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Sorcerer (Williams 1985)

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31510 Views
7434 Downloads
5 From 43 reviews
191.96 MB File Size
sorcr_l2 ROM Name
UnclePaulie Created by
Williams Manufacturer
1985 Year

4 Screenshots

Let the Sorcerer work a little magic for you!  

 

I've done a few versions of this table in the past, as well as other authors.  The past versions I did built on older versions.  Apophis reached out to me that the physics weren't quite right on the other tables, as he plays one a lot in the arcade.  So, I completely overhauled the table to version 4.0 and essentially started from scratch, reusing only a few primitives.  Redbone worked a new playfield, plastics, and other graphics for me.  I did a full implementation of current VPW standards, physics, targets, 3D inserts, playfield mesh, VR, hybrid, baked GI lighting, shadows, etc.  There's an F12 menu with some options in there.  Also thanks also to Primetime5k, who helped me get staged flippers implemented and tested.  

 

Note: a new alternate gsound was recently released, however if you choose to use that, the ROM volume option needs to be at 0... which is default.  However is you don't use gsound, I recommend turning that ROM volume down to -12 or something... as it can get a bit annoying if too loud.

 

Also, you can turn off the background sound.  Instructions for that and others are at the bottom of the script, however, here's the instructions as well:

 

ROM Instructions  and example to turn off background sound

  •   Start table as usual
  •   Press (8) to get into ROM menu
  •   Press (7) to start correct advancement
  •   Press (8) several times until 04 is shown in the Credit Display.  'Auto-Up / Manual-Down switch is controlled by (7)
  •   Press (8) repeatedly until you get to the adjustment number desired. 
  •      For example, background sound is defaulted to on.  It is adjustment number 35.  You'll see a 1 in the upper left display.  Press (1) to change that value.   To turn off sound, set the value to 0.   
  •      Note:  Press (7) to reverse the advancement up or down.
  •   (9) will exit/reset
  •      Note: Auto-Up / Manual-Down (7)  also controls the direction the menus will advance

 

Enjoy, and hopefully you also feel that the physics and table play much harder, and closer to the actual table.

 

Thanks again to Redbone, apophis, and Primetime5k, as well as the VPW team for testing.

 


Required Software (64-bit versions):

VPX 10.8.0 RC4 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-1975-051104c

B2S Server 2.1.2 or later (if B2S used): https://github.com/vpinball/b2s-backglass/releases/tag/v2.1.2

VPinMame 3.6.0-1122:  https://github.com/vpinball/pinmame/releases/tag/v3.6.0-1122-79a301d

Edited by UnclePaulie
Adding version update


Permission from ORIGINAL Author(s)?

This is my own creation.

Allow file to be included on a VPUniverse downloader app?

Yes

VPX Standalone

Yes
https://www.ipdb.org/machine.cgi?id=2242
https://vpuniverse.com/files/file/17585-sorcerer-williams-1985-b2s/
Yes
10.8 required
Yes

What's New in Version 3.0   See changelog

Released

Changelog to version 3.0:

- Significant updates have been done once again.  I felt this table deserved the latest VPW standards, as well as 3D insert primitives.  Here's a description of what's been updated in version 3.0:

- Fixed flippers still being activated after a game ends.
- Automated desktop and cabinet mode.  Still need to manually select if in VR mode.
- Ensured the ROM sounds were activated (others mod tables turned PINMAME sounds off, and didn't turn back on when exited)
- Redid backdrop image for desktop mode (not as busy).  
- Updated to latest Fleep Sounds.  
- Added Apophis sling corrections, and updated the physics.
- Changed code for ALL VPW physics, dampener, shadows, rubberizer, bouncer, rolling sounds, etc.
- Completely changed the trough logic to handle balls on table
- No longer destroy balls.  Use a global gBOT throughout all of script. Will help eliminate stutter on slower CPU machines
- Added groove to plunger lane, and small ball release ramp to get up.  
- Reduced the number of dynamice sources to improve performance.
- Updated the use of the TargetBounce collection for usage on targets.
- Added updated standup targets with VPW physics, original code created by Rothbauerw and VPW team
- Added GI brightness to all targets, balls, rubbers, screws, apron, plunger, and the VR backglass
- Added updated playfield and insert text for 3D inserts
- Updated to Lampz lighting routine by VPW.
- Adjusted all the insert light intensities, fade, falloff, heights, colors, etc.  
- Added insert light blooms
- Added option for cabinet side blades
- Added VR Topper, VR Posters/flyers, and VR Cord/outlet
- Added new Williams flipper primitives and had added GI levels to them
- Modified the bloom shapes and intensity and color per Apophis recommendations.
- Added some ball reflectivity of GI and playfield per Apophis and nFozzy recommendations.

User Feedback

You may only provide a review once you have downloaded the file.


PinStratsDan

   4 of 4 members found this review helpful 4 / 4 members

I didn't know about Sorcerer but I just can't stop playing it since UnclePaulie released it. To maximise scoring is quite complicated and it takes a lot of concentration and skill to get it right. I love the ball and responsive flipper interaction that allows for so much control of the ball.

Neutron

   2 of 2 members found this review helpful 2 / 2 members

The best version of Sorcerer around on VPX as far as I know. As good as it gets!

Curse

   1 of 1 member found this review helpful 1 / 1 member

The lighting is perfection. What a great effort. Thank you!

emanoel299

   1 of 1 member found this review helpful 1 / 1 member

I love most off VR room tables.

I love much more in a dark room enviroment.

It reminds me most off Arcade near my place in the 80´s

Thank you UnclePaulie

NerdLoftGaming

   1 of 1 member found this review helpful 1 / 1 member

Because of the weekly competition over at Virtual Pinball Chat, I discovered another fun Williams table. Awesome work everyone involved bringing this classic to virtual life 😎

IMG_2947.jpeg

amzaphonix77

   1 of 1 member found this review helpful 1 / 1 member

This update makes this awesome creation even better. Uncle Paulie your the man!!! Your tables are awesome!!! I hope you know how much people in this community love your work man!

rothbauerw

   1 of 1 member found this review helpful 1 / 1 member

I love this era of pinball and you absolutely nailed it!  This is a must have.

DomiKamu

· Edited by DomiKamu

   0 of 2 members found this review helpful 0 / 2 members

Nice table, but... I give only 4 stars.

Why? due to the right apron card indicates 5 BALLS PER GAME (most SS tables are 3-balls, not 5). 🤔

 

EDIT/ADDED: now eligible to 5 stars, due to a quick texture replacement (one day!) to reflect 3 BALLS, instead, in table version 4.0.2. Thank you very much, and huge respects, @UnclePaulie 👍

Response from the author:

The game is typically played with 3 balls (and that's the factory default number in the ROM).  That was a simple graphics mistake, as we should have had the number 3 on the card instead of 5.  However... the game is designed to play with 3 or 5 balls.  You can change the game between 3 or 5 balls via the ROM menu.  It's Game Adjustment number 30 to change that.  I have instructions in the description how to access the ROM settings if you wish to have 5 balls.  Detailed instructions are also in the script at the bottom.  I've also included what every game adjustment number is in case you want to change other things like background sounds, etc.  

RLC75

  

I like this table so much more than I thought I would. 
Looks awesome and plays great. The continuous weird digitised pulsating sounds and bleeps and bloops add to the tension of play. 

OnkelErdbeer

  

...that's an excellent job!!!

The table looks great and it plays so elegantly.

Thank you for many hours of joyful playing on this table!!!

ZandysArcade

  

This table is beautiful!

brefreez

  

Beautiful, fast, and exciting to play, this  table has balls, literally. Thank you UnclePaulie and everyone involved!

ashleyb

  

Another fantastic table from @UnclePaulie  Great gfx and physics.  Thanks all.

lminimart

  

One of my favorite tables, and UnclePaulie's mod has always been the best version. To tear it all down and rebuild it to make something already great somehow even better...?! My hat is off to you, sir. That's serious dedication to your craft. Cheers! 🍻

weathervane

  

Very nice table looks and plays great

Virtualman-

  

After a ton of tweaking, got this to be desktop friendly appreciate it all the great work VPW!

image.png?ex=674665fe&is=6745147e&hm=cd0

WaRcLaWz

  

This table is a masterpiece! Thank you @UnclePaulie for making all of your nieces and nephews very happy! :D

Joppnl

  

Where are the 6 stars for rating??

Wow, amazing!!

Thank you for this beautiful table, looks more then great and plays awesome 👍👍

bietekwiet

  

The table plays like a dream! Not sure what witchcraft has been used with this overhaul but the result is amazing. What a looker too!

Thank you for sharing with us!

 

 

onedevotee

  

Superb update. Looks and plays wonderful. One of my all time favs. Thank you for your hard work 👍

Shadowsclassic

  

Thanks UnclePaulie and team, this table looks and plays great!!!

RabidUrko

  

Great work.

Butch32

  

Welldone UnclePaulie ! This table is amazing !
Thank you

rastermax

  

Amazing work. love the ambience of this table.

 

djones

  

Love this version. Thank you

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