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Found 9 results

  1. Version 2.6


    Hello, faster than i thought here are the files for your v-pin. Pin2DMD - Firmware (Colourprism) v 4.49 required ROM-Version: 10.0 Spezial thanks to @Terranigma If you want to donate :): https://paypal.me/redrum2291 Regards Sascha Version 2.1 Hi, i am sorry to hear that the files don´t work on v-pin´s, i hope it get fixed soon. -some colour changings - worked on some sequences Version 2.2 - Redesigned some Scenes - Removed some glitches Version 2.3 -fixed a reported problem with bumper animation (orc´s) -removed some glitches -few colour changes Version 2.5 - new ring award design - new ring multibal design - fixed some reported problems -some new colours Version 2.6 At least Colourprism 4.49 required Regards Sascha
  2. Version 1.0.0


    This file is a custom background meant to display behind the B2S backglass. The B2S backglass I'm using is not included is not included but can be found here. I've chosen the Tree of Gondor for this background. I. Purpose Most backglass art is meant to be displayed in a 4:3 aspect ratio, while most monitors are 16:9. I dislike stretching the backglass to fit my monitor, but didn't want mere black showing on the left and right. I began creating simple, custom backgrounds to thematically tie into the table while not being too visually distracting. The screenshot shows how the backglass now appears on one of my desktop monitors when the table is loaded. II. Package Included in the download: • Three 1920x1080 background for this table's backglass • Instructions III. Instructions Everyone's setup is different, so these instructions are general. Put the background .png file in the same folder as your table. I have all my tables in individual folders. Rename the file to something you find simple and helpful. All my background files are follow this convention: [tablename]-BG.png If you don't have a .res B2S file already present for this table, then generate one. Follow these steps: Double-click on the B2S file to launch it. When it opens, right-click on it to open the B2S option menu. At the bottom, click the button that says EDIT SCREEN RES. The Screen-Res Editor will now open. In the lower left, make sure GENERATE COMMENTS is checked but ENHANCED RES FILE is unchecked. Click SAVE SETTINGS. A .res file was just generated. Close the Screen-Res Editor by clicking the X in the top right. Open the .res file in a text editor such as Notepad Notepad++ (I prefer this because it has tabs & line numbers). Copy the .res settings I included below and replace the ones in your file. Changes to make: Change line 10 to match whatever the number is of your display that shows the backglass. Change line 29 to match your folder structure and name of the background file. Start the table in VPX. Right-click on the backglass to get the B2S options window. Change BACKGROUND to VISIBLE. Quit and re-launch the table. Your backglass should now show in a 4:3 aspect ration, with the background behind it. IV. Sample .res Settings Below are the my .res settings for this table. # This is a ScreenRes file for the B2SBackglassServer. # From release comment lines like this starting with a '#' are supported. # Playfield Screen resolution width/height 1920 1080 # Backglass width/height 1920 1080 # Define Backglass screen using Display Devicename screen number (\\.\DISPLAY)x or screen coordinates (@x) or screen index (=x) 2 # Backglass x/y position relative to the upper left corner of the screen selected 0 0 # width/height of the B2S (or Full) DMD area 670 346 # x/y position of the B2S (or Full) DMD area - relative to the upper left corner of the backglass window 0 0 # Y-flip, flips the LED display upside down 0 # Background x/y position - relative to the backglass screen - has to be activated in the settings 250 0 # Background width/height 1420 1080 # path to the background image (C:\path\Frame) or black if none selected C:\vPinball\VisualPinball\Tables\VP10\Backgrounds\lotr03-BG.png # This line would turn off B2SWindowPunch if activated #B2SWindowPunch=off
  3. Version 1.0.1


    Reupload from my Lord of the Rings PupPack version 1.0.1. Don't know why the link is not working. Please try this mega links as backup resource: https://mega.nz/file/7BdSXbQJ#ReZzIrRvpYc2nyHMQjZSp2s91fZ7ly5YOVy5c12zg4U
  4. View File Lord of the Rings PupPack Reupload from my Lord of the Rings PupPack version 1.0.1. Don't know why the link is not working. Please try this mega links as backup resource: https://mega.nz/file/7BdSXbQJ#ReZzIrRvpYc2nyHMQjZSp2s91fZ7ly5YOVy5c12zg4U Submitter takut Submitted 04/26/2023 Category PuP Packs  
  5. Version 1.0.0


    All artwork credit goes to AstroNasty, he did an awesome job with the backglass, and helped me with some details along the way to transform the backglass into an underlay! Enjoy! Tyson171
  6. Version 1.0


    Ghost Mod of Lord of the Rings . Note: I did not make this table. Thanks to creators of table. Mod includes: NO ROMS. Just double click and play. VPX mod created EXCLUSIVE for VPUniverse. Includes new sounds, gameplay, scoring, background, scripts. Plays on VPX 1.0 if you like this... Leave comments. File contains Font, install font before playing. This is not a CAB game. This is moded for PC play. No Roms needed. Just VPX installed.
  7. Version 1.1


    This is a patch to convert jpsalas's 2003 Stern Lord of the Rings to the hybrid view. A big thank you to jpsalas for letting me convert his fine table. The file contains the .dif file used to patch the original table. Get the original table from the link posted on this page lower right. Use the VP Patcher System to create the modified HV version. The VP Patcher can be found here.
  8. 3283 downloads

    This is a Dual mode backglass When switching between Authentic and Fantasy modes you will need to restart backglass Recommend setting 'Start Backlass as .Exe' for use in fantasy mode - it's rather busy Enjoy!
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