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5 files

  1. 24 (Stern 2009)

    The following takes places between 6 A.M. and 7 A.M.!
     
    I always had a soft spot for this one. 
    This is a great Steve Ritchie table that is very underrated.
    Resources are very limited on this table, probably due to a low production number.
    And most of the things we could find were in a poor quality as well.
    So me and DaRdog pulled out the big guns by upscales and AI to make everything look as sharp as possible.
    The result looks much better than I could possibly imagine.
    In only 1 month this project got in the shape it is today.
     
    Update v.2.4:
    This is a big visual update and also has physics updates on the target mass and Slingshot Corrections.
    Also an updated code on the Fleep sound package.
    I baked the playfield shadows, sidewalls and custom blades, backpanel, all plastics, safehouse, sniper and all ramps.
    And I have added new lightbulbs on the backpanel provided by the VLM Library.
    In the end a very satisfying result and once again I raised the bar and I am a big step closer to forfilling my ambition to do a full VLM project in the future!
     
    Update v.2.3:
    I included an extra option for people suffering from issues with anaglyph 3d and headtracking.
    A lot of options deal with reflections, like a new option to have the backglass reflect on the playfield wich will work in all formats.
    When I have PWM plus refractions plus reflections enabled on the table people in VR will see black holes/blobs inside the lights.
    So I added an extra ini file for VR to deal with all of this straight out of the box.
    Just add it in and you are good to go!
    These options will help taking those away but feel free to try them out when you like. I just disabled them inside that ini file for VR.
     
    Support for the Legends Cabinets.
    You can use the option to enable the Legends Cabinet setting to use the bigger sideblade option and a second ini file has been added to make it fit.
    This ini file is only needed if you want to use this option.
    I do ask in return to not see this being patched even when I release it as free to mod.
    Feel free to reach out to me instead if you want extra art added (real art only available on a real table).
    If somebody would ignore this I would be crushed...
     
    VP9 - Original version by Freneticamnesic - 2014
    VPX - Original version by 32assassin - 2019
    VR version by DGrimmReaper - 2023
    VR-Hybrid version by RobbyKingPin, DaRdog, DGRimmReaper, Themer, LoadedWeapon & Retro27 based on 32assassin's version - 2024/2026
     
    This mod contains the following improvements:
    - nFozzy/Rothbauerw physics,Fleep sound with a lot of custom sounds from VPW's Rollercoaster Tycoon and VPW Ambient Ball Shadows
    - rothbauerw Standup and Drop Target codes
    - Updated target mass and Slingshot Corrections
    - Flupper Domes and 3D Inserts
    - New Trough system that saves the balls
    - More light tweaks to more modern standards based on VPW's settings
    - Inlane speed limiters, code created by Wylte
    - New ball image and scratches based on VPW's tables
    - Updated PWM on flashers GI and Inserts, added 3D inserts and converted 1 pair of inserts to work with Flupper Domes
    - Updated apron primitive from VPW's The Simpsons Party
    - Small color and light corrections on the playfield texture
    - Added insert decals from the Emperor Mod
    - Added Instruction Cards provided by Carny Priest
    - New GI
    - Big uprez in the playfield using AI
    - Removed a lot of timers to improve performance
    - VPW Tweak Menu added to replace the old VPW Options UI
    - Slingshots are solenoid driven, based on VPW's Spider-Man Classic
    - Added a second flasher dome inside the safehouse and edited the safehouse primitive
    - New code for the SolSniper sub and the entire sniper section
    - New code for the SolSafehouse sub and the entire safehouse section
    - Added more options for reflections
    - Added a third VR room for Mixed Reality and added a new baked minimal room
    - Created a new Jet plastic primitive, used and edited texture from Future Pinball version made by NitroNimbus
    - Edited the old custom jet made by 32assassin
    - Added new flipperbats from VPW's AC/DC, changed flippersizes and triggers to match and edited the texture
    - Created a new backpanel and new backpanel lights
    - Baked textures for the sidewalls, custom blades, backpanel, plastics, decals, ramps, safehouse, sniper and playfield shadows
    - Blended shadows with the GI
    - Support for DT, FS, FSS, MR, Legends Cabinets and VR
    - Compatible with the Standalone player
     
    Perfect pairing with backglass made by hauntfreaks.
     
     
    Some assets and codes that have been used came from other creators:

    VPW: 
    - Apron from The Simpsons Pinball Party.
    - Slingshot solenoid codes from Spider-Man Classic.
    - Flipperbats from AD/DC
    hauntfreaks: Backglass texture from the b2s file
     
    Who did what on this project?
     
    RobbyKingPin:
    - nFozzy/Rothbauerw physics,Fleep sound with a lot of custom sounds from VPW's Rollercoaster Tycoon and VPW Ambient Ball Shadows (Updated v.2.4)
    - Rothbauerw Standup and Drop Target codes (Updated v.2.4)
    - Flupper Domes and 3D Inserts
    - New Trough system that saves the balls
    - More light tweaks to more modern standards based on VPW's settings
    - Inlane speed limiters, code created by Wylte
    - New ball image and scratches based on VPW's tables
    - Updated PWM on flashers GI and Inserts, added 3D inserts and converted 1 pair of inserts to work with Flupper Domes
    - Updated apron primitive from VPW's The Simpsons Party
    - Small color and light corrections on the playfield texture
    - Added insert decals from the Emperor Mod
    - Added Instruction Cards provided by Carny Priest
    - New GI
    - Updated Rubber Dampeners and Slingshot Corrections (Updated v.2.4)
    - Removed a lot of timers to improve performance (Updated v.2.4)
    - VPW Tweak Menu added to replace the old VPW Options UI (v.2.2)
    - Slingshots are solenoid driven, based on VPW's Spider-Man Classic (v.2.2)
    - Added a second flasher dome inside the safehouse and edited the safehouse primitive (v.2.2)
    - Added more options for reflections (v.2.3)
    - Added a third VR room for Mixed Reality and added a new baked minimal room (Updated v.2.4)
    - Created a new Jet plastic primitive, used and edited texture from Future Pinball version made by NitroNimbus (v.2.3)
    - Added new flipperbats from VPW's AC/DC, changed flippersizes and triggers to match and edited the texture (v.2.3)
    - Created a new backpanel and new backpanel lights (Updated v.2.4)
    - Baked textures for the sidewalls, custom blades, backpanel, plastics, decals, ramps, safehouse, sniper and playfield shadows (Updated v.2.4)
    - Blended shadows with the GI (v.2.4)
     
    DaRdog:
    - Added VR Mega Room
    - New cab art and apron art
    - Big uprez in the playfield using AI (Updated v.2.3.1 by RKP)
     
    DGrimmReaper:
    - Added key, new flipperbuttons, startbutton, screws on the siderails and plunger and animated them. 
    - Re-aligned cabinet to prevent the apron being cut off (v.2.3)
     
    Themer (v.2.2):
    - Inverted VPM switch assignments 43 and 45 (both at the visibleLock and the 'Suitcase lock buttons'). Those switches were inverted
    - New code for the SolSniper sub and the entire sniper section
    - New code for the SolSafehouse sub and the entire safehouse section
    - New VPM solenoid assignment 21 for the suitcase motor
    - Removed the SuitRot property from the solSuitcase sub as this property is removed entirly
    - New MotorSuitcase sub and new code for the entire suitcase section
     
    LoadedWeapon (v.2.2):
    - Created a custom sideblades primitive to fit on Legends Cabinets and provided a secondary ini file for the POV to match
     
    Gravy (v.2.3):
    - Edited the old custom jet made by 32assassin
     
    Retro27 (v.2.4):
    - Updated VR Cabinet using assets from DaRdog and improved textures
     
    Special thanks to everybody involved during development and testing: H3RBSKIx, geradg, BountyBob, Smaug, MikeDASpike, DarthVito, passion4pins, Apophis, m.carter78, somatik, guus_8005, Studlygoorite, Sinizin, mason, Burger, kilonova, supergibson, chokeee
     
    Shoutout to:
    - Carny Priest for the instruction cards he gave us!
    - passion4pins for the backdrop he created for desktop players
    - freneticamnesic, Rascal, luvthatapex, Javier15, unclewilly, oooPLAYER1ooo, rom, zedonius, dark, ASOT, gtxjoe, ICPjuggla, 85vett, arngrim, 32assassin, DGrimmReaper, Emperor, NitroNimbus & Morttis for their work on previous versions
     
    If I didn't mention anybody else in this development cycle I am unaware of this and just know that I still think you are awesome and also want to say you rock!
    And basically everybody from VPW I didn't mention just for having me as part of the family, you all absolutely rock!⠀⠀
    ⠀⠀⠀⠀
    When I missed a credit please send me a message to fix the credits, don't be rude to throw in 1 star reviews for making a human mistake.

    7781 downloads

       (34 reviews)

    92 comments

    Updated

  2. 2001 A Space Odyssey - ChuckRibbits Mod VR Room

    This is my very first VR mod! The original author of the table is @burger

    There is a VR Room Minimal, Deluxe and Mixed Reality (currently set to magenta 255,0,255)
     
    *Please select your desired room in F12 settings. I don't know why, but it won't change the room if you change the value in the script... 
     
    This is otherwise the exact same table as Burger's original upload. This is all aesthetic.
    https://vpuniverse.com/files/file/25888-2001a-space-odyssey-original-2025/

    The current available B2S backglass from @hauntfreaks  works well with this, except the dmd used on my mod is the DMD from the original table that I configured to fit the backbox. Feel free to tinker if you want it to look like hauntfreaks has it. I'm still new to this so I just did what I could.
    https://vpuniverse.com/files/file/26661-2001-a-space-odyssey-original-2025-b2s-full-dmd/
     
    Puppack doesn't play nice with this in my experience just FYI. 

    I hope you all enjoy the cabinet art and I know it's not a themed VR Mega room, but it's something to enjoy until someone makes one of those.

    Thank you!
    ChuckRibbits
     
     

    361 downloads

       (4 reviews)

    3 comments

    Updated

  3. [VPURemix] The Flintstones Cartoon SE [Mod of G5K's v1.26]

    YABBA DABBA DOO!
     
    I'm a huge fan of the original Flintstones cartoon series that
    ran from 1960-1966. Since the movie version of the table first came out
    I was on a mission to modify it in the style of the series. This was
    a bold move, because I knew nothing about the process and still know
    very little.  I hope that you enjoy it.
     
    This is a complete cartoon remix of the original table and nFozzy patch.
     
    Thanks to G5K, 3rdAxis, DjRobX, Dark and LoadedWeapon for the source table and patch.
    Truly amazing work folks, thank you!
     
    * PLEASE NOTE THAT THIS MOD WAS POSTED BEFORE KNOWING ABOUT THE PATCH SYSTEM
        I hope that you all download and enjoy the origial table and thank the authors.
     
    Suggested Add-Ons:  Altsound, Alternate PUP Overlays
     
     

    4091 downloads

       (18 reviews)

    82 comments

    Updated

  4. 90s Toys Story

    Welcome to the Enchanting & Vibrant World of Toy Story 90s Pinball
    A Realm Where Nostalgia Meets the Thrill of Arcade Magic
     
    In this captivating adventure, you are summoned to embark on a heroic quest to vanquish the formidable Zurg. In your journey, you will require the might of allies. Begin your valiant endeavor by skillfully striking each yellow alien target twice, a feat that will bestow upon you an extra ball, an artifact of great power in this pinball universe.
     
    With the Extra Ball Secured, You Are Now Shielded by Courage
    Ready to delve into the heart of danger. Now, enter and escape the clutches of the aliens in the space crane machine. Be careful! Zurg  will now arrive. Be precise, fight Zurg, and recover all your friends.
     
    Embark on a Journey of Discovery
    Throughout your adventure, you will be able to go through the ventilation, find secret rooms, and unlock sequences from Toy Story 1999, or fly to infinity and beyond, and see sequences from Toy Story 1995.
     
    Oh no! You are now playing your third ball.
    Hit as many targets as possible and accumulate your time for a fourth round against Zurg with unlimited balls.
     
    Thanks to jejepinball for the help*

    5021 downloads

       (15 reviews)

    26 comments

    Updated

  5. 8 Ball (Williams 1966) 1.2.1_Hybrid Room_DarthVito

    VR Room added, made it a hybrid as well. It's got the great fleep mod of @JCalhoun, which is a mod of the @teisen table, which is a mod of the loserman table. Follow that! 

    426 downloads

       (4 reviews)

    0 comments

    Updated

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