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New version: dmd-extensions with pin2dmd coloring plugin and pac file support !


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Posted
7 hours ago, bandicoot said:

Hello , it'm trying to the 2.3 working but got a big lag problem

With the files on first post no problem it's work great but doesn't have serum V2 support so , trying Dmdext 2.3

Now serum V2 works but DMD running totally slow 

My pin2dmd is an XL one , hope Lucky can found a way to make it works ;)

Thanks

This is exaclty issue i have but for a PIN2DMD XL.

 

The person who made this video decided to upgrade to a ZeDMD, which then made it run super smooth.

 

Can't lie I recommend it too especially if you have HD displays. 

  • 2 weeks later...
Posted

Can anyone, anyOoooone help the hell out of me from this hellish mess..

I've been trying to run .pac and .pal/.vni properly with @lucky1 dmdext for months but dmd shows only buggy scenes and and unusual colonization. It wasn't like this until I updated to vpinmame 3.6. Last update of lucky1 dmd extension  is dead and incompatible and freezy's won't  work for .pac for sure... so what's exactly happening? Why isn't there any update anymore? AND if  dmdext 2.3 versions of @freezy  are said to replacement for lucky1, why can't they run .pac and .pal/. vni properly.. some get me understand at least.. most the altcolor section in this website is seen as broken because of this...

Posted
On 5/18/2025 at 7:19 PM, PastorLUL said:

The person who made this video decided to upgrade to a ZeDMD, which then made it run super smooth.

 

Can't lie I recommend it too especially if you have HD displays. 

seems you're right ^^ , i try zedmd code but not working ath this momemt for my 3 64x64 panels but i can flash it for 2 64x64 panels for try and yes with a s3 and zedmd code , no lag .

I stand for an update of this ;);) to manage my config if Lucky doesn't do an update 

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Posted

 I just uploaded a pin2color.dll plugin for release version 2.3.1 from freezys github

to my repository. You might want to give it a try by adding 

plugin.0.path = pin2color.dll
plugin.0.path64 = pin2color64.dll
plugin.0.passthrough = true

to your dmddevice.ini and copying the dll files from the zip into the same directory as dmdevice.dll v2.3.1

https://github.com/lucky01/PIN2DMD/tree/master/integration/pinmame

Posted (edited)

it's working but lagguy on PIN2DMDXL firmware

If i flash a non xl firmware there's no lag ^^ perhaps something to look at this ( nucleo board)

 

But the pack on the first page working great without lag

Edited by bandicoot
Posted
On 6/4/2025 at 1:38 PM, lucky1 said:

 I just uploaded a pin2color.dll plugin for release version 2.3.1 from freezys github

to my repository. You might want to give it a try by adding 

plugin.0.path = pin2color.dll
plugin.0.path64 = pin2color64.dll
plugin.0.passthrough = true

to your dmddevice.ini and copying the dll files from the zip into the same directory as dmdevice.dll v2.3.1

https://github.com/lucky01/PIN2DMD/tree/master/integration/pinmame

Thanks, works great on my 128x32 Pin2dmd, colors look way better on XL DMD like Baywatch, Batman Forever... 

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Posted
On 6/7/2025 at 8:53 AM, bandicoot said:

it's working but lagguy on PIN2DMDXL firmware

If i flash a non xl firmware there's no lag ^^ perhaps something to look at this ( nucleo board)

 

But the pack on the first page working great without lag

 

If you have a real pin2dmd you may use 
enabled = native

instead of

enabled = true 
in the pin2dmd section of the dmddevice.ini

This gives you better performance.

FlexDMD and Serum tables might need pin2dmd enabled = true either in the table specific settings or globally

  • 1 month later...
Posted (edited)

Hi @lucky1

Is it possible to have an update to PIN2DMD firmware to support color rotations ? 

I know ZeDMD can handle these color rotations and as many Serum colorizations use them it's a bit annoying cause some scenes are flickering on PIN2DMD. 

Thanks ! Regards. 

Edited by Dicentim
  • 2 weeks later...
  • Content Provider
Posted
On 7/19/2025 at 1:29 AM, Dicentim said:

Hi @lucky1

Is it possible to have an update to PIN2DMD firmware to support color rotations ? 

I know ZeDMD can handle these color rotations and as many Serum colorizations use them it's a bit annoying cause some scenes are flickering on PIN2DMD. 

Thanks ! Regards. 

 

I just tested with the latest DMDExt and color rotation worked without a problem. Maybe a USB issue ? Make sure your pin2dmd has a dedicated USB port .

Posted
1 hour ago, lucky1 said:

@lucky1

I just tested with the latest DMDExt and color rotation worked without a problem. Maybe a USB issue ? Make sure your pin2dmd has a dedicated USB port .

Sometimes they seem to work fine and next time they flicker.
How well do these work for you
Truck Stop and F-14
I'm on firmware 4.53

Posted

Hi, yes I can confirm for F-14 and Truck Stop. 

You can also see the flickering issue with latest serum color of Ghostbusters : when adding credits (or when there's no credits and you push start) the Pin2dmd is flickering. 

 

I had another issue and I had to remove pin2color.dll and pin2color64.dll plugins, they don't fit Pinball FX external DMD use, the colors become aways red and with very low luminosity. 

  • Content Provider
Posted

I tested with Scared Stiff and Tron which worked without a problem. If the problem is table specific it is most likely a colorization or software issue and must be fixed by the author. 

  • Content Provider
Posted
On 7/29/2025 at 9:22 PM, outhere said:

Sometimes they seem to work fine and next time they flicker.
How well do these work for you
Truck Stop and F-14
I'm on firmware 4.53

 

Both are colorizations for Alphanumeric machines. Most likely the author did not catch all display frames for his work.

Depending on the sync point pinmame starts with the display output, it produces slightly different frames. That also explains that it sometimes works and sometimes not. Can´t be fixed from my side.

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