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Black Beauty (Stern 1984) - blbeauty
By VPUStaff
Black Beauty (Stern 1984) - Shuffle - Bowler
121 downloads
(0 reviews)0 comments
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Black Pyramid (Bally 1984)
By VPUStaff
Black Pyramid / IPD No. 312 / July, 1984 / 4 Players
Manufacturer: Bally Midway Manufacturing Company (1983-1988) [Trade Name: Bally]
Model Number: 0A44
MPU: Bally MPU AS-2518-35
Type: Solid State Electronic (SS)
Production: 2,500 units (confirmed)
Theme: Adventure - Supernatural
Notable Features:
Flippers (2), Pop bumpers (2), Slingshots (2), 3-in-line drop targets, Kick-out hole (1), Standup targets (4), Starrollovers (2), Swinging target (1), Right outlane detour gate.
Maximum displayed point score is 9,999,990 points per player.
Design by: George Christian
Art by: Greg Freres
400 downloads
(0 reviews)0 comments
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Blackwater 100 (Bally 1988)
By VPUStaff
Blackwater 100 / IPD No. 319 / March, 1988 / 4 Players
Manufacturer: Bally Midway Manufacturing Company (1983-1988) [Trade Name: Bally]
Model Number: 0H07
Common Abbreviations: BW 100
MPU: Bally MPU A084-91786-AH06 (6803)
Type: Solid State Electronic (SS)
Production: 3,000 units (confirmed)
Theme: Sports - Motorcycles/Motocross
Notable Features:
Flippers (5), 5-bank drop targets (1), Kick-out holes (2). No pop bumpers. Multi-level playfield includes the area located behind and above the lower flippers, where the traditional card holder would be. Each play begins with 3-ball multi-ball.
Design by: Dennis Nordman
Art by: Tony Ramunni
Sound by: Neil Falconer, Greg Freres, Dennis Nordman
Software by: Gary Oglesby
Notes:
The last game introduced by Bally before it was purchased by WMS Industries Inc.
Dennis Nordman said 'Blackwater 100' was inspired by Bally Midway's 1988 'Escape from the Lost World' and that its name is licensed. He and Greg Freres went on location to record many of the sounds used on this game.
Marketing Slogans:
"Don't get left behind!"
"Bally puts you out in front with.BLACKWATER 100"
"Mud, sweat and tears!"
"Add BLACKWATER 100 to your collection and watch your earnings accelerate! The non-stop action makes BLACKWATER 100 a high-intensity game from start to finish."
295 downloads
(0 reviews)0 comments
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Black Jack (Bally 1976)
By VPUStaff
Black Jack / IPD No. 309 / May 06, 1976 / 4 Players
Manufacturer: Bally Manufacturing Corporation (1931-1983) [Trade Name: Bally]
Project Date: May 06, 1976
Date Of Manufacture: April, 1977
Model Number: 1092-E
MPU: Bally MPU AS-2518-17
Type: Solid State Electronic (SS)
Production: 4,883 units (confirmed)
Theme: Cards/Gambling
Notable Features:
Flippers (2), Pop bumpers (3), Slingshots (2), Standup targets (4), Kick-out hole (1), Spinning target (1).
Design by: Jim Patla
Art by: Dick White
Notes:
The 2-player EM version of this game is Bally's 1976 'Black Jack'.
Marketing Slogans:
"Casino Thrills in New Style Pinball!"
296 downloads
(0 reviews)0 comments
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Black Belt (Bally 1986)
By VPUStaff
Black Belt / IPD No. 303 / June, 1986 / 4 Players
Manufacturer: Bally Midway Manufacturing Company (1983-1988) [Trade Name: Bally]
Model Number: 0E52
MPU: Bally MPU A084-91786-AH06 (6803)
Type: Solid State Electronic (SS)
Production: 600 units (confirmed)
Theme: Martial Arts
Notable Features:
Flippers (4), Pop bumpers (2), Mushroom bumper (1), 3-bank standup targets (4), 3-bank drop targets (2), Rollunders(3), Kick-out holes (2), Spinning target (1), Ball kicker (1), Right outlane detour gate. The drop targets havestandup targets behind them.
Design by: Dan Langlois
Art by: Greg Freres
Sound by: Michael Bartlow
Software by: Howard Shere
Notes:
This game was also produced as Bally Midway's 1986 'Karate Fight'. Artist Greg Freres had to change the name on the backglass from Black Belt to Karate Fight at the request of a European distributor. We do not know if this became a permanent change in the production run, or was only a backglass substitution occurring before games designated for export went out the door. Freres does not recall the distributor's specific reason for the name change or how it actually affected the Black Belt production run, and offers the possibility that all games shipped as Black Belt and then Bally shipped the new glasses later.
247 downloads
(0 reviews)0 comments
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Black Knight (Williams 1980)
By VPUStaff
Black Knight / IPD No. 310 / November, 1980 / 4 Players
Manufacturer: Williams Electronics, Incorporated (1967-1985) [Trade Name: Williams]
Model Number: 500
Common Abbreviations: BK
MPU: Williams System 7
Type: Solid State Electronic (SS)
Production: 13,075 units (confirmed)
Theme: Historical - Knights
Notable Features:
Flippers (4), Pop bumper (1), 3-bank drop targets (4), Kick-out holes (2), Rollunder spinner (1). Magna-Save on both inlanes. Split-Level Playfield with 3 ramps. Left horseshoe lane. Bonus Ball, 2- or 3-ball Multiball.
Design by: Steve Ritchie
Art by: Tony Ramunni
Software by: Larry DeMar
Notes:
Black Knight' introduced 'Magna-Save' and the Bonus Ball concept where the player with the highest score won additional seconds of free play. Magna-Save was a feature where a user could press a button on either side and magnets would prevent the ball from draining via that outlane. It would stop and hold the ball and drop it into the inlane. The user had to perform some task to re-enable magnasave.
'Black Knight' was the first solid state game with a multi-level playfield. Examples of earlier games with multi-level playfields are Fisher & Coe Manufacturing Company's 1933 'Grand Central' and Chicago Vending Company's 1934 'Three Point'.
964 downloads
(0 reviews)0 comments
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Big Town (Playmatic 1978)
By VPUStaff
Big Town / IPD No. 3607 / April, 1978 / 4 Players
Manufacturer: Playmatic, of Barcelona, Spain (1968-1987)
Type: Solid State Electronic (SS)
Theme: City Skyline
Notable Features:
Flippers (3), Pop bumper (1), Slingshot (1), 5-bank drop targets (2), Kick-out hole (1), Dual right inlanes. Unusual opening shot propels ball across playfield towards upper left lanes.
Notes:
Reportedly, the ROMs used for "Big Town" are the same as for Playmatic's 1978 'Last Lap' and Playmatic's 1979 'Party'.
167 downloads
(0 reviews)0 comments
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Big Game (Stern 1980)
By VPUStaff
Big Game / IPD No. 249 / March, 1980 / 4 Players
Manufacturer: Stern Electronics, Incorporated, of Chicago, Illinois, USA (1977-1984) [Trade Name: Stern]
Model Number: 121
MPU: Stern M-200 MPU
Type: Solid State Electronic (SS)
Production: 2,713 units (confirmed)
Theme: Hunting - Safari
Specialty: Widebody
Notable Features:
Flippers (4), Pop bumpers (3), 3-bank drop targets (3), Rollunder spinners (2), Kick-out hole (1).
Design by: Harry Williams
Art by: Gerry Simkus, Doug Watson
Notes:
This was the first Widebody game from Stern, although the playfield design was much narrower than the standardWidebody pinballs of the period. The typical playfield of such a game was almost 29" wide. This was only 24".
It was also the first electronic game to use 7-digit score displays. To advertise this, all four score displays simultaneously animate the numbers "1234567" during Game Over mode, followed by flashing "7777777" for three seconds, repeating it again after displaying high scores. There are no added sounds during this animation.
723 downloads
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Big Guns (Williams 1987)
By VPUStaff
Big Guns / IPD No. 250 / October, 1987 / 4 Players
Manufacturer: Williams Electronic Games, Incorporated, a subsidiary of WMS Ind., Incorporated (1985-1999) [Trade Name: Williams]
Model Number: 557
Common Abbreviations: BG
MPU: Williams System 11B
Type: Solid State Electronic (SS)
Production: 5,250 units (approximate)
Theme: Space Medieval
Specialty: Mechanical Backbox Animation
Notable Features:
Flippers (4), Slingshots (2), 3-bank drop targets (2), Standup targets (13), Kick-out holes (3), Center Up-post, Leftoutlane kickback, Right outlane detour gate. Two catapults (kickers that propel ball airborne into habitrails). Nopop bumpers. One standup target is behind each set of drop targets. The backbox is very tall. Backbox animation (acaptive ball is shot into a bagatelle for a bonus score.)
During Invincible/Queen's Rescue (Jackpot mode), the center post is raised, the kickback stays active, and the rightgate diverts the ball back to the right flipper for a set amount of time.
Design by: Mark Ritchie, Python Anghelo
Art by: Python Anghelo
Music by: Chris Granner
Sound by: Chris Granner, Brian Schmidt
Software by: Bill Pfutzenreuter
Notes:
Williams began using System 11B during the production of "Big Guns", so this game can have either an 11A or 11B system board.
Mark Ritchie stated at the Chicago Expo 2012 that the backbox was made larger by 4 inches because artist Python Anghelo needed more room to build the castle! He also said the King was to be Steve Ritchie, who did the voice for that role.
Marketing Slogans:
"Feel the Power!"
728 downloads
(0 reviews)0 comments
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Beat the Clock (Bally 1985) - beatclck
By VPUStaff
Beat the Clock / IPD No. 212 / November, 1985 / 4 Players
Manufacturer: Bally Midway Manufacturing Company (1983-1988) [Trade Name: Bally]
Model Number: 0C70
MPU: Bally MPU A084-91786-AH06 (6803)
Type: Solid State Electronic (SS)
Production: 500 units (confirmed)
Notable Features:
Flippers (3), Pop bumpers (3), 6-bank drop targets (1), Single drop target (1), Kick-out holes (2), Star rollovers (3), Left crossover return lane.
Design by: George Christian
Art by: Tony Ramunni
613 downloads
(0 reviews)0 comments
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Bad Cats (Williams 1989)
By VPUStaff
Bad Cats / IPD No. 127 / November, 1989 / 4 Players
Manufacturer: Williams Electronic Games, Incorporated, a subsidiary of WMS Ind., Incorporated (1985-1999) [Trade Name: Williams]
Model Number: 575
Common Abbreviations: BC
MPU: Williams System 11B
Type: Solid State Electronic (SS)
Production: 2,500 units (approximate)
Theme: Feline Mischief
Specialty: Mechanical Backbox Animation
Notable Features:
Flippers (2), Pop bumpers (3), 5-bank drop targets (1), 3-bank drop targets (1), Kick-out holes (2), Linear target (1), Spinning Mystery Wheel in playfield. Backglass animation (woman hits cat with broom). The linear target functions similar to Gottlieb's vari-target.
Design by: Barry Oursler
Art by: Python Anghelo
Mechanics by: Joe Joos Jr.
Sound by: Dan Forden
Software by: Ed Suchocki
Marketing Slogans:
"The cats are on the prowl with an easy access center ramp."
"Reigning Cats and Dogs!"
"Pinball Purr-Fection"
"When we're good , we're very good. But when we're bad, we're even better!"
1034 downloads
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Bugs Bunny's Birthday Ball (Bally 1991)
By VPUStaff
Bugs Bunny's Birthday Ball / IPD No. 396 / January, 1991 / 4 Players
Manufacturer: Midway Manufacturing Company, a subsidiary of WMS Industries, Incorporated, of Chicago, Illinois, USA (1988-1999) [Trade Name: Bally]
Model Number: 20009
Common Abbreviations: BBBB
MPU: Williams System 11C
Type: Solid State Electronic (SS)
Production: 2,500 units (approximate)
Theme: Licensed Theme - Cartoons - Happiness
Concept by: John Trudeau, Python Anghelo
Design by: John Trudeau
Art by: Python Anghelo, John Youssi
Mechanics by: Jack Skalon
Music by: Paul Heitsch
Sound by: Paul Heitsch
Software by: Dan Lee, Dwight Sullivan
Notes:
Artist John Youssi stepped in to add color to Python's black & white backglass art.
Marketing Slogans:
"Whats Up Doc? Operator Profits"
"This is it! Hare-Raising Pinball!"
907 downloads
(0 reviews)0 comments
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Blackbelt (Zaccaria)
By VPUStaff
Blackbelt / IPD No. 316 / March, 1986 / 4 Players
Manufacturer: Zaccaria, of Bologna, Italy (1974-1987)
MPU: Zaccaria Generation 2
Type: Solid State Electronic (SS)
Theme: Martial Arts
Notable Features: Flippers (2), Pop bumpers (2), 5-bank drop targets (1), 4-bank drop-targets (1), Horseshoe lane (1), Carousel roto-targets.
Notes:
It uses a 1B1165/2 MPU, five 1B11150/0 (8 Digit) Display boards, a 1B11178 Sound board, a 1B1166 driver board, and a 1B11167/0 Power Supply board.
191 downloads
(0 reviews)0 comments
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Big Bang Bar (Capcom 1996)
By VPUStaff
Big Bang Bar / IPD No. 4001 / June, 1996 / 4 Players
Manufacturer: Capcom Coin-Op, Incorporated (1995-1996) [Trade Name: Capcom]
Model Number: 3003
Common Abbreviations: BBB
MPU: Capcom A0015405
Type: Solid State Electronic (SS)
Production: 14 units (confirmed)
Theme: Outer Space
Toys: Animated tube dancer, Alien ball lock.
Design by: Rob Morrison
Art by: Paul Mazur, Stan Fukuoka
Dots/Animation by: Kevin Loza
Mechanics by: Mike Miller, John Boydston
Music by: Jeff Powell
Software by: Steven King
Notes:
`Big Bang Bar' exists only as prototype machines. It was to be produced for release in February 1997, but the Capcom Pinball division ceased operations before the machine was put into production. Model number from the back of the machine is BIG3003-US.
1306 downloads
(1 review)0 comments
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Barracora (Williams 1981) - barra_l1
By VPUStaff
Barracora / IPD No. 177 / September, 1981 / 4 Players
Manufacturer: Williams Electronics, Incorporated (1967-1985) [Trade Name: Williams]
Model Number: 510
MPU: Williams System 7
Type: Solid State Electronic (SS)
Production: 2,350 units (confirmed)
Theme: Fantasy
Notable Features: Flippers (2), Pop bumpers (3), Slingshots (2), 5-bank drop targets (1), 3-bank drop targets (1), Standup targets (3),Rollunder spinner (1), Kick-out holes (2), Horseshoe lane (1), Rollunder (1). 2-ball and 3-ball multiball.
Design by: Roger Sharpe, Steve Epstein, Barry Oursler
Art by: Doug Watson
Software by: Ed Suchocki
496 downloads
(0 reviews)0 comments
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Austin Powers (Stern 2001)
By VPUStaff
Austin Powers™ / IPD No. 4504 / June, 2001 / 4 Players
Manufacturer:Stern Pinball, Incorporated, of Chicago, Illinois, USA (1999-now) [Trade Name: Stern]
Model Number: 74
Common Abbreviations: AP
MPU: Sega/Stern Whitestar
Type: Solid State Electronic (SS)
Theme: Spies - Licensed Theme
Toys: Laser Cannon gun, Dr. Evil coming up from playfield, Time Machine vertical spinning magnet, "dancing" Austin
Concept by: Lonnie D. Ropp, John Borg
Design by: Lonnie D. Ropp
Dots/Animation by: Mark Galvez
Mechanics by: John Borg, Wesley Chang
Music by: Kyle Johnson
Sound by: Kyle Johnson
Software by: Lonnie D. Ropp, Keith P. Johnson
4084 downloads
(0 reviews)0 comments
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Baby Pac-Man (Bally 1982)
By VPUStaff
Baby Pac-Man / IPD No. 125 / October, 1982 / 2 Players
Manufacturer: Bally Manufacturing Corporation (1931-1983) [Trade Name: Bally]
Model Number: 1299
MPU: Bally MPU AS-2518-133
Type: Solid State Electronic (SS)
Production: 7,000 units (confirmed)
Design by: Claude Fernandez
Art by: Margaret Hudson
Notes:
'Baby Pac-Man' was a combination of a scaled down pinball machine and a video game
877 downloads
(0 reviews)0 comments
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Attila the Hun (Game Plan 1984) - attila
By VPUStaff
Attila the Hun / IPD No. 109 / April, 1984 / 4 Players
Manufacturer: Game Plan, Incorporated (1978-1985) [Trade Name: Game Plan]
Model Number: 260
MPU: Game Plan MPU-2
Type: Solid State Electronic (SS)
Production: 500 units (confirmed)
Theme: Historical
Notable Features: Flippers (2), Pop bumpers (3), Slingshots (2), 3-bank drop targets (2), Captive ball (1), Spinning target (1).
Concept by: Ed Cebula
Design by: John Trudeau
Notes:
In The Pinball Compendium 1982 to Present, designer John Trudeau states that when he worked at Game Plan, his mentor and boss Ed Cebula wanted him to do a playfield layout and artwork on the theme of Attila the Hun. We contacted John who told us that it was about 1981 when he did the layout and artwork, and also it was when Game Plan decided to cease pinball production, thus his game was not made and he left with his artwork. A resurgence of pinball brought Game Plan back into making pinballs and in 1984 this game was finally produced. However, John was with Gottlieb by this time and still possessed his artwork, so new art was done for the game, although John's playfield layout was still used. He has provided for this listing some film photographs of his 1981 art.
170 downloads
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Attack (Playmatic 1980) - attack
By VPUStaff
Attack / IPD No. 2884 / October, 1980 / 4 Players
Manufacturer: Playmatic, of Barcelona, Spain (1968-1987)
Type: Solid State Electronic (SS)
Theme: Outer Space - Fantasy
Notable Features:
Flippers (2), Pop bumpers (2), Drop targets (3), Kick-out holes (2), Captive ball (1), Rollunder spinner (1), Rightoutlane ball return gate. The drop targets look like the round stationary targets used in many other games. Has speech recorded entirely in Spanish on an 8-track cartridge. Different speech phrases would play at random, and other specific phrases such as "Don't shake me" (if tilted) were played at a corresponding moment. Some phrases were spoken just before starting a new ball and every time the ball entered the upper playfield kick-out hole. Also, the attract mode could be set to play a phrase every 10 minutes (time interval estimated).
145 downloads
(0 reviews)0 comments
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Atleta (Inder 1991) - atleta
By VPUStaff
Atleta / IPD No. 4095 / 1991 / 4 Players
Manufacturer: Industria (Electromecánica) de Recreativos S.A, of Madrid, Spain (1970-1993) [Trade Name: INDER]
Type: Solid State Electronic (SS)
205 downloads
(0 reviews)0 comments
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Atlantis (Bally 1989) - atlantis
By VPUStaff
Atlantis / IPD No. 106 / April, 1989 / 4 Players
Manufacturer: Midway Manufacturing Company, a subsidiary of WMS Industries, Incorporated, of Chicago, Illinois, USA (1988-1999) [Trade Name: Bally]
Model Number: 2006
MPU: Bally MPU A084-91786-AH06 (6803)
Type: Solid State Electronic (SS)
Production: 1,501 units (approximate)
Theme: Myth and Legend - Water Sports
Notable Features: Flippers (2), Pop bumpers (3), Mechanically raised/lowered ramp, Loop Shot, 4-bank drop targets, 3-bankstandup targets (3), Rollunder spinner, Vertical up-kicker (1), Center up-post, 3-ball Multiball. Submarine on the upper left playfield saves 3 "divers" (balls locked) then kicks them onto playfield at the start of multiball.
Design by: Peter Perry
Art by: Pat McMahon
Mechanics by: Tony Pugh
Music by: Robin Seaver
Sound by: Robin Seaver, Dan Forden
Software by: Rehman Merchant
Notes:
This Bally game uses Williams' System 11 audio board (D-11581) for its sounds and music.
This was the last game distributed to Germany via Bally Wulff.
Marketing Slogans:
"Discover the Wealth of Atlantis!"
"Oceans of Profits Waiting to be Found."
1584 downloads
(0 reviews)0 comments
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