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What's New in Version 1.2 See changelog
'v1.1.1 tomate - Visible ramp through plastic fixed, collidable ramp raised too high and caused jams fixed, small tweaks to plastic ramp textures
'v1.1.2 tomate - roof at the back right and back left sides to prevent ball stucks added, collidable roof at the end of the right ramp added (the one that exists in the real machine), slingshots plastics texture slightly modified
'v1.1.3 apophis - Fixed GIOFF and GION _pastics05 and _decals texture alpha issues. Added slingshot corrections. Added wall under playfield_mesh near flippers. Fixed inlane wall physics material setting.