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What's Next?
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Black Velvet (Game Plan 1978)
By VPUStaff
Black Velvet / IPD No. 315 / May, 1978 / 4 Players
Manufacturer: Game Plan, Incorporated (1978-1985) [Trade Name: Game Plan]
Model Number: 110
MPU: Game Plan MPU-1
Type: Solid State Electronic (SS)
Theme: Licensed Theme
Specialty: Cocktail Table
Design by: Ed Cebula
Art by: Jim Sullivan
94 downloads
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Blackout (Williams 1980)
By VPUStaff
Blackout / IPD No. 317 / June, 1980 / 4 Players
Manufacturer: Williams Electronics, Incorporated (1967-1985) [Trade Name: Williams]
Model Number: 495
MPU: Williams System 6
Type: Solid State Electronic (SS)
Production: 7,050 units (confirmed)
Theme: Outer Space - Space Fantasy
Notable Features:
Flippers (2), Pop bumpers (3), Slingshots (2), Standup targets (6), 3-bank drop targets (2), Spinning targets (3), Kick-out hole (1). Lane change.
Design by: Claude Fernandez
Art by: Constantino Mitchell
Notes:
This playfield layout was also used on Rowamet's 'Heavy Metal' and Taito do Brasil's 1983 'Vortex'. A nearly identical layout was used on Williams' 1982 'Warlok'.
The first game designed and produced with Lane Change was Williams' 1980 'Firepower'.
Blackout was the first pinball game to have computer-controlled general illumination, used for the "BLACKOUT" sequence. This was accomplished using a relay mounted to the backbox floor, called the G.I. Relay, which cut power to all playfield lamps.
Prior to "Blackout", all solid state games from this manufacturer used four bolts to attach the backbox to the cabinet. With "Blackout" and later games, Williams used only two bolts even if the steel was still stamped for four holes.
622 downloads
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Big Game (Stern 1980)
By VPUStaff
Big Game / IPD No. 249 / March, 1980 / 4 Players
Manufacturer: Stern Electronics, Incorporated, of Chicago, Illinois, USA (1977-1984) [Trade Name: Stern]
Model Number: 121
MPU: Stern M-200 MPU
Type: Solid State Electronic (SS)
Production: 2,713 units (confirmed)
Theme: Hunting - Safari
Specialty: Widebody
Notable Features:
Flippers (4), Pop bumpers (3), 3-bank drop targets (3), Rollunder spinners (2), Kick-out hole (1).
Design by: Harry Williams
Art by: Gerry Simkus, Doug Watson
Notes:
This was the first Widebody game from Stern, although the playfield design was much narrower than the standardWidebody pinballs of the period. The typical playfield of such a game was almost 29" wide. This was only 24".
It was also the first electronic game to use 7-digit score displays. To advertise this, all four score displays simultaneously animate the numbers "1234567" during Game Over mode, followed by flashing "7777777" for three seconds, repeating it again after displaying high scores. There are no added sounds during this animation.
466 downloads
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491 Frontend Media Poll
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1. Please choose what media you use for your frontend
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Topper/Video
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BackGlass Video
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Playfield Video
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Playfield Loading Video
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Table Logo Wheel
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Instruction Cards
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DMD Video
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Flyers
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- Please sign in or register to vote in this poll.
- View topic
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New & Updated Visual Pinball
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New & Updated Future Pinball
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New & Updated Backglasses
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New & Updated DMD Colorizations
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New & Updated Popper Media
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Updated Files