Jump to content
 Share

 Share

Mousin' Around! (Bally 1989) w VR Room

  • Get Support
  • Create an account or sign in to download this
download_no_perm
16982 Views
4530 Downloads
5 From 17 reviews
145.49 MB File Size
mousn_l4 ROM Name
UnclePaulie Created by
Bally Manufacturer
1989 Year

4 Screenshots

So you wanna mouse around!  

 

This table was originally done by Herwey, and he gave me the permission to add all the latest physics, sounds, etc. to this fun table.  Thank you very much, Herwey!  On his version 1.1 he had help from several others including Schreibi, OldSkoolGamer, ICPjuggla, Cosmic80, Flupper, JPSalas, 32assassin, Sliderpoint, Ninuzzu, Dark, DJRobX, TTTTTWii, Bork and Thalamus.  

 

I did quite a few updates in version 2.0 mentioned below (and detailed in the vpx script), essentially getting up to the latest VPW physics and sounds, and other corrections.  Also thanks to Rothbauerw, PinStratsDan, Bord, Tomate, Sixtoe, Thalamus, and Benji for improvements, testing, and feedback on the 2.0 version!

 

If you are playing in VR... you MUST select VR_Room = 1 in the script!!

 

There are several options to select in the script, including ball brightness, color mods, GI and Flasher options, VR Room, VR clock, VR posters, VR topper.  

Color mods and flippers can be changed by clicking the right and left magna save buttons.  (You can turn that off in the script as well)

 

IF YOU experience performance issues... there are options to change that.  First of all, you can uncheck "Reflect Elements on Playfield in the table options window.  Also, you can turn dynamic shadows off for additional performance if needed.


Version 2.0 Updates include:

 

- Implemented the table to a hybrid (desktop, cab, and VR), and has options for ball brightness.  
- Added VR to include an animated backglass (image from Wildman), and several VR options (room, poster, clock, topper).  
- The table and flipper physics have been updated to the latest VPW standards, as well as dynamic shadows, drop targets, ramprolling sounds, and several other tweaks.  
- Fleep sounds added, as well as relay sounds.
- Added Flupper dome and Flupper bumpers.
- Adjusted the flippers to be actual size, and tweaked the flipper physics.
- Corrected a couple errors in the table, as the million lights didn't light up correctly, and a few other things.  
- Adjusted the lighting levels some.
- Rothbauerw corrected some code to control the motorbank correctly, as there were cases it wouldn't move or impact nvram.  He also helped correct some other trap code issues.

- Tomate added new plastic ramps and textures.
- Enhanced performance as much as I could by removing all getballs calls and no longer destroy and recreate balls.  I implemented only the gBOT global call.
- Updated the trough code to manage all balls on the table.
- Updated some images to implement see through holes in the apron and back wall.
- And several other updates, all documented in the script.

 

Once again thank you to Herwey, Rothbauerw, PinStratsDan, Bord, Tomate, Sixtoe, Thalamus, and Benji for improvements, testing, and feedback!!

 

https://www.ipdb.org/machine.cgi?id=1635
https://vpuniverse.com/files/file/5062-mousin-around-bally-1989/
Yes
v10.7 required
Yes

What's New in Version 2.1.0   See changelog

Released

Version 2.1:

- Updated to 3D inserts

- Added Sling Corrections
 - Updated to latest VPW code for dynamic shadows, flipper physics, and other physics code.
-  Updated to most recent Fleep sounds and code.
- Added Lampz fading routines
- Automated desktop, cab, and VR mode.
- Adjusted the dynamic shadows... were too many before, will help with performance.
- Changed the playfield backwall inserts to 3D inserts.  
- Adjusted lighting, GI levels, day/night slider, playfield flashers
- Changed the desktop background to something a little less busy, and some GI.
- Updated VR Backglass with flashers
- Updated the elasticity falloff and strength of the flippers.  And increased the friction of the ramp entrances.  The friction change caused the ball to slow down when rolling back on playfield.
- And other updates noted in the script.  

User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

swietlikowa

   1 of 1 member found this review helpful 1 / 1 member

Masterpiece, Thank You!

Link to review
ashleyb

   1 of 1 member found this review helpful 1 / 1 member

Nice work and fantastic upgrade!

Link to review
stef974

   1 of 1 member found this review helpful 1 / 1 member

Excellente table merci :) 

Link to review
baxie

   1 of 1 member found this review helpful 1 / 1 member

This is what its all about

 

Probably my favourite VR table

 

Link to review
tommkell

   1 of 1 member found this review helpful 1 / 1 member

Thanks UP and all involved, fun, lively table which is expertly crafted. Love the lighting, not too dark and looks brilliant in my cab, 5 stars 👍

Link to review
KiwiBri

   1 of 1 member found this review helpful 1 / 1 member

Solid update .

 

Table plays great. thank you

Link to review
astronasty

   1 of 1 member found this review helpful 1 / 1 member

Played this on stream last night, played really well.  Solid update.

Link to review
leeoneil

   1 of 1 member found this review helpful 1 / 1 member

Tested it and liked it !

The sounds with a SSF is awesome, thank you for this update !

Link to review
studlygoorite

   1 of 1 member found this review helpful 1 / 1 member

Wow, another great update for a very fun table....that needed some love. Both versions look and play great but the table really shines in VR, thanks to everyone involved for all of the additional options and especially for the awesome physics and sounds

Link to review
Mikcab

   1 of 1 member found this review helpful 1 / 1 member

Thank you for all these improvements and to all the contributors. 😉

Link to review
PinStratsDan

   1 of 1 member found this review helpful 1 / 1 member

The table is fun but challenging and plays so well with nfozzy physics. It requires patience and accuracy else your games are over before you even realise it. 

 

Link to review
JediWizard

  

This is a masterpiece! a very fun and very well done table. Thanks! 

Link to review
Rabmos

  

It doesn't get much better then this. It's in my favorite VR table list (in the top of this list!).

It feels mechanical; as close to the real thing as it gets. Thanks a lot!

Link to review
Benjamin77

  

Magnifique! Superbe travail et plaisir de jouer garanti! Sons, graphismes et dynamique sont au top! Bravo !!!

Link to review
rburel

  

Merci pour la mise à jour de la table.
Très bon travail.
Bravo

 

Thanks for updating the table.

Very good work.

Cheer

Link to review
amzaphonix77

  

Another Amazing Recreation Update By You!!!! THanks for sharing your awesome creativity

 

Link to review
×
  • Create New...