Jump to content
 Share

 Share

RetroFlair - BAM Edition (PinEvent V2, FizX)

  • Get Support
  • Create an account or sign in to download this
13,293 Views
3,277 Downloads
5 From 12 reviews
Rom, TerryRed Created by
Rom, TerryRed Scripting by
Original Manufacturer
2023 Year

7 Screenshots

RetroFlair - Bam Edition (PinEvent V2, FizX)

Version: 1.8 (Jan 2023)


This is Rom's classic Future Pinball table the lets us jam to classic Arcade and Amiga tunes.

I have updated it to my BAM Edition and PinEvent V2 mod to use the newest BAM features to create an amazing real-time visual treat with cool new additions, as well as excellent new mechanical sounds from FLEEP!

See cool features such as the new PAC-MAN, Outrun, and Speedball modes. New mesh inserts, new RGB G.I. lighting effects, real beacon and spotlights, new shadowmaps, ray cast shadows, and more.


FizX

This table has been fully updated with FizX for game changing new physics on Future Pinball. FizX uses techniques similar to nFozzy on VPX to completely change the physics for the flippers, slings, rubbers, targets, ball behavior and more that allows this table play much more realistically than anyone ever thought was possible on Future Pinball. You will be amazed at the difference!

 

image.thumb.png.0eee1c4af8b0be83203a44e22312e0ab.png

 

 

PinEvent V2

This table is also updated to fully support PinEvent V2 features (DOF, PUP SSF, PUP DMD). It has modern PUP DMD display options that can work with all setups. With it's crisp HD text and dazzling videos, it's sure to wow everyone who sees it.

 

image.thumb.png.c7418dc9c7fd5d04a9185f4285f3e5a2.png

 

 

For a video walkthrough of the updates, new features, and all game modes, watch here:

 

 

 

 

Screenshots:

 

image.thumb.png.44d463fc84a3f7cb7429fc98851d180b.png

 

image.thumb.png.34ee2510b5036aaae7f92cd436af50a5.png

 

image.thumb.png.d7af36bf63cc3eba076a3bca1812f334.png

 

image.thumb.png.0fc83f7942b729113db08b7cb4bce4be.png

 

 

Thanks to these awesome contributors:

ROM: original RetroFlair table build
TerryRed: BAM Edition table update, PinEvent V2, FizX
Schlabber34: insert jewel images
FLEEP: mechanical sounds
JLou: FizX and support
ravarcade: BAM and support
Nailbuster: Pinup Player, PUP DMD, PUP SSF support
Chris Leathley: Future Pinball


DISCLAIMER:

This table is a fan-made work of passion, and is NOT intended for commercial usage or to be included in any part of a commercial sale!


====================================================================


This table is 4 player.


====================================================================


Desktop Static Camera Views

Press C to cycle through BAM's Desktop Static camera views (if using the included CFG file)

RGB Animated G.I. Lighting

Special 1 or Special 2 key will toggle between Default G.I., and RGB G.I. that will cycle through all colours. This can be done at anytime during gameplay.


TABLE OPTIONS

 

image.png.ddae4be9ff6583fa5d1b48f621a9e77d.png

 

 

BAM Ray Cast Ball Shadows:

 

  • this table was created to look best with the new BAM Ray Cast Ball shadows
  • this feature is ENABLED on the table script by default
  • this feature requires a fast video card, and will use much more of your GPU
  • if the table doesn’t run smooth, then your PC may not be fast enough to handle this feature (and you should disable it)


To disable this feature, you MUST “first” disable it in TABLE OPTIONS (in the table script), AND in the BAM menu “afterward” while playing

 

  • open BAM menu (~ or Q by default), and goto "Addons - Configure Ball and Shadows"


BAM Menu - Light and Post Processing settings:

 

  • BAM Lighting and Post Processing settings are set by the table script and will ALWAYS override the user's settings
  • this is required to ensure that all lighting is set correctly at all times.


Physics: FizX v2.0


======================================


TABLE REQUIREMENTS (very important!)

 

All Visual C++ updates (to allow BAM to work properly)

 

  • an easy All-in-One Installer can be found here (reboot after installing):

 

https://www.techpowerup.com/download/visual-c-redistributable-runtime-package-all-in-one/

Future Pinball and BAM (1.5-357 or higher) is REQUIRED to play this table!

 

  • for new installs, you can get a 2 in 1 installer at ravarcade’s site (link is below)

 

https://www.ravarcade.pl/

****** Don't assume you have the latest BAM. If in doubt, update it! ******

How to “update” BAM:

 

  • backup your entire BAM folder (located at Future Pinball \ BAM)
  • download the latest BAM update from ravarcade’s site (link below)
  • confirm the file is NOT blocked by Windows! (right-click file, check Properties)
  • if using the zip file to update, extract and replace all files in the BAM folder
  • if using the installer, you MUST set the installer to your FP install location (it may not have the correct path!)
  • after updating, you MUST install my “BAM settings” files from my FP and BAM Mega Guide (read more below, link to the guide is farther down)
  • if you have your own custom BAM settings, recopy those instead from your BAM backup folder (BAM.cfg, Reality.dat, Default.cfg) to your BAM folder

 

https://www.ravarcade.pl/download

TerryRed’s "BAM Settings" (proper default view for cabinets, better static desktop views, etc)

 

  • I highly recommend you install my "BAM Settings" files, if you have never done so before!
  • I recommend you reinstall them AFTER updating BAM (the BAM update replaces them!)
  • download my "Future Pinball and BAM Mega Guide" zip file (link is below)
  • open the zip file for the setup you have (BAM settings for Cabinet.zip, or BAM settings for Desktop.zip)
  • extract the files (BAM.cfg, Reality.dat, Default.cfg) into the BAM folder (overwrite the current files)


****** 4 GB patch is REQUIRED for both Future Pinball and BAM! ******

 

  • some tables REQUIRE that FuturePinball.exe and FPLoader.exe (BAM) be patched to allow them to access 4 GB of ram (by default they can only access 2 GB ram)

  • if you have updated BAM, I recommend applying the patch to both files again (to be sure they are both patched)

 

You can get the app to patch them at this link here:

https://ntcore.com/?page_id=371

I HIGHLY recommend you read my page that explains how to do the patching here (very easy!):

https://pinballnirvana.com/forums/threads/4-gb-patch-for-future-pinball-and-bam-a-must-have.21537/


Future Pinball Video Settings and Editor Settings:

- you MUST have the correct Video and Editor settings for this table to work correctly!
- I have included a picture of these settings in the table's zip file


Run FPLoader.exe in BAM folder to play this table. DO NOT run directly from the FuturePinball.exe:

- don't trust start menu or desktop icons, as they may point to FuturePimball.exe instead of FPLoader.exe
- some people have needed to run FPLoader.exe in Windows 8 compatibility mode to prevent crashing


TerryRed's Future Pinball and BAM Mega Guide

This has a FAQ with answers to most problems, and other helpful info, and has essential settings files:

 

https://vpuniverse.com/tutorials/article/3-future-pinball-and-bam-mega-guide-by-terryred/

 

 

======================================


INSTALLATION

TABLE file: “Retroflair - BAM Edition (1.8 - PinEvent, FizX).fpt”

 

  • this goes in your “Future Pinball \ Tables” folder

 

CFG file: “Retroflair - BAM Edition (1.8 - PinEvent, FizX).cfg”

 

  • this goes in your “BAM \ CFG” folder
  • it gives cabinet users a proper cabinet POV
  • it gives desktop users new static camera views (press C to cycle through them)
  • it must be named the same as the table file to work!

 

PUP-PACK: “FP_PE_RETROFLAIR_BE”

 

  • this is only needed if using PUP DMD or PUP SSF
  • this goes in your “PUPVideos” folder
  • in the PuP-Pack folder, run the “Option” BAT file that matches your setup

 

1K Physics Ball

 

  • this is used to allow more accurate physics with the table
  • this table was designed for use with this ball model
  • read the FizX section for more information on how to install this file!

 


======================================


********** HOW TO PLAY THE TABLE **********

 

  • only use FPLoader.exe (this is BAM) in the BAM folder to load and play this table. DO NOT run directly from the FuturePinball.exe
  • don't trust start menu or desktop icons, as they may point to FuturePinball.exe instead of FPLoader.exe
  • set FPLoader.exe to Windows 8 Compatibility if having crashing problems
  • ALWAYS completely close Future Pinball after exiting a table, or loading another table
  • Future Pinball needs to start “fresh” every time you load or start a table!

 


======================================


PROBLEMS?

Read the Install Instructions included in the table's zip file.

It tells you everything you need to know, has a very helpful FAQ, and has lots of pretty pictures!

Again, read the FAQ and the Install Instructions in the table's zip file!


======================================

 

 

CHANGELOG

 

1.8 - FizX physics and Ball Rolling Sound updates and fixes

 

- updated FizX physics code to change how ball ID's are handled to prevent conflicts
- updated FizX physics code for more efficient Rubber bounce handling
- updated Ball Rolling Sound code to change how ball ID's are tracked to prevent conflicts
- removed old PUPRollingUpdateTimer commands that are no longer used (would give an error if PinEvent Settings were forced to be disabled)

 

1.7 - FizX v2.0 hotfix, settings, profiles, fps changes


- updated to JLou's newest FizX v2.0 code
- added JLou's bug fix for ball falling into 2nd or 3rd set of flippers
- new FizX code no longer requires flipper Swing Angle to be specified in the FizX Flipper settings!
- FizX slingshots, drop targets, rubbers are now set in the FizX General Settings section (not in a FizX Profile)
- FizX XML_FPS is now set in its own section
- updated FizX Profiles to only change FizX Flipper settings
- there are no longer FizX Profiles used for different physics xml settings
- any settings needed for a different PHYSICS XML FPS is now set in the FizX FPS settings section

 

BAM Edition v1.6

- added xBAM.FixScore to prevent any possible score overflow crashes
- updated table and physics to FizX v2.0 (now use 1K Physics ball model zip file)
- updated PinEvent V2 Ball Rolling functions: new singular code for both FP and PUP SSF (no more smoke ball rolling code)
- updated PinEvent V2 PinMechSound code to support new FizX auto hit events based on PF materials
- added more FLEEP mechanical sounds to support new FizX dynamic ball hit events
- this allows for amazing new dynamic mechanical and SSF sounds for the entire table!


BAM Edition v1.5

- updates to the table, layout, code, sound, music, items, lighting, models, etc
- removed older items / surfaces / lights no longer used
- adjusted table geometry to allow for better ball flow
- updated BAM lighting and post processing
- updated entire table's G.I. and lighting
- new insert models, lighting, textures, normal maps, decals
- new shadowmaps for G.I and flashers (made to work properly with ray cast ball shadows)
- new FLEEP mechanical sounds
- updated entire table for FizX physics
- added PinEvent V2 support for DOF, SSF, PUP DMD, PUP Stream, TILT BOB, etc
- added TABLE OPTIONS to customize many things on startup, and for performance, etc.
- added new RGB lighting option for G.I.
- added Drain and Tilt Red colour changes to inserts, and added light sequences
- adjusted bumper colours and images to match the PacMan ghosts
- added option to not play intro music
- new RGB flashers (on the slingshots) that change colour to match the game's progress
- new Pac-Man mode! (eat pills, avoid ghosts to eat Power Pill, then hit Bumpers to eat ghosts)
- new Custom Balls for Default, and Pac-Man
- new Speedball mode (hit all Opponent targets, then avoid random Opponent and get the Power Ball)
- new Outrun mode (avoid cars, hit Checkpoint ramp 3 times to change Outrun tunes to complete the mode)
- new marquee images for left sign that change for each tune
- added side rails for cabinet views
- lots of other updates and details I can't keep track of :)

 

 

Yes

What's New in Version 1.8   See changelog

Released

1.8 - FizX physics and Ball Rolling Sound updates and fixes

 

- updated FizX physics code to change how ball ID's are handled to prevent conflicts
- updated FizX physics code for more efficient Rubber bounce handling
- updated Ball Rolling Sound code to change how ball ID's are tracked to prevent conflicts
- removed old PUPRollingUpdateTimer commands that are no longer used (would give an error if PinEvent Settings were forced to be disabled)

User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

tonybobo

  

Terry all of your PinEvent tables look and play amazingly well. It is stunning what you have been able to force FP to do. On the edge of my seat for Silent Hill. Hope you continue to feel better as you recover brother!!

Link to review
keith7x

  

Simply fantastic, what a journey this table takes you on down memory lane, thank you!!

Link to review
Smaugdragon

  

It was a blistering hot summer in '82, and I had a huge hole in my pocket that seemed to leak quarters every time I came near a video game cabinet. The sight of glaring neon as you entered the arcade, a smell I can't quite describe, and an audio ambiance like no other. It was a simpler time, and frankly, I was cozy. @TerryRed has been able to recreate that feeling for me with this table, minus that smell. Playing this is a new found joy in my pinball life, and we have enjoyed it on several live streams today alone, and I plan on many more. I just finished a video on this tasty morsel (Aww ya!), and wanted to make sure to let you know here that this is truly incredible, and deserves not only your download, but a be sure to leave a like on this table if you enjoy it as much as I do.

Installation: As with the other FizX tables, Terry has made an easy to follow guide to update your system, and load the table, PUP, and more. It is truly comprehensive, and easy to follow. There are options after your install, allowing you to adjust ball resolution to 8k, or change your FizX settings. Again, explained in Terry's guide.

Play: I cannot stop playing this! Ok really, the shots are clean, the layout is simple, yet the gameplay is deeper than it looks. Not quite as deep as some of the other tables Terry has made, but just enough to keep you wanting to come back to get just a little further. I am SO glad I do not have to put quarters into this thing. it would take all of my lunch money, and never call or write back. Truly a big thank you Terry, I can't get enough of this juicy slice of FP pie.

Graphics/Sound: As with all other Terry FP tables, the lighting and shadow work are something to behold. Graphics are crisp, and models are deliciously good to look at. The look of the table changes completely with modes, and the sound design is simply next level. When you load the table, you get that arcade ambiance, but while playing you will certainly enjoy the music selections, call outs, and video game effects.

Conclusion: Terry has been working like a madman updating old tables, and along with Jaws, this is my new favorite! You simply cannot lose with this one. Excellent play, incredible sound, and a theme that I think most of us can relate to.
 

 

Link to review
Virtualman-

  

Works flawless on my projector single screen 180" wall - perfectly executed and best table hands down for nostalgia Retro Gaming!

Link to review
jcat

  

A total winner. I'm just getting into Pup-Packs, and  this is just too amazing. I'm using a dummy monitor with a L/R Desktop hubs displays and I'm blown away. As an over 50 Amiga man from ages ago, this is a nostalgic mind blast! 

Link to review
BountyBob

  

Just great! Me and my 9 year old son enjoy it a lot.
Looking forward to Retroflair 2.
Thanks!

Link to review
×
  • Create New...