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Future Pinball DOFLinx Tables

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3 files

  1. Avatar (Ultimate): DOFLinx MX Cabinet Edition

    The most amazing lighting in a pinball cabinet allows for particle effects, great explosions, electrical effects, and machine gun fire, thanks to the new DOF addressable led MX support in DOFLinx 5.20!
     
    A video demonstration can be seen here in my cabinet:
     
     
     
    This table has complete cabinet feedback and lighting support for the following:
    – 10 solenoids for flipper, slingshots, bumpers, etc..
    – 5 RGB flashers
    – Blower Fan
    – Shaker
    – Gear motor
    – Strobe
    – Beacon
    – Start button
    – Coin button
    – Launch Ball button
    – RGB Undercab Lighting
    – Addressable Leds
     
    Requirements:
     
    - DOF R3 installed (for DOFLinx cabinet feedback and lighting) and addressable leds already setup and working (for MX led effects).
    - DOFlinx 5.20 or higher is REQUIRED, even if you don't have addressable leds.
    - addressable leds are NOT required to play this table, but they are HIGHLY recommended.
    - to use the addressable leds with this table you must have your DOF "config" files updated by using DOF Config Tool! (just like you would for Visual Pinball)
     
    To play a Future Pinball table with addressable leds support (DOFLinx MX):
     
    - update DOFLinx as per normal (must be 5.20 or higher). Make sure you copy over the new DOFLinx.vbs to "Future Pinball Scripts".
    - add DIRECTOUTPUTGLOBAL=c:DirectOuputConfigGLobalConfig_b2sServer.xml   (assuming you have it there)  to your DOFLinx.ini file.
    - download the awesomeness of a Future Pinball DOFLinx MX table
    - check DOF Config Tool to see if support for that table has been added to it yet  (you will see FP tables start with "FP:") If there are no DOF commands showing for that table, its not supported yet.
    - "Generate" a new Config File (containing directoutputconfig30.ini in the zip)  and copy the new files to your "DirectOutput Configs"  folder.
    - play the epicness that is Future Pinball with DOFLinx cabinet feedback and addressable leds!
     
    DOFLinx 5.20+ download link:
     
    http://www.vpforums.org/index.php?app=downloads&showfile=12318
     
     
    Consult the DOFLinx guide included in the download link for more information on setting up DOFLinx.

    1351 downloads

       (0 reviews)

    0 comments

    Updated

  2. Avatar (ULTIMATE 1.01) (DOFLinx - Cabinet Edition)

    Avatar (ULTIMATE 1.01) (p2.6) (DOFLinx - Cabinet Edition)
    The Ultimate AVATAR virtual pinball cabinet experience...and only on Future Pinball with DOFLinx!
    A video that shows off this excellent table with amazing DOFLinx cabinet effects can be seen at this link (in my cabinet) :
     
     
    Features:
    - amazing animated 5 RGB flasher effects
    - animated explosion and machine gun flasher effects
    - RGB undercab lighting changes based on multiball, score and game modes
    - gear motor operates with the AMP Mech Walker's movement
    - shaker motor and blower fan operates for magnets, cinematic videos, and many table events
    - 10 solenoid support for all mechanical devices (flipper, slings, bumpers, etc)
    - beacon lights up during cinematics and certain game modes
    - strobe effects throughout
    - flasher effects change colour based on mode and game progression
    - Start, Coin, Launch Ball button lights: flash / On / Off during table events / functions
    - all effects combine for an amazing feedback and light show!

    675 downloads

       (0 reviews)

    0 comments

    Submitted

  3. Aliens Legacy (Ultimate Badass Edition) (v1.12) (p2.7) (DOFLinx)

    Aliens Legacy (Ultimate Badass Edition) (V1.12) (DOFLinx-Cabinet Edition)
     
    DOFLinx mod by TerryRed
     
    A video demonstration of this table running on a cabinet using DOFLinx can be seen at:
     
     

    DOFLinx - "A powerful utility for cabinet owners to make the most of force feedback and lighting." - by DDH69
     
    This Future Pinball table has DOFLinx commands added to it. This will enable support for pinball cabinet force feedback devices such as solenoids (flippers,bumpers,slingshots,drop targets,etc), RGB lighting and flashers, beacon, strobes, blower fan, shaker, FIRE and other buttons lights, and more! This will work with Led-Wiz, Sainsmart USB, PACLED64, and KL25Z.
     

    Requirements / Installation: Regardless of using this table with force feedback (Pinball Cabinet) or without (Desktop), you MUST install the current DOFLinx.vbs script into your ‘Future Pinball\Scripts’ folder. Running the table without DOFLinx.vbs will cause an error. (FF_INIT) DOFLinx.vbs is included with the DOFLinx install package. This file is not included with this table to avoid version mismatches. DOFLinx install package download:
    The current download of DOFLinx can be found through this post at vpforums:
     
    http://www.vpforums.org/index.php?showtopic=35852 It is recommended to use this table with BAM (Better Arcade Mode), in order to get the most accurate version of physics intended for this table. Copy the *.fpt and *.xml within this archive to your "Future Pinball\Tables" directory.
    Cabinet Use:
    For cabinet users running DOFLinx: This table will function with the in-game sounds for mechanical devices such as flippers, slingshots, bumpers, etc muted.  Instead, you will only hear your cabinet's feedback devices for those actions. The rest of the game's sounds will play normally as intended by the table author.
     
    Desktop Use:
    For desktop users: This table will still function normally without the need for DOFLinx to be running or installed (read "Requirements / Installation"). It will play perfectly with the original in-game mechanical sounds playing through your PC's speakers. Note: Any DMDs or HudOverlays intended for desktop use were moved out of view so that they will not appear on the playfield (this was intended for DOFLinx cabinet use) .
     
    Night Mode:
    For cabinet users who want to play at night with their cabinet noise makers turned off, this table can be toggled between Cabinet Use (noisy), and Desktop Use (Night Mode). Please consult the DOFLinx guide (included with the DOFLinx install package) for more information on how to use Night Mode.
     
    Please read Requirements / Installation to setup DOFLinx.
     
    I hope you enjoy the first Future Pinball Aliens Legacy cabinet feedback and lighting experience!
     
    SLAMT1LT gave permission to mod and host this table. - TerryRed
     
    For SLAMT1LT's newest versions of his tables (without DOFLinx support), goto his website:
     
    http://speak1970.wix...pinballemporium
    Changelog:
    DOFLinx (Cabinet) Mod by TerryRed --------------------------------- DOFLinx devices supported in this table: Left flipper Right flipper Left slingshot Right slingshot Mid field left solenoid Mid field centre solenoid Mid field right solenoid Back left solenoid Back right solenoid Flasher, outside left Flasher, inside left Flasher, centre Flasher, outside right Flasher, inside right Blower Fan Shaker Gear Motor Strobe Beacon Start button Coin button Launch Ball button FIRE button RGB Undercab Lighting ------------------------------------------ ULTIMATE (BADASS) EDITION (by SLAMT1LT) ------------------------------------------ ** Version 1.12 ** fixed music not playing if extra ball buy-in resumes during Queen vs Powerloader: Phase 2 fixed nuke timer not coordinating with audio visual explosion if time expires fixed high score not registering if player is killed by aliens (on motion tracker) fixed right outlane drain playing the same quote fixed dark playfield texture staying on after restoring power fixed some overlapping quotes during Newt mode fixed some quotes not playing (outlane drains) fixed spelling mistake "Successful" fixed Armoury not playing correct audio when ammo collected fixed apron LCD monitor freezing on corridor clip added ball saver to start of Queen vs Powerloader mode (in case ball is ejected SDTM) added ball saver to start of Nuke countdown (in case ball is ejected SDTM) shuttle no longer explodes when player escapes detonation succesfully. Instead, shuttle remains lit while all other lights are turned off for the explosion moved Mothers warning speech "Attention! All personnel..." to earlier in the countdown to add more tension added more quotes for motion tracker and replaced all existing quotes with better quality POD lights and lane lights now flash when POD multiplier collected (desktop view only) gameroom wall lights also turn off when power is cut and when aliens advance closer on motion tracker, they start to appear on the gameroom wall additional sound fx added when player is killed increased speed of alien advance on motion tracker when playing as Hudson added quick bypass for nuke code: Hitting the Power target a few seconds after Nuke mode starts will bypass the code for any character (desktop view only) added rotating beacons to top of backbox ** Version 1.11 ** fixed timer for Newt mode when player fails and has to rescue Newt again fixed apron LCD still showing video footage when mode ends successfully fixed motion tracker not turning on during wizard mode: phase 1 - 3rd ball lock added more quotes (to extra ball buy-in) added more quotes generally adjusted some timers fixed duplicate alien sound playing over each other when centre lane hit lowered backglass art resolution to fix white backboard error added an extra movie clip for Bug Hunt start

    1554 downloads

       (0 reviews)

    6 comments

    Updated




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