Popotte Posted February 22 Posted February 22 View File Sky Jump (Gottlieb-1974) (FizX3.3) Sky Jump (Gottlieb - 1974) IPDB No. 2195 NOTE You must have BAM with 3.57 version or higher You can toggle (by the toggle HUD key) the HUD reel. You access to the ajustment menu by the Special2Key in order to manage: - balls per game, - scrolling, - difficulty (from easy to hard), - tilt handling: normal FP's way (8 warning allowed), liberal (16 warnings allowed), and not tilt, - reset high score entries, - automatic ball lift. - 10X multiplier lights Wayne Neyens told us that the N188PA on the backglass airplane is the registration number of the plane that his son owned around the time of this game. Wayne told the artist to put this number on the backglass airplane as a lark. RULES: POINTS ARE SCORED AS INDICATED NUMBERED ROLLOVERS SCORE POINTS AND LIGHTS CORRESPONDING DROP TARGET FOR INCREASED VALUE. FOR 3 BALLS GAME: HITTING 1 OR 3 GIVES 1 AND 3 AND HITTING 4 OR 7 GIVES 4 AND 7 CENTER POP BUMPER SCORES 1000 POINTS COMPLETING DROP TARGET SEQUENCE SCORES 5000 POINTS AND RESETS TARGETS SPECIAL SCORES 1 REPLAY MATCHING LAST TWO NUMBERS IN SCORE TO NUMBER THAT APPEARS ON BACK GLASS AFTER GAME IS OVER SCORES 1 REPLAY IPDB HIGHLIGHTS: Date Of Manufacture: May, 1974 Production: 4 200 units (confirmed) Notable Features: Flippers (2), Pop bumpers (3), Slingshots (2), 7-bank drop targets (1), Standup targets (6). Maximum displayed point score is 99,990 points. Sound: 3 chimes, knocker. Design by: Ed Krynski Art by: Gordon Morison Submitter Popotte Submitted 02/22/26 Category Future Pinball Tables
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