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Files From Subcategories

  1. Grand Prix (Williams 1976)

    No release notes

    1219 downloads

       (0 reviews)

    5 comments

    Submitted

  2. Gold Rush (Williams 1971)

    No release notes noted

    546 downloads

       (1 review)

    0 comments

    Submitted

  3. Gigi (Gottlieb 1963)

    VPX conversion of Gigi
    thanks to GNance, Arngrim
    others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog
    in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots
     
    For the manual ball lift you can use either the start game button (typically "1") OR you can use the letter "A".
    when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.
    I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:
    Const ShadowFlippersOn = true
    Const ShadowBallOn = true
    change to false if you want either of the shadows not showing on your tables

    425 downloads

       (0 reviews)

    1 comment

    Submitted

  4. Galaxie (Gottlieb 1971)

    "ATTACK OF THE (ITALIAN) CLONES" WAVE
    Galaxie (Gottlieb 1971)
    Dimension clone
    Artwork by GNance

    400 downloads

       (0 reviews)

    0 comments

    Submitted

  5. Soccer (Gottlieb 1975)

    Soccer (Gottlieb 1975) by the late loserman76.

    352 downloads

       (0 reviews)

    0 comments

    Submitted

  6. Fun Park (Gottlieb 1968)

    Fun Park
    Build/Coding by Loserman76
    Artwork by GNance
     
     
    hauntfreaks - newer postit note images, environment file, lighting information, primitives
    BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well
    GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu
    JPSalas - gameroom backdrop
    Pinuck - Gottlieb chimes and score motor routines
    Arngrim - DOF coding and information

    when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option
    in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" for coin and "4" for coin and auto-start game to simulate 3 coin slots
    Shadow config settings:
    Look for these 2 lines near the beginning of the scripting:
    Const ShadowFlippersOn = true
    Const ShadowBallOn = true
    change to false if you want either of the shadows not showing on your tables

    336 downloads

       (0 reviews)

    0 comments

    Submitted

  7. Fun Land (Gottlieb 1968)

    Fun Land
    Build/Coding by Loserman76
    Artwork by GNance
     
    hauntfreaks - newer postit note images, environment file, lighting information, primitives
    BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well
    GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu
    JPSalas - gameroom backdrop
    Pinuck - Gottlieb chimes and score motor routines
    Arngrim - DOF coding and information
    when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option
    in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" for coin and "4" for coin and auto-start game to simulate 3 coin slots
    Shadow config settings:
    Look for these 2 lines near the beginning of the scripting:
    Const ShadowFlippersOn = true
    Const ShadowBallOn = true
    change to false if you want either of the shadows not showing on your tables

    317 downloads

       (0 reviews)

    0 comments

    Submitted

  8. Soccer (Williams 1964)

    Soccer (Williams 1964) by the late loserman76.

    421 downloads

       (0 reviews)

    0 comments

    Submitted

  9. Solar City (Gottlieb 1977)

    Solar City (Gottlieb 1977) by the late loserman76.

    296 downloads

       (0 reviews)

    0 comments

    Submitted

  10. Fun Fair (Gottlieb 1968)

    "ATTACK OF THE (ITALIAN) CLONES" WAVE
    Fun Fair (Gottlieb 1968)
    Fun Park clone
    Artwork by GNance

    303 downloads

       (0 reviews)

    0 comments

    Submitted

  11. Solids N Stripes (Williams 1971)

    Solids N Stripes (Williams 1971) by the late loserman76.

    382 downloads

       (0 reviews)

    0 comments

    Submitted

  12. Solitaire (Gottlieb 1967)

    Solitaire (Gottlieb 1967) by the late loserman76.

    291 downloads

       (0 reviews)

    0 comments

    Submitted

  13. Space Odyssey (Williams 1976)

    Space Odyssey (Williams 1976) by the late loserman76.

    676 downloads

       (3 reviews)

    2 comments

    Submitted

  14. Space Orbit (Gottlieb 1972)

    Space Orbit (Gottlieb 1972) by the late loserman76.

    435 downloads

       (0 reviews)

    2 comments

    Submitted

  15. Spin-A-Card (Gottlieb 1969)

    Spin-A-Card (Gottlieb 1969) by the late loserman76.

    311 downloads

       (0 reviews)

    2 comments

    Submitted

  16. Spin Out (Gottlieb 1975)

    Spin Out (Gottlieb 1975)

    258 downloads

       (0 reviews)

    0 comments

    Submitted

  17. Spin Wheel (Gottlieb 1968)

    Spin Wheel (Gottlieb 1968) by the late loserman76.

    355 downloads

       (0 reviews)

    0 comments

    Submitted

  18. Spirit of 76 (Gottlieb 1975)

    Spirit of 76 (Gottlieb 1975) by the late loserman76.

    536 downloads

       (2 reviews)

    2 comments

    Submitted

  19. Full (Recreativos Franco 1977)

    This release wouldn't be possible without the following:
     
    Popotte who provided the excellent redraws and permission for me to use his work from his FP release
    Thalamus who provided the primitive I needed to finally be able to release this table (I've been sitting on it for a year in my "convert to VPX backlog")
    Editoy who created an excellent directB2S which I am including in the ZIP for your useage
     
    Like all of my releases, hold down the left flipper for 3 seconds when not playing a game to set the options.
     
    ZIP includes a directB2S
     
    This is for personal use only. DO NOT include this in any pre-packaged ZIP of tables for commercial/non-commercial products. You know who you are. Just enjoy what is provided for FREE instead of trying to earn a buck from our community's work.
     
    Any mods, require permissions from ALL of the above folks listed as primary contributors for this table.

    208 downloads

       (0 reviews)

    0 comments

    Submitted

  20. Freedom EM (Bally 1976)

    Freedom (EM Version) (Bally 1976)
     
    This is the EM version of Freedom. There are some minor differences in gameplay (one being the center star target scores 40 points and moves the pointer 4 steps)
     
    using Allknowing2012's SS table, WRD1972 did some physics tweaks and then I scripted it using my code templates.
    New B2S EM backglass image provided by WRD1972

    437 downloads

       (0 reviews)

    0 comments

    Submitted

  21. Free Fall (Gottlieb 1974)

    Build/Coding by Loserman76
    Artwork by GNance
    hauntfreaks - newer postit note images, environment file, lighting information, primitives
    BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well
    GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu
    JPSalas - gameroom backdrop
    Pinuck - Gottlieb chimes and score motor routines
    Arngrim - DOF coding and information
    when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option
    in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" for coin and "4" for coin and auto-start game to simulate 3 coin slots
    Shadow config settings:
    Look for these 2 lines near the beginning of the scripting:
    Const ShadowFlippersOn = true
    Const ShadowBallOn = true
    change to false if you want either of the shadows not showing on your tables
     

    477 downloads

       (0 reviews)

    1 comment

    Submitted

  22. Four Seasons (Gottlieb 1968)

    Four Seasons by Gottlieb
     
    Playfield redraw by me. If you think it sucks, delete the table - lol
     
    Plastics culled from images on the internet
     
    Uses metal bracket primitive by Cyberpez (thank you for it, and to Bord for his version as well).
     
    Uses Bord's new primitive flippers - these look so nice.
     
    ZIP includes B2S 

    553 downloads

       (0 reviews)

    1 comment

    Submitted

  23. Flipper Pool (Gottlieb 1965)

    Gottlieb's Flipper Pool - 1965
    This is the add-a-ball version of Bank A Ball
     
    Manual ball lift table - Start Key or "A" will lift balls to plunger during game
    Artwork by GNance including wheel

    396 downloads

       (0 reviews)

    0 comments

    Submitted

  24. Flipper Fair (Gottlieb 1961)

    Flipper Fair (Gottlieb 1961)
    https://www.ipdb.org...hine.cgi?id=894
     
    Build/Coding by Loserman76
    Images by GNance
     
    With my manual ball lift tables, you can press whatever key you have configured to start a new game (typically a "1") or the "A" key to load the ball to the shooter lane
    Alternatively, in the options menu (when a game is not in play, hold the left shift key for 3 seconds to bring it up) you can set it to auto-lift the ball
     
     

    387 downloads

       (1 review)

    0 comments

    Submitted

  25. Flip A Card (Bally 1970)

    Gottlieb's Flip A Card (1970)
    Table primary build/scripted by Loserman!
    Thanks to the following for their contributions (whether they know it or not!)
    If I have missed anyone, let me know as this table would not exist without the
    folks in the community. 
     
     
    Hauntfreaks - new images for table and plastics
    Grizz - image cuts/pastes from some of his images used on my redraw
    JPSalas - gameroom backdrop and methods gleaned from his fantastic tables
    EalaDubhSidhe - table object templates
    Black - HS save/load routines
    Itchigo - table templates which gave me ideas on how to accomplish what I wanted in this table
    CONRAM - various code ideas learned by tracing through code on his tables
    akiles50000 - for that totally awesome tutorial on table building. So much stuff I now understand because of the work put into this tutorial
    Inkochnito - scorecards/instruction cards
    Pinuck - Gottlieb chimes and score motor routines
    Herweh - directB2S designer and tools
    JimmyFingers - rolling ball and other objects' sound routines
    GNance - update to spinner code to replicate slowing down
     
    The options menu is now available by holding down the left flipper key for about 2 seconds when a game is not in progress. Once opened, left flipper moves between the different menu items and the right flipper goes through that item's available choices.
     
    For this table, I am using my new method for enabling/disabling the dB2S backglass. By default the backglass is disabled. The easy way to enable it is this method:
    1.Launch table and then exit. It will auto-create a file in the USER folder of VPinball named "LMEMTables.txt"
    2.Open this file in notepad and change the "0" to a "1" and save.
    3.Next time you launch, the backglass will launch.
     
    Or for the die hards out there, create a text file in the USER folder named LMEMTables.txt and put a "1" (no quotes) on the first line and save it.

    273 downloads

       (0 reviews)

    0 comments

    Submitted

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