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Showing results for tags 'B2S'.
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Version 1.0.0
13 downloads
This file is a custom background meant to display behind the B2S backglass. The B2S backglass by @hauntfreaks is not included but it can be found at here. I. Purpose Most backglass art is meant to be displayed in a 4:3 aspect ratio, while most monitors are 16:9. I dislike stretching the backglass to fit my monitor, but didn't want mere black showing on the left and right. I began creating simple, custom backgrounds to thematically tie into the table while not being too visually distracting. The screenshot shows how the backglass now appears on one of my desktop monitors when the table is loaded. II. Package Included in the download: • A 1920x1080 background for this table's backglass • Instructions III. Instructions Everyone's setup is different, so these instructions are general. 1. Put the background .png file in the same folder as your table. I have all my tables in individual folders. 2. Rename the file to something you find simple and helpful. All my background files are follow this convention: [tablename]-BG.png 3. If you don't have a .res B2S file already present for this table, then generate one. Follow these steps: • Double-click on the B2S file to launch it. When it opens, right-click on it to open the B2S option menu. At the bottom, click the button that says EDIT SCREEN RES. • The Screen-Res Editor will now open. In the lower left, make sure GENERATE COMMENTS is checked but ENHANCED RES FILE is unchecked. • Click SAVE SETTINGS. • A .res file was just generated. Close the Screen-Res Editor by clicking the X in the top right. 4. Open the .res file in a text editor such as Notepad Notepad++ (I prefer this because it has tabs & line numbers). 5. Copy the .res settings I included below and replace the ones in your file. 6. Changes to make: • Change line 10 to match whatever the number is of your display that shows the backglass. • Change line 29 to match your folder structure and name of the background file. 7. Start the table in VPX. Right-click on the backglass to get the B2S options window. Change BACKGROUND to VISIBLE. 8. Quit and re-launch the table. Your backglass should now show in a 4:3 aspect ration, with the background behind it. IV. Sample .res Settings Below are the my .res settings for this table. # This is a ScreenRes file for the B2SBackglassServer. # From release 1.3.1.1 comment lines like this starting with a '#' are supported. # Playfield Screen resolution width/height 1920 1080 # Backglass width/height 1920 1080 # Define Backglass screen using Display Devicename screen number (\\.\DISPLAY)x or screen coordinates (@x) or screen index (=x) 1 # Backglass x/y position relative to the upper left corner of the screen selected 0 0 # width/height of the B2S (or Full) DMD area 670 346 # x/y position of the B2S (or Full) DMD area - relative to the upper left corner of the backglass window 0 0 # Y-flip, flips the LED display upside down 0 # Background x/y position - relative to the backglass screen - has to be activated in the settings 250 0 # Background width/height 1420 1080 # path to the background image (C:\path\Frame) or black if none selected C:\vPinball\VisualPinball\Tables\VP10\Backgrounds\alienpoker-BG.png # This line would turn off B2SWindowPunch if activated #B2SWindowPunch=off-
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Version 2.5
73 downloads
Original b2s backglass for my "Led Zeppelin Pinball" EM table. It disappeared somewhere along the way so this is a reupload by request. ************************************************************************************ Led Zeppelin Pinball Brought to you by iDigStuff & Apophis & Bord Real World design by David Peck Original artwork by Brad Albright Backglass built by Apophis Based On Freedom EM by Loserman76, Allknowing2012. ************************************************************************************ -
Version v1.5
791 downloads
Nip-It (Bally 1973) b2s authentic bulb placement authentic animation 2K-ish image Disclaimer: Please do not redistribute, repost, repurpose or use the content for public or commercial purposes, images, or software code is prohibited without prior permission from author Reason for disclaimer: do to the total disrespect of the VP builders (tables, b2s, frontend , backend, etc.) and its community, certon talentless, low self esteem, trying to compensate individuals have taken it upon themselves to redistribute our work as if it is there god given right to do so.... the statements expressed are my personal opinions and not of VPU or its other members -
Version 1.0.0
215 downloads
I created this backglass and full DMD combo to compliment the great Space Cadet table created by JP Salas and the innovative, amazing Space Cadet Family table version created by @balutito. Both of their tables are based upon the Space Cadet table that was part of the Full Tilt! Pinball software created by Cinematronics and published by Maxis in 1995. A version of Space Cadet was also included with Windows 2000, Me, and XP. Both the backglass and DMD have static back-lighting to enhance the images, but are not animated at this time. Enjoy! -
Version 1.0.0
7 downloads
This file is a custom background meant to display behind the B2S backglass. The B2S backglass by @hauntfreaks is not included but it can be found here. I. Purpose Most backglass art is meant to be displayed in a 4:3 aspect ratio, while most monitors are 16:9. I dislike stretching the backglass to fit my monitor, but didn't want mere black showing on the left and right. I began creating simple, custom backgrounds to thematically tie into the table while not being too visually distracting. The screenshot shows how the backglass now appears on one of my desktop monitors when the table is loaded. II. Package Included in the download: • Four 1920x1080 backgrounds for this table's backglass (One with the starfield showing behind it, the other clean and without) • Instructions III. Instructions Everyone's setup is different, so these instructions are general. Put the background .png file in the same folder as your table. I have all my tables, .res files and backglass files in one folder with the backgrounds I make residing in a subfolder. Rename the file to something you find simple and helpful. All my background files are follow this convention: [tablename]-BG.png If you don't have a .res B2S file already present for this table, then generate one. Follow these steps: Double-click on the B2S file to launch it. When it opens, right-click on it to open the B2S option menu. At the bottom, click the button that says EDIT SCREEN RES. The Screen-Res Editor will now open. In the lower left, make sure GENERATE COMMENTS is checked but ENHANCED RES FILE is unchecked. Click SAVE SETTINGS. A .res file was just generated. Close the Screen-Res Editor by clicking the X in the top right. Open the .res file in a text editor such as Notepad Notepad++ (I prefer this because it has tabs & line numbers). Copy the .res settings I included below and replace the ones in your file. Changes to make: Change line 10 to match whatever the number is of your display that shows the backglass. Change line 29 to match your folder structure and name of the background file. Start the table in VPX. Right-click on the backglass to get the B2S options window. Change BACKGROUND to VISIBLE. Quit and re-launch the table. Your backglass should now show in a 4:3 aspect ration, with the background behind it. IV Sample .res Settings Below are the my .res settings for this table. # This is a ScreenRes file for the B2SBackglassServer. # From release 1.3.1.1 comment lines like this starting with a '#' are supported. # Playfield Screen resolution width/height 1920 1080 # Backglass width/height 1920 1080 # Define Backglass screen using Display Devicename screen number (\\.\DISPLAY)x or screen coordinates (@x) or screen index (=x) 1 # Backglass x/y position relative to the upper left corner of the screen selected 0 0 # width/height of the B2S (or Full) DMD area 670 346 # x/y position of the B2S (or Full) DMD area - relative to the upper left corner of the backglass window 0 0 # Y-flip, flips the LED display upside down 0 # Background x/y position - relative to the backglass screen - has to be activated in the settings 250 0 # Background width/height 1420 1080 # path to the background image (C:\path\Frame) or black if none selected C:\vPinball\VisualPinball\Tables\VP10\Backgrounds\airborneavenger01-BG.png # This line would turn off B2SWindowPunch if activated #B2SWindowPunch=off-
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Version 1.0.0
49 downloads
This Backglass and full DMD combo were created for the fun, original @balutito table called Ice Age Christmas which you can download here: I used the same backglass provided by @balutito and I enhanced it with framed scoring and larger numbers for this version. I also added the full DMD image for those of us who have that type of a setup (like me). Enjoy! -
Version 1.1
571 downloads
IT Pinball Madness alternative b2s image. This is my first attempt of this kind. This fantastic table has become my favorite, so I wanted a more "personal" backglass image for it. Finally, it was born from the combination of pictures and artistic drawings found on the Internet, for both 2-screen and 3-screen setups and now with 3scr FullDMD. It's just a static b2s, the lights are constant, they don't flash or react with gameplay. Since I'm not a graphic designer (just a photographer), the graphic work might not be perfect, but I tried to make it to the best of my ability! I hope you like it! FOR PERSONAL USE ONLY, RESALE IS PROHIBITED! ALL COPYRIGHT BELONGS TO THE CREATORS OF THE ORIGINAL ARTWORKS!- 2 comments
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Version 3.1
1982 downloads
Version 3.1, video preview here : https://youtu.be/e1ZR6yEnfPo Bug fix for 3 screens users (animations did'nt work with version 3.0 when grill was hidden) ------------------------------------------------------- Version 3.0 Video preview here : https://youtu.be/e1ZR6yEnfPo Full rebuild from scracth Flashers with several brightness levels New HD Translite image Resolution : 2560 x 2048 @ 72 dpi White Lamps colored, Photoshop lighting Authentic lamps and flashers positions (thanks to RandR for the lamps position picture) Lamps and flashers IDs mapping based on the authentic Williams manual Grill full redraw (and removable for 3 screens setup) A special thank you to Flupper who shares his magnificent tables and as well as to all the authors involved in this table . EnJoY ! Blacksad -
Version 1.0.0
111 downloads
I created this high resolution 2K Backglass and HD full DMD combo to compliment the excellent original Star Wars Bounty Hunter table created by @tartzani My goal was to focus upon Star Wars bounty hunters in general, much like the table, and to avoid the over saturated focus on the Mandalorian and Grogu characters. All of the lighting on the backglass has been configured to work with the triggers in the table. The full DMD artwork looks great holding the FlexDMD (if you enabled it) or by itself if you prefer, since the table has a DMD built into the playfield too. You can grab the amazing Star Wars Bounty Hunter table here on VPUniverse: https://vpuniverse.com/files/file/6450-starwars-bountyhunter/ -
Version 1.0.0
1651 downloads
RE-UPLOAD from Vpinball.com [ 20/12/2020 ] • Full rebuild from scratch • New HD translite : 2560 x 2048 • For 2 and 3 screens (NO DMD Image) • Placement of the bulbs like the authentic • Respecting the authentic ROM ID addressing. • Photoshop lighting Special thank to all the VP tables authors and VPX developpers). Cheers Blacksad Disclaimer : Please do not redistribute, repost, repurpose or use the content for public or commercial purposes, images, or software code is prohibited without prior permission from author. Please respect our hobby and keep it free. 💖- 11 comments
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Version 2.5a
7873 downloads
v2.5a UPDATE: - - - - - - - - - - Due to popluar demand and requests - the backglass breaking effects has been added to the Original Backglass B2S as well. If you have already downloaded everything else, you ONLY need to re-download the 'Fog, The - Original Backglass 2.5a.zip' file. v2.5 UPDATE: - - - - - - - - - - This is a major update for The Fog (Gottlieb 1979) VPX table. NOTE: YOU MUST USE VISUAL PINBALL 10.7 TO PLAY THIS TABLE - 10.7 included features needed that were not in the previous version. You must update ALL the files, including the 'fog' music files folder and backglass. A ton of work went into not only improving the game / gameplay - but building in lots of cool extras. The table plays completely differently than before. 'Cabinet Users / Players' SHOULD DEFINITELY USE the new Special Collector's Edition Backglass - you won't be disappointed! Make sure you look at the top of the table script for setting the specific options. The table has already been configured for cabinet users especially - so you might need to change some options if you are a desktop player. I want to give a shout out to the VPW crew and Apophis who made some serious contributions to this table and was patient explaining things to me. Read the previous description (below) so you know how to set up things and use some of the great features now built into the table. Apophis Additions: - NEW - Playfield Mesh - NEW - nFozzy / Rothbauerw Physics and Flippers - NEW - Rothbauerw Drop Targets - NEW - Fog Animation Scripting HiRez00 Additions: - NEW Special Collector's Edition Backglass (THIS IS A MUST FOR CABINET USERS / PLAYERS) - NEW Included Video Backglass w/ Trailer .mp4 for Front-End System - Sound / Visual FX Enhancements - Graphics / Lighting Updates - Spelling Mistake Fixed on Original Backglass - More Intro Audio / Music Tracks Added - More Gameplay Audio / Music Tracks Added - More End Game Audio / Music Tracks Added - - - - - - - - - - - The late, great Loserman76 really helped me a lot with this table - so out of respect for his passing - I am uploading it here so more can enjoy it. - - - - - - - - - - - Fog, The (Gottlieb 1979) PLEASE READ - IMPORTANT INSTRUCTIONS INCLUDED: This VPX is a re-skin / re-theme of BorgDog's Space Walk (Gottlieb 1979) table. If Gottlieb had made this table back in the day ... this is what it SHOULD have looked like - with some extra modern features. A couple weeks ago, my wife an I had our weekly "date night" and decided to watch John Carpenter's original The Fog (1980) on Blu-Ray after not have seeing it for many years. I had forgotten how good a movie it is. In 1980 it was labelled as a gorey horror movie by critics, BUT, much like Halloween, there is practically no gore at all - and by today's standards - it is VERY tame in comparison. It is more of a creepy 'ghost story' than a 'horror movie'. The film relied on darkness, likable characters, story, and jump scares for it's driving force - and because visual pinball is a great platform to preserve a better / basic time of our lives ... I wanted to make a Fog pinball. Originally shot and slated for release in 1979 (which is why I chose a 1979 table to start with as a basis) the movies release date was pushed back several months into 1980 so the film makers could re-shoot / add some additional scenes and elements to compete with other 'horror' movies of the time. I decided to go with the very last EM table Gottlieb released as my basic starting point, keeping all the original basic integrity of an EM functionality - with some new bells and whistles - but not too much that would destroy / overwhelm the player. Kiss = Keep it simple, stupid. I wanted to start with a BASIC table with very simple rules and easy to play so you can actually enjoy the game. Call me old-fashioned. After being granted permission by BorgDog to use his original Space Walk table - I went through and redesigned all the artwork for the playfield, plastics, apron, backglass, etc. Because there are some 'bugs' with how a totally scripted table / b2s work - with the assistance of Loserman76's and Rascal's scripting knowledge - we went through and completely updated the script driven table, fixing some existing bugs, and improving on some functionality, added a load of features, updated SSF, and overall player experience. Because I am a 'cabinet' pinball user - I relied on Rascal to make sure everything worked properly for Desktop users as any cab user would as well. As I said, this was not just a re-skin / theme - this was a overhaul and update. TABLE ADDITIONS: - - - - - - - - - - New playfield, plastics, backglass, etc graphics. - Added 13 LUT Brightness / Contrast Adjustments that can be done during Gameplay. - Added Flipper Shadows that can be turned ON or OFF at the top of the table script. - Added Ball Shadows that can be turned ON or OFF at the top of the table script. - Added Score and Settings saving to the VPX Users folder as text file instead of Registry. - Fixed Desktop SSF and B2S when playing in Desktop Mode. - Added Alternate Flipper Color options that can be changed at the top of the table script. - Adjusted Hundreds of Playfield Parts, Lights and Options for smoother gameplay. - Enhanced GI Lighting. - Fixed Scoring and Player error. - Added Startup, Game Play, and Gave Over music / audio - Each able to be turned ON or OFF at the top of the table script. USING LUT OPTIONS (VERY IMPORTANT): - - - - - - - - - - - - - - - - - - When you boot the table for the first time, the table might appear a lot brighter than it is intended. Hold down the LEFT MAGNASAVE and then press the RIGHT MAGNASAVE to cycle through the 13 LUT options. This bypasses the need of using the Day / Night slider. Depending on the resolution of your playfield monitor, everyones preferred LUT setting is different. When you cycle through the LUT options, when you select the one you prefer for your setup - it will automatically be saved when you exit / quit the table for the next time you play the table. You can adjust the LUT Option at any time when the table is loaded, even during gameplay. PLEASE NOTE: Pressing the LEFT MAGNASAVE will shut off the music as well. Simply press the RIGHT MAGNASAVE (without the LEFT MAGNASAVE pressed) to resume music playback. MUSIC OPTION: - - - - - - - - - - I opted NOT to use sound fx and dialog from the movie within the table itself, i.e.: hitting bumpers or slingshots, etc. I wanted to keep all the original EM sound fx and not overwhelm the gameplay. The addition of music and dialog to this table is done in the background ambient audio tracks to create a 'mood' and NOT a sound fx and music extravaganza. It successfully creates an overall tone for the table very well, especially if you dim your lights in the room and play practically in the dark. By default, the table is set up to play one of several random startup tracks, cycled Game Play tracks, and several random Game Over tracks. Instead of giving the option to turn ON or OFF all music, we split the options up at the top of the table script. You can adjust each type of music playback based on your preference. You can isolate and turn ON or OFF either the 3 options at the top of the script. If you want to temporarily turn off the music, press the LEFT MAGNASAVE and it will stop the CURRENT music track. You can then press the RIGHT MAGNASAVE (without the LEFT MAGNASAVE pressed) to resume music playback. During gameplay, and ONLY during gameplay, you can change the music track by pressing the RIGHT MAGNASAVE to switch to one of 6 music tracks. During actual gameplay is the only time this feature works. All music and audio has been properly balanced, equalized, and completely re-mixed so no audio 'interferes' with the sounds of the game itself. OPTIONS MENU: - - - - - - - - - - - - - When NOT in gameplay (i.e.: no ball in the plunger lane or game started) you can access the Game Options Menu by holding down the LEFT FLIPPER for 2 - 3 seconds. This allows you to change the number of balls, free play or coin play, high score visible setting, or Replay Score settings. INSTALLATION (VERY IMPORTANT): - - - - - - - - - - - - - - - - - - - - - - - - - - The install is fairly standard and straight forward, except for 1 IMPORTANT thing, the Music folder for VPX. In order to avoid the growing 'mess' of a million .mp3 files in your Music folder, the additional audio / music files for this table NEED TO BE INSIDE a folder called 'fog'. This reduced adding to the clutter and global warming problem. So when you unzip the music / audio for this table, the directory structure should look like this when installed 'Visual Pinball / Music / fog'. You will get an error when you boot the table if the mp3 files are simply dumped into the Music folder. FINAL NOTES: - - - - - - - - - - - - - - Overall - the table turnout out exactly as I envisioned. The look, features, sound, music, graphics and gameplay are how "I" wanted it for my cab. This was all my preference, and may differ from your tastes of preferences, which is one of the reasons why I included multiple options. This was also a HUGE learning experience for me. I have never really touched scripting prior and only concentrated on the graphics for tables I was a part of making. I started with an EM table because I 'thought' it would be an easier learning curve. I was wrong, because EVERYTHING is driven from the script and not reliant on a ROM to do the calculations and workload. Even though I had some help with Rascal and advice from Loserman76 (the EM guru) on some more complex things I wanted to add / change with the table, I am very proud how it turned out and now have a lot more confidence in myself to make MORE tables of this calibre in the future. "Rascal who? Crank Caller, Crank Caller! Just kidding." - Inside joke. FILES INCLUDED: - - - - - - - - - - - - - - I have included enough extra materials / goodies as a complete package to fill out every screen of your cab (if you are playing in a cab), with 2 wheels styles for PinballX and Popper front ends, RealColorDMD and Toppers or Over / Unders for LCD screens, Video Backglass for your front end (PinballX users should use the additional mp3 file as 'Table Audio' for backglass video), and some other things. Fog, The (Gottlieb 1979) v2.5 for 10.7.vpx Fog, The (Gottlieb 1979) CE-Alt-Backglass.directB2S Fog, The (Gottlieb 1979) CE-Alt-Video Backglass.mp4 Fog, The (Gottlieb 1979) Flyer 1.png Fog, The (Gottlieb 1979) Flyer 2.png Fog, The (Gottlieb 1979) Logo Image.png Fog, The (Gottlieb 1979) Original Backglass.directB2S Fog, The (Gottlieb 1979) Original Video Backglass.mp4 Fog, The (Gottlieb 1979) RealColorDMD - 128x32.avi Fog, The (Gottlieb 1979) RealColorDMD - 128x32.gif Fog, The (Gottlieb 1979) Topper or LCD DMD - 1280x390.mp4 Fog, The (Gottlieb 1979) Video Backglass Audio for PinballX.mp3 Fog, The (Gottlieb 1979) Wheel 1.png Fog, The (Gottlieb 1979) Wheel 2 - SCE.png Gottlieb-EM-Topper-Fog-Colors-Large.mp4 Gottlieb-EM-Topper-Fog-Colors-Small.mp4 CREDITS: - - - - - - - - BorgDog - Original Space Walk table HiRez00 - Table Re-Theme / Re-Designs Apophis - New v2.5 Updates (See Above) nFozzy / Rothbauerw - Physics and Flippers Rothbauerw - Drop Targets Rascal - Scripting, Updates, and Testing Loserman76 - EM Knowledge / Advice - May you rest in Peace, Brother. JP Salas - LUT Selector Enhancement - - - - - - - - - - - - - - - - - - - - - Permission to Mod: NO - - - - - - - - - - - - - - - - - - - - - This project took considerable time and I wanted to share it with everyone ... so "thanks" or comments in the support topic would be greatly appreciated. PLEASE NOTE: I create these image, videos, tables and backglass files for fun and for the dedicated VPX pinball users on this and other forum. I DID NOT create this for you to download as SELL, MAKE MONEY OR PROFIT ON! DO NOT include any of these files with other downloads or projects without asking / getting permission first. All Logos, Copyrights and Trademarks are property of their respective owners. PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION! -
Version 2.1.0
252 downloads
Welcome to Piggy Bank Blitz! Use the flipper keys to move your piggy bank. Collect as much money as you can. Get the power-ups and avoid the debuffs. You have 3 minutes. The full rules, including every available power-up / debuff and what they do, are located in a PDF document inside the ZIP file. Piggy Bank Blitz is a fun / addictive arcade-style non-pinball game made in VPX. It was originally made by me in VP8 as a fun proof-of-concept that Visual Pinball can be used to make more than just pinball games. The first version was never publicly released. I decided to re-create it for VPX and publicly release it for everyone's enjoyment. Please consider leaving a constructive comment or review if you download and play it. Music - Jethro on the Run by Kevin MacLeod (licensed under Creative Commons 0 by freepd.com) Artwork - A combination of graphics by Arelyel, Artificial Intelligence (Stable Diffusion with the Anything 4.5 model), and emojis. Also, Movieg1 provided the underlay, backglass image, and Wheel. DirectB2S - iwantpinball. Sound effects - Various Creative Commons 0 no-attribution sounds from freesound.org (except for the coin dropping sounds; those were recorded by Arelyel) Beta testing - Studygoorite; Movieg1 This game requires Visual Pinball X 10.8 or higher (any build should work) and flexDMD 1.9 or higher. The DMD folder is included in the ZIP file and should be placed in the same location as the table. Game must be frame-limited to 60 FPS (this is set in the table settings by default) both to prevent GPU overload and to ensure timer-based opacity adjustments on the flashers work correctly. -
View File Fog, The (Gottlieb 1979) Complete Package v2.5a UPDATE: - - - - - - - - - - Due to popluar demand and requests - the backglass breaking effects has been added to the Original Backglass B2S as well. If you have already downloaded everything else, you ONLY need to re-download the 'Fog, The - Original Backglass 2.5a.zip' file. v2.5 UPDATE: - - - - - - - - - - This is a major update for The Fog (Gottlieb 1979) VPX table. NOTE: YOU MUST USE VISUAL PINBALL 10.7 TO PLAY THIS TABLE - 10.7 included features needed that were not in the previous version. You must update ALL the files, including the 'fog' music files folder and backglass. A ton of work went into not only improving the game / gameplay - but building in lots of cool extras. The table plays completely differently than before. 'Cabinet Users / Players' SHOULD DEFINITELY USE the new Special Collector's Edition Backglass - you won't be disappointed! Make sure you look at the top of the table script for setting the specific options. The table has already been configured for cabinet users especially - so you might need to change some options if you are a desktop player. I want to give a shout out to the VPW crew and Apophis who made some serious contributions to this table and was patient explaining things to me. Read the previous description (below) so you know how to set up things and use some of the great features now built into the table. Apophis Additions: - NEW - Playfield Mesh - NEW - nFozzy / Rothbauerw Physics and Flippers - NEW - Rothbauerw Drop Targets - NEW - Fog Animation Scripting HiRez00 Additions: - NEW Special Collector's Edition Backglass (THIS IS A MUST FOR CABINET USERS / PLAYERS) - NEW Included Video Backglass w/ Trailer .mp4 for Front-End System - Sound / Visual FX Enhancements - Graphics / Lighting Updates - Spelling Mistake Fixed on Original Backglass - More Intro Audio / Music Tracks Added - More Gameplay Audio / Music Tracks Added - More End Game Audio / Music Tracks Added - - - - - - - - - - - The late, great Loserman76 really helped me a lot with this table - so out of respect for his passing - I am uploading it here so more can enjoy it. - - - - - - - - - - - Fog, The (Gottlieb 1979) PLEASE READ - IMPORTANT INSTRUCTIONS INCLUDED: This VPX is a re-skin / re-theme of BorgDog's Space Walk (Gottlieb 1979) table. If Gottlieb had made this table back in the day ... this is what it SHOULD have looked like - with some extra modern features. A couple weeks ago, my wife an I had our weekly "date night" and decided to watch John Carpenter's original The Fog (1980) on Blu-Ray after not have seeing it for many years. I had forgotten how good a movie it is. In 1980 it was labelled as a gorey horror movie by critics, BUT, much like Halloween, there is practically no gore at all - and by today's standards - it is VERY tame in comparison. It is more of a creepy 'ghost story' than a 'horror movie'. The film relied on darkness, likable characters, story, and jump scares for it's driving force - and because visual pinball is a great platform to preserve a better / basic time of our lives ... I wanted to make a Fog pinball. Originally shot and slated for release in 1979 (which is why I chose a 1979 table to start with as a basis) the movies release date was pushed back several months into 1980 so the film makers could re-shoot / add some additional scenes and elements to compete with other 'horror' movies of the time. I decided to go with the very last EM table Gottlieb released as my basic starting point, keeping all the original basic integrity of an EM functionality - with some new bells and whistles - but not too much that would destroy / overwhelm the player. Kiss = Keep it simple, stupid. I wanted to start with a BASIC table with very simple rules and easy to play so you can actually enjoy the game. Call me old-fashioned. After being granted permission by BorgDog to use his original Space Walk table - I went through and redesigned all the artwork for the playfield, plastics, apron, backglass, etc. Because there are some 'bugs' with how a totally scripted table / b2s work - with the assistance of Loserman76's and Rascal's scripting knowledge - we went through and completely updated the script driven table, fixing some existing bugs, and improving on some functionality, added a load of features, updated SSF, and overall player experience. Because I am a 'cabinet' pinball user - I relied on Rascal to make sure everything worked properly for Desktop users as any cab user would as well. As I said, this was not just a re-skin / theme - this was a overhaul and update. TABLE ADDITIONS: - - - - - - - - - - New playfield, plastics, backglass, etc graphics. - Added 13 LUT Brightness / Contrast Adjustments that can be done during Gameplay. - Added Flipper Shadows that can be turned ON or OFF at the top of the table script. - Added Ball Shadows that can be turned ON or OFF at the top of the table script. - Added Score and Settings saving to the VPX Users folder as text file instead of Registry. - Fixed Desktop SSF and B2S when playing in Desktop Mode. - Added Alternate Flipper Color options that can be changed at the top of the table script. - Adjusted Hundreds of Playfield Parts, Lights and Options for smoother gameplay. - Enhanced GI Lighting. - Fixed Scoring and Player error. - Added Startup, Game Play, and Gave Over music / audio - Each able to be turned ON or OFF at the top of the table script. USING LUT OPTIONS (VERY IMPORTANT): - - - - - - - - - - - - - - - - - - When you boot the table for the first time, the table might appear a lot brighter than it is intended. Hold down the LEFT MAGNASAVE and then press the RIGHT MAGNASAVE to cycle through the 13 LUT options. This bypasses the need of using the Day / Night slider. Depending on the resolution of your playfield monitor, everyones preferred LUT setting is different. When you cycle through the LUT options, when you select the one you prefer for your setup - it will automatically be saved when you exit / quit the table for the next time you play the table. You can adjust the LUT Option at any time when the table is loaded, even during gameplay. PLEASE NOTE: Pressing the LEFT MAGNASAVE will shut off the music as well. Simply press the RIGHT MAGNASAVE (without the LEFT MAGNASAVE pressed) to resume music playback. MUSIC OPTION: - - - - - - - - - - I opted NOT to use sound fx and dialog from the movie within the table itself, i.e.: hitting bumpers or slingshots, etc. I wanted to keep all the original EM sound fx and not overwhelm the gameplay. The addition of music and dialog to this table is done in the background ambient audio tracks to create a 'mood' and NOT a sound fx and music extravaganza. It successfully creates an overall tone for the table very well, especially if you dim your lights in the room and play practically in the dark. By default, the table is set up to play one of several random startup tracks, cycled Game Play tracks, and several random Game Over tracks. Instead of giving the option to turn ON or OFF all music, we split the options up at the top of the table script. You can adjust each type of music playback based on your preference. You can isolate and turn ON or OFF either the 3 options at the top of the script. If you want to temporarily turn off the music, press the LEFT MAGNASAVE and it will stop the CURRENT music track. You can then press the RIGHT MAGNASAVE (without the LEFT MAGNASAVE pressed) to resume music playback. During gameplay, and ONLY during gameplay, you can change the music track by pressing the RIGHT MAGNASAVE to switch to one of 6 music tracks. During actual gameplay is the only time this feature works. All music and audio has been properly balanced, equalized, and completely re-mixed so no audio 'interferes' with the sounds of the game itself. OPTIONS MENU: - - - - - - - - - - - - - When NOT in gameplay (i.e.: no ball in the plunger lane or game started) you can access the Game Options Menu by holding down the LEFT FLIPPER for 2 - 3 seconds. This allows you to change the number of balls, free play or coin play, high score visible setting, or Replay Score settings. INSTALLATION (VERY IMPORTANT): - - - - - - - - - - - - - - - - - - - - - - - - - - The install is fairly standard and straight forward, except for 1 IMPORTANT thing, the Music folder for VPX. In order to avoid the growing 'mess' of a million .mp3 files in your Music folder, the additional audio / music files for this table NEED TO BE INSIDE a folder called 'fog'. This reduced adding to the clutter and global warming problem. So when you unzip the music / audio for this table, the directory structure should look like this when installed 'Visual Pinball / Music / fog'. You will get an error when you boot the table if the mp3 files are simply dumped into the Music folder. FINAL NOTES: - - - - - - - - - - - - - - Overall - the table turnout out exactly as I envisioned. The look, features, sound, music, graphics and gameplay are how "I" wanted it for my cab. This was all my preference, and may differ from your tastes of preferences, which is one of the reasons why I included multiple options. This was also a HUGE learning experience for me. I have never really touched scripting prior and only concentrated on the graphics for tables I was a part of making. I started with an EM table because I 'thought' it would be an easier learning curve. I was wrong, because EVERYTHING is driven from the script and not reliant on a ROM to do the calculations and workload. Even though I had some help with Rascal and advice from Loserman76 (the EM guru) on some more complex things I wanted to add / change with the table, I am very proud how it turned out and now have a lot more confidence in myself to make MORE tables of this calibre in the future. "Rascal who? Crank Caller, Crank Caller! Just kidding." - Inside joke. FILES INCLUDED: - - - - - - - - - - - - - - I have included enough extra materials / goodies as a complete package to fill out every screen of your cab (if you are playing in a cab), with 2 wheels styles for PinballX and Popper front ends, RealColorDMD and Toppers or Over / Unders for LCD screens, Video Backglass for your front end (PinballX users should use the additional mp3 file as 'Table Audio' for backglass video), and some other things. Fog, The (Gottlieb 1979) v2.5 for 10.7.vpx Fog, The (Gottlieb 1979) CE-Alt-Backglass.directB2S Fog, The (Gottlieb 1979) CE-Alt-Video Backglass.mp4 Fog, The (Gottlieb 1979) Flyer 1.png Fog, The (Gottlieb 1979) Flyer 2.png Fog, The (Gottlieb 1979) Logo Image.png Fog, The (Gottlieb 1979) Original Backglass.directB2S Fog, The (Gottlieb 1979) Original Video Backglass.mp4 Fog, The (Gottlieb 1979) RealColorDMD - 128x32.avi Fog, The (Gottlieb 1979) RealColorDMD - 128x32.gif Fog, The (Gottlieb 1979) Topper or LCD DMD - 1280x390.mp4 Fog, The (Gottlieb 1979) Video Backglass Audio for PinballX.mp3 Fog, The (Gottlieb 1979) Wheel 1.png Fog, The (Gottlieb 1979) Wheel 2 - SCE.png Gottlieb-EM-Topper-Fog-Colors-Large.mp4 Gottlieb-EM-Topper-Fog-Colors-Small.mp4 CREDITS: - - - - - - - - BorgDog - Original Space Walk table HiRez00 - Table Re-Theme / Re-Designs Apophis - New v2.5 Updates (See Above) nFozzy / Rothbauerw - Physics and Flippers Rothbauerw - Drop Targets Rascal - Scripting, Updates, and Testing Loserman76 - EM Knowledge / Advice - May you rest in Peace, Brother. JP Salas - LUT Selector Enhancement - - - - - - - - - - - - - - - - - - - - - Permission to Mod: NO - - - - - - - - - - - - - - - - - - - - - This project took considerable time and I wanted to share it with everyone ... so "thanks" or comments in the support topic would be greatly appreciated. PLEASE NOTE: I create these image, videos, tables and backglass files for fun and for the dedicated VPX pinball users on this and other forum. I DID NOT create this for you to download as SELL, MAKE MONEY OR PROFIT ON! DO NOT include any of these files with other downloads or projects without asking / getting permission first. All Logos, Copyrights and Trademarks are property of their respective owners. PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION! Submitter HiRez00 Submitted 12/10/2021 Category Electro Mechanical (EM) Recreations Link to B2S
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Version 1.0.0
128 downloads
Evel Knievel (Bally 1977) b2s full dmd Backglass recreated from original b2s by @luvthatapex (their account does not allow messaging on here to seek approval) Moved all player score displays to DMD display and created original artwork for DMD based on images from Backglass for unified theme. Enjoy! -
Version 1.0.0
94 downloads
Using the wonderful KISS B2S created by @Wildman, I added a full DMD image that is an homage to KISS Destroyer from the same era as the Bally pinball machine. These two images go very well together for a full DMD setup. IMPORTANT! - The backglass was created to support 7-digit scoring. You need to use the 7-digit version of the KISS ROM or you will have issues with the credits and ball in play displaying in the Player 4 field. Enjoy! -
- 6 comments
- 1 review
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- real ghostbusters
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Version 2.0.0
89 downloads
I don't know were I found this Back-Glass,but it has helped me many times in finding the Rom ID of some games. I added many new lamps as well as color coded the lamps. The original Back-Glass came from BlackSad or BlackSand not sure on the spelling, thanks BlackSad for allowing me to mod your Back-Glass. The best way to use it is to rename a copy of the table you are working on to the same as the Back-Glass, then run the pinball in question. you can then write down the numbers of the lamps. And input them into the back-glass or pinball you are working on. -
Version 1.0
139 downloads
My daughter is a fan of the series, so I downloaded JpSalas' table for her. Unfortunately, the only b2s available for it are not of very good quality, so I made another one, which I am happy to share with you, I hope you like it! FOR PERSONAL USE ONLY, RESALE IS PROHIBITED! ALL COPYRIGHT BELONGS TO THE CREATORS OF THE ORIGINAL ARTWORKS! -
Version 1.0.0
117 downloads
I'm excitedly waiting for the reborn SpongeBob table and since I couldn't find a backglass for it, I thought I'd make my own, which I'm happy to share with you, I hope you'll like it! Full hd resolution backglass image with fulldmd. It's just a static b2s, the lights are constant, they don't flash or react with gameplay. FOR PERSONAL USE ONLY, RESALE IS PROHIBITED! ALL COPYRIGHT BELONGS TO THE CREATORS OF THE ORIGINAL ARTWORKS!- 3 comments
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Version 1.0.0
2509 downloads
RE-UPLOAD from Vpinball.com [ 16/01/2021 ] • Full rebuild from scratch • HD translite resolution : 2560 x 2048 px (from Wildman previous version) • For 2 and 3 screens • Placement of the bulbs like the authentic • Respecting the authentic ROM ID addressing. • 2 images by flasher ! (more realistic flashing effect) • Photoshop lighting • New Grill redraw Special thank to all the VP tables authors and VPX developpers). Cheers Blacksad Disclaimer : Please do not redistribute, repost, repurpose or use the content for public or commercial purposes, images, or software code is prohibited without prior permission from author. Please respect our hobby and keep it free. 💖 -
Version 1.0.0
292 downloads
King Of Diamonds (Gottlieb 1967) b2s awesome high-res, high-detail 3k image by: @HiRez00 exact light mask accurate bulb and bloom placement logo light animation cab art on the dmd you don't get much better than this!!! need help? download Full DMD Read Me.txt I don't ask or beg for donations... if you feel overwhelmingly compelled to do so, PLEASE donate to the charity of your own choice... this is a hobby NOT a business- 8 comments
- 2 reviews
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- 39
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- king of diamonds
- king
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