Desktop Tables (DT)


Sub Category  

Desktop Tables are for users that wish to use a desktop layout.

  1. New version of the 1979 Roger Sharpe table, Sharpshooter by Game Plan.
    Thanks to Eala for his original vp8 table and his object table which I borrowed from
    Thanks to JimmyFingers for physics tweaks and BMPR modding and improved sound/sound routines.
    Thanks to Rob046, Uncle Willy and Destruk for help, question answering and opinions.
    For 4:3 either download version 1.0 or change x-scale in backdop to 1.1 and change backdrop image from "backdropws" to "backdrop"

    339 downloads

    Updated

  2. This is a desktop recreation of a 1953 United's Chief Shuffle Alley puck bowler.
    The controls:
    Start button feeds a coin and starts the game, It also add additional players up to six.
    Flipper buttons move the puck right and left before launching.
    Press and hold the launch button to start angle and speed settings, and release the button to throw.

    143 downloads

    Submitted

  3. This is a Beer Mod of Rascals Chief Shuffle Alley Bowler WS Version
    The controls:
    Start button feeds a coin and starts the game, It also add additional players up to six.
    Flipper buttons move the puck right and left before launching.
    Press and hold the launch button to start angle and speed settings, and release the button to throw.
    Thanks to Rascal for the cool bowler

    61 downloads

    Updated

  4. This is a recreation of a 1991 Williams Strike Master Shuffle Alley Bowler.
    Controls:
    Coin for credit ("5" on a keyboard).
    Start button to start and enter players up to six ("1" on a keyboard).
    Select button to select the game ("A" on a keyboard).
    Flippers to move the puck right and left (Left and Right Shift on a keyboard).
    Hold launch button until desired power and angle, then release to throw (Enter on a keyboard).

    174 downloads

    Updated

  5. Gottlieb/Premier "Street Level" game from 1990.
    Thanks to:
    TheWool for physics tweaking
    JimmyFingers for Flipper ans Sound Routines
    Destruk for general help
    UncleWilly, JP, Eala for some table objects and inspiration

    348 downloads

    Updated

  6. Ten Strike Classic, Benchmark Games, 2003, two players. This is a reissue and copy of the 1957 Williams Ten Strike. This new 10 Strike uses identical cabinet and art as the original, but has solidstate guts and LED style score displays (instead of score reels). Has two bells (one and ten points) for sound. Scores like regulation bowling, or with a flip of a switch, scores like the original 1957 Williams Ten Strike. Made in Korea specifically for Benchmark, and available only in the five foot length (unlike the original 1957 Williams Ten Strike, which came in both five and seven foot lengths).
    Thanks go out to the following people:
    Wizards_Hat (Dan) for helping me by doing the scoring script.
    Noah Fentz (Paul) for getting me video and pictures from Marvin's Marvelous Mechanical Museum.
    Marvin for his useful information about the machine on the web.
    Benchmark Games for a copy of the manual.
    richg (Rich) for putting me on to the challenge and getting me some pictures.
    YouTube for video and sounds.
    Beta Testers and Support are:
    KEG, Pinball Buzz (Jon), Rawd (Rod), Sabbat (Freddie), gaminglord (Brad), yogiholzer (Jörg), NateD (Nate), and Bob5453 (Bob).
    Version 1.3 Added alpha glass to the box around the bowler, thanks for the suggestion Monk.
    Version 1.2 Added music to bowl by.
    Version 1.1 Fixed a graphic issue with the bowler man being cut in half.

    101 downloads

    Updated

  7. TheGyruss wide screen for VP9.
    TheGyrussWS wide screen for VP9, best played @1920x1080.
    Physics and flippers adjusted for VP9.
    Many tweaks and some additions to the graphics, cutouts for drop targets and other adjustments.
    1 to 4 players can play, press 5 to add credits and 1 to add players.
    Game set to 3 balls, change line 26, balls = 3 to balls = (any value from 1 to 5).
    A 1984 era SS pinball, made one year after the popular arcade game Gyruss, featuring sounds and graphics from the arcade.
    Zip file contains the file gyruss.mp3 move this to you pinball/music folder for the gyruss arcade game background music.
    A fairly fast and challenging game, fast reflexes required, features 4 top lanes with lane change, ballsave, 2 inlanes, 2 outlanes, 2 kickbacks, 16 drop targets, 2 spinners, 3 pop bumpers, 2 ball multiball, hold bonus, hold multiplier, extra ball, specials and jackpot.
    Rules...
    WARP awards 2x, 3x, 4x, 5x, 6x, 7x, 1000 pts x multiplier and lites bumpers, 100 pts or 1000 pts when lit.
    THEGYRUSS advances 10000 per planet bonus to Earth and awards 2000 pts x planets.
    BONUS lites Hold Bonus, Hold Multiplier, Extra Ball, Special and then awards Special and awards 1000 pts x BONUS resets.
    XY lites top kickback, top kickback scores 2000 pts x XY resets.
    MB lites multiball, M or B lites lower kickback, jackpot (50000 pts) lit during multiball and all scores x2.
    All targets score 100 pts, All rollovers score 200pts
    X increases left spinner value by 100 pts up to 700 pts per spin.
    Y increases right spinner value by 100 pts up to 700 pts per spin.
    Left out lane scores 3000 pts and extra ball when lit.
    Right outlane scores 700 pts and extra ball when lit.

    100 downloads

    Submitted

  8. A 4 player SS Stern SHOULD have made. (This is an original).
    Knock down inline targets to lock a ball. When 2 balls are locked, hit the left 3 bank to initiate multiball.
    3 balls in play- scores 3X
    2 balls in play- scores 2X
    This will saved locked balls between players. You can also have 2 ball multiball, by unlocking a ball.
    Relocking a ball during multiball gives Jackpot (75,000).
    Bumpers and plunger-JP Salas, Koadic.
    Shimoda:Apron help, and FS Backglass.
    Faralos:Slingshots, targets and playfield image.
    Grizz:Light images.
    With many thanks to Rascal, Deegor, and others.
    Lighting made with the B2s editor.
    Thanks to Rukia, for putting up with me.
    I built this with my B2s template, so I will have a FS version of this, but I need to learn animations first.

    93 downloads

    Updated

  9. Table Top Soccer without the rods
    It’s a crazy foosball game without the rods. Automatic row switching and the players move forwards and backwards rather than spin. It has a built in artificial intelligence for playing against the computer, or you can play against another player.
    Press R when the game starts for rules and controls.

    63 downloads

    Submitted

  10. Williams Shangri-La EM from 1967
    Special Thanks to:
    Leon Spalding for his VP8 version from which I borrowed some scoring/gameplay code
    Itchigo for his 4 player EM template which I used extensively
    UncleWilly for his starter table and all his other tables which I have pulled apart and learned/borrowed from
    JP Salas and Pinuck whose tables I studied extensively to learn how to build and borrowed from
    Eala for his parts table which was very useful
    JimmyFingers for the sounds/sound routines and for his constant support
    TheWool for his awesome physics tweaks that make the game play like it should
    Bent98 for the LEDWiz code and for moral support
    Dick Kanold for providing me with the real Shangri-La that's in a million pieces in my garage waiting to be rebuilt
    Best used with VP 9.16
    Will work in version 9.15 but primitive flippers may cause graphics corruptions

    137 downloads

    Submitted

  11. Recreation based on capcom's Big Bang Bar
    Best if played on the most recent VP daily build
    Built and coded by unclewilly and jimmy fingers
    art by Grizz

    359 downloads

    Submitted

  12. Started from Ash's vp8 version, but completely redone.
    A wonderfully simple EM.
    Hitting all 5 center rollovers:
    1st time: Lights all rollovers, and bumpers.
    2nd time: Double bonus.
    3rd time: Lights Special.
    Replays at 85,000, and 95,000.
    Credits:
    Redraw: Chinzman93.
    Plunger from JP Salas.
    Bumpers from Bob 5453.
    Author: Itchigo.
    No rom needed!
    This should play all the way down to 9.1.2, and still work with the current version. No primatives in it.

    103 downloads

    Updated

  13. Atlantis v1.1 for VP9.15+
    by ICPjuggla, Herweh and OldSkoolGamer
    Physics by rob046
    Thanks go to CaptainNeo and Plumb for the pf scan and Koadic for getting us started. ArcadiusMaximus for the 3D model Sub
    Special thanks to EalaDubhSidhe for the great pictures.
    This was a 'from scratch' rebuild. All Artwork/Lighting/GI by OldSkoolGamer
    Thanks for and to:
    - Physics tweaks by rob046
    - Flasher images and more from JP
    - Ball rolling code, some sound files and the single ramp refresh idea by JimmyFingers
    - Ball rolling code by Rascal
    - Alpha Ramp Plunger code by Koadic
    - B2B Collision code by Steely & Pinball Ken
    - lighting bugs looked at by Kiwi
    and to all I've forgotten here (maybe).
    The table features 'Customizable Options' at the top of the table script. You may select VPInMAME, UVP, or B2S, DMD rotation, GI Flashers on/off, Cabinet Sounds, Ball Size, and even your choice of Flipper Coloring.
    We have added a new 'customizable Option' in the script for the instruction cards. use the original black/white or new colored cards.
    colored cards are set to default, just change them in the script if you like the black/white better.
    Fixed top kicker hole
    Fixed flippers
    Added a better looking sub

    220 downloads

    Updated

  14. A compilation of EM recreations that I made over the last couple of years.
    They are all in Wide screen format (16:9)
    Big Valley
    Captain Fantastic
    Central Park
    Dipsy Doodle
    Flash Gordon (re-themed 1965 Gottlieb pin "Ice Revue")
    Mars Trek
    See Saw
    Skyrocket

    249 downloads

    Submitted

  15. Well, here is Capcom's Airborne, finally. I believe I started redrawing the playfield in Sept. of 2011 and it was a long, sometimes painful, journey. Fortunately jimmyfingers joined me along the way helping me solve problems, teaching me many things aboutVP and making the table much better than I could have by myself. Thanks also to the following:
    UncleWilly for his starter table, borrowed scripts and objects, and for inspiration from all his work.
    Destruk/Tab for their original version of Airborne and for letting me use the Capcom emulation problem workarounds
    JPSalas for some objects/scripts and for inspiring all authors with his work and sheer volume of releases (this table probably would have taken him 2 weeks)
    Eala for his table objects which are always useful
    Koadic for his awesome plunger and selector script
    Player1 for the primitive drop target stuff and inspiration
    RipleYYY and his son for play testing and suggestions (since I've never even seen the real table)
    Grizz for the rail and lockbar textures and for telling me years ago to stop drawing Hyperspin wheels and redraw some playfields
    Bent98 for making me believe I could actual pull this table off and for yelling at me when I wanted to quit
    Fuzzel and Toxie for improving VP and for making the performance of the table increase without me doing anything
    Thanks to anyone I forget and to all other table authors sacrificing all their free time to keep this hobby alive.
    This is a fairly demanding table and will require a decent rig to run smoothly.

    212 downloads

    Submitted

  16. Update:
    Reduced Texture sizes
    Added DOF Option
    Added Day Option which brightens the playfield
    Fixed Rolover lights blocking inserts
    This is the best i can get the table fps
    vsync set to auto will help smooth it out if the ball is choppy.
    If you use the most recent revision of the vp9.21 beta you can set the vsync per table
    Low poly version here:http://www.vpforums.org/index.php?app=downloads&showfile=3170
    Inbetween 1.9 version found here:http://www.vpforums.org/index.php?app=downloads&showfile=9173
    didn't want to upload all 3 version here
    Rascal please do the hv for this table

    349 downloads

    Submitted

  17. Desktop WS version of Williams Space Shuttle.
    Play in vp 9.9

    172 downloads

    Updated

  18. Desktop WS version of my "Pinball Universe" original table.
    Best played in VP9.9
    Rules,
    Complete:
    -"PINBALL" to release locked balls.
    - "UNIV" or "ERSE" to lite Super Score Arrow.
    - "BBB" for instant multiball.
    -"VPU" to activate Ball Save.
    - All target banks for extra ball (1st time) or BBB Madness (2nd time).
    - D A Z Z to increase bonus multiplier.

    94 downloads

    Updated

  19. This is just a brain storm of mine. It is not a pinball table, it is a clock. I was inspired by a Word clock that I saw on the internet. I took it even further and added other features to this clock.
     Every five minutes the word time changes, so when you first start the clock, you may not see anything happen until it reaches the nearest 5 minute increment (00, 05, 10, 15, etc...).
    Here are the features of this clock.
    Displays a background of the Palace of Westminster in London, England. Animated water scene. Gradual Day to Night and Night to Day images which change on the hour. Ambient sounds, listen to water, birds, and crickets during night hours. Big Ben chimes rings out every 15 minutes and strike the hour on the hour. Word Clock, every 5 minutes the clock will light the words to say the current time. Talking Clock, using windows built in sapi text to speech, Every 5 minutes you will hear the time being spoken. Clock hands on the tower actually work and change every minute. NOTE: Through script you can change the sapi voice used with the clock. Windows normally comes with a couple of built in sapi voices and these change with versions. For instance, on Windows 10, the default voice is the Cortana voice. Open the script editor in VP and look towards the to of the script for a comment on how to change the voice. If you increment the voice beyond what you have loaded, it will throw a "null" error, This simply means you went to far and ran out of sapi voices loaded on your computer. You can google search "windows sapi voices" to find some download to install more voices.
    Unfortunately, VP needs to have the focus for this clock to run. If you open and click on another program, the clock will be in like a paused state until you click on it again to give it the focus. This is a calming and relaxing program that you should run in the background when you just need to relax. I think its kind of cool, it's kind of like a screensaver that you can run when you aren't playing pinball or working on the PC.
    Enjoy.

    8 downloads

    Updated

  20. fs to dt

    25 downloads

    Submitted

  21. fs to dt

    39 downloads

    Submitted

  22. fs to dt

    31 downloads

    Submitted

  23. fs to dt

    20 downloads

    Submitted

  24. fs to dt

    20 downloads

    Submitted

  25. fs to dt

    20 downloads

    Submitted

  26. fs to dt

    19 downloads

    Submitted

  27. fs to dt

    26 downloads

    Submitted

  28. fs to dt

    12 downloads

    Submitted

  29. fs to dt

    20 downloads

    Submitted