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  1. Version 1.0.0

    685 downloads

    Game on with World Challenge Soccer! World Challenge Soccer is a 1994 Gottlieb System 3 pinball machine designed by Jon Norris, featuring three flippers, a soccer-themed playfield, and three-ball multiball. Only 1,470 machines were produced, making it a relatively uncommon Gottlieb title from the DMD era. A very special thanks to @fredobiwan for creating this wonderful table in the first place, and for graciously allowing us to build on his work and share this update. We truly appreciate it! Credits: @teisen extensive visual improvements, including playfield and insert color adjustments, plastics, metalwork and reflections, lighting, shadows, playfield holes, materials, environment, ramps, and the addition of a new backbar. @burger added nFozzy physics and Fleep sound, a playfield mesh, and best effort at matching gameplay to real table. @dacstyle for the beautify hybrid VR cabinet and room! @studly_do_right for testing, identifying and resolving issues @kellyf for testing
  2. Version 1.0.2

    977 downloads

    Dragon is a 4 player, Solid State machine by Gottlieb 1978 designed by Ed Krynski and Artwork by Gordon Morrision. This version is a modification to Borgdogs and Hauntfreaks virtual reproproduction and also includes VR Assets from rajo Joey's VR version of this game. Thankyou to these guys and some good VP fellahs who made sure you get a nice game to play. Included in this mod are, NFozzy physics, thankyou Burger for checking Fleep sounds, thankyou Lminimart for checking Playfield touchup and new desktop background with backglass. Light Inserts. VR default is M.Carters barroom with some unexpected guests coming in to watch you play. Thankyou D'Grimmreaper for sorting out VR issues Option for VRSphere and and simple room, cabinet transferred from Rajo Joey's VR version of this game. Thankyou Rajo Joey. Included missing 10,100,1000 chime sounds, Adjusted leaf switch rubbers to register 10 point scoring, adjusted plunger apron divide wall
  3. View File World Challenge Soccer (Gottlieb 1994) Game on with World Challenge Soccer! World Challenge Soccer is a 1994 Gottlieb System 3 pinball machine designed by Jon Norris, featuring three flippers, a soccer-themed playfield, and three-ball multiball. Only 1,470 machines were produced, making it a relatively uncommon Gottlieb title from the DMD era. A very special thanks to @fredobiwan for creating this wonderful table in the first place, and for graciously allowing us to build on his work and share this update. We truly appreciate it! Credits: @teisen extensive visual improvements, including playfield and insert color adjustments, plastics, metalwork and reflections, lighting, shadows, playfield holes, materials, environment, ramps, and the addition of a new backbar. @burger added nFozzy physics and Fleep sound, a playfield mesh, and best effort at matching gameplay to real table. @dacstyle for the beautify hybrid VR cabinet and room! @studly_do_right for testing, identifying and resolving issues @kellyf for testing Submitter burger Submitted 09/02/26 Category VPX - Pinball Tables VPX Standalone No  
  4. View File Flipper Fair (Gottlieb-1961) (FizX3.3) Flipper Fair (Gottlieb-1961) IPD No. 894 NOTES: MOD UNAUTHORIZED WITHOUT EXPLICIT PERMISSION FROM THE AUTHORS You can access to the menu with the Special2Key. You can toggle (by the toggle HUD key) the HUD reel. If you use arrows for plunger (optional), you have to use arrow down and arrow up (customisable) in order to pull or push the plunger. You have to lift manually the balls with the Special1Key or set in the menu the automatic ball lift. RULES: Hitting 1 to 4 rollovers adds 1 ball and lights corresponding pop bumper. Target adds 1 ball when green and yellow spots are in line. IPDB HIGHLIGHTS: Date Of Manufacture: October, 1961 Production: 1,150 units (confirmed) Notable Features: Flippers (2), Pop bumpers (4), Passive bumpers (2), Slingshots (2), Standup targets (3), Rollunder (1). Mechanical backbox animation (ball is kicked from side to side). Wide flipper gap. Design by: Wayne Neyens Art by: Roy Parker Notes: Compare playfield layout to Gottlieb's 1966 'Cross Town'. Add-A-Ball with mechanical backbox animation Submitter Popotte Submitted 09/01/26 Category Future Pinball Tables  
  5. Version FizX3.3 V1.00

    32 downloads

    Flipper Fair (Gottlieb-1961) IPD No. 894 NOTES: MOD UNAUTHORIZED WITHOUT EXPLICIT PERMISSION FROM THE AUTHORS You can access to the menu with the Special2Key. You can toggle (by the toggle HUD key) the HUD reel. If you use arrows for plunger (optional), you have to use arrow down and arrow up (customisable) in order to pull or push the plunger. You have to lift manually the balls with the Special1Key or set in the menu the automatic ball lift. RULES: Hitting 1 to 4 rollovers adds 1 ball and lights corresponding pop bumper. Target adds 1 ball when green and yellow spots are in line. IPDB HIGHLIGHTS: Date Of Manufacture: October, 1961 Production: 1,150 units (confirmed) Notable Features: Flippers (2), Pop bumpers (4), Passive bumpers (2), Slingshots (2), Standup targets (3), Rollunder (1). Mechanical backbox animation (ball is kicked from side to side). Wide flipper gap. Design by: Wayne Neyens Art by: Roy Parker Notes: Compare playfield layout to Gottlieb's 1966 'Cross Town'. Add-A-Ball with mechanical backbox animation
  6. Version 1.3

    7127 downloads

    Ladies and Gentlemen I give you my rendition of the Barbwire table, New art, new models, new physics everything! Thanks to Aubrel for allowing me to mod his table. Make sure to grab the Puppack by Hawkeyez88 that goes with it: Thank you to Astronasty for taunting me and pushing me to finish this project. And Thanks to everyone who jumped on board to help me where my skills were lacking. Table is 10.7 ' CREDITS ' Art for playfeild and plastics all created by Joe Picasso ' Help with 3d guns by Remdwaas ' Gun fire switch and animations by Devious 626 ' Table Light shaping by Pedro Peres ' 3d Bulldozer cropped and aided by Andrei Maraklov ' JLouLou For Recreating both ramps in blender and creating their texture packs. ' JPsalas For helping me fix left set of ramps having issues. ' nFozzy Physics, Fleep Sounds, Ramp Rolling SFX, Plastics and Flipper Swaps added by Scampa123 (also added options for muting rom for puppack in script and ability to switch from PG mode to Adult Mode) ' Flipper primitives by zany ' Ball shadow by ninuzzu ' Ball control by rothbauerw ' DOF by arngrim ' Table rebuilt by Aubrel for VPX (thanks to Destruk, TAB, Rascal and Bigus for the previous builds) ' Initial table created by Bigus, fuzzel, jimmyfingers, jpsalas, toxie & unclewilly (in alphabetical order) ' Plus a lot of input from the whole community (sorry if we forgot you :/) Cheers!
  7. View File Flipper Clown (Gottlieb-1962) (FizX3.3) Flipper Clown (Gottlieb, 1962) IPD No. 892 NOTES: You can access to the menu with the Special2Key. You can toggle (by the toggle HUD key) the HUD reel. If you use arrows for plunger (optional), you have to use arrow down and arrow up (customisable) in order to pull or push the plunger. You have to lift manually the balls with the Special1Key. RULES: * Targets score 10 times indicated value when selecting number, otherwise 10 points. * When the "right target bumber selected" is larger than the "left target selected", 1 ball is added. Either number can be made first. * Selected numbers reset when both numbers are selected or "left target number selected" is 15. * Scoring 2000 points adds 1 ball. * Scoring 3000 points adds 1 ball. IPDB HIGHLIGHTS: Date Of Manufacture: March, 1962 Production: 1,550 units (confirmed) Notable Features: Flippers (2), Pop bumpers (4), Slingshots (2), Roto-targets (2). Maximum displayed point score is 9,999 points. Sound: 3 bells, knocker Design by: Wayne Neyens Art by :Roy Parker Notes: Add-A-Ball with mechanical backbox animation Submitter Popotte Submitted 08/30/26 Category Future Pinball Tables  
  8. Version FizX3.3 V1.00

    29 downloads

    Flipper Clown (Gottlieb, 1962) IPD No. 892 NOTES: You can access to the menu with the Special2Key. You can toggle (by the toggle HUD key) the HUD reel. If you use arrows for plunger (optional), you have to use arrow down and arrow up (customisable) in order to pull or push the plunger. You have to lift manually the balls with the Special1Key. RULES: * Targets score 10 times indicated value when selecting number, otherwise 10 points. * When the "right target bumber selected" is larger than the "left target selected", 1 ball is added. Either number can be made first. * Selected numbers reset when both numbers are selected or "left target number selected" is 15. * Scoring 2000 points adds 1 ball. * Scoring 3000 points adds 1 ball. IPDB HIGHLIGHTS: Date Of Manufacture: March, 1962 Production: 1,550 units (confirmed) Notable Features: Flippers (2), Pop bumpers (4), Slingshots (2), Roto-targets (2). Maximum displayed point score is 9,999 points. Sound: 3 bells, knocker Design by: Wayne Neyens Art by :Roy Parker Notes: Add-A-Ball with mechanical backbox animation
  9. Version 2.0.2

    3155 downloads

    Thanks to @burger this table got the full VR treatment and more. All new physics, new renders and a very sexy VR cabinet. Thanks a million to everybody who was involved, it was a pleasure! V2.0 - DGrimmreaper - VR cabinet - DaRdog - VR Mega room - Burger - nFozzy and Fleep - GI prim swap - studly_do_right - in depth testing of fleep, VR, and a lot more - HauntFreaks - Incredible new B2S - VR and Cab/DT - Gravy - VR testing - Schlabber34 - Renders, materials and new Apron Credits from 1.0 release: - Herweh original scripting - 32assassin and BodyDump for bringing this Table to VPX. I used their table as a base in v1.0. - Bord and BorgDog for images, testing and all kinds of help on the original table! - BorgDog moving spinner rod - RothbauerW for some code of his manuel trough in 'No Good Gofers' - Last, and definetly not least the VPX devs!! Thanks guys!
  10. Version 1.1

    1532 downloads

    Thank you to @allknowing2012 for creating this, and to @bigus1 for his extensive visual and layout improvements. And thanks to both for allowing the mod! Volcano is a pinball machine from September 1981, manufactured by D. Gottlieb & Co.. Volcano is a fast, chaotic pinball game where you shoot lit craters to send balls underground and build toward explosive multiball. When the volcano erupts, everything comes rushing back at you, so control and timing are everything. Huge thanks to @kellyf who partnered up on this one! We tried our best to make this game play similar to the real table. It's not perfect, but we tried our best! Thanks very much also to @outhere for verifying the DOF solenoids are working properly, a behind the scenes hero Thanks @studly_do_right for testing Thanks @gnomulus for adding the VR cabinet and room Thanks @DGrimmReaper for adding VR digits Note: This table uses both Magnasave buttons! The left Magnasave controls the left outlane ball save — the light must be on, and you need to time it correctly The right Magnasave is used to aim the ball on launch (the right launch wall moves! look closely) and to freeze the crater lights for one second
  11. View File Dragon(Gottlieb 1978)Solid State-NFozzy-Fleep-Hybrid Dragon is a 4 player, Solid State machine by Gottlieb 1978 designed by Ed Krynski and Artwork by Gordon Morrision. This version is a modification to Borgdogs and Hauntfreaks virtual reproproduction and also includes VR Assets from rajo Joey's VR version of this game. Thankyou to these guys and some good VP fellahs who made sure you get a nice game to play. Included in this mod are, NFozzy physics, thankyou Burger for checking Fleep sounds, thankyou Lminimart for checking Playfield touchup and new desktop background with backglass. Light Inserts. VR default is M.Carters barroom with some unexpected guests coming in to watch you play. Thankyou D'Grimmreaper for sorting out VR issues Option for VRSphere and and simple room, cabinet transferred from Rajo Joey's VR version of this game. Thankyou Rajo Joey. Included missing 10,100,1000 chime sounds, Adjusted leaf switch rubbers to register 10 point scoring, adjusted plunger apron divide wall Submitter RusstyT Submitted 08/24/26 Category Modified (MOD) Games Modified by RusstyT  
  12. View File Texas Ranger (Gottlieb-1972) (FizX3.3) Sheriff (Gottlieb, 1971) IPDB No. 2116 NOTES: MOD UNAUTHORIZED WITHOUT EXPLICIT PERMISSION FROM THE AUTHOR You can access to the menu with the Special2Key. You can toggle (by the toggle HUD key) the HUD reel. If you use arrows for plunger (optional), you have to use arrow down and arrow up (customisable) in order to pull or push the plunger. RULES: INSERT ONE COIN AND WAIT FOR MACHINE TO RESET BEFORE INSERTING COINS FOR ADDITIONAL PLAYERS. PLAYERS TAKE TURNS SHOOTING AS SHOWN ON BACK GLASS. POINTS ARE SCORED AS INDICATED. ALL UNLIT ROLLOVERS AND DROP TARGETS SCORE 500 POINTS. EACH 100 POINTS ADVANCES HORSESHOE LITE. 10 ADVANCES OF HORSESHOE LITE ADDS ONE BONUS. BONUS IS SCORED UPON COMPLETION OF BALL IN PLAY. A TILT DOES NOT DISQUALIFY A PLAYER. MATCHING LAST TWO NUMBERS IN SCORE TO NUMBER THAT APPEARS ON BACK GLASS AFTER GAME IS OVER SCORES REPLAY. IPDB HIGHLIGHTS: Date Of Manufacture:September, 1971 Production:2,900 units (confirmed) Notable Features: Flippers (2), Pop bumpers (2), Slingshots (2), Drop targets (10), Standup targets (3), Right outlane ball return gate. Right side of playfield has parallel lanes of serial rollovers. End-of-ball bonus. Design by: Ed Krynski Art by: Gordon Morison Notes: Also released in a 2-player version Gottlieb's 1971 'Lawman' and as a single-player Italian version Gottlieb's 1972 'Texas Ranger'. A single-player Spanish version is Maresa's 1972 'Dakota'. Compare playfield to that of Gottlieb's 1975 'Atlantis'. We previously showed a date for this game of October 1, 1971. The new date is per Gottlieb documentation. Submitter Popotte Submitted 08/24/26 Category Future Pinball Tables  
  13. Version 10.7.2

    989 downloads

    Here's another VR Conversion I want to share with you guys. This was created in collaboration with Rascal, who helped me a lot. If you don't know something yourself, Rascal knows it. 🤗 Why did I want to convert this particular table, simply because it's on my list and I really like it. I hope someone has as much fun with it and like it as I do, so I'm going to share it with you guys now. '********************* VR OPTIONS ************************************************** '*********************************************************************************** 'VR Logo - Set VRLogo = 0 to turn off VR Logo. VRLogo = 1 'VR Poster-Right - Set VRPosterR = 0 to turn off VR Poster-Right. VRPosterR = 1 'VR Poster-Left - Set VRPosterL = 0 to turn off VR Poster-Left. VRPosterL = 1 'VR table Glass - Set Glass = 0 to turn off VR playfield Glass. Glass = 1 'VR Playfield glass Scratches - Set to 0 if you want to turn them off. GlassScratch = 1 '*********************************************************************************** Update 11.08.2026 Joe Picasso recently updated his non-VR version to 1.3. This update includes the exact same changes that were made in that version which are: Fixed bug that made the table crash due to ball velocity and also fixed ramp sounds for the wire return ramps. All credits for this update goes to Burger! Thx Mate! You don't need B2S but i want to give Credits to HiRez00 because i used his Backglass and his realy good Quality Speaker/DMD Grill Texture. And without my friend Rascal, we would only have a standard grill. This is the Link to the BS2 and Grill i used: A big thanks to Joe Picasso for creating such a beautyfull table and give me Permission to convert it to VR. I also want to thank Rawd for his VR toys and Sixtoe for his great templates and Rascal for helping me with the Mesh and everything else and of course Studlygoorite for beta testing .
  14. Version FizX3.3 V1.00

    35 downloads

    Sheriff (Gottlieb, 1971) IPDB No. 2116 NOTES: MOD UNAUTHORIZED WITHOUT EXPLICIT PERMISSION FROM THE AUTHOR You can access to the menu with the Special2Key. You can toggle (by the toggle HUD key) the HUD reel. If you use arrows for plunger (optional), you have to use arrow down and arrow up (customisable) in order to pull or push the plunger. RULES: INSERT ONE COIN AND WAIT FOR MACHINE TO RESET BEFORE INSERTING COINS FOR ADDITIONAL PLAYERS. PLAYERS TAKE TURNS SHOOTING AS SHOWN ON BACK GLASS. POINTS ARE SCORED AS INDICATED. ALL UNLIT ROLLOVERS AND DROP TARGETS SCORE 500 POINTS. EACH 100 POINTS ADVANCES HORSESHOE LITE. 10 ADVANCES OF HORSESHOE LITE ADDS ONE BONUS. BONUS IS SCORED UPON COMPLETION OF BALL IN PLAY. A TILT DOES NOT DISQUALIFY A PLAYER. MATCHING LAST TWO NUMBERS IN SCORE TO NUMBER THAT APPEARS ON BACK GLASS AFTER GAME IS OVER SCORES REPLAY. IPDB HIGHLIGHTS: Date Of Manufacture:September, 1971 Production:2,900 units (confirmed) Notable Features: Flippers (2), Pop bumpers (2), Slingshots (2), Drop targets (10), Standup targets (3), Right outlane ball return gate. Right side of playfield has parallel lanes of serial rollovers. End-of-ball bonus. Design by: Ed Krynski Art by: Gordon Morison Notes: Also released in a 2-player version Gottlieb's 1971 'Lawman' and as a single-player Italian version Gottlieb's 1972 'Texas Ranger'. A single-player Spanish version is Maresa's 1972 'Dakota'. Compare playfield to that of Gottlieb's 1975 'Atlantis'. We previously showed a date for this game of October 1, 1971. The new date is per Gottlieb documentation.
  15. View File Dimension (Gottlieb 1972) - Loserman Tribute Mod Welcome to my Loserman Tribute Mod of this classic Gottlieb EM table. With Jeffs's permission before his unfortunate passing, he permitted me to polish this already great table and take it to the next level. I have spent countless hours redoing the entire table from scratch which includes rescaling the playfield and parts to exact spec and position, redrawing all artwork, reworking all physics, and adding countless additional new features to further enhance gameplay. Many thanks to the folks from VPWorkshop and a few others who provided their skills and time to help me make Jeff's table better than ever. Please take a look at the table script to see the list of contributors and their contributions. The many talented contributors to Jeff's table: Borg Dog - The awesome Gottlieb resources collection Nestorgian - Ball trough and other misc scripting GNance - Table images leeoneil - Shadows Thalamus, 7 individual wires in wires layer, you might want to raise them ?! Made corresponding walls not visible. apophis - Added nFozzy physics, RothFozzy flippers, slingshot corrections, Roth drop targets and standup targets, Fleep sounds, dynamic shadows, flipper shadows, rolling sounds. Thalamus - Misc. 3d work JPSalas Hautfreaks I have included the DB2S Backglass, Title Wheel, and VR room options within the download. Submitter wrd1972 Submitted 03/30/2023 Category VPX - Pinball Tables  
  16. Version 1.4.0

    1299 downloads

    This is a VPX recreation of a 1995 Gottlieb/Premier Mario Andretti pinball machine. Big thanks to Destruk, Darth Soudiuos, and Joe for their earlier VP8 version. Thanks to Pinball Ken for his ball collision script and sounds, and JP for his ball rolling script and sounds . I co-authored this table with Steely. He did some masterful work on the spinner in this table along with other nice improvements. This table is a blast to play. It needs the rom "andretti.zip" to run, you will have to find that yourself.
  17. Version 1.0.0

    2797 downloads

    RE-UPLOAD from Vpinball.com [ 20/12/2020 ] • Full rebuild from scratch • New HD translite : 2560 x 2048 • For 2 and 3 screens (NO DMD Image) • Placement of the bulbs like the authentic • Respecting the authentic ROM ID addressing. • Photoshop lighting Special thank to all the VP tables authors and VPX developpers). Cheers Blacksad Disclaimer : Please do not redistribute, repost, repurpose or use the content for public or commercial purposes, images, or software code is prohibited without prior permission from author. Please respect our hobby and keep it free. 💖
  18. Version 1.2

    1728 downloads

    Thank you to @mfuegemann, @kevinleedrum, and @Rascal for creating this awesome table. And thanks @bigus1 for allowing use your MOD with all its visual enhancements! The Krull pinball machine, released by Gottlieb in 1983, features a unique three-level playfield and System 80A electronics. With limited production and only around 10 prototypes, it remains a rare collector’s item. The widebody cabinet and alphanumeric display enhance the gameplay, offering a distinctive pinball experience. Krull Pinball Machine I added nFozzy physics and Fleep sounds and implemented VR thanks @teisen for major visual polish, lighting, materials, shadows, and overall atmosphere improvements thanks @Cliffy for improved the desktop mode look, added a lockbar and rails, fixed shading of window over the lower playfield thanks @hauntfreaks for the backglass assets in VR thanks @RajoJoey for the amazing VR cabinet assets @studly_do_right did a smoke test in VR Teisen and Cliffy put a lot of effort improving the look - The amount of little details and improvements they added really made the table look fantastic, and they’re both always a lot of fun to work with. Thanks guys! Note: This is a widebody table so keep that in mind when setting the POV on your cabinet, you may not want to fill the screen vertically Desktop users can try the F12 option "Desktop VR Test". Set that to on, then restart the table. Zoom out using Z offset (also in F12) to see the whole cabinet and backglass in the vr room on your desktop. You won't be able to look around but it's cool to see the whole cabinet with the table in it, imo
  19. Version 1.0.0

    2269 downloads

    Super Mario Brothers Mushroom World (Gottlieb 1992)
  20. Version 1.0.0

    923 downloads

    Please enjoy Armyaviation's outstanding recreation of Gottlieb's 1982 Rocky. Thanks to @ARMYAVIATION for creating this table. As always, Armyaviation delivers a polished table that captures the spirit of the original machine. And thanks to the others who previously contributed including Randr who was also an original author, and @RajoJoey who implemented VR, nFozzy, LUTs, ballshadows, and a who lot more. For this version, I made the following changes: Tweaked the existing nFozzy physics implemented by RajoJoey Added Fleep sound effects Added F12 options Added Desktop mode digits Huge thanks to: Thanks to @studly_do_right for testing, fixing sounds, and improving some visuals to improve the VR experience Info: Desktop users can view the VR rooms through the F12 menu LUT options are available in the F12 menu
  21. Version 1.0.0

    755 downloads

    Jacks Open (Gottlieb 1977) HI REZ
  22. Version 1.0.0

    808 downloads

    Frank Thomas Big Hurt (Gottlieb 1995) HI REZ... With Working Flashers
  23. Version 2.0.2

    1446 downloads

    Ahh yes. Gottlieb's incredibly popular wedgehead - El Dorado! EM Underdogs present their hybrid version of this famous table. Lauded for its "target rich environment" and proclaimed by many to be THE best drop target game Gottlieb ever made . The layout was so popular it was reskinned into many different games like the add-a-ball Gold Strike and export version Lucky Strike, the 4 player Target Alpha and 2 player Solar City. It was even brought back to life in the 80's as a solid state, El Dorado City Of Gold. EM Underdogs took the late great Loserman76 version and did a complete rebuild. @burger added the Fleep sounds and nFozzy physics @DGrimmReaper added the VR Cabinet and VR room and @hauntfreaks made the VR backglass Desktop users can choose the built in desktop scoring or change the background in Image Manager to use a directb2s As always for a complete list of credits and work done please hit the F12 key and use your magna keys to scroll the list We hope you all enjoy yet another beautiful recreation of a fantastic and timeless Gottlieb wedgehead!
  24. View File Rescue 911 (Gottlieb, 1994) Completely rebuilt from scratch (apart from the Helicopter script) Playfield and plastics redrawn. nFozzy Physics Fleep Sound Effects Original Helicopter script by Dozer316 & DJRobX Playtesting: Sheltemke Boffo. Ive included the nvram file in case you don't have it, (table needs the vram to be able to insert coins) Hold down LeftMagnaSave and with RightMagnaSave it will switch between LUT's The selection will be saved for the table. No.11 is the default LUT. Submitter antisect Submitted 07/19/2021 Category Solid State (SS) Recreations ROM Name Link to B2S Permission to Mod Contact Author First. VP Version v10  
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