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Showing results for tags 'movie'.
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Version 1.0.0
160 downloads
This is my first attempt at a sound mod, so please provide whatever feedback you have to help me improve. I have little experience in sound editing and am equipped with 62-year-old ears. Even so, I like the results and hope that you will too! I love the @LoadedWeapon cabinet mod for this table, but I found the rom sounds too 8-bit for my tastes. My sound mod contains around 60 new samples direct from the motion picture or its soundtrack by the incomparable John Williams. All new and existing samples have been normalized. There are still a few music tracks that I haven't replaced, but the main ones are here. I particularly want to thank @iDigStuff and @MrGrynch for their work on the altsound improvements and g-sound format. iDigStuff also produced some very informative videos. His standard installation notes are included below. Thanks also to @lucky1 for his altsound editor (available on this website). The project was originally done in altsound format, but once it neared completion, I knew that it had to be converted to g-sound. I truly believe that just converting it made things work much better. Anyone is free to modify this work as they see fit providing they acknowlege this or subsequent versions by me as the basis for their work. Installation Notes: Place the download in your Altsound folder and set Altsound mode to 1 in Vpinmame table menu (F1). Included in the download, you'll find a convenient .CSV file, just like before, and now, a separate .ini file. No need to touch the included .ini file. Everything is set. The .ini is for authors and troubleshooting. -
Version 1.6
5290 downloads
=========================================== !! Bonjour, description en français un peu plus bas..... !!😉 =========================================== NEW NEW : Updated table to v1.6 (see changelog), including VR Room and Deutsch Pup-pack ^^ NEW : PUP-PACK also available with english dialogs thanks to @yid4lyf Hi ! Slaps... Beans... what do you need more ? @sebastiendelf and myself are bringing to you a fun table based on these 2 heroes' movies. Don't forget to check out Sébastion other works like Spawn or Megaman tables. 😃 This table is a mod from original IT Pinball Madness table so thanks to : JPSalas for his permission to mod the table @JoePicasso for his permission to mod the table Pedro Pires from @TeamTuga for his permission to mod the pup-pack. @floeschng and @yid4lyf for Deutch and English pup-packs. @DarrinVPCLE for adding some nice LED DOF effects (don't forget to update your DOF Files) @IgaBiva @Panasony for their precious help adding VR-ROOM, I'm sure VR is the next big thing for Virtual Pinball... @Ext2k for his permission to use his VR Room model @Smaug for his premiere on GameClubCentral Beta-testers.... I wish I could propose pup-pack in Italian. .... Cause everybody loves these 2 guys !!! 11 Missions, 11 Movies, 11 Villains to fight, 4 Multiball modes, 3 Wizards modes : I can tell you it'll be a lot of fun ! R.I.P. Bud Spencer... 🥲 =============================================== Des baffes... Des fayots... Que demander de plus ? @sebastiendelf et moi vous présentons une table bourrée de bonne humeur, basée sur les 2 héros de notre enfance. N'oubliez pas de jeter un oeil aux autres super création de Sébastion dont notamment Spawn et Megaman. Cette table est un mod de IT Pinball Madness, un très grand merci à : JPSalas pour sa permission de modder la table @JoePicassopour sa permission de modder la table Pedro Pires de la @TeamTuga pour sa permission de modder le pup-pack @floeschng and @yid4lyf for Deutch and English pup-packs. @DarrinVPCLE for adding some nice LED DOF effects (don't forget to update your DOF Files) @IgaBiva @Panasony for their precious help adding VR-ROOM, I'm sure VR is the next big thing for Virtual Pinball... @Ext2k for his permission to use his VR Room model @Smaug for his premiere on GameClubCentral Beta-testers.... 11 Missions, 11 films, 11 méchants à vaincre, 4 Multiball modes, 3 Wizards modes je peux vous dire que vous n'avez pas fini de vous amuser ! R.I.P. Bud Spencer... 🥲 -
Version 1.6
3353 downloads
This is a tribute to the Coen Brother's 2000 film from Touchstone Pictures, and the Grammy Award winning soundtrack produced by T-Bone Burnett. This does NOT include the music files. See below for instructions. This was developed and tested in Ver. 10.6. Users of 10.7 report issues with the game. It is a collaboration with Scottacus (hours of scripting and adjusting, and game improvements) and bord (physics and game improvements). I'm grateful to both, and Loserman76 for some early scripting proof of concepts, for their time and patience. I appreciate all comments good and bad, and bringing issues to light. Thanks also to the beta testers: Thalamus (who also recommended a key improvement to multiball), JFR1, mlager. Also to Arngrim for DOF in v1.5. Hold left flipper button for option menu. GAME PLAY: It's tough, but, I hope, sort of addicting. You are on a journey to find the treasure, your score is your take of the loot. You must first lock Everett's, Delmar's, and Pete's saucers with balls to escape the chain gang. Multiball is a mad scramble to get away. The center "Skedaddle" saucer (behind the DTs) scores $5000 per hit in multiball Then you must collect objects on the playfield. Once you have the object(s) for that stage, ball lock for multiball begins again, and you shoot the 3 saucers. Repeat until you reach the treasure. Don't forget backflips. NOTE: Your progress through the journey does not reset on each ball, but other goals do. When more than one player, players are amassing their individual take of the treasure, but they are working together to complete the journey. O Brother Where Art Thou Zoss Pinball Co., 2021 1. Follow the Flashing Inserts! Seek the Treasure! 2. First, escape the chain gang! Lock balls in Everett, Pete & Delmar Saucers to start Multiball. 3. When one ball remains in play, the next stage of your journey will begin. 4. Shoot for targets/triggers with flashing lights. 5. Once flashing targets are hit, the Trio’s Saucers will lock balls for Multiball. 6. Shoot for SKEDADDLE for big payout: $5000 per hit during multiball. 7. Drop Targets: BONA earns 2X. FIDE earns 3x 8. Collect 5 Rollover Keys to double Multipliers. Each 5 Keys collected lights a Lock. 3 locks = extra ball. 9. Dapper Dan target lights bumpers, FOP target turns ‘em off. 10. Sling hits sell records. Get 20 per ball and get a "big fat contract." 11. The blue "Light Fingers" light behind the DTs is a skill shot with a good payoff. But it only comes on when you have a shot. Hope you enjoy it. Onevox A note about SLOPE. Some folks have reported a floaty ball in VPX 10.7. If you are using 10.7 and this is your only issue, try increasing the PF slope to 6.5 or 6.75. If you are on 10.6 and the ball isn't fast enough for your tastes, try playing the game for a while before changing the slope. The game is supposed to be slow, then frenetic (multiball), then slow, just like the scenes in the movie. NOTE: Distribution of this table or its related files on a computer, virtual pinball machine or storage device, which is SOLD as part of a commercial product, or sharing this file as part of "all in one" package installation via Mega (or similar sites) or via a file transfer process is not allowed. Add music: Buy the soundtrack, or grab the songs from your music library, convert to .mp3 and rename them as shown below . Place them in an unzipped folder named "OBWAT" and put that folder in your VPX Music folder. Here are the songs used: OBWAT1.mp3 Man of Constant Sorrow, studio version OBWAT2.mp3 Man of Constant Sorrow, rally version OBWAT3.mp3 In the Jailhouse Now OBWAT4.mp3 Keep on the Sunny Side OBWAT5.mp3 I'll Fly Away OBWAT6.mp3 Big Rock Candy Mountain OBWAT7.mp3 Hard Time Killing Floor Blues OBWAT8.mp3 Angel Band OBWAT9.mp3 You Are My Sunshine OBWAT11.mp3 In The Highways OBWAT13.mp3 I Am Weary- 104 comments
- 18 reviews
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- 167
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- original
- o brother where art thou
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(and 2 more)
Tagged with:
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Version 1.0.0
939 downloads
Glad to bring you my second g-sound project. This one has been in the works for quite a while. Sega tables have been tricky to decipher the way the MPU handles sound calls but I think I've finally figured it out. I try to recreate the original faithfully however if you find an issue please let me know in the comments. What does OST Remastered mean? Original Soundtrack remastered means I used the original source of the dialogue and soundtrack then edited to match the sound design of the original table as best I could. Featuring: -NEW Music (Original TV Score) -NEW Callouts (Original TV Dialogue) -Updated Sound Design Elements Installation Notes: Place the download in your Altsound folder and set Altsound mode to 1 in Vpinmame table menu (F1). Included in the download, you'll find a convenient .CSV file, just like before, and now, a separate .ini file. No need to touch the included .ini file. Everything is set. The .ini is for authors and troubleshooting. Altsound 2.0 | Introduction to G-Sound https://youtu.be/cBEHUqPNZSw- 7 comments
- 17 reviews
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- 114
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View File Bud Spencer & Terence Hill (Table + Pup-pack) =========================================== !! Bonjour, description en français un peu plus bas..... !!😉 =========================================== NEW NEW : Updated table to v1.6 (see changelog), including VR Room and Deutsch Pup-pack ^^ NEW : PUP-PACK also available with english dialogs thanks to @yid4lyf Hi ! Slaps... Beans... what do you need more ? @sebastiendelf and myself are bringing to you a fun table based on these 2 heroes' movies. Don't forget to check out Sébastion other works like Spawn or Megaman tables. 😃 This table is a mod from original IT Pinball Madness table so thanks to : JPSalas for his permission to mod the table @JoePicasso for his permission to mod the table Pedro Pires from @TeamTuga for his permission to mod the pup-pack. @floeschng and @yid4lyf for Deutch and English pup-packs. @DarrinVPCLE for adding some nice LED DOF effects (don't forget to update your DOF Files) @IgaBiva @Panasony for their precious help adding VR-ROOM, I'm sure VR is the next big thing for Virtual Pinball... @Ext2k for his permission to use his VR Room model @Smaug for his premiere on GameClubCentral Beta-testers.... I wish I could propose pup-pack in Italian. .... Cause everybody loves these 2 guys !!! 11 Missions, 11 Movies, 11 Villains to fight, 4 Multiball modes, 3 Wizards modes : I can tell you it'll be a lot of fun ! R.I.P. Bud Spencer... 🥲 =============================================== Des baffes... Des fayots... Que demander de plus ? @sebastiendelf et moi vous présentons une table bourrée de bonne humeur, basée sur les 2 héros de notre enfance. N'oubliez pas de jeter un oeil aux autres super création de Sébastion dont notamment Spawn et Megaman. Cette table est un mod de IT Pinball Madness, un très grand merci à : JPSalas pour sa permission de modder la table @JoePicassopour sa permission de modder la table Pedro Pires de la @TeamTuga pour sa permission de modder le pup-pack @floeschng and @yid4lyf for Deutch and English pup-packs. @DarrinVPCLE for adding some nice LED DOF effects (don't forget to update your DOF Files) @IgaBiva @Panasony for their precious help adding VR-ROOM, I'm sure VR is the next big thing for Virtual Pinball... @Ext2k for his permission to use his VR Room model @Smaug for his premiere on GameClubCentral Beta-testers.... 11 Missions, 11 films, 11 méchants à vaincre, 4 Multiball modes, 3 Wizards modes je peux vous dire que vous n'avez pas fini de vous amuser ! R.I.P. Bud Spencer... 🥲 Submitter Dicentim Submitted 08/02/24 Category VPX - Pinball Tables
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View File O Brother Where Art Thou This is a tribute to the Coen Brother's 2000 film from Touchstone Pictures, and the Grammy Award winning soundtrack produced by T-Bone Burnett. This does NOT include the music files. See below for instructions. This was developed and tested in Ver. 10.6. Users of 10.7 report issues with the game. It is a collaboration with Scottacus (hours of scripting and adjusting, and game improvements) and bord (physics and game improvements). I'm grateful to both, and Loserman76 for some early scripting proof of concepts, for their time and patience. I appreciate all comments good and bad, and bringing issues to light. Thanks also to the beta testers: Thalamus (who also recommended a key improvement to multiball), JFR1, mlager. Also to Arngrim for DOF in v1.5. Hold left flipper button for option menu. GAME PLAY: It's tough, but, I hope, sort of addicting. You are on a journey to find the treasure, your score is your take of the loot. You must first lock Everett's, Delmar's, and Pete's saucers with balls to escape the chain gang. Multiball is a mad scramble to get away. The center "Skedaddle" saucer (behind the DTs) scores $5000 per hit in multiball Then you must collect objects on the playfield. Once you have the object(s) for that stage, ball lock for multiball begins again, and you shoot the 3 saucers. Repeat until you reach the treasure. Don't forget backflips. NOTE: Your progress through the journey does not reset on each ball, but other goals do. When more than one player, players are amassing their individual take of the treasure, but they are working together to complete the journey. O Brother Where Art Thou Zoss Pinball Co., 2021 1. Follow the Flashing Inserts! Seek the Treasure! 2. First, escape the chain gang! Lock balls in Everett, Pete & Delmar Saucers to start Multiball. 3. When one ball remains in play, the next stage of your journey will begin. 4. Shoot for targets/triggers with flashing lights. 5. Once flashing targets are hit, the Trio’s Saucers will lock balls for Multiball. 6. Shoot for SKEDADDLE for big payout: $5000 per hit during multiball. 7. Drop Targets: BONA earns 2X. FIDE earns 3x 8. Collect 5 Rollover Keys to double Multipliers. Each 5 Keys collected lights a Lock. 3 locks = extra ball. 9. Dapper Dan target lights bumpers, FOP target turns ‘em off. 10. Sling hits sell records. Get 20 per ball and get a "big fat contract." 11. The blue "Light Fingers" light behind the DTs is a skill shot with a good payoff. But it only comes on when you have a shot. Hope you enjoy it. Onevox A note about SLOPE. Some folks have reported a floaty ball in VPX 10.7. If you are using 10.7 and this is your only issue, try increasing the PF slope to 6.5 or 6.75. If you are on 10.6 and the ball isn't fast enough for your tastes, try playing the game for a while before changing the slope. The game is supposed to be slow, then frenetic (multiball), then slow, just like the scenes in the movie. NOTE: Distribution of this table or its related files on a computer, virtual pinball machine or storage device, which is SOLD as part of a commercial product, or sharing this file as part of "all in one" package installation via Mega (or similar sites) or via a file transfer process is not allowed. Add music: Buy the soundtrack, or grab the songs from your music library, convert to .mp3 and rename them as shown below . Place them in an unzipped folder named "OBWAT" and put that folder in your VPX Music folder. Here are the songs used: OBWAT1.mp3 Man of Constant Sorrow, studio version OBWAT2.mp3 Man of Constant Sorrow, rally version OBWAT3.mp3 In the Jailhouse Now OBWAT4.mp3 Keep on the Sunny Side OBWAT5.mp3 I'll Fly Away OBWAT6.mp3 Big Rock Candy Mountain OBWAT7.mp3 Hard Time Killing Floor Blues OBWAT8.mp3 Angel Band OBWAT9.mp3 You Are My Sunshine OBWAT11.mp3 In The Highways OBWAT13.mp3 I Am Weary Submitter Onevox Submitted 08/20/2021 Category Original (Original) Game Creations Link to B2S Included in the ZIP Link to Media Pack Permission to Mod No
- 22 replies
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- 5
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- original
- o brother where art thou
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(and 2 more)
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Version 1.0.0
68 downloads
1080p trailer for The Godfather 50th Anniversary movie, great as a FullDMD or Topper asset for your front-end to go along with The Godfather table by Marty02 below. Preview: https://rumble.com/v52klro-the-godfather-50th-anniversary-fulldmd-video-movie-trailer-1080p-w-audio.html For those who want to silence the audio and aren't aware: Simply right click the video after you've added it to the Pinup Popper Media Manager, choose Convert, choose the option to mute the volume. This will simply cut the audio so you are left with video and can use whatever other audio you want. PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION! -
Version 1.0.0
55 downloads
1080p trailer for the Re-Animator movie, great as a FullDMD or Topper asset for your front-end to go along with either of the Re-Animator tables. Preview: https://rumble.com/v52knbp-re-animator-fulldmd-video-movie-trailer-1080p-w-audio.html For those who want to silence the audio and aren't aware: Simply right click the video after you've added it to the Pinup Popper Media Manager, choose Convert, choose the option to mute the volume. This will simply cut the audio so you are left with video and can use whatever other audio you want. PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!- 1 comment
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- 3
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- re-animator
- re
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Version 1.0.0
42 downloads
1080p trailer for the Kung Fu Hustle movie, great as a FullDMD or Topper asset for your front-end to go along with the Kung Fu Hustle table by Balutito below. Preview: https://rumble.com/v52kid0-kung-fu-hustle-fulldmd-video-trailer-1080p-w-audio.html For those who want to silence the audio and aren't aware: Simply right click the video after you've added it to the Pinup Popper Media Manager, choose Convert, choose the option to mute the volume. This will simply cut the audio so you are left with video and can use whatever other audio you want. PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION! -
Version 1.0.0
37 downloads
The classic YTMND video, now for you to have as a FullDMD video to go along with your JP table of choice. Enjoy the laughs! Preview: https://rumble.com/v52egh2-jurassic-park-meme-fulldmd-video-w-audio-1080p.html For those who want to silence the audio and aren't aware: Simply right click the video after you've added it to the Pinup Popper Media Manager, choose Convert, choose the option to mute the volume. This will simply cut the audio so you are left with video and can use whatever other audio you want. Holy fucking shit, It's a Dinosaur! Jesus Christ – What the fuck!? Oh my fucking god, fucking Dinosaurs! Holy shit – what the fuuuuuuuuuuckkkkkkkk!!!! PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION! -
Version 3.0
1695 downloads
TRON NEON 3.0 Important Info: requires Visual Pinball 10.8 RC3 or newer... older versions may not work ('Ball Glow' script error, etc) runs 100% fine without the PUP Pack; if you prefer not to use it. ensure cGameName is "panther7" if you want DOF to work. Credits and TRON Obituary... LTek - Lost no blink staring match with MCP and got Derezd, after doing creative/design, ball trails and other scripting, playfield graphics / lighting / prims, PUP Pack Oqqsan - mooned Sark so Sark made him fall during ring battle, after ball glow/trail scripting and general (and patient mentoring of LTek!) MerlinRTP - Ran into wall during light cycle race while reaching for a beer, after scripting and nFozzy additions Robby King Pin - drowned in digital ocean while staring at glowing aliens on the digital beach, after he did nFozzy and Fleep sounds Thank you to the VPW testing crew! FullDMDs... my basic light cycle movie clip FullDMD video or a much fancier custom made for Neon from @Fabouh (makes amazing FullDMD videos!) original Visual Pinball Panthera table by JPSalas 2017 v1 - based on Panthera (Gottlieb 1980), IPD No. 1745 / June, 1980 / 4 Players Tron Classic v1 reskin of Panthera by HiRez00, Xenoph, HauntFreaks, Borgdog Tron Classic Marcade v1 reskin and mods by WPilot (Mark Paulik) ---------------------------------------------------------------------------- 3 Balls Per Player Extra Ball - Turn on Light Sequence 1-2-3 (max one per game) Special - Turn on Light Sequence Yellow-Blue-Red-Green (max one per game) Replay - At Game Over, match last two numbers in score Fix Grid Glitch and show Large Recognizer - Hit all Recognizer Drop Targets Show Cycles - hit TRON and Cycle drop targets Outlane Gates mode Easy - Hit any combination of four TRON or Cycle drop targets (easy mode) Normal (default) - Hit four on a given side to close that sides gate Scoring Pop Bumpers - 1000 points Drop Targets - 500 points ; three of same color advances multiplier ; 5000 pts & add bonus when lit ----------------------------------------------------------------------------- *** NEON 3.0 Changelog *** 2024-05-19 // 3.0 // LTEK, Oqqsan, MerlinRTP, Robby King Pin - Ball Glow and Ball Trails to provide look/feel of the movie *thanks to Oqqssan for the help and guidance! - 390 Ball + Decal combinations: 30 Ball Images; 12 Ball Decals - 12 preset RGB Colors and user custom (user inputs any RGB) - Glow strength / intensity for ball and trails are user settable, including turned off. - User Settings for Ball Glow Strength, Trail Length and Trail Glow Strength are all separate and easy to use - completely customizable. - Animated BIT trust post : just like the movie, BIT it there to help keep you safe - Identity Disc shows/hides based on cycle trails show/hide (disc glows on/offset showing data downloads) - color switches between Red - Blue when you spin the Red and Blue MCP Spinners - Cycles and Cycle Tails show/hide based on drop target hits. - Blue and Orange Cycles/Trails will show or hide based on the corresponding sides gate being open (hidden) or closed (showing) - Outlane Gates modes : added outlane gates and different modes. - Normal (default) : treats Left/Right separately, hit all 4 targets per side to close corresponding gate. - Easy : hit total of 4 targets on either side, closes gates on both sides. - Recognizer "code bug" : Top Lane gate is open or closed at ball launch based on visibility of the small recognizer in the lane. - Greater than 50% visibility blocks lane entry at launch. This resets with each new ball launch. - adds a new level of play during launch where now the user chooses the ball path - Large Recognizer will fade in/out based on the number of Recognizer target hits: 0% -> 20% -> 40% -> 60% -> 100% - Hitting the Recognizer drops targets fixes the code bug, making the small recognizer start to appear in the correct place, and larger - Large Recognizer shows at start of each game, then fades out to become the small recognizer code bugin the top lane - When Recognizer is 100% showing, side outlane gates close, - PuP Pack : all new! - Over 130 videos and clips from the 1982 TRON classic! - most table actions have matching PuP Events - all events and clips aligned to specific table actions/events - not random! - Pulsing Abyss light for kicker hole on left side of playfield. - added Blue MCP spinner to right side of playfield. Table now has happy MCP (blue) and mad MCP (red) - Hit an MCP spinner to change the Identity Disc color Blue <-> Red (when disc is not hidden) - MCP Messages on Playfield for Player Changes, LUT selection, Ball Trail Glow selection, and Game Over (End of Line) - Several playfield tweaks to lighting, graphics, and visuals - nFozzy/Rauthbauerw Physics *thanks to Robby King Pin & MerlinRTP! -
View File TRON NEON 3.0 TRON NEON 3.0 requires Visual Pinball 10.8 runs 100% fine without PuP if you prefer not to use the PuP FullDMDs... my basic light cycle movie clip FullDMD video or a much fancier custom made for Neon from @Fabouh (makes amazing FullDMD videos!) Credits and TRON Obituary... LTek - Lost no blink staring match with MCP and got Derezd, after doing creative/design, ball trails and other scripting, playfield graphics / lighting / prims, PUP Pack Oqqsan - mooned Sark so Sark made him fall during ring battle, after ball glow/trail scripting and general (and patient mentoring of LTek!) MerlinRTP - Ran into wall during light cycle race while reaching for a beer, after scripting and nFozzy additions Robby King Pin - drowned in digital ocean while staring at glowing aliens on the digital beach, after he did nFozzy and Fleep sounds Thank you to the VPW testing crew! original Visual Pinball Panthera table by JPSalas 2017 v1 - based on Panthera (Gottlieb 1980), IPD No. 1745 / June, 1980 / 4 Players Tron Classic v1 reskin of Panthera by HiRez00, Xenoph, HauntFreaks, Borgdog Tron Classic Marcade v1 reskin and mods by WPilot (Mark Paulik) ---------------------------------------------------------------------------- 3 Balls Per Player Extra Ball - Turn on Light Sequence 1-2-3 (max one per game) Special - Turn on Light Sequence Yellow-Blue-Red-Green (max one per game) Replay - At Game Over, match last two numbers in score Fix Grid Glitch and show Large Recognizer - Hit all Recognizer Drop Targets Show Cycles - hit TRON and Cycle drop targets Outlane Gates mode Easy - Hit any combination of four TRON or Cycle drop targets (easy mode) Normal (default) - Hit four on a given side to close that sides gate Scoring Pop Bumpers - 1000 points Drop Targets - 500 points ; three of same color advances multiplier ; 5000 pts & add bonus when lit ----------------------------------------------------------------------------- *** NEON 3.0 Changelog *** 2024-05-19 // 3.0 // LTEK, Oqqsan, MerlinRTP, Robby King Pin - Ball Glow and Ball Trails to provide look/feel of the movie *thanks to Oqqssan for the help and guidance! - 390 Ball + Decal combinations: 30 Ball Images; 12 Ball Decals - 12 preset RGB Colors and user custom (user inputs any RGB) - Glow strength / intensity for ball and trails are user settable, including turned off. - User Settings for Ball Glow Strength, Trail Length and Trail Glow Strength are all separate and easy to use - completely customizable. - Animated BIT trust post : just like the movie, BIT it there to help keep you safe - Identity Disc shows/hides based on cycle trails show/hide (disc glows on/offset showing data downloads) - color switches between Red - Blue when you spin the Red and Blue MCP Spinners - Cycles and Cycle Tails show/hide based on drop target hits. - Blue and Orange Cycles/Trails will show or hide based on the corresponding sides gate being open (hidden) or closed (showing) - Outlane Gates modes : added outlane gates and different modes. - Normal (default) : treats Left/Right separately, hit all 4 targets per side to close corresponding gate. - Easy : hit total of 4 targets on either side, closes gates on both sides. - Recognizer "code bug" : Top Lane gate is open or closed at ball launch based on visibility of the small recognizer in the lane. - Greater than 50% visibility blocks lane entry at launch. This resets with each new ball launch. - adds a new level of play during launch where now the user chooses the ball path - Large Recognizer will fade in/out based on the number of Recognizer target hits: 0% -> 20% -> 40% -> 60% -> 100% - Hitting the Recognizer drops targets fixes the code bug, making the small recognizer start to appear in the correct place, and larger - Large Recognizer shows at start of each game, then fades out to become the small recognizer code bugin the top lane - When Recognizer is 100% showing, side outlane gates close, - PuP Pack : all new! - Over 130 videos and clips from the 1982 TRON classic! - most table actions have matching PuP Events - all events and clips aligned to specific table actions/events - not random! - Pulsing Abyss light for kicker hole on left side of playfield. - added Blue MCP spinner to right side of playfield. Table now has happy MCP (blue) and mad MCP (red) - Hit an MCP spinner to change the Identity Disc color Blue <-> Red (when disc is not hidden) - MCP Messages on Playfield for Player Changes, LUT selection, Ball Trail Glow selection, and Game Over (End of Line) - Several playfield tweaks to lighting, graphics, and visuals - nFozzy/Rauthbauerw Physics *thanks to Robby King Pin & MerlinRTP! Submitter LTek Submitted 05/19/24 Category PuP-Pack Original (PuP-Original) Game Creations Modified by
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Version 1.0.0
495 downloads
This a music+sound MOD for Icepinballs awesome Attack of the Killer Tomatoes (Reskin). Thank you JPSalas, Martin Brunker, BabyBackBitch084, Balutito for previous work this table was built on and IcePinball for allowing me to create this MuiscMOD. Big thanks as well to iDigStuff for his easy to use MusicMOD scripting template If you don't already have the previous table (Backglass or PUP Version), you'll want to add an Alias Go to vpinmame folder open vpmalias.text and add the line: Tomatoe,seawitch Now place the "Tomatoes" Folder into your Music Folder .vpx file and b2s file to your tables folder. What's been added to this MOD: Intro audio at table start (shortened version of the classic theme song). Six songs including the full version of original song, 2 covers by orchestras/chorus, theme song from return of the killer tomatoes including 2 other instrumentals from the score. Another song featured in the original film: Tomato Stomp and 2 non Attack of the Killer Tomatoes songs about Tomatoes. I've also added an audio clip for ball lost Also includes a new squish sound when you hit the drop targets. Key functions for music: Right mangasave or start key will change songs Left magnasave will stop music until the current ball is lost. Enjoy! -
View File Attack of the Killer Tomatoes (Iceman 2023) MusicMOD This a music+sound MOD for Icepinballs awesome Attack of the Killer Tomatoes (Reskin). Thank you JPSalas, Martin Brunker, BabyBackBitch084, Balutito for previous work this table was built on and IcePinball for allowing me to create this MuiscMOD. Big thanks as well to iDigStuff for his easy to use MusicMOD scripting template If you don't already have the previous table (Backglass or PUP Version), you'll want to add an Alias Go to vpinmame folder open vpmalias.text and add the line: Tomatoe,seawitch Now place the "Tomatoes" Folder into your Music Folder .vpx file and b2s file to your tables folder. What's been added to this MOD: Intro audio at table start (shortened version of the classic theme song). Six songs including the full version of original song, 2 covers by orchestras/chorus, theme song from return of the killer tomatoes including 2 other instrumentals from the score. Another song featured in the original film: Tomato Stomp and 2 non Attack of the Killer Tomatoes songs about Tomatoes. I've also added an audio clip for ball lost Also includes a new squish sound when you hit the drop targets. Key functions for music: Right mangasave or start key will change songs Left magnasave will stop music until the current ball is lost. Enjoy! Submitter nagaidevil Submitted 08/02/23 Category Modified (MOD) Games Modified by nagaidevil
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Version 1.0.0
278 downloads
Backglass with fulldmd for the Original Batman Returns table by ivantba. Thanks to ivantba for the table. ivantba's B2S has a grill on the B2S that I could not remove so I made this version for those with a fulldmd like myself. Remember to make a res file for it to work correctly. Thanks to everyone here who contributes and helps others with this hobby. This file can be modded by anyone that wants to. Cheers. -
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