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Strike Master Shuffle Alley( williams 1991) - strik_l4
Williams Strike Master
Manufacturer: Williams 1991
Type: Solid State Electronic (SS)
Production: ?
188 downloads
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Bow and Arrow (Bally 1974)
By VPUStaff
Bow and Arrow / IPD No. 4770 / 1974 / 4 Players
Manufacturer: Bally Manufacturing Corporation (1931-1983) [Trade Name: Bally]
Model Number: 1033
MPU: Bally MPU AS-2518-17
Type: Solid State Electronic (SS)
Production: 17 units (approximate)
Theme: American West
Notable Features:
The lights for the center target and the top kick-out hole rotate even in Game Over mode, unlike the EM version. Plays a tune at start-up known in professional horseracing as "The Call to the Post".
Design by: Greg Kmiec
Art by: Christian Marche
Notes:
Uses the same CPU as the standard MPU-17, but is clocked at twice the speed.
182 downloads
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Machine: Bride of Pin·bot, The (Williams 1991)
By VPUStaff
The Machine: Bride of Pin·bot / IPD No. 1502 / February, 1991 / 4 Players
Manufacturer: Williams Electronic Games, Incorporated, a subsidiary of WMS Ind., Incorporated (1985-1999) [Trade Name: Williams]
Model Number: 50002
Common Abbreviations: TM:BOP
MPU: Williams WPC (Alpha Numeric)
Type: Solid State Electronic (SS)
Production: 8,100 units (approximate)
Theme: Fantasy - Outer Space
Notable Features:
Flippers (2), Pop bumpers (3), Slingshot in the pop bumper area, Ramps (2), Spinning target (1), 2-ball Multiball. Upper level bagatelle mini-playfield. Plunger lane has elevated skill shot to drop ball to a kicker which kicks the ball into the pop bumper area. The woman's head in the upper playfield rotates to show different faces.
Heartbeat Ramp (the center ramp) is a dual-path ramp which diverts the ball either to the right inlane or to the plunger lane, depending on the ball's path in the mini-playfield.
Concept by: Python Anghelo
Design by: John Trudeau, Python Anghelo
Art by: John Youssi
Mechanics by: Joe Joos Jr., Jack Skalon, Zofia Bil
Music by: Dan Forden
Sound by: Jon Hey, Rich Karstens
Software by: Brian Eddy
Notes:
Stephanie Rogers (http://www.hipchick.com) plays the voice of The Machine.
10/27/2010 A user reports that ROM version L-7 has a multi-player bug in it and is not recommended. The error is: If any player joins the billionaire's club, after they drain and their bonus is collected, the machine will reset. L-6 does not contain this bug.
Marketing Slogans:
"Here Comes the Bride!"
"Watch Her Turn Heads!"
1805 downloads
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Banzai Run (Williams 1988)
By VPUStaff
Banzai Run / IPD No. 175 / May, 1988 / 4 Players
Manufacturer: Williams Electronic Games, Incorporated, a subsidiary of WMS Ind., Incorporated (1985-1999) [Trade Name: Williams]
Model Number: 566
Common Abbreviations: BR
MPU: Williams System 11B
Type: Solid State Electronic (SS)
Production: 1,750 units (approximate)
Theme: Sports - Motorcycles/Motocross
Specialty: Mechanical Backbox Animation
Notable Features:
Flippers (3 horizontal, 3 vertical), Pop bumpers (3), Ramp (1), Kick-out hole (1), Spinning targets (2), Left outlane kickback, Captive balls (1 horizontal, 2 vertical), Up-post (between bottom flippers on the vertical playfield), Ball kickernext to the left slingshot, 2-ball Multiball. A magnet on a moving vertical track lifts the ball in play to the vertical playfield in the backbox. When this ball drains between the bottom flippers of the vertical playfield, it returns to play in the lower horizontal playfield.
Concept by: Pat Lawlor
Design by: Pat Lawlor, Larry DeMar
Art by: Mark Sprenger
Mechanics by: John Krutsch
Music by: Brian Schmidt
Sound by: Brian Schmidt
Software by: Larry DeMar, Ed Boon
Notes:
An earlier example of a game with a vertical scoring playfield in the backbox is Genco's 1951 'Double Action'.
The prototype name of this game was "Wreck'n Ball".
Marketing Slogans:
"Once again, Williams takes you where no one else has ever gone before!"
"The pinball machine with one continuous playfield on two different planes!"
"We're changing the way the world looks at pinball."
811 downloads
(0 reviews)0 comments
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Black Velvet (Game Plan 1978)
By VPUStaff
Black Velvet / IPD No. 315 / May, 1978 / 4 Players
Manufacturer: Game Plan, Incorporated (1978-1985) [Trade Name: Game Plan]
Model Number: 110
MPU: Game Plan MPU-1
Type: Solid State Electronic (SS)
Theme: Licensed Theme
Specialty: Cocktail Table
Design by: Ed Cebula
Art by: Jim Sullivan
117 downloads
(0 reviews)0 comments
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Black Sheep Squadron (Astro 1979)
By VPUStaff
Black Sheep Squadron / IPD No. 314 / January, 1979 / 4 Players
Manufacturer: Astro Games Incorporated (1979)
Model Number: 314
Type: Solid State Electronic (SS)
Theme: Adventure - Combat
Notable Features:
Flippers (2), Pop bumpers (3), Slingshots (2), Standup targets (4), Star rollovers (2), Kick-out holes (1),Spinning target (1).
Sound: 4 chimes.
166 downloads
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Blackout (Williams 1980)
By VPUStaff
Blackout / IPD No. 317 / June, 1980 / 4 Players
Manufacturer: Williams Electronics, Incorporated (1967-1985) [Trade Name: Williams]
Model Number: 495
MPU: Williams System 6
Type: Solid State Electronic (SS)
Production: 7,050 units (confirmed)
Theme: Outer Space - Space Fantasy
Notable Features:
Flippers (2), Pop bumpers (3), Slingshots (2), Standup targets (6), 3-bank drop targets (2), Spinning targets (3), Kick-out hole (1). Lane change.
Design by: Claude Fernandez
Art by: Constantino Mitchell
Notes:
This playfield layout was also used on Rowamet's 'Heavy Metal' and Taito do Brasil's 1983 'Vortex'. A nearly identical layout was used on Williams' 1982 'Warlok'.
The first game designed and produced with Lane Change was Williams' 1980 'Firepower'.
Blackout was the first pinball game to have computer-controlled general illumination, used for the "BLACKOUT" sequence. This was accomplished using a relay mounted to the backbox floor, called the G.I. Relay, which cut power to all playfield lamps.
Prior to "Blackout", all solid state games from this manufacturer used four bolts to attach the backbox to the cabinet. With "Blackout" and later games, Williams used only two bolts even if the steel was still stamped for four holes.
714 downloads
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Black Fever (Playmatic 1980)
By VPUStaff
Black Fever / IPD No. 3645 / December, 1980 / 4 Players
Manufacturer: Playmatic, of Barcelona, Spain (1968-1987)
Type: Solid State Electronic (SS)
Theme: Dancing - Music - Women
Notable Features:
Flippers (3, the bottom two are asymmetrical), Pop bumper (1), 5-bank drop targets (1), 4-bank drop targets (1). Electronic sounds, plus a CPU-controlled 8-track tape cartridge player provides some speech and disco music.
Maximum credits displayed: 99
Maximum coined credits: 39
Tilt penalty: ball in play only.
155 downloads
(0 reviews)0 comments
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Black Beauty (Stern 1984) - blbeauty
By VPUStaff
Black Beauty (Stern 1984) - Shuffle - Bowler
119 downloads
(0 reviews)0 comments
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Black Pyramid (Bally 1984)
By VPUStaff
Black Pyramid / IPD No. 312 / July, 1984 / 4 Players
Manufacturer: Bally Midway Manufacturing Company (1983-1988) [Trade Name: Bally]
Model Number: 0A44
MPU: Bally MPU AS-2518-35
Type: Solid State Electronic (SS)
Production: 2,500 units (confirmed)
Theme: Adventure - Supernatural
Notable Features:
Flippers (2), Pop bumpers (2), Slingshots (2), 3-in-line drop targets, Kick-out hole (1), Standup targets (4), Starrollovers (2), Swinging target (1), Right outlane detour gate.
Maximum displayed point score is 9,999,990 points per player.
Design by: George Christian
Art by: Greg Freres
395 downloads
(0 reviews)0 comments
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Blackwater 100 (Bally 1988)
By VPUStaff
Blackwater 100 / IPD No. 319 / March, 1988 / 4 Players
Manufacturer: Bally Midway Manufacturing Company (1983-1988) [Trade Name: Bally]
Model Number: 0H07
Common Abbreviations: BW 100
MPU: Bally MPU A084-91786-AH06 (6803)
Type: Solid State Electronic (SS)
Production: 3,000 units (confirmed)
Theme: Sports - Motorcycles/Motocross
Notable Features:
Flippers (5), 5-bank drop targets (1), Kick-out holes (2). No pop bumpers. Multi-level playfield includes the area located behind and above the lower flippers, where the traditional card holder would be. Each play begins with 3-ball multi-ball.
Design by: Dennis Nordman
Art by: Tony Ramunni
Sound by: Neil Falconer, Greg Freres, Dennis Nordman
Software by: Gary Oglesby
Notes:
The last game introduced by Bally before it was purchased by WMS Industries Inc.
Dennis Nordman said 'Blackwater 100' was inspired by Bally Midway's 1988 'Escape from the Lost World' and that its name is licensed. He and Greg Freres went on location to record many of the sounds used on this game.
Marketing Slogans:
"Don't get left behind!"
"Bally puts you out in front with.BLACKWATER 100"
"Mud, sweat and tears!"
"Add BLACKWATER 100 to your collection and watch your earnings accelerate! The non-stop action makes BLACKWATER 100 a high-intensity game from start to finish."
292 downloads
(0 reviews)0 comments
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Black Jack (Bally 1976)
By VPUStaff
Black Jack / IPD No. 309 / May 06, 1976 / 4 Players
Manufacturer: Bally Manufacturing Corporation (1931-1983) [Trade Name: Bally]
Project Date: May 06, 1976
Date Of Manufacture: April, 1977
Model Number: 1092-E
MPU: Bally MPU AS-2518-17
Type: Solid State Electronic (SS)
Production: 4,883 units (confirmed)
Theme: Cards/Gambling
Notable Features:
Flippers (2), Pop bumpers (3), Slingshots (2), Standup targets (4), Kick-out hole (1), Spinning target (1).
Design by: Jim Patla
Art by: Dick White
Notes:
The 2-player EM version of this game is Bally's 1976 'Black Jack'.
Marketing Slogans:
"Casino Thrills in New Style Pinball!"
292 downloads
(0 reviews)0 comments
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Black Belt (Bally 1986)
By VPUStaff
Black Belt / IPD No. 303 / June, 1986 / 4 Players
Manufacturer: Bally Midway Manufacturing Company (1983-1988) [Trade Name: Bally]
Model Number: 0E52
MPU: Bally MPU A084-91786-AH06 (6803)
Type: Solid State Electronic (SS)
Production: 600 units (confirmed)
Theme: Martial Arts
Notable Features:
Flippers (4), Pop bumpers (2), Mushroom bumper (1), 3-bank standup targets (4), 3-bank drop targets (2), Rollunders(3), Kick-out holes (2), Spinning target (1), Ball kicker (1), Right outlane detour gate. The drop targets havestandup targets behind them.
Design by: Dan Langlois
Art by: Greg Freres
Sound by: Michael Bartlow
Software by: Howard Shere
Notes:
This game was also produced as Bally Midway's 1986 'Karate Fight'. Artist Greg Freres had to change the name on the backglass from Black Belt to Karate Fight at the request of a European distributor. We do not know if this became a permanent change in the production run, or was only a backglass substitution occurring before games designated for export went out the door. Freres does not recall the distributor's specific reason for the name change or how it actually affected the Black Belt production run, and offers the possibility that all games shipped as Black Belt and then Bally shipped the new glasses later.
245 downloads
(0 reviews)0 comments
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Black Knight (Williams 1980)
By VPUStaff
Black Knight / IPD No. 310 / November, 1980 / 4 Players
Manufacturer: Williams Electronics, Incorporated (1967-1985) [Trade Name: Williams]
Model Number: 500
Common Abbreviations: BK
MPU: Williams System 7
Type: Solid State Electronic (SS)
Production: 13,075 units (confirmed)
Theme: Historical - Knights
Notable Features:
Flippers (4), Pop bumper (1), 3-bank drop targets (4), Kick-out holes (2), Rollunder spinner (1). Magna-Save on both inlanes. Split-Level Playfield with 3 ramps. Left horseshoe lane. Bonus Ball, 2- or 3-ball Multiball.
Design by: Steve Ritchie
Art by: Tony Ramunni
Software by: Larry DeMar
Notes:
Black Knight' introduced 'Magna-Save' and the Bonus Ball concept where the player with the highest score won additional seconds of free play. Magna-Save was a feature where a user could press a button on either side and magnets would prevent the ball from draining via that outlane. It would stop and hold the ball and drop it into the inlane. The user had to perform some task to re-enable magnasave.
'Black Knight' was the first solid state game with a multi-level playfield. Examples of earlier games with multi-level playfields are Fisher & Coe Manufacturing Company's 1933 'Grand Central' and Chicago Vending Company's 1934 'Three Point'.
941 downloads
(0 reviews)0 comments
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Big Town (Playmatic 1978)
By VPUStaff
Big Town / IPD No. 3607 / April, 1978 / 4 Players
Manufacturer: Playmatic, of Barcelona, Spain (1968-1987)
Type: Solid State Electronic (SS)
Theme: City Skyline
Notable Features:
Flippers (3), Pop bumper (1), Slingshot (1), 5-bank drop targets (2), Kick-out hole (1), Dual right inlanes. Unusual opening shot propels ball across playfield towards upper left lanes.
Notes:
Reportedly, the ROMs used for "Big Town" are the same as for Playmatic's 1978 'Last Lap' and Playmatic's 1979 'Party'.
165 downloads
(0 reviews)0 comments
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Big Game (Stern 1980)
By VPUStaff
Big Game / IPD No. 249 / March, 1980 / 4 Players
Manufacturer: Stern Electronics, Incorporated, of Chicago, Illinois, USA (1977-1984) [Trade Name: Stern]
Model Number: 121
MPU: Stern M-200 MPU
Type: Solid State Electronic (SS)
Production: 2,713 units (confirmed)
Theme: Hunting - Safari
Specialty: Widebody
Notable Features:
Flippers (4), Pop bumpers (3), 3-bank drop targets (3), Rollunder spinners (2), Kick-out hole (1).
Design by: Harry Williams
Art by: Gerry Simkus, Doug Watson
Notes:
This was the first Widebody game from Stern, although the playfield design was much narrower than the standardWidebody pinballs of the period. The typical playfield of such a game was almost 29" wide. This was only 24".
It was also the first electronic game to use 7-digit score displays. To advertise this, all four score displays simultaneously animate the numbers "1234567" during Game Over mode, followed by flashing "7777777" for three seconds, repeating it again after displaying high scores. There are no added sounds during this animation.
718 downloads
(0 reviews)0 comments
Updated
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Updated
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