly for his starter table, borrowed scripts and objects, and for inspiration from all his work.
Destruk/Tab for their original version of Airborne and for letting me use the Capcom emulation problem workarounds
JPSalas for some objects/scripts and for inspiring all authors with his work and sheer volume of releases (this table probably would have taken him 2 weeks)
Eala for his table objects which are always useful
Koadic for his awesome plunger and selector script
Player1 for the primitive drop target stuff and inspiration
RipleYYY and his son for play testing and suggestions (since I've never even seen the real table)
Grizz for the rail and lockbar textures and for telling me years ago to stop drawing Hyperspin wheels and redraw some playfields
Bent98 for making me believe I could actual pull this table off and for yelling at me when I wanted to quit
Fuzzel and Toxie for improving VP and for making the performance of the table increase without me doing anything
Thanks to anyone I forget and to all other table authors sacrificing all their free time to keep this hobby alive.
This is a fairly demanding table and will require a decent rig to run smoothly.
277 downloads
0 comments
Submitted
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Atlantis(Bally 1989)(WS)(v1.1)(9.15+)
By ICPjuggla
Atlantis v1.1 for VP9.15+
by ICPjuggla, Herweh and OldSkoolGamer
Physics by rob046
Thanks go to CaptainNeo and Plumb for the pf scan and Koadic for getting us started. ArcadiusMaximus for the 3D model Sub
Special thanks to EalaDubhSidhe for the great pictures.
This was a 'from scratch' rebuild. All Artwork/Lighting/GI by OldSkoolGamer
Thanks for and to:
- Physics tweaks by rob046
- Flasher images and more from JP
- Ball rolling code, some sound files and the single ramp refresh idea by JimmyFingers
- Ball rolling code by Rascal
- Alpha Ramp Plunger code by Koadic
- B2B Collision code by Steely & Pinball Ken
- lighting bugs looked at by Kiwi
and to all I've forgotten here (maybe).
The table features 'Customizable Options' at the top of the table script. You may select VPInMAME, UVP, or B2S, DMD rotation, GI Flashers on/off, Cabinet Sounds, Ball Size, and even your choice of Flipper Coloring.
We have added a new 'customizable Option' in the script for the instruction cards. use the original black/white or new colored cards.
colored cards are set to default, just change them in the script if you like the black/white better.
Fixed top kicker hole
Fixed flippers
Added a better looking sub
293 downloads
0 comments
Updated