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Dark Chaos (apophis 2025)

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62175 Views
11173 Downloads
5 From 135 reviews
322.59 MB File Size
None ROM Name
apophis Created by
Original Manufacturer
2025 Year

4 Screenshots

I made the game that I always wanted to play...

 

Prepare yourself for the looming Dark Chaos. You must fly into the maelstrom of oncoming cosmic debris and destroy all you can before it reaches earth. Collect power-ups along the way to help you survive the onslaught of meteor waves. Run training missions to improve your ability to collect power-ups. Make it through the gauntlet to take on the final, monstrous, planet killing asteroid. Our fragile Earth is depending on you. 

 

This game blends pinball with classic arcade concepts. I hope you find the gameplay uniquely thrilling. You will be constantly fighting to survive. The game fights back, so keep an eye on your health meter. There are defensive and offensive power-ups, but only a limited time to collect them, so choose wisely. Good luck, Defender.

*Please See Setup Notes Below 

 

Defenders and Destroyers

  • Apophis: Game design, modeling, light shows, DOF, and coding
  • Unsavory: Music, sound effects, and callouts. Art design support
  • Flux: Game logic framework. Coding support

 

Special Thanks

  • Idigstuff: Ideation and music support
  • DaRdog: Help on VR room
  • Niwak: Blender toolkit
  • The VP dev team
  • Testers: mikepmcs, Bounty Bob, Sixtoe, Frankenstein, Studlygoorite, PinStratsDan, Primetime5k, Wizball, Darth Vito, tomate, bord, mcarter78, DaRDog, cl4ve, somatic, cyberpez, Dad-E-drums, TerryRed, DGrimmReaper, HauntFreaks, Robby King Pin, redbone, Nestorgian, superhac, Thalamus, chugalaefoo

 

Enormous thank you to Flux and Unsavory. So much technical and artistic talent! I really could not have done this without you guys. The game logic for this table was developed using Flux's VBScript port of Mission Pinball Framework which he calls the VPX Game Logic Framework (GLF). Go check it out at https://mpcarr.github.io/vpx-glf/

 

Setup Notes (PLEASE READ)

  • Requires the VPX 10.8.0 Final release (64-bit) and the latest FlexDMD. Do not report bugs here if you are using any other version of VPX!
  • If you are playing on a cabinet with DOF, please update your DOF config!
  • Please allow at least 20 seconds for the table to load. This table has a large script, so it takes a little time to initialize.
  • Press F12 in the game to open the Tweak Menu. Rules description and game options are provided.
  • If you want to use the FlexDMD rendered alphanumeric display, enable the "GLF Virtual Segment DMD" option in the Tweak Menu. Press start button to save options.
    • You might need to position the DMD with your mouse the first time you enable it. The position automatically saves.
    • For nice alphanumeric display rendering, add the following text to the bottom of your DmdDevice.ini file:
      [darkchaos]
      virtualdmd enabled = false
      alphanumeric enabled = true

 

Performance Tips. If you are having performance issues, doing one or more of the following might help:

  • In the table's Tweak menu:
    • Disable "Clear Plastic Refractions" in option menu
    • Disable "Playfield Reflections" in option menu
    • Set "Glf Min Lightmap Update Rate" option to your display's update rate
  • In VPX Video/Graphics options:
    • Disable all "Anti-Aliasing" options
    • Try using a different "Synchronization mode"
    • Set "Max Texture Dimensions" to something less than Unlimited. Start with 7168.
  • For those willing to live on the edge, VPX 10.8.1 BGFX provides significant performance improvements. Users say that Dark Chaos plays perfectly smooth on BGFX. You can simply extract the latest build to its own folder and run the exe. But be sure to backup your VPinballX.ini file before trying it.
     

Game Rules Video by Kongedam

 

Edited by apophis
Minor update to description


Permission from ORIGINAL Author(s)?

This is my own creation.

Allow file to be included on a VPUniverse downloader app?

Yes

VPX Standalone

Yes
No
10.8 required
Yes

What's New in Version 2.0   See changelog

Released

Version 2.0 Update Summary

  • Table now works with VPX standalone (thanks flux!)
  • Physical layout now matches real table build
  • Updated playfield art to match real table build
  • New bumper caps, a few updated inserts
  • Updated B2S files that include alphanumerics
  • Updated VR asteroid room with Earth option (thanks DaRdog!)
  • Some new music tracks during training missions (thanks unsavory!)
  • Some minor game bug fixes

User Feedback

You may only provide a review once you have downloaded the file.


Sinizin

  

Nothing I can say that hasn't been said already. Only played for a half hour last night, but I cannot wait for a day off to dig into this. This will be on many folks' top original tables ever lists now I'm quite sure! Incredible work Adophis!!!

neil81992

  

I meant to write this review an hour and a half ago. Unfortunately my promises of 'just one more go' were constantly broken, and stopped me.

 

This is another level stuff. It's designed by someone you can tell has a deep passion for pinball - the game flows and it's jam-packed with satisfying shots. Some original tables can suffer by authors forgetting what makes pinball such an adrenaline rush and, for me, that is getting that balance correct between challenging and fun gameplay. This table can be punishing but it doesn't feel unfair, and when you finally start to master the shots and modes, the sense of satisfaction is immense. That's what pinball is all about - the regular heartaches and frustrations from drains are part and parcel but they all combine to provide that huge rush of excitement and achievement that arrives when you are making combos, completing shots, and finally achieving that high score. 

 

As others have commented, the sound design adds dollops of atmosphere and the announcements get the heart pounding. It looks amazing and is a genuine world-under-glass. This is a labour of love and Apophis and contributors should feel immensely proud of the finished product. Breathtaking.

 

Thank you for this and everything you have provided to this community.

 

Anyway, I've got to go - I need to save Earth.   

eliory

  

I have no words to describe what a masterpiece this is.

It’s been a long time since I’ve seen a VPINBALL table as detailed and breathtaking as yours.

The gameplay is truly amazing and engaging, I was completely drawn into it.

I honestly felt like a little kid again while playing. It’s been a long time since I’ve felt that kind of excitement.

I truly appreciate all the effort you put into both the small details and the big ones.

The DOF is incredible, thank you so much for including that part as well, it really adds to the overall atmosphere.

I wish I could give 50 stars, because you absolutely deserve it. This is top of the top, and I really hope to see another table from you in the future, because we haven’t had one of this quality in a long time.

It reminds me of Blood Machines by VPW. 
I also shared it in one of the popular Facebook groups via video.

Thank you so much again! 🍻

Blupuzzle

  

Absolutely fantastic. Thank you apophis :wildman:

purcho

  

Looks great,  lit beautifully, shoots like a dream and engaging theme and gameplay that’s unlike any other table. Fun and smooth as hell. This is going straight into my favourites playlist.

well done!

Response from the author:

Thanks. Have fun

Pookamoondo

  

I was not expecting this to be this awesome...  simply an amazing table.   Weel done!

Luciferagz

· Edited by Luciferagz

  

Wow! Just tried it in desktop mode before I apply it to the cab. It played really nice, and as some others writes, it's intense in a captivating way. I look forward to add this to the cab. Thank's for the good work!

Superdooper

  

Stellar! This is right up there with He-Man Future Pinball. It's amazing that it's free. I hope you're proud of your accomplishment.

ashleyb

  

Played half a dozen games, no idea on the rules yet, but this is intense and fantastic! This is the complete package of fantastic gfx, physics and sound, the sound is superbly immersive!  Well done @apophis and team.  Thanks all!

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