Modified (MOD) Games
27 files
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Bad Cats (Williams 1989) Remastered
By LAROUILLAS
Remastered playfield and B2S
thanks OncleWilly, Brad1X, ClarkKent, Dark, Herweh
375 downloads
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Bass on Bass
By Anthias
mod of Mac;s Gaalaxy by mfuegemann
What's New in Version 1.1 (See full changelog)
fixed ramp base ball stuck issue
fixed ramp bend ball stuck issue
altered b2s to make image 19x6 instead of 4x3 to hopefully resolve issues some players reported of the scores being cut off. As I couldn't reproduce it I don't know if this is the only cause.
185 downloads
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Bloom (Lunar Howl 5)
By Anthias
This is a mod of Fathom by Unclepaulie. Huge thanks to him for his table and for all involved in helpling him make it the best damn Fathom out there. I had to remove some of the vr elements to get it to run on my antiquated cab and I don't have VR so can't confirm if the VR works.
In thezip you will find 6 b2s files. The default one I prefer is named so it will work out of the box but I made five total, each with different art and display positions so there are five numbered 1 to 5. You can rename each and choose the one you like. Or use them to make your own. They are all two screen. I have only attached the one screenshot for now.
There are platfield and plastics images in the table called Fullres and Halfres. The full res is your huge 4 k whatever it is high res version. The half res is half that so it will run on my system. The straight playfield and plastics images are copies of the half res. If you have a good beefy system that can handle it, you might want to export the full res then reimport it as the playfield and as the plastics.
Music is played in the same manner as previous tables, however Bloom is a concept album and as such is best enjoyed in proper sequence. You can download the mpp3s from below for that, or find the link to the album downloads on the band's mega via the website at lunarhowmusic.wordpress.com (and heaps of other information too!) OR near the top of the script in the table set mixmusic to 0 and it will play the album from start to finish in correct order instead of the shuffle that it normally does. Now to the blurb:
Yes, the Lunar Howl project is still going strong.
If you've been following for the music, you're in for a treat. Bloom is the brainchild of the quietest member, Sakura. During the creation of Indestructible Pack the girls in the roleplay had elected to plant an orchard on the farm at Wolf Haven. This was Sakura's idea. Later they had a discussion about the place and how they felt, how they belonged. There was a moment in the swimming hole at dusk, when a large red kangaroo came down for a drink, unbothered by the four wolves in the water. The girls said it was like the landscape was welcoming them to the neighbourhood. Between that and the work on the orchard, they developed a real sense of belonging, particularly Sakura, who through that project experienced great healing and growth. She named the album Bloom. She outlined the vision. She wrote a lions share of the songs and along with Spirit, took a major role in vocals on this album. For the first time you will here her full bodied soprano at work. If you don't get Goosebumps the first time she howls at the harvest moon, you might not have a soul. (Joking of course) Howl at the harvest moon, composed by Spirit, was performed by Sakura, and they then shared vocals for its part two. The result was a movement in the sonic landscape of Bloom that takes it places beyond anything Lunar Howl have done before. And the metaphorical layers on this album are deep.
Track List:
1) Paws In The Dirt
2) Still Waters Run Deep
3) Howl At The Harvest Moon part one
4) Foundations
5) The Trial part one
6) Cycle of Wolf Haven
7) The Orchard’s First Spring
😎 Howl At The Harvest Moon part two
9) The Trial part two
10) Landscape Of Howls
11) The Cart By The Gate
12) Bloom
full lyrics are at https://lunarhowlmusic.wordpress.com/lh5-bloom/
music videos on tiktok @anthiasgames2
download the album here:Bloom.zip
306 downloads
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Bad Cats In Space
By Anthias
Bad Cats In Space
MOD OF
BadCats
unclewilly, clarkkent, dark
Based on the 1989 table by Williams
78
a basic b2s without the animation is included, I welcome anybody willing and able to make a better more complete one.
852 downloads
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Boston Pkg
This is my first full-fledged table mod, and I owe a tremendous debt of gratitude to Wed21 for giving me written permission to mod his excellent Nugent table (Stern 1978).
I'm an old man now, but my formative pinball-playing teen years were punctuated by the great classic rock bands of the 1970s.
Many of those bands enjoyed the honor of having real pinball machines themed on them and their music. I've always thought it a shame that one stellar band was left out of that lineup:
BOSTON
With this VPX table, I've tried to inject tidbits of the band's history as well as the spirit of the era in which they emerged, maybe a little humor and a few things only die-hard fans would "get". Oh, and of course, their music.
My contribution here consists primarily of sound and graphics (first time I've ever even fired up B2S Designer). All of the credit goes to Wed21 for an outstanding foundation upon which to build.
495 downloads
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Backstreet Boys
By LAROUILLAS
I'm sharing Backstreet Boys with you, it was commissioned by a VPU member who loves the band.
includes B2S and Media loading, topper ...
Magna save left = Lut
Magna save right = Music
******************************
01 - Backstreet Boys - Everybody (Backstreet's Back) (Extended Version)
02 - Backstreet Boys - Larger Than Life
03 - Backstreet Boys - We've Got It Goin' On (Radio Edit)
04 - Backstreet Boys - Quit Playing Games (With My Heart)
05 - Backstreet Boys - Show Me the Meaning of Being Lonely
06 - Backstreet Boys - Incomplete
07 - Backstreet Boys - I Want It That Way
08 - Backstreet Boys - I'll Never Break Your Heart
09 - Backstreet Boys - I Still---
10 - Backstreet Boys - Inconsolable
11 - Backstreet Boys - Drowning
12 - Backstreet Boys - Just Want You to Know
13 - Backstreet Boys - All I Have to Give
14 - Backstreet Boys - Shape of My Heart
15 - Backstreet Boys - I'll Never Break Your Heart
16 - Backstreet Boys - Back to Your Heart
17 - Backstreet Boys - The Call
18 - Backstreet Boys - The One
19 - Backstreet Boys - Straight Through My Heart
20 - Backstreet Boys - Get Down (You're the One for Me) (LP Edit No Rap)
21 - Backstreet Boys - Bigger
22 - Backstreet Boys - In a World Like This
23 - Backstreet Boys - All I Have to Give
24 - Backstreet Boys - More Than That
25 - Backstreet Boys - As Long as You Love Me
428 downloads
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Blink 182
By LAROUILLAS
I'm sharing Blink 182 with you, it was commissioned by a VPU member who loves.
Blink 182
includes B2S and Media loading, topper ...
Magna saves right = music
*****************************************************************************
I muted the ROM sound; you can re-enable it in the script at line 66.
66.Games("countdwn").Settings.Value("sound") = 0 '1 is enabled
*********************************************************************************
You can also mute the music and add background noise at lines 976 and 977.
976 Const PlaySong = True 'Control music playback [true -> ON, false -> OFF]
977 Const Playambience = False 'Control ambient playback [true -> ON, false -> OFF]
********************************************
410 downloads
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Breakin
By SERGIOSOUZA
INFORMATION UPDATE "BREAKIN 1.01 (MAR/2025)
- Improved table playability. (Thanks to @Rickmeine)
- Balls are no longer lost as easily as in the previous version.
- Updated playfield lighting textures.
INFORMAÇÃO UPDATE "BREAKIN 1.01 (MAR/2025)
- Melhorado a jogabilidade da mesa. (Agradeçimento à @Rickmeine)
- Não se perde as bolas com tanta facilidade como na versão anterior.
- Update nas texturas das iluminações do playfield.
====================================================================================
Boa noite, já tenho sua resposta.
Pressionar a tecla F1 não abre a janela de opções da ROM, como normalmente acontece em outras tabelas.
O que você pode fazer é:
- Acessar sua pasta VPinMAME
- Executar Setup.exe ou Setup64.exe se estiver usando VPinMAME de 64 bits.
- Clicar em "Testar".
- Realçar a ROM "Break" na lista.
- Clicar em "Iniciar".
- Clicar em "Opção de jogo".
- A janela de opções "Break" aparecerá.
- Agora desmarque Usar dmd externo.
- Pressione ok e reinicie a tabela.
Créditos: Xenonph
= ATENÇÃO PARA QUEM JÁ BAIXOU A TABELA =
Arquivo B2s adicionado junto com o mesmo link.
Esta é uma tabela modificada com base na tabela "Break (Video Dens 1986) v2" do criador "Xenonph" (com sua permissão).
O layout inteiro da tabela agora foi modificado com o tema do filme "Breakin' (1984)", com imagens dos personagens e músicas originais do filme.
Créditos:
"Boteco Games Pinball"
- @SERGIOSOUZA
Dados do Filme:
Baseado no filme: Breakin' (br), ou Breakdance, ou Rhythm of the Street[4]) é um filme musical estadunidense, dirigido por Joel Silberg e lançado em 1984.
O filme conta a história de uma dançarina de jazz que se apaixona por uma breakdancer e se junta a outras duas dançarinas de rua para tentar entrar em um musical da Broadway.
Um sucesso neste ano, o filme conta com uma trilha sonora de Ollie & Jerry, que liderou as paradas por uma semana nos EUA.
O filme contou com os coreógrafos de Madonna e Michael Jackson na época.
Para melhores resultados, use estas atualizações de software:
- VPX 10.8.0 RC4 ou posterior: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-1975-051104c
- VPinMame v3.6.0-1209 ou posterior: https://github.com/vpinball/pinmame/releases
Todos os logotipos, personagens, direitos autorais e marcas registradas são de propriedade de seus respectivos donos.
FORNECIDO ESTRITAMENTE PARA USO PESSOAL/DOMÉSTICO E NÃO PARA VENDA COMERCIAL/REVENDEDOR OU DISTRIBUIÇÃO!
-------------------------------------------------- -------------------------------------------------- -------------------------------------------------- -------------------------------------------------- -------------------------------------------------- -------------------------------------------------- ------------------
UPDATE INFORMAÇÃO PROCEDIMENTO DE CONFIGURAÇÃO.
Boa noite, tenho sua resposta.
Pressionar a tecla F1 não abre a janela de opções da ROM, como normalmente acontece em outras tabelas.
O que se pode fazer é:
- Acessar sua pasta VPinMAME
- Executar Setup.exe ou Setup64.exe se estiver usando o VPinMAME de 64 bits.
- Clique em “Testar”.
- Destaque a rom "Break" na lista.
- Clique em "iniciar".
- Clique em "Opção de Jogo".
- A janela de opções do "Break" será exibida.
- Agora desmarque Usar dmd externo.
- Pressione ok e reinicie a tabela.
Créditos: Xenonph
= ATENÇÃO PARA QUEM JÁ BAIXOU A MESA =
Arquivo B2s adicionado junto ao mesmo link.
Esta é uma tabela modificada com base na tabela "Break (Video Dens 1986) v2" do criador "Xenonph" (com sua permissão).
Todo o layout da tabela foi modificado agora tendo como tema o filme "Breakin (1984)", com imagens dos personagens e músicas originais do Filme.
Créditos:
"Boteco Games Pinball"
- @SERGIOSOUZA
Dados do Filme:
Baseado no filme: Breakin'(br), ou Breakdance, ou Ritmo da Rua[4]) é um filme dos Estados Unidos do gênero musical, dirigido por Joel Silberg e lançado no ano de 1984.
O filme conta a história de uma dançarina de jazz se apaixona por um dançarino de break e se um os mais dois dançarinos de rua, para tentar emplacar em musicais da Broadway.
Sucesso neste ano, o filme conta com a trilha sonora de Ollie & Jerry liderando então as paradas de sucesso por uma semana nos EUA.
O filme conta com os coreógrafos de Madonna e Michael Jackson na época.
Para melhores resultados, use estas atualizações de software:
- VPX 10.8.0 RC4 ou posterior: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-1975-051104c
- VPinMame v3.6.0-1209 ou posterior: https://github.com/vpinball/pinmame/releases
Todos os logotipos, personagens, direitos autorais e marcas registradas são de propriedade de seus respectivos donos.
FORNECIDOS ESTRITAMENTE PARA USO PESSOAL/DOMÉSTICO E NÃO PARA VENDA/REVENDA COMERCIAL OU DISTRIBUIÇÃO!
1399 downloads
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Blackwater 100 (Bally 1988) v.1.3(cabinet).vpx
By MrJ
*Update v. 1.3 released
Found this original table on vpforums. Pretty fun table once you understand the ruleset. The table was uploaded with full permission to mod without approval. I'd like to continue with the same permissions. I'd love to see what someone can do with this table who has full knowledge of scripting and designing in VPX.
I have no experience with building or designing tables in VPX. I've been playing on this platform for a few years now in my custom built cabinet I modified. This table version is for cabinet users only because if you play it in desktop mode, you will notice many of the graphical flaws. I make no claim of being a professional designer. This is my first public attempt. Feedback, suggestions, and guidance are fully welcome. Hope everyone enjoys!
I modified:
Table & Flipper physics
Ball
Plunger location & physics
Adjusted script so lower flipper buttons are now controlled by magna save only and not by flipper buttons (Necessary for fast line feature)
Fixed issue with Downhill and Cliff Hanger not registering
Adjusted upper and lower kicker to prevent random drains
Added some hidden walls to allow ball smooth ball flow where necessary
Added some transparency to the plastic ramps so the balls don't appear to float in air
Some cosmetic adjustments, including LUT, and reducing bloom
I'm sure I'm forgetting some other things
The table in it's current state is playable and enjoyable in cabinet mode.
The original table (uploader Goldchicco) and original table description can be found on vpforums site: https://www.vpforums.org/index.php?app=downloads&showfile=15145
Special thanks to the original authors, without you this table would not be possible.
VPX Conversion by: Goldchicco & 32assassin
VP9 table by: Sindbad
Permission to Mod: Yes without approval
Always better to understand the rules of a game to maximize the fun!
Blackwater 100 - Rules
Race Rules:
• Light all 8 sections to finish 1 lap.
• Making "fast line" completes a flashing section.
• Use lower buttons (magna save) to change flashing sections.
After each lap try for "special test":
1. Shoot for top saucer.
2. When ball kicks out, shoot for "downhill" to finish "special test" to score 1 million points and "special".
To start: (skill shot)
• Lower button drops start gate.
• Fast reaction to green light scores more.
• Fastest reaction scores 250,000.
1051 downloads
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Billy Idol
By LAROUILLAS
Billy Idol
I just modified Count-Down (Gottlieb 1978) and added music (includes B2S and ...)
Magna saves right = music
*****************************************************************************
I muted the ROM sound; you can re-enable it in the script at line 66.
66.Games("countdwn").Settings.Value("sound") = 0 '1 is enabled
*********************************************************************************
You can also mute the music and add background noise at lines 976 and 977.
976 Const PlaySong = True 'Control music playback [true -> ON, false -> OFF]
977 Const Playambience = False 'Control ambient playback [true -> ON, false -> OFF]
********************************************
382 downloads
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Bob SEGER
By LAROUILLAS
Bob SEGER
I just modified Count-Down (Gottlieb 1978) and added music (includes B2S and ...)
Magna saves right = music
*****************************************************************************
I muted the ROM sound; you can re-enable it in the script at line 66.
66.Games("countdwn").Settings.Value("sound") = 0 '1 is enabled
*********************************************************************************
You can also mute the music and add background noise at lines 976 and 977.
976 Const PlaySong = True 'Control music playback [true -> ON, false -> OFF]
977 Const Playambience = False 'Control ambient playback [true -> ON, false -> OFF]
********************************************
296 downloads
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B.B King
By LAROUILLAS
BB King
B2S Full DMD
BB King (Gottlieb 1978).directb2s
I just modified Count-Down (Gottlieb 1978) and added music (includes B2S and ...)
Magna saves right = music
*****************************************************************************
I muted the ROM sound; you can re-enable it in the script at line 66.
66.Games("countdwn").Settings.Value("sound") = 0 '1 is enabled
*********************************************************************************
You can also mute the music and add background noise at lines 976 and 977.
976 Const PlaySong = True 'Control music playback [true -> ON, false -> OFF]
977 Const Playambience = false 'Control ambient playback [true -> ON, false -> OFF]
********************************************
320 downloads
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Break (Video Dens, 1986) 2-in-1 Original + Sound MOD
By xenonph
Break (Video Dens 1986) v2.1
(2-in-1 Original + Sound Mod)
https://www.ipdb.org/machine.cgi?id=5569
VP9 FS table by TAB, Destruk, dboyrecords
VPX Conversion by Javito
Sound and Flasher Mod by XenonPH
v2.1b
Added STAT's ball rolling sounds to Sound Manager.
Thanks to DigitalArts for the info, and sending me the ball rolling sounds!
Thanks to STAT for adding the ball rolling script!
v2.1 (2-in-1 Original + Sound Mod)
Totally reworked my old sound mod script, which was frankly embarrassing.
Added Sound Mod Option at top of script for those who want to play the original table without the Sound Mod. (Sound Mod is on by default)
Color LED's Option at top of script to choose 5 different colors for the VPinMAME window.
Cabinet users can find Option at top of the script to set the controller to B2S.Server.
Added new sound fx.
Music is played from the Sound Manager now.
Added 10 flashers that only flash in sound mod mode.
LUT's can be toggled by holding down Left Magna-Save, and pressing Right Magna-Save.
LUT's can only be toggled when Ball is NOT in Play.
Reshaped all Insert Lights, and reduced the Halo Height from 85 down to 1.
I first would like to thank TAB, Destruk, dboyrecords, Kiwi, Arngrim, STAT, and anyone else who had a helping hand, for the work they did on the VP9 FS version table!
Find Original VP9 FS version here...
https://www.vpforums.org/index.php?app=downloads&showfile=11559
I also would like to thank Javito for converting this table to VPX!
He converted my VP9 DT Sound Mod to VPX! (HUGE THANKS!)
Find my VP9 DT Mod here...
https://www.vpforums.org/index.php?app=downloads&showfile=12624
I used his version 2.0 table for this Mod.
I would also like to send special thanks to Steve "Slydog43", for which these VPX mods would not be possible!! THANK YOU!
Thanks to all VP contributors, and the Devs who create these programs, past and present!!
For those looking for a backglass...
You can download Javito's VPX version 2.0 table which comes with a backglass here...
https://vpuniverse.com/files/file/22095-break-video-dens-198620/
Or you can find another backglass version made by GauGau here...
https://vpuniverse.com/files/file/19740-break-video-dens-1986-backglass/
You can find a great Topper and FullDMD Video made by Guet35 here...
https://vpuniverse.com/files/file/19601-break-videodens-1986-topper-and-fulldmd-video/
Find the rom here...
https://vpuniverse.com/files/file/893-breakzip/
All Pics, Music, Sounds, Trademarks and Logos belong to their respectful owners.
This table is for personal home, and non-commercial use only.
This table should be considered as Fan-Art.
186 downloads
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Bob Marley Mod
By SERGIOSOUZA
This is a modified table based on the "Snake Machine" table by creator "JPSalas" (with his permission).
The table is a tribute to the reggae icon, at the height of his success in mid-1962.
The entire layout of the table has been modified, and songs have been added and can be changed through the "Magna Save" keys.
Right Magna Save skips to the next track.
Credits:
"Boteco Games Pinball" Team
- @Rickmeine - Creation and adaptation of the table Mod, creation Graphics, criativo B2s, Script Modification, Testing.
- @Ssiqueira - Preparation , Script Modification, Music Capture, Testing, .ini creation.
- @SERGIOSOUZA - Media Creation, Testing, Posting.
- @lukas1980 - Final Tests
For best results, use these software updates:
VPX 10.8.0 RC4 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-1975-051104c
B2S Server 2.1.2 or later: https://github.com/vpinball/b2s-backglass/releases/tag/v2.1.2 <---- this is required for b2s to work properly.
All logos, characters, copyrights and trademarks are the property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL/HOME USE AND NOT FOR COMMERCIAL SALE/RESELLING OR DISTRIBUTION!
874 downloads
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Break (Video Dens 1986)2.0
By Javito
Nueva actualización de la Mesa Break con imágenes mejoradas incluye la carpeta Music,Barkglass y el Vpx
471 downloads
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Bad Girl (Gotllieb 1988) Vifico
By Javito
Mesa Chica mala (Gotllieb, 1988) la versión que distribuía la empresa Española Vifico en la ciudad de Málaga
con ligeros cambios a la original
246 downloads
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Black Rose 0.1.0 (Bally 1992) Ejse83 LED MOD
By Ejse83
This is a LED Mod of Black Rose 0.1.0
Orginal table by Coindropper, HauntFreaks, Dozer, GTXJoe, JayFoxRox, Draifet!
What's new:
All new lamps for LED-look
Sideblades (Wasn't the easiest thing to get right. Had to raise the side-rails to get level with the backwall...became something )
Created a wall against the backwall and backwards to prevent glare from lights. Like a roof
I hope you like it.
Ejse83
753 downloads
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Bumper (Bill Port 1977) v4.0.2 mod
By Cliffy
Bumper is a rare Bill Port (1977) pinball with a 50's style comic book sci-fi motif, a motif thats right up my alley.
I loved JP's original release but wanted to modify it a bit for added realism.
I did all the work in vpx 10.8.0 RC3 and this is what I recommend you run it with. It will work in 10.7.4 but some things will not be visible
Hole edges were added, proper speckled green primwalls, glass channel and lock bar prims among other things. All new work done is listed in the table script info
Hauntfreaks took a liking to my project and offered to make shadows for it and tweak the physics materials as well as make a MUCH better b2s (look in Link to B2S). He also upscaled the playfield and plastics for me. I need to express my sincerest gratitude to @hauntfreaks for mentoring me and sharing his talent and skills.
Note I've created a new desktop scoring backdrop in 2k as well as a new backdrop for use with a b2s. Either can be selected in the toggle backglass view dropdown
I'm pleased with how it looks and plays and thrilled that JP and Akiles50000 allowed me to mod and upload it here.
Enjoy!
572 downloads
- https://www.ipdb.org/machine.cgi?id=6194
- bumper
- (and 5 more)
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Big Trouble in Little China with DOF-nFozzy-Scorbit
By merlinrtp
Line 2018 Error - If you run into this error. Please update your FlexDMD to v 1.9 Fixed -- It has the patch required to prevent this error. See link in the comments section until this new version gets approved. Thanks Cliffy for prividing
Version adds nFozzy Physics and Scorbit to this amazing table.
Huge thanks to TeamTuga & Balutito for letting me mod and release this version of THEIR table/pup.
For this version you will need these versions of the table and pup, I have also included links to accessory files
SCORBIT
To enable Scorbit you MUST set it to active in the table script - for screen options 1 or 2 you also need to set an additional variable so the WR code displays properly.
Line 54 :: Set to 1
ScorbitActive = 0 ' Is Scorbit Active , 1 - yes
Const ScorbitOption1or2 = 0 ' if using Pup options 1 or 2 set this value to 1, otherwise leave set to 0
Additional Files
Instruction Card - timHobbs
iles
FullDMD - BurtMacklin
B2S - hauntfreaks
Loading Video - ZandysArcade
4203 downloads
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Buckaroo (Gottlieb 1965)_VR ROOM_DarthVito
By DarthVito
VR Room added to @loserman76 table. Thanks to @RajoJoey for the cab artwork! This was my favorite EM to play at the Pinball Hall of Fame and I had to bring it to VR. b2s required and included
304 downloads
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Big Game (Stern 1980) - redbone(MOD)
By redbone
Today is my first MOD release with permission granted by jpsalas. I'm very new to this scene and the intention of my modifications to this table is mainly to upgrade the most visible graphics making a 4k+ experience more enjoyable. I concentrate heavily on the playfield and plastics first. Some of the plastics were merged, tweaked, and extended to better match the playfield without steering far from the originals. Bumpers and little things like the details in spinners second. Then I checked out a broad view of lighting and a few where I think it was lacking under the plastics. Lastly I did a little flair lighting with the claws on the tiger and face of the tiger between the flippers. Below is a full list of mods that I can recall.
I'd like to thank JP for being so open and sharing of his table and bigus1 for guidance. It is my hope one day that he will include my playfield and plastics into his mainline release for this classic table - BIG GAME (Stern 1980).
Big Game by Stern 1980
v1.0.1
-more plastics worked on - more to come...
-took light off tigers face between flippers and did something more subtle with the eyes - may try to make some of this configurable in the future via script
v1.0.0
20230214 dated version MOD from jpsalas' v4.0.0 and elements from his previous 1.x versions.
-playfield upscaled > 4k from VP9 version 1.x from JP's initial releases
-added real wood picture to the playfield and plunger area
-playfield tweaked and reworked including much of the texts
-plastics upscaled and heavily reworked
-joined some plastics and expanded to match table
-added nylon plastics missing from plastics
-added lights to some places that were missing or needed more lights
-added lights to aGiLights collection
-changed color to some lighting under plastics to prevent washing out colors
-added lighting to some playfield elements such as low light to the tiger's face between flippers
-added blinking lights to claws on tiger
-recreated spinner graphics
-reworked bumper caps
*I reported a "blurp" sound that can be heard every 4 seconds or so - https://github.com/vpinball/pinmame/issues/98 The thread was closed because apparently this is by design and can be fixed with some dip switches. Please read that link.
***Fix for "blurp" is to press F6 in game and change dip switch for "Background Sound" to ON***
https://www.ipdb.org/files/249/Stern_1980_Big_Game_Corrections_to_Game_Manual_March_1980.pdf
All other functions included in JP's 4.0.0 version should still be intact.
-redbone
-------------------------------------------------------------------------
jpsalas' table info/log/notes below this line
-------------------------------------------------------------------------
Thanks inkochnito for the dip switch routine.
log:
4.0.0 Updated 7.9.2022
- Updated to my VPX7 physics
- cleaned up and deleted unused graphics & reduced the size of the table
- Added my VPX7 LUT changer to darken the table (hold down LEFT CTRL while change with RIGHT CTRL). Including GI brightness adjustment. Use the LUT changer together with the day/night slider to give the table the level of darkness you prefer.
- Updated my mechanical set of sounds to a more "under the glass" sound, as people seem to like those kind of sounds better.
- Changed the Environment image to enhance a little the object shadows.
- Made the light inserts warmer.
- New playfield in 4k (ish :))
- Added SSF sound commands.
1.0.4 updated 28.06.2017
- fixed the "grey" ball
1.0.3 updated 21.06.2017
- new plastics, thanks to bord.
1.0.2 updated 21.06.2017
- fixed B & G top left lights
1.0.1 updated 21.06.2017
- the top kicker was visible
- fixed the flipper return strength so they work more like the real table.
- Added the rules to the table info
1.0.0 released 20.06.2017
2346 downloads
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Bloodsport
By balutito
I know that some will be delighted to see this film again for the 10th time
Bloodsport
Based on FirePower II (Williams 1983) By Goldchicco, Apophis based on Walamab vpx table
Thank you so much to @Gman77 who didn't hesitate for a second when I told him about this project.
Fast as JC Van Damme, he made the puppack you'll need to play with this table:
* no music on this table which only works with the puppack*
had fun and a special thanks to Goldchicco, Apophis , Walamab and everyone who worked on this table before me.
Do you like my tables? did you load one or two? Do not hesitate, buy me a little beer from time to time, all this work makes me thirsty
Enjoy
BALUTITO
FOR PERSONAL USE ONLY AND NOT FOR COMMERCIAL SALE OR DISTRIBUTION. PLEASE DO NOT DISTRIBUTE FINAL.
2990 downloads
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Back To The Future (Data East 1990)
By versins77
Table created by cyberpez
Changes and additions:
- nFozzys physics
- Fleep's sounds
- ball shadow and dynamic shadows
- lut selector (use magnasave)
- some changes here and there (graphics and primitives)
- some plastics upscaled
Special thanks to:
- cyberpez
- VPW
PS:
This table is a mod, not a creation. All the compliments go to those who have been building tables for all these years. A mod is only the addition of a few elements to upgrade the table. Nothing less, nothing more. Most of the improvements come from the incredible work of the VPW Team.
4159 downloads
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Banzai Run (Williams 1988) - PinCabViewVPX MOD (With Playable Backglass - 2/3 screens)
By Aubrel
Here a special release !!
I'm glad to share here a mod of JPSalas Banzai Run 1.0.2 table with working and playable backglass playfield in 2nd screen 🥳
To work, this mod needs to be launched using the "PinCabViewVPX_launcher.exe" included. Please read the bellow instructions.
In fact it needs more than just a launcher... It needs a Custom VPinballX build, ReShade and PinCabView/ArcCabView shader 2.6
How to install :
- Just extract this full archive in your VPinballX root folder (standard D3D9 build / v10.7 minimum as I didn't test with previous versions)
- Do not change anything and run directly "PinCabViewVPX_launcher.exe" (it should be next to your usual VPinballX.exe)
- That's all
- You have to use the launcher (PinCabviewVPX_Launcher.exe) to run the supported games (for now only Banzai Run)
PS: If needed, after the 1st launch, you can set some options :
If it's slow, not nice enough or if your screens are not displayed where they should (DMD and Backglass screens switched), just check options in "PinCabViewVPX.ini" (should be next to the launcher in Visual Pinball X root directory)
(Keep "DMDPositions", "DMDSizes" and "BGScreenNbr" at "0" if it's ok like that and never edit any "xxx_default.cfg" files)
Depending of your configuration, it will display the score leds in the backglass screen or in your 3rd screen.
"PauseMenu" option is available to get or not the VisualPinball pause menu before quit (with Esc key)
"ApronCrop" option is available in PinCabViewVPX.ini if you don't want to display the apron part of the table
"DMDScreenPercent" option is available in PinCabViewVPX.ini if you don't use the full DMD screen area
"FullDMDScreen" option is available to display the DMD in your full DMD screen area (can work with "DMDScreenPercent" too)
"SetPerfMode" option can help for low configs (also setting the table to use "Fast FXAA" and lower "details level" for example can help too)
"IntResLevel=1" should be ok for most people and matches 1080p screens, "IntResLevel=0" will bring a big boost ("2" and "3" will require more power but the game will look better on UHD screens)
...
Also some more options are available in in ReShade’s UI (access with “home” key ingame)
Important :
- Don't change the table's POV !!
- Don’t edit any “_default.cfg” files !
- You need at least 2 screens to be able to play in cabinet mode (backglass display is needed to play)
- This mod was made to runs only in "Cabinet mode" (but a “landscape desktop mode” is now available)
- Your playfield screen has to be your main screen and should be your "top-left" screen (negatives screen positions are not supported)
- All your screens have to use the very same DPI Scale
- FSS mode, Stereo3D and TrueFullScreen are disabled
- The internal resolution level can be set in PinCabViewVPX.ini (it can be very slow with high values)
- The included table won't be displayed as it should using the official Visual Pinball releases
- The backglass width can be adjusted ingame in ReShade UI with the “BackglassWidth Scale” slider
- The display size of the table can be set in ReShade UI with “Manual Main Screen Zoom” sliders.
Banzai Run table MOD (mostly a functionnal mod, still the JP table at 99%) :
- Backglass parts moved to the bottom of the table
- Script update to get the backglass elements always visible
- Script update to get the lifter moves in the table's backwall too
- Script update to fix the lifter moves (should be accurate now, the switches hack is removed)
- Added ball falling down from backglass and ramp collision sound
- Many art's colors adjusted with less saturation
- Lifter moves and backglass playfield arts improved
- Flipper shadows added
- Some small other changes...
Thanks to JP Salas for allowing me to share here this mod of his awesome table!
Thanks to Toxie to let me include my custom VPinballX build
Thanks to Smaug, Bietekwiet and BountyBob for their tests and feedbacks.
Side Note :
If you manage to understand how it works, you can add tables to this release
The tables should be named "TableName_PCV.vpx" and put in "PinCabViewVPX\Tables\" folder
To run you will have to send the "TableName" to the launcher (without or without path and "_PCV.vpx")
Example : "D:\MyVPinballDir\PinCabViewVPX_Launcher.exe” TableName
You can also put for this new table default “Preset” cgf files, a “Data” ini file and "Textures" images just like I did for "BanzaiRun" (and some special options in PinCabViewVPX.ini too!)
Enjoy !
***********************************************************************************
PinCabViewVPX by Aubrel
The pack contains :
- PinCabViewVPX Launcher by Aubrel
- PinCabView Custom VPX table "Banzai Run (Williams 1988)" (Original 1.0.2 table by JP Salas, PinCabView MOD and DirectB2S DMD Screen by Aubrel).
- PinCabView 2.6 ReShade's shader by Aubrel and Ducon2016 (ArcCabView 2.6 with Pinball options activated)
- ArcCabView Custom ReShade 4.9.1 build (ReShadeMod32.dll / ReShadeMod64.dll)
- PinCabView Custom VPinballX 10.7.3 build (VPinballX32_PCV.exe / VPinballX64_PCV.exe)
***********************************************************************************
PinCabView Info / Support :
https://vpuniverse.com/forums/topic/5494-pincabview-bigraceusa-fantasticjourney-timeshock-theweb-wormspinball-worldrallyfever-slamtilt-resurrection/
PinCabView2D Info / Support :
https://vpuniverse.com/forums/topic/5744-pincabview2d-most-old-dos-pinball-games-in-your-pincab/
PinCabViewWFS Info / Support :
https://vpuniverse.com/forums/topic/5903-pincabviewwfs-all-wildfire-studios-pinball-pc-games-in-your-pincab/
ArcCabView/PinCabView shader Info / Support :
https://www.emuline.org/topic/2598-arccabview-pincabview-display-your-arcade-games-just-as-you-want/
Thanks to Ducon2016 and Houb for the amazing "CRTGeomMOD" shader (and thanks to cgwg for the original CRTGeom shader)
http://www.emuline.org/topic/1420-shader-crt-multifonction-kick-ass-looking-games/
ReShade home : https://reshade.me
Visual Pinball repository : https://github.com/vpinball/vpinball
Original Banzai Run (Williams 1988) 1.0.2 by JP Salas :
https://www.vpforums.org/index.php?app=downloads&showfile=17036
3628 downloads
- banzairun
- banzai run
- (and 2 more)
