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Sorcerer (Williams 1985)

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31514 Views
7434 Downloads
5 From 43 reviews
191.96 MB File Size
sorcr_l2 ROM Name
UnclePaulie Created by
Williams Manufacturer
1985 Year

4 Screenshots

Let the Sorcerer work a little magic for you!  

 

I've done a few versions of this table in the past, as well as other authors.  The past versions I did built on older versions.  Apophis reached out to me that the physics weren't quite right on the other tables, as he plays one a lot in the arcade.  So, I completely overhauled the table to version 4.0 and essentially started from scratch, reusing only a few primitives.  Redbone worked a new playfield, plastics, and other graphics for me.  I did a full implementation of current VPW standards, physics, targets, 3D inserts, playfield mesh, VR, hybrid, baked GI lighting, shadows, etc.  There's an F12 menu with some options in there.  Also thanks also to Primetime5k, who helped me get staged flippers implemented and tested.  

 

Note: a new alternate gsound was recently released, however if you choose to use that, the ROM volume option needs to be at 0... which is default.  However is you don't use gsound, I recommend turning that ROM volume down to -12 or something... as it can get a bit annoying if too loud.

 

Also, you can turn off the background sound.  Instructions for that and others are at the bottom of the script, however, here's the instructions as well:

 

ROM Instructions  and example to turn off background sound

  •   Start table as usual
  •   Press (8) to get into ROM menu
  •   Press (7) to start correct advancement
  •   Press (8) several times until 04 is shown in the Credit Display.  'Auto-Up / Manual-Down switch is controlled by (7)
  •   Press (8) repeatedly until you get to the adjustment number desired. 
  •      For example, background sound is defaulted to on.  It is adjustment number 35.  You'll see a 1 in the upper left display.  Press (1) to change that value.   To turn off sound, set the value to 0.   
  •      Note:  Press (7) to reverse the advancement up or down.
  •   (9) will exit/reset
  •      Note: Auto-Up / Manual-Down (7)  also controls the direction the menus will advance

 

Enjoy, and hopefully you also feel that the physics and table play much harder, and closer to the actual table.

 

Thanks again to Redbone, apophis, and Primetime5k, as well as the VPW team for testing.

 


Required Software (64-bit versions):

VPX 10.8.0 RC4 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-1975-051104c

B2S Server 2.1.2 or later (if B2S used): https://github.com/vpinball/b2s-backglass/releases/tag/v2.1.2

VPinMame 3.6.0-1122:  https://github.com/vpinball/pinmame/releases/tag/v3.6.0-1122-79a301d

Edited by UnclePaulie
Adding version update


Permission from ORIGINAL Author(s)?

This is my own creation.

Allow file to be included on a VPUniverse downloader app?

Yes

VPX Standalone

Yes
https://www.ipdb.org/machine.cgi?id=2242
https://vpuniverse.com/files/file/17585-sorcerer-williams-1985-b2s/
Yes
10.8 required
Yes

What's New in Version 4.0.3   See changelog

Released

Version 4.03

- This update does NOT affect game play at all.  It was pointed out that winning credit award points, the knocker sound did not go off.  This was due to the manual did not call out solenoid 14 (said it was unused).  In fact, it was for the knocker credit award point.  The script has been updated to account for both the bell (solenoid 15) and the knocker (solenoid 14).  

 

Version 4.02

- Another minor graphics update to the right apron instruction cards.  They are now 3 ball card.  If you choose to use the 5 ball cards, I've left those images in the image manager, and you can export them, and reimport them to the card right images.

 

Version 4.0.1

 

- Minor graphics update only.  A visual plastic was protruding into the left ramp slightly.  Fixed.   

- Also rewrote the instructions to change the ROM adjustments.  Background sound is one people may want to turn off.  Instructions are at the bottom of the script.

 

Version 4.0.0

 

I've done a few versions of this table in the past, as well as other authors.  The past versions I did built on older versions.  Apophis reached out to me that the physics weren't quite right on the other tables, as he plays one a lot in the arcade.  So, I completely overhauled the table to version 4.0 and essentially started from scratch, reusing only a few primitives.  Redbone worked a new playfield, plastics, and other graphics for me.  I did a full implementation of current VPW standards, physics, targets, 3D inserts, playfield mesh, VR, hybrid, baked GI lighting, shadows, etc.  There's an F12 menu with some options in there.  Also thanks also to Primetime5k, who helped me get staged flippers implemented and tested.  

User Feedback

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RetroRitchie

  

Effing love this!
I adore this era of tables and Uncle Paulie has knocked it out of the park again with this one.
Theme is right up my street, all hail 80s swords and sorcery!
Really satisfying table to play, some cool scoring and shots on here.
For sure a 'just one more go' table. 
Great job and many thanks!

greatjava

  

Was already great ... then another version update. Wow just love the table and everything you've done to it. Thanks for all the time and attention to detail that went from making this even more amazing. Great example of what you can do with the tool given the effort.

robertms

  

Can't believe you've managed to inject that much more greatness into v3.0, eye popping and tingles all senses. Top notch table.

thestumper

  

As good as it gets, especially if you're a by-product of the 80's.  Sublime!  

MrArcade

  

Wow! Looks beautiful, plays beautiful, sounds beautiful. Thanks to all that contributed. This will get a lot of play :)

leeoneil

  

Thank's for this table, i love the gameplay and the art from Pam Erickson.
Nice to play this one on VPX !

pacboy

  

Really very pretty, congratulations. Thank you very much 

UnclePaulie 🤩

Lumby

  

Thanks, for a great pinball.
This one was missing in my cabinet so is posted as this week's pinball.

Keep up the good work.

robobet

  

Great !

love it, thanks

ggage

  

another great looking/playing table.  

gubbin

  

I've had so much fun trying to learn this one. The goals are pretty straight forward and easy to follow but the lanes are tight and it's pretty unforgiving. That lock ramp is a real challenge for me.  Very well done on this one @UnclePaulie!  This table really captures the essence of the sounds and feel  from an 80s arcade. 

JoePicasso

  

Holy crap this a is a sexy ass table! Very well done! I never knew I wanted this table until now!

swietlikowa

  

Thanks for this beauty!

studlygoorite

  

Wow, another table that you have brought to life. Both versions (VPX and VR) look, play and "feel" fantastic. Oh, and thanks for the ROM sound tip, I had no idea that Aliens was causing it.

scoobie1

  

Really nice update. The table looks and plays great. Thank you!

astroboy

  

Looks sharp. Plays well. Very smooth. Lots of fun. Well done. Thanks!

dielated

  

This looks stellar - this is a new table to my cab as well so thank you UncleP!!

bord

  

Great work, sir. Thanks for sharing!

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