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Barracora (Williams 1981)

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24822 Views
6411 Downloads
5 From 34 reviews
205.82 MB File Size
barra_l1.zip ROM Name
UnclePaulie Created by
Williams Manufacturer
1981 Year

4 Screenshots

Barracora (Williams 1981) is one of several Williams System 7 machines, AND was designed by Roger Sharpe, and had 2,350 units made.  It's a fun, fast table and higher scores are pretty achievable... 1M-2.5M is a good game.  If you can get to 4-5M that is a very high score.  

 

I made Barracora a few years ago and was the first table I did with Redbone.  I've learned so much more since then, and physics, graphics and everything is leaps further now, I decided to redo the table.  when looking at the old table I realized there were so many things that weren't just right in my opinion I decided to completely start over from scratch.

 

 @redbone completely redid the playfield and Hauntfreaks redid the backglass images.  This 3.0 version utilizes the latest VPW standards, physics, alllamps and 3D inserts, backglass for desktop, roth targets, standalone compatibility, sling corrections, updated flipper physics, VR and fully hybrid, Flupper style bumpers and lighting. Baked GI, walls, and created a playfield mesh for the saucer physics. Dozens of hours were spent studying gameplay videos to match the table shots and action.  Thanks to the VPW team for the thorough testing!

 

Once again, I've included several options in the F12 menu including various balls, ball brightness, flippers, caps, plastic edge colors, LUTs, and other VR stuff, including LED undercab lighting, and an AI generated topper as an option based on H.R. Giger's 1974 painting called, Li I.  (this was the inspiration of the Barracora lady).

 

For the ROM settings... The baseline comes pretty much correct except for the high score to date is defaulted to 2.5M and the coins are defaulted to one credit is 3 games.  I've included a .nvram file that will adjust the coin/credits to 1 coin is 1 credit.  Also, I've set the default high score to 100,000 (2.5 million is too high to achieve, and I was not able to save zero as the high score).  

 

Required Software (64-bit versions):

VPX 10.8.0 final release or later: https://github.com/vpinball/vpinball/releases
VPinMame v3.6.0-1227 or later: https://github.com/vpinball/pinmame/releases
B2S Server 2.1.3 or later (if B2S used): https://github.com/vpinball/b2s-backglass/releases
ROM: https://pinballnirvana.com/forums/resources/new-fixed-roms-for-vpinmame-v3-6-0-963-beta.8379/

Edited by UnclePaulie
new version


Permission from ORIGINAL Author(s)?

This is my own creation.

Allow file to be included on a VPUniverse downloader app?

Yes

VPX Standalone

Yes
https://www.ipdb.org/machine.cgi?id=177
https://vpuniverse.com/files/file/26548-barracora-williams-1981-b2s/
Yes
10.8 required
Yes

What's New in Version 3.0.0   See changelog

Released

Version 3.0.0:

 

I made Barracora a few years ago and was the first table I did with Redbone.  I've learned so much more since then, and physics, graphics and everything is leaps further now, I decided to redo the table.  when looking at the old table I realized there were so many things that weren't just right in my opinion I decided to completely start over from scratch.  Redbone completely redid the playfield and Hauntfreaks redid the backglass images.  This 3.0 version utilizes the latest VPW standards, physics, alllamps and 3D inserts, backglass for desktop, roth targets, standalone compatibility, sling corrections, updated flipper physics, VR and fully hybrid, Flupper style bumpers and lighting. Baked GI, walls, and created a playfield mesh for the saucer physics. Dozens of hours were spent studying gameplay videos to match the table shots and action.  Thanks to the VPW team for the thorough testing!

 

Once again, I've included several options in the F12 menu including various balls, ball brightness, flippers, caps, plastic edge colors, LUTs, and other VR stuff, including LED undercab lighting, and an AI generated topper as an option based on H.R. Giger's 1974 painting called, Li I.  (this was the inspiration of the Barracora lady).

For the ROM settings... The baseline comes pretty much correct except for the high score to date is defaulted to 2.5M and the coins are defaulted to one credit is 3 games.  I've included a .nvram file that will adjust the coin/credits to 1 coin is 1 credit.  Also, I've set the default high score to 100,000 (2.5 million is too high to achieve, and I was not able to save zero as the high score).  
 

User Feedback

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bietekwiet

  

Wow, what a great players table. Thank you so much!

it is even more enjoyable with custom music/song script applied and Rom background music muted. see video:

 

leeoneil

  

Wow thank you UnclePaulie and Redbone for this "ultimate" version of Barracora !

It's visualy amazing and it's playing well, thank you, great work !

BountyBob

  

With the new graphics an already awesome table is perfect now!

 

Toddzilla3267

  

One of my favorite creators hits another one out of the park. Plays fantastic and looks awesome! Love it, been playing it non stop. Thank you

PinStratsDan

  

Barracora would have kept me busy in the arcades!  The one-more-game quality is strong in this one and UnclePaulie captured it beautifully.  I love the strategic options that you have, but it takes a lot of work to set it up properly.  I'm beginning to get it now, but it will still take a lot of games before I do it well... likely only when it comes up in a competition 😉 .

erikrom83

  

les années 80 vous remercies 

 

lminimart

· Edited by lminimart

  

Another classic that needed the overhaul badly! There were some odd physics things happening in the older versions that I'm sure have been fixed here. Can't wait to check it out! EDIT: And now with the 2.1.1 graphics update.... even more amazing!

RajoJoey

  

I liked the table in previous versions, but @UnclePaulie has taken it to a new level.
It plays wonderfully and looks great. A true beauty once again.
First class table from the 80s.

  

ashleyb

  

Nice update, thanks!

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