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Showing most liked content on 05/18/24 in all areas

  1. Version 1.0.1

    259 downloads

    Hi, Passage through the Serumizing machine 😚 The colorization works with the cftbl_l4 rom in English. The cftbl_l4.cRZ file must be placed in the vPinMame\altcolor\cftbl_l4 directory. Thanks to @zedrummer for all his work 🙏 @Dicentim , @Cliffy and @Zedixair for their advice 😉 My accomplices from the Serum Team 👍 And all the community on Discord I recommend this version of the table by @psiomicron : https://vpuniverse.com/files/file/6110-creature-from-the-black-lagoon-bally-1992/ And the B2S from @hauntfreaks : https://vpuniverse.com/files/file/12155-creature-from-the-black-lagoon-bally-1992-b2s-with-full-dmd/ Enjoy !
    41 likes
  2. Version 1.0

    2179 downloads

    Welcome to Jurassic Park! Dark's original table rebuilt and brought into the toolkit era. Flux started this by getting the table ready for the blender toolkit, Sixtoe gutted and rebuilt the layout in VPX and we were on our way to Isla Nublar. Apophis roared into action with all the standard VPW bells and whistles and DaRdog added a deadly Mega VR Room. Many others helped make this another fantastic table so....How about another tour of the park? VPW Park Staff Flux - John Hammond Sixtoe - Dr Vpx Grant Apophis - Dr "Will find a way" Malcolm DaRdog - "Hold on to your butts" Mega VR Room Rothbauerw - T-Rex Diagnostics TastyWasps - VR Backglass Primetime5k - Staged Flippers Mcarter78 - Ramp Sounds DGrimmReaper - VR Minimal Room & Scripting Lab Testers - DarthVito, TastyWasps, Cliffy, HayJay, Benji, Tomate, Somatik, Bietekwiet, Bord, BountyBob, H3RBSKIx, Geradg, FlintBeastwood, Lumi, Colvert, lminimart, Studlygoorite Required Software (64-bit versions) VPX 10.8.0 RC3 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-1947-3b3f101 VPinMame 3.6.0-929 or later: https://github.com/vpinball/pinmame/releases/tag/v3.6.0-929-8c5f83e B2S Server 2.1.1 or later (if B2S used): https://github.com/vpinball/b2s-backglass/releases/tag/v2.1.1
    12 likes
  3. Version v1.5

    2087 downloads

    Jurassic Park (Data East 1993) b2s + full dmd NEW multi resource blended image NEW clean, remasted, resampled, high-detail, color corrected 3k image accurate bulb, bloom, flashers and blinkers grill for two screen setups cab art on the full dmd need help? download Full DMD Read Me.txt NEW I'm now including DT-res-files.zip file (this is collection of .res files for DT mode players to use my b2s files on there single screens) these were created by @Cliffy I don't ask or beg for donations... if you feel overwhelmingly compelled to do so, PLEASE donate to the charity of your own choice... this is a hobby NOT a business
    9 likes
  4. Version 1.0.0

    23 downloads

    4k fullscreen loading animation for ZandysArcade's great Daredevil table. Enjoy!
    5 likes
  5. Version 1.0.0

    37 downloads

    Hand drawn file by me in 4k resolution. This SHOULD work on any table. I tested on Bigus (IMHO the best Elvira and the Party Monsters table) To install: download file, load up table in editor mode, go to image manager, find playfield (usually labeled Playfield2 or something similar) select reimport from, point to new downloaded file, test and then save. Enjoy.
    5 likes
  6. Version 1.1.008

    794 downloads

    Seamless looping animations for Zen Studios Pinball FX (2023) 3 Versions HD, HD with Zen Logo and 4K Files included PinUP Media for Pinball FX Playlist Backglass: 1920x1080 FullDMD: 1920x1080 Playfield: HD 1920x1080 4K 3840 x2160 Topper 1920 x 360 Wheel Audio (Main Theme) Import file: Pupgames file to add Tables to Pinup Popper Frontend (May 2024 with more details) NOW FIXED V4 THIS IS A PINUP POPPER MEDIA PACK To use a MediaPack on a playlist do the following: Select a playlist (PL_Pinball FX). Drag and Drop the Media Pack file on the Playfield box or any of the other boxes. Confirm by clicking ‘Yes’. It will basically extract the mediapack, take all the media and rename them so they match your playlist. Game Modes for FX Launch from PinUP into any mode including challenges Looking for Pinball M? https://vpuniverse.com/files/file/17309-pl_pinball-m-media-files-for-pinup-including-import-tables/
    3 likes
  7. Version 1.0.0

    230 downloads

    In a saloon atmosphere, welcome to Pistol Poker, a table to the credit of Antisect. Thanks to him for this wonderful work. Thanks to everyone who makes Vpx evolve. I tried to reduce the lights as best as possible for VR. nFozzy Physics Fleep sounds Lut. Have Fun
    3 likes
  8. Version 1.0.0

    181 downloads

    Resident Alien VR ROOM 2024 Edition 1.00 & Resident Alien 2024 Reskin (Iceman 2024) American science fiction comedy series based on the comic book of the same name by Peter Hogan and Steve Parkhouse. you have to watch her so horny and cool also the VR version ! After an emergency landing on Earth because his spaceship is damaged by lightning, an alien kills the coroner Dr. Harry Vanderspeigle and takes over his form and identity. The alien is on a mission to wipe out humanity, but to do so he must search for the device lost in the crash. When the local doctor is found dead during this time, the mayor asks him to practice art as a community All logos, characters, copyrights and trademarks are the property of their respective owners. I thank all who made the basis for the table thanks to JPSalas and more creative people It is based on Panthera 1980 ..... Reskin for Resident Alien VR 2024 (Iceman 2024) & Resident Alien 2024.... NOT FOR SALE FOR PERSONAL USE ONLY AND NOT FOR COMMERCIAL SALE OR DISTRIBUTION. PLEASE DO NOT FINALLY DISTRIBUTE. With this reskin have fun .... enjoy the Table Backglass, Wheel, Media and the Spezial VR Version in the folder Rom: panther7 Ok then the party of the aliens should start 🙂 crazy party in the space in VR VPMAlias : incredibles,panther7 😁
    3 likes
  9. Absolutely, undeniably gorgeous @ebor. It was a pleasure watching you work, taking all care to capture details accurately and faithful to the original design intentions. Who knew there could be so much nuance in a leather jacket?! And the easter eggs, oh my Even on the simplest of panels the attention to gradients and complimentary colors is outstanding. As one of the biggest CFTBL fans (in all its forms) I salute you sir. You should be extremely proud- you deserve to be!
    3 likes
  10. Version 1.2

    3407 downloads

    VPX Table by: fuzzel, flupper1, rothbauerw Runs in regular table mode and VR, settings are in the script. V1.2: . Adjustments by tomate new metal plates for the ramps new less faceted prim for the upper right metal wall (I modified the vpx wall too) new metals textures. For VR: I added animated flipper buttons for VR (its the little things), Backglass now runs B2S files, be sure to disable grills, DMD, and B2S DMD in B2S settings (right click the backglass on the screen) Runs in regular desktop mode and VR Room. Edit script to VRRoom = 1 for VR Minimal Room. Updated to table: Issue with center lane (drive through lane) and ramps so ball doesn't always drain center and is more like the real table. Table rebuild by Sixtoe (updated ramps with lighting and asset changes, along with timer adjustments, along with other many miscellaneous items) Special thanks to fuzzel and rothbauerw for permission to mod.
    3 likes
  11. Version 3.2

    1400 downloads

    Hello everyone, I am sharing with you a new table on the theme of Men in Black. I wish you good fun with this table. Pack details - playfield - full dmd backglass - backglass PUP - media for frontend -I prepare the rules of the game. -table made with VPX 10.7 but works under VPX 10.8 and VPX64
    2 likes
  12. Version 1.0.0

    7 downloads

    Cylon "Eye" Topper Enjoy!
    2 likes
  13. Version 1.0.0

    1836 downloads

    "Get A Clue!" VPW are proud to present Spectrum by Bally. Sixtoe was looking for a relatively simple but good looking table to scratch build start to finish himself, mainly to teach himself Blender and the VPX toolkit and this seemed to tick all the boxes. But before that the playfield and plastics needed to be redrawn, with Sixtoe doing the playfield and cyberpez doing an amazing job of the plastics. Spectrum is a very rare game in the wild (500 made with over half unsold / scrapped), it was unsuccessful mainly because when it was released no-one understood the rules as they're very different from normal, so I very much suggest reading the rules or watching the rules video linked at the bottom, but quick overview; It's literally a pinball version of the Mastermind board game. You have to guess 4 colours in a row, hit all 3 drop targets to guess that colour. If you guessed right the colour will flash, if you guess it wrong it will be solid. If you hit a lit saucer or the center top saucer they will give you a clue. If you guess all 4 in the correctly it will increase your superstar status. VPW Masterminds =============== Full Table Build & Playfield Redraw by Sixtoe Plastics Redraw by CyberPez VPX Toolkit and Part Library by Niwak New Star Rollover by Flux and Bord Bell Standoff and Kicker Arm Primitives by Bord New Arrow Primitive by Flux Script Help by Apophis & Iaakki Blender help by Tomate Lamp and Solonoid Assignments by 32Assassin (The Manual was useless!) VR Backglass by leojreimroc (including finding backglass lamp assignments with Hauntfreaks). Full Rules: https://www.ipdb.org/rulesheets/2274/SPECTRUM.HTM Youtube Rules Explaination:
    2 likes
  14. Version 1.0.0

    14 downloads

    Men in Black - Trilogy
    2 likes
  15. Version 1.0.0

    94 downloads

    "Men in black Trilogy" by @marty02 vpx wheels and dmd picture if you appreciate the work, then thank you for not forgetting a "like" or a "review" , it's nice! All Logos, Copyrights and Trademarks are property of their respective owners. PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
    2 likes
  16. Version jupk_600

    1171 downloads

    jupk_600.zip
    2 likes
  17. Version 2.1

    13217 downloads

    This is a mod of a mod based on Siggis’ excellent Spider-Man Classic graphics mod of the Spider-Man Vault Edition table (Stern 2016) made for Vpx originally by Alessio. Includes nFozzy physics, Fleep sounds, new metal textures, 3D inserts, new RGB GI lighting, minimal VR room by Sixtoe, and much more! Many thanks to everyone whose hands have touched and improved this table in the past. This release wouldn't have been possible without the legacy of those who came before us. Version 2.0 Required Software (Use 64-bit versions): VPX 10.8.0 RC3 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-1947-3b3f101 VPinMame 3.6.0-929 or later: https://github.com/vpinball/pinmame/releases/tag/v3.6.0-929-8c5f83e
    2 likes
  18. Version 1.09

    4098 downloads

    This version of Star Trek Enterprise Limited Edition is a re-upload from VPinball done by nFozzy (with his permission). This vpx file dates back quite a few years now and represents one of the few tables that nFozzy authored. nFozzy is primarily known for his physics works and other contributions that make the Visual Pinball software much more realistic. The amazing part of this VPX version is that it looks and plays like something that would be released these days which is an homage to nFozzy's talent and it would be a shame not to have this version available for other VPin players to enjoy. This version even uses early iterations of nFozzy's physics which are a bit different from a scripting basis but the results still feel just like any modern nFozzy physics implementation. There were other authors mentioned in the VPX file which nFozzy credited: * EOStimer script taken from HMLF by Wrd1972 and Rothbauer * Round flasher caps by Zany & Dark * SFX by Knorr and Clark Kent * Ballshadow routine by Ninuzzu * Much thanks to JesperPark for targets, vengeance images and plastic scans * Some redrawn playfield elements courtesy of Neofr45 nFozzy gave permission to add any upgrades which really were minimal as only Fleep sounds, a VR Room (thank you Sixtoe) and a few other small tweaks were made. The game simply didn't need much to be improved but it got a few goodies added. I want to thank nFozzy for allowing me to share this with the community and thank him for his contributions to the core of many Visual Pinball titles.
    2 likes
  19. Version 1.29

    2177 downloads

    You Just Won a New Car! The Bally Game Show was released in 1990 by Bally and celebrates the quirky, colorful and over the top game shows that were so prevalent in the 70s and 80s. The theme has what would be typical of a retro game show... Crazy lighting, bold caricature type artwork and music that has a Vegas feel. This digital re-master starts with the table from 32assassin (thank you!) dating back to around 2018. The table has been given all the goods you would expect to make it play, feel and look better by adding all the VPW goodies as well as some great artistic talent from Redbone, Bord, m.carter78 and Tomate to make the table elements look even better. Here is the rundown of the improvements: TV Production Crew * nFozzy/Roth Physics, Fleep Sounds, Flupper Domes, Dynamic Ball Shadows, Roth Stand-Ups, Play Balance, Lighting Tweaks, VR Updates by TastyWasps * Playfield / Plastic upscales by Redbone * Back Lighting, Back Inserts, GI Side Blades by m.carter78 * Center Ramp renders by Tomate * Wire Ramp renders by bord * VR Room Textures by Rajo Joey and DarthVito * Thank You to all on the VPW Testing Team Please note, this .vpx title requires 2 ROM files in the VPinMame/ROMS folder to operate properly. The ROM files have been included in the .zip file download with the .vpx file. Start flipping and No Whammies!
    2 likes
  20. Version 1.1

    10268 downloads

    I AM THE LAW! - V-Pin Workshop proudly presents Judge Dredd from Bally. This table has been a long time coming! It was started in December 2020 when Sixtoe decided to bring one of his favorite tables up to date (after having converting Dozer's version earlier in the year to VR and discovering it was still an old, albeit well made, vp9 table at heart). It was decided that due to the complexity of the table, rather than modify an existing table we'd start from scratch using all new assets and rendering the table out, so here were are 11 months later (there were coffee breaks) and we're really happy with the way it turned out and hope you enjoy it! V-Pin Workshop Judge Dredd Team Sixtoe - Project Lead, VPX Monkey, lives on gin, jack of all trades, master of none. Tomate - Primitives, Baron of Blender, helping Sixtoe to not suck (as much) at 3D stuff. iaakki - Scripting, Physics, Insert lighting, Complicated Stuff. Benji - Physics, Deadworld & Banana insert primitives. Daphishbowl & iaakki - Deadworld & Crane code (here be dragons). Flupper - Flipper & Insert primitives, ramp tutorial, general rendering assistance. Cyberpez - Opto's and VUK prims, aftermarket crane models, general assistance. RothebauerW - Physics tutorial, drop and standup target bug fixing, general assistance. Fluffhead, Apophis and Wylte - RTX Ball Shadows, general assistance. gtxjoe - Ball trough tweaking assistance. 3rdaxis - VR cabinet improvements, Working coin door and manual. Embee & Kingdids - Original crane primitive and texture redraw. EBisLit - Playfield photos. DJRobX - Still answering Sixtoes coding questions... Rik & VPW Team - Testing Everyone in VPW for their support and encouragement! Notes Only use JD-L1 Rom! Lots of options in the script, including VR and Cabinet modes. Table designed on and for VPX 10.6.2 (Rev 8678), tested OK on VPX 10.7.0 Final (Rev 310) Do not use 10.7 328 as it's broken and breaks this and other tables How To Play Start Button - Start normal Game Plunger - Launch Ball (note: real machine does not have a plunger, right firebutton launches balls) Right Magnasave - Start "Super Game" (instant multiball - needs 2 credits) Left Magnasave - Change LUT until game starts, then launches ball from left plunger lane in Air Raid / Missile mode. How to activate DeadWorld - Hit J-U-D-G-E drop targets in order (ball in judge subway lights a letter) How to start DW multiball - Get 3 balls into deadworld using left pursuit ramp after lighting J-U-D-G-E. How to get Ultimate Challenge - Defeat all 4 dark judges or light all chain missions.
    2 likes
  21. Version 1.1

    11237 downloads

    Engage! VPW are proud to present a table tune up of Knorr and Clark Kent's version of Star Trek the Next Generation from Williams. Although already great, we've added updated nfozzy physics, added some fleep sound whilst keeping the original recordings from the real machine, added the full VR room suite from Rawd and Steely, updated Sixtoes VR cabinet with Leojreimroc making a fully functional backbox in VR and lots of other tweaks and fixes along the way. The table now plays even closer to the real thing and we hope you enjoy it! VPW Mod v1.0 ============ Project Lead - fluffhead35 VR Holodeck - Rawd/Steely VR Work/Backglass - Sixtoe/Leojreimroc Tweaks - ClarkKent, Apophis, Sixtoe ============ v01 - fluffhead35 - Added Flipper Triggers, Rubbers and Posts, Bumpers, slings, flipper, and table physics corrections. Adding in fliper and physic damperner code. - Adding in materials for all code v02 - fluffhead35 - Added Fleep sound v03 - fluffhead35 - finished Fleep sound and fixing upper flipper, changing flipper polarity to early 90's and later. Added Sling correction. Increased plunger strength. - Added logic to stop ball rolling sounds in subways. Set FlipperCoilRampupMode to 2 v05 - leojreimroc - Imported Rawd's Holodeck VR Room. Adjusted Laser barriers for VR. v06 - fluffhead35 - fixed flipper triggers. Rubber thickness fixed on upper flipper. Increased flipper hit sound level. Updated sling rubbers to use bottom corner for post pass. v07 - clarkkent - deleted zCol_Rubber_Sleeve008, RubberPost4, SubwayScoop_Prim v08 - fluffhead35 - Made Posts for post pass collidable, adjusted flippers to be in line with guide. Adjust playfield friction to .15. Adjusted sling posts physics for post pass. v09 - apophis - Added new playfield mesh. Increased speed of slingshot animations. v10 - Rawd - Added ClarkKent Cabinet artwork, some VR fixes and tweaks v11 - leojreimroc - Implemented Iaaki's flasher code to all solenoid flashers. Fixed a few flasher positions that were past the cabinet. Implemented VR Backglass lighting. v13 - fluffhead35 - Added new ball launch sound to help prevent high bass sounds. Adjusted size of sleave and physic materials of start mission scoop. Removed ball dampening triggers. v14 - fluffhead35 - updated the sling posts for post pass based on clark kents suggestions. Changed Table difficulty to 56. Added option to switch if ball launch should have bass lowered. v15 - fluffhead35 - Set default wire Ramp sounds to be from clark kents samples. Added option to use the other samples if user wants. Changed ball out to brighter ball. Turned off flipper corrections on upper right Flipper. - Changed environment emission image to be shinyenvironment3blur4. Adjusted gi around inlanes and inline insert lightings. 15d - set the falloff of gi lights to 5. Set the day night to 1, set environment lighting to black, adjusted warbird material, adjusted lighting around upper lanes. Adjusted some random insert lighting. Adjusted ramp friction based on clark kents suggestions. 15e - changed elasticity and scatter of sw57 to give ball more random bounces and goes down inlanes based on BountyBobs testing 16 - fluffhead35 - merged in nfozzy changed to init throughts at game start as well as using new flipper physics. Removed target bouncer from sleeve in start mission scoop. Lowered bumpercap3 from 25 to 20. Added TargetBouncer to Targets_hit 17 - Sixtoe - Added VR logo back in, hooked up cannon light primitives to lighting system, cleaned up script
    2 likes
  22. Version 1.0.0

    5822 downloads

    Hi All, So this is my first project and first release of my colour file for JD. I have been working away on this and thought it would be good to release V1.0 so that people could give it a try and feadback any missing bit etc. It is not 100% complete but i think it will be good enough to improve visuals. I have spent more time on the regulaion game and have just started the supergame the issue i know of are Only tested on real pin with locking ring ROM L1AT version so unsure how this might perform on other ROMs. Only tested in English too. Warning/jail scenes transitions not great Car chase scene- not sure how to do this one properly missing bits from supergame There are other little keyframe issues i think too, so any sugestion, comments or if you are willing to help with missing dumps or help out with keyframes please let me know as it will be much apreciated 😁 It has taken me a good many hours so donations/beer money welcome at http://paypal.me/lozpeters85 Please contact me if you want the files for a real pin thanks for the help so far!
    2 likes
  23. Version 1.0.0

    22 downloads

    RockMakers / IPD No. 1980 / August, 1968 / 4 Players [ Submit Changes ] Average Fun Rating: 7.3/10 (6 ratings/6 comments) [ Add Your Rating! ] Manufacturer: Bally Manufacturing Corporation (1931-1983) [Trade Name: Bally] Project Date: November 24, 1967 Date Of Manufacture: August, 1968 Model Number: 821 Type: Electro-mechanical (EM) Production: 2,420 units (confirmed) Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net) (External site) Theme: Fantasy Specialty: Zipper Flippers Notable Features: Flippers (3, lower 2 are zipper flippers), Pop bumpers (3), Mushroom bumpers (3), Slingshots (3), Upper right ball return lane, Right drop lane, right outlane ball return gate. An arc of mini-rollover buttons in lower playfield spells out R-O-C-K M-A-K-E-R-S. A ball having perfect trajectory can score the entire arc. Each player has a Rock-A-Rock score reel on the backglass to count the number of times either R-O-C-K or M-A-K-E-R-S is achieved. A Rock-A-Rock threshold can be set to award extra ball or replay (operator option).
    1 like
  24. Thank you for your help, advice and anecdotes during this 4-month adventure 👍😉
    1 like
  25. Like the vpw releases, if @hauntfreaks posts a new db2s, I can be almost 100% sure that it will be an upgrade for what I had. Only @Blacksad is in your league. With @Wildman, who I'm sure, is still the most used in my cab, All of you are such great artists and we are super lucky to have you in our community. Thank you very much guys ❤️
    1 like
  26. Version 1.0.0

    19 downloads

    Stranger Things - Vídeo Topper
    1 like
  27. Version 1.0.0

    20 downloads

    Terminator 2 Judgment Day - Vídeo Backglass
    1 like
  28. Version 1.0.0

    298 downloads

    4 Wheels and 2 Cabinet PNG's Others found here
    1 like
  29. Version 1.1

    14335 downloads

    You Call This Archeology? - V-Pin Workshop proudly presents Indiana Jones the Pinball Adventure from Williams. v.1.1 - Fixed SSF sounds, updated physics, tweaked environmental emission, added LUT changer, numerous other fixes. See changelog for details. This table has been a WIP since before VPW started. The plastics were modeled fresh but most of the primitives are re-used from the Ninuzzu and Tom Tower’s prior version. Iaakki spent countless hours refining the multilayered inserts over the past year and a half, but when Brad1x offered to completely re-draw the playfield we knew we had to keep working on this table until everything was right. It was the first table where we tried to apply the light baking methods that G5K, Flupper, Bord and others pioneered. Waiting for the redraw meant progressing on other projects and preparing them for release, so this got put off for quite some time and it is exciting to finally get it out to finish the year off in style! Playfield Redraw - Brad1X Graphics / 3D Work - Benji, iaakki, Tomate, Sixtoe Scripting - iaakki, Benji, Apophis, Sixtoe Sound - Benji, Apophis, Fluffhead, iaakki Physics - iaakki, Benji, Sixtoe, rothbauerw Lighting - iaakki, Benji, Skitso, Sixtoe Shadows - Apophis, Wylte VR - Sixtoe, Leojreimroc Testing - Rik, PinStratsDan, CalleV, Astronasty/nicey & VPW team. VPW Mod based on Ninuzzu / Tom Tower v1.2 Thanks to destruk for original code, knorr and clark kent for the art resources, flupper for bumper caps & flasher domes models and VP Dev team for VPX! A video from Rik showing how to get to wizard mode for competition play;
    1 like
  30. Version 1.0.0

    160 downloads

    2 Wheels plus clean cabinet png
    1 like
  31. Version 1.2

    9376 downloads

    OK, OK, OK! Lethal Weapon 3 table Tune-Up by VPin Workshop. It all started by again by just thinking about adding nFozzy’s physics and some missing textures in the original table, then we started replacing some primitives and reworking the existing ones, then the apron, cabinet, metal ramp, bats and a few other things were replaced. Totally new 3d inserts. Then different lamps were added to have a better lighting of all the new baked textures and finally adding a built in VR room... • New/reworked primitives: tomate • Baked ON/OFF textures: tomate • Inserts: Sheltemke, oqqsan • Scripting: oqqsan • nFozzys physics: tomate, iaakki • Fleep sounds: apophis • Flashes & Lighting Overhaul: tomate, Sixtoe • VR Room and fixes: Sixtoe, 360 Room by pattyg234. • Miscellaneous tweaks: Sixtoe, tomate, oqqsan • Testing: Bord, Rik, oqqsan, VPW team This release would not have been possible without the legacy of those who came before us, including most notably, Javier for the original vpx table, EBisLit for the new playfield image and 32Assassin for the rework. Thank you. Thanks to Flupper for his beautiful domes and Bumpers caps, Rothbauerw for nFozzy physics and Fleep for sounds. Enjoy!
    1 like
  32. Version 3.0.0

    3152 downloads

    Hi All, Here is the final update of my Aliens table. Finally! everything is where it is supposed to be! A special thanks to JP Salas for allowing mods without permission (see original release), for answering all my questions, and helping me figure out some of the table's scripting "mysteries." (Muchas gracias). The download contains the Aliens 3.0 table (final release), all music files, and for those of you that have been asking, a basic backglass (from the release version all those years back!) The table is now complete and contains all the updates and features that were supposed to be there from the beginning, but I could not code! The changes and upgrades are too many to re-call, but I'm sure (and hope) that you guys will have fun figuring them out. If you have an older version of the table, please make sure you copy all the music files into your Music folder and override the old ones. Enjoy. Delta23 PS: Use rom "sorcr_l2"
    1 like
  33. Version 1.0.0

    1194 downloads

    Ok Guys I gave it my best shot. I really do know its not perfect but Ill hopefully revisit it this summer. Big Thanks to Goldchicco for helping me whenever I drop him a message and hard work on the original table Team Tuga ( Rear Apron and for the trolling ) Andrew Walsh ( Intro help ) Dave Sousa ( Dof , Glowball ) Amazing!!! Ayatollah of Rock ( Mini Game ) Best Mini Game Ever!!!!!!!!!!!!!!!! Pritch ( Wheels ) Ray ive lost them somewhere Ill find them. Marty, Frisco and Palladin ( Testing ) Joe Picasso ( Amazing Overlays ) Vp Nation ( You guys rock ) If ive missed anyone message me and i will sort that... Ive left instructions in the pup pack options that hopefully help you guys out. I really hope my bat files work If not just replace the 3 pup files. I have not done single screen options sorry. You guys will have to play. Hope you enjoy it.. Guys please update your Dof and use alias supermanLE
    1 like
  34. Version 1.09

    1463 downloads

    "I am the Greatest." - Muhammad Ali A Stern classic era early solid state that doesn't disappoint and may knock you out a couple times too. JPSalas original is a beautiful rendition of this game but there were a few things that could really take this to the next level like a playfield mesh for all of the saucer physics, nFozzy physics, Fleep sounds, target sweeps, and a bangin' VR room!. I would like to thank JPSalas for all that he has done for the community and this table is no exception. Here are the upgrades added - TastyWasps * nFozzy/Roth physics * Fleep sounds * Playfield mesh (better saucer physics) * Dynamic Ball Shadows * Lighting Tweaks * Play Balance (this game is a virtual quarter eater!) * A few visual changes to match the accuracy of the original machine * Mega VR Boxing Gym Room The corner crew consisted of: * Playfield/Plastic upscales and cleanup - Redbone * VR Assets / Textures from Rajo Joey, Joey Picasso and Hauntfreaks * VR Blender Room build by ZandysArcade Here is the original file pedigree also for credit to all the previous authors: * Original VPX table by JPSalas in 2017, updated in 2022 to v4.0 * Dipswitches from the older table by Luvthatapex, Joe Entropy and Moonchild * DOF by Angrim * Improved Playfield and Plastics by Hauntfreaks Watch out for that left hook and don't fall for the Rope a Dope!
    1 like
  35. Version v2.5

    1244 downloads

    Atlantis (Bally 1989) b2s with full dmd remastered image and lighting custom full dmd (from side art) ATTENTION: AndyMcDandy has found if your using PinballX, you must say "NO" to the setting under "Display Settings" to auto position the B2S.... again set to NO.... also under the F1 pinmame menu for those tables uncheck both dmd options.... if your having an issue getting your 3 screens setup, ...please use this tool.... works perfect, easy to use!! (i'm looking into issues some users are having) I don't ask or beg for donations... if you feel overwhelmingly compelled to do so, PLEASE donate to the charity of your own choice... this is a hobby NOT a business
    1 like
  36. Version 1.0.3

    4661 downloads

    **Reupload, nothing new since 1.0.3 - Nov. '20 Austin Powers Table Tune-Up by members of VPin Workshop Discord. This was going to be just a fast rework for this fine table, but we ended up doing way more. Includes Desktop, Cab and VR versions in one VPX file as well as two POV files. nFozzy Physics: Benji, iaakki, Rothbauerw, Javier PF rework, graphics: iaakki, EBisLit, Tomate, Brad1x Inserts and lights: iaakki VR work & Various Fixes: Sixtoe Ramp plastics: Benji Fleep's Sound package integration: Benji 3D model changes: Benji, Tomate, Sixtoe Various script changes by iaakki, Javier Testing: people of VPin Workshop Discord, Rik Laubach We also included a new flipper trick with Rothbauerw to physics. It is called FlipNudge. One can use it for slowing the ball on the bat by spamming the other bat. Deadflip calls this "Fanning", but it was a lame name. This release wouldn't have been possible without the legacy of those who came before us including, most notably, Javier, 32Assassin, DStruct, Francisco666, Rom, ClarkKent and Ninuzzu Thank you to Flupper for 3D insert techniques and Flasher domes. Thank you to Fleep for the sound package. Thank you to Rothbauerw and NFozzy for physics. Thank you to Wrd1972 for bouncy standup targets. ' 1.0.1 - Sixtoe - Adjusted right ramp, fixed some minor issues. ' 1.0.2 - Sixtoe - Redid all the ramp gates including prims and switches so everything both works and looks better, fixed 2 flasher switches not working. ' 1.0.2 - iaakki - added one hidden Wall003 and minor flip tweak ' 1.0.3 - iaakki - VUK fixed
    1 like
  37. Version 1.4

    639 downloads

    Airport is a bell-banger from 1969. No spinners or ball locks — just two-fisted vari-target action and plenty of bell ringing bumpers. Vari-targets are those targets that when you ram into them with your ball they retreat backward — your score increasing the farther you drive them back. You love it when Ten Times Value is lit and you drive the ball all the way back. I love vari-targets and Airport has not one but a pair of them. In fact, Airport was the very first pinball table to feature vari-targets. (That probably explains why the rest of the table is fairly spartan.) A four-player version of this table exists with a different theme and artwork, College Queens — also from 1969. Airport’s jet-set theme suggests a time when commercial jet travel was still sexy and new. Would they have had a pinball table such as this in an actual airport in 1969? Airport is another community table that began with the legacy of the late @loserman76. @AxeVerse and others have contributed to and updated the table since. This version adds a recessed apron, playfield shadows, reworking of the plastics, various tweaks to lighting, textures, and more (see table script for details). Be sure to grab the recent backglass from @hauntfreaks featuring @Silversurfer’s amazing vector artwork. Original version by Loserman76:
    1 like
  38. Version 1.0.0

    1063 downloads

    Solar Fire (Williams 1981) New Build HI REZ
    1 like
  39. Version 2.0.5

    2695 downloads

    Originally done by mfuegemann, and then version 102a released by:Goldchicco & 32assassin. Thank you to Goldchicco for giving me permission to update this table! Also thank you to Apophis, Wylte, Smaug, and PinstratsDan for testing and feedback! This is a lower production 80s Williams table, but LOTs of fun to play. There is a lot to do on this table with all the targets to hit to enable other functions. You'll find similarities to Black Knight, Grand Lizard, and other tables of that era. This table significantly utilizes magnasaves to keep your ball from going into the outlanes. (see the rulesheet I typed up in the table info section for how to enable that and more). Updates in Version 2.0 done by UnclePaulie. Added VR, Desktop, and cab hybrid modes. Updated physics, drop targets, flippers, dynamic shadows, and lots of other updates to the VPW standards. Also added 3D inserts, updated lighting, the latest VPW physics, sounds, sling corrections and GI brightness and fading routines. Some other various fixes done, including a lot of work on the solar gun operation. I also updated the desktop backglass as well as the VR backglass and other VR options. There are also some performance improvements, and I added a playfield mesh for upper and lower playfields, so there's a realistic bevel in the saucers. There are several options in the script. Including VR, ball brightness, and LUT lighting options. Since this table heavily relies on the usage of the magnasave buttons, the LUT changes are done by holding cntl (or left mangasave) and then while holding, scroll through the options with the right magnasave. This is a hybrid table, and it will automatically choose between desktop and cabinet, however, if you are playing in VR, you MUST change VR_Room to 1 in the script. Additional options in the script include two VR environments, a VR clock, and settings for dynamic shadows if you experience a performance hit, Thanks to everyone that helped!
    1 like
  40. Version 1.0.0

    43 downloads

    1 like
  41. Version 1.46

    3362 downloads

    Ahoy Skipper! Gilligan's Island was released by Bally in 1991 with approximately 4,100 produced. A campy theme with wide appeal and a very simple rule set that makes for a whole lot of fun. The original Visual Pinball version of Gilligan's looked great from Dark and mfuegemann and rothbauerw further expanded on that version with vast physics improvements. There were some other areas of improvement that needed to be addressed with some of the modern technologies offered by VPW libraries. What you will find is a great looking and smoother playing version of this game that makes for a fun flip session! Here are the improvements and pedigree of this table: Based on the original Visual Pinball mod from Dark and mfuegemann (2016) Further refined on rothbauerw physics and subway models VR Room based on Arvid's standalone VR Room TastyWasps * nFozzy/Roth Physics, Fleep Sounds, TargetBouncer, VR Room * GI Lighting Improvements, Dynamic Ball Shadows, Multi-Ball Cradle Physics * Modulated Flashers, LUT Selector, Gameplay Balance * Physics - rothbauerw * Scripting Tweaks - apophis, Sixtoe * Playfield Upscale - redbone * VR Upscales / B2S Backglass - Hauntfreaks * VR Backglass - leojreimroc * Testing - bietekwiet, bountybob, Studlygoorite, mcarter78, Primetime5k, passion4pins, PinStratsDan Land Ho!
    1 like
  42. Version 2.0.0

    836 downloads

    Judge Dredd (Bally 1993) with full dmd v2.0 same as v1.0, now with new hi-res cab side art for the full dmd need help? download Full DMD Read Me.txt I don't ask or beg for donations... if you feel overwhelmingly compelled to do so, PLEASE donate to the charity of your own choice... this is a hobby NOT a business
    1 like
  43. Version 1.0.0

    1543 downloads

    Black Rose (Bally 1992) b2s with full dmd the B2S is 100% wildman's machine side art for the full dmd
    1 like
  44. Version 2.0.1

    2406 downloads

    Version 2.0 by UnclePaulie 2023 This version was done with UnclePaulie's Elektra as a baseline to start, since both were Bally 1981. I built everything ground up from there. Used a few prims and images from JP's prior table, as well as some logic. Also used EBisLit's playfield. Included in this Version 2.0 is Hybrid VR/desktop/cabinet modes, a new playfield from EBisLit, VPW physics, flipper tricks, dynamic shadows, Fleep sounds, Lampz, 3D inserts, new baked general illumination lighting and AO shadows, sling corrections, drop and stand-up targets, saucer, playfield meshes, various primitives, etc. Significant time was spent on researching online videos, to ensure accuracy of shots, ball drops, kickouts, and overall playability. I also created a desktop backglass with a cool lighting effect, as well as the VR backglass and other VR options. There are also some performance improvements, and I added a playfield mesh for the playfield, so there's a realistic bevel in the saucer. Thank you to EBisLit for the playfield image, and Redbone for upscaling and cleaning up the plastics image. Thanks to iaakki for teaching me how to bake the GI and AO shadows. Thank you to JPSalas for some of the primitives used (backwall lights, lower flippers, and bumpers). Also for some of the logic. Thanks to Hauntfreaks for the backglass images. Thank you to Bord for the upper flipper images. And thank you to the VPW team for testing, especially apophis, BountyBob, RobbyKingPin, Tastywasps, Wylte, and PinStratsDan. There are several options in the script. Including VR, ball brightness, and LUT lighting options. The LUT changes are done by holding cntl (or left mangasave) and then while holding, scroll through the options with the right magnasave. The Dip Switch settings are done in the script and are hardcoded. IF... you want to change them, there's a setting in the script to manually override that, and then use F6 during gameplay to bring up the Dip Switch setting. This is a hybrid table done in VPX 10.74, and I have code in here to automatically choose between VR, desktop, and cabinet. Additional VR options in the script include two VR environments, a VR clock, a topper, posters, and settings for dynamic shadows if you experience a performance hit. Thanks again to EBisLit, Redbone, iaakki, and the VPW team!
    1 like
  45. Version 1.0.0

    808 downloads

    the Phantom Of The Opera (Data East 1990) b2s with full dmd high-res, high-detail, remastered, color corrected 3k image display removed from BG accurate bulb, bloom and flasher placement cab art on full dmd, display added need help? download Full DMD Read Me.txt I don't ask or beg for donations... if you feel overwhelmingly compelled to do so, PLEASE donate to the charity of your own choice... this is a hobby NOT a business
    1 like
  46. Version 2.0.2

    2754 downloads

    Welcome to Cactus Jack's! It's Party Time! This table was originally done by BorgDog and Bodydump on version 0.95. They had help from Dark (cactus models), Bord (lighting) and Rothbauerw (physics) some time ago. I asked for permission to add all the latest physics, sounds, etc. to the table. I also did quite a few updates in version 2.0 mentioned below. Also thanks to RIK, PinStratsDan, Apophis, and Wylte for testing the table. IMPORTANT: You MUST select what mode of table you are playing in the Script. VR, Desktop, or Cab. There are several other options to select as well, including ball brightness, VR Room, VR clock, VR posters, VR topper. LUT can be changed by clicking the right and left magna save buttons. (You can turn that off in the script as well) IF YOU experience performance issues... there are options to change that. First of all, there's an option to turn wobble off. Wobble allows the cacti on top of the bumpers to move when you nudge the table, or the ball hits the bumpers. A cool effect but not if you experience performance issues. Also, you can turn dynmaic shadows off for additonal performance if needed. Version 2.0 Updates: - The table is now a hybrid (desktop, cab, and VR) - VR includes an animated backglass (image from Wildman), and several VR options (room, poster, clock, topper). (Sixtoe originally provided VR cab art and other tweaks a year ago) - The table and flipper physics have been updated to the latest VPW standards, as well as dynamic shadows, drop targets, ramprolling sounds, and several other tweaks. - Fleep sounds added - Corrected a couple errors in the table, as the upper drop targets were reversed. Also tilt wasn't working. All corrected, and adjusted. - Enhanced performance as much as I could by removing all getballs calls and no longer destroy and recreate balls. I implemented only the gBOT global call. - Updated the trough code to manage all balls on the table. - Added LUT options. - I also typed up a rules sheet and included in the download, and in table info, since it can't be found on the web. RIK provided a link to a game play video here:
    1 like
  47. Version 1.0.0

    2560 downloads

    X-Files (Sega 1997) b2s with full dmd high-detail 3k image fluorescent tube lighting grill for 2 screen users cab art on the full dmd pairs well with: need help? download Full DMD Read Me.txt I don't ask or beg for donations... if you feel overwhelmingly compelled to do so, PLEASE donate to the charity of your own choice... this is a hobby NOT a business
    1 like
  48. Version 2.0

    1808 downloads

    Time Machine(Data East 1988)
    1 like
  49. Version 1.0.0

    1068 downloads

    Twister (Sega 1996) b2s with full dmd Wildmans b2s , image color and GI lighting adjusted Machines side art for Full DMD need help?.... download Full DMD Read Me.txt
    1 like
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