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Sorcerer (Williams 1985)


Let the Sorcerer work a little magic for you!  

 

I've done a few versions of this table in the past, as well as other authors.  The past versions I did built on older versions.  Apophis reached out to me that the physics weren't quite right on the other tables, as he plays one a lot in the arcade.  So, I completely overhauled the table to version 4.0 and essentially started from scratch, reusing only a few primitives.  Redbone worked a new playfield, plastics, and other graphics for me.  I did a full implementation of current VPW standards, physics, targets, 3D inserts, playfield mesh, VR, hybrid, baked GI lighting, shadows, etc.  There's an F12 menu with some options in there.  Also thanks also to Primetime5k, who helped me get staged flippers implemented and tested.  

 

Note: a new alternate gsound was recently released, however if you choose to use that, the ROM volume option needs to be at 0... which is default.  However is you don't use gsound, I recommend turning that ROM volume down to -12 or something... as it can get a bit annoying if too loud.

 

Also, you can turn off the background sound.  Instructions for that and others are at the bottom of the script, however, here's the instructions as well:

 

ROM Instructions  and example to turn off background sound

  •   Start table as usual
  •   Press (8) to get into ROM menu
  •   Press (7) to start correct advancement
  •   Press (8) several times until 04 is shown in the Credit Display.  'Auto-Up / Manual-Down switch is controlled by (7)
  •   Press (8) repeatedly until you get to the adjustment number desired. 
  •      For example, background sound is defaulted to on.  It is adjustment number 35.  You'll see a 1 in the upper left display.  Press (1) to change that value.   To turn off sound, set the value to 0.   
  •      Note:  Press (7) to reverse the advancement up or down.
  •   (9) will exit/reset
  •      Note: Auto-Up / Manual-Down (7)  also controls the direction the menus will advance

 

Enjoy, and hopefully you also feel that the physics and table play much harder, and closer to the actual table.

 

Thanks again to Redbone, apophis, and Primetime5k, as well as the VPW team for testing.

 


Required Software (64-bit versions):

VPX 10.8.0 RC4 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-1975-051104c

B2S Server 2.1.2 or later (if B2S used): https://github.com/vpinball/b2s-backglass/releases/tag/v2.1.2

VPinMame 3.6.0-1122:  https://github.com/vpinball/pinmame/releases/tag/v3.6.0-1122-79a301d


 

  • 2 years later...

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