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Crystal Palace Hotel (Original 2026) v 1.1

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802 Downloads
4.9 From 22 reviews
277.23 MB File Size
original ROM Name
Ely_pincab Created by
Ely_pincab Artwork by
Ely_pincab Scripting by
Original Manufacturer
2026 Year

2 Screenshots

Paris, 1930.

Welcome to the Crystal Palace Hotel, one of the most prestigious hotels in Paris.

 

Your mission is to upgrade the Crystal Palace Hotel from 0 to 5 stars by completing its many activities and special missions.
But becoming a five-star hotel is no easy task...

 

Whether it's descending into the basement to repair the failed generators, roaming the corridors in pursuit of a mysterious ghost, or recovering the Countess's stolen diamonds, these are just a few of the tasks the manager will assign to you.

Each completed mission brings you one step closer to the ultimate reward: the final rooftop party.

 

So put on your finest evening clothes, complete the check-in, ascend the grand staircase or step into the elevator, if you've managed to repair it, and enjoy a night of jazz, mystery, cocktails and adventure in Paris.

 

But be careful...

Not every guest is what they seem.

 

Your room is ready. Your adventure begins now.

 

About the table

 

Crystal Palace Hotel is an original Visual Pinball X table inspired by the golden age of Art Deco, luxury hotels and 1930s Paris. Developed by me, @ely_pincab , starting from the amazing VPW Example Table v1.7.

 

The table has been designed with a strong emphasis on atmosphere, combining custom artwork, animations, music, lighting and dynamic effects to recreate the feeling of stepping inside a glamorous 1930s hotel.

 

Features include:

 A complete 0–5 star hotel progression system
🏨 Multiple hotel missions
🎷 Jazz Time
🛗 Interactive elevator
🧳 Luggage Express
👻 Suite 501 ghost hunt
💎 Lost Diamonds investigation
🍸 Happy Hour
🎰 Mystery Bag with good or bad rewards
🔐 Room Service and Secret Room Multiball
 Hotel Blackout
💃 Rendezvous missions
🥂 Rooftop Party final objective
🎨 Custom FlexDMD animations (FlexDMD required)
💡 Dynamic DOF effects (download the latest version in DOFConfigTool)
🏛️ Original Art Deco artwork and environment
🎵 Custom music and sound design
🚫 No VR support yet
📖 Rules available at any time with the left MagnaSave button
🎵 Change the song with the right MagnaSave button
🍸 Open or close the bar doors with the Fire button to have easier access to bumpers area
⚙️ Mission difficulty level available in the F12 options

 

This is my first table ever, so even though I have done my best to test it extensively, there are surely still some bugs.

If you find one, please let me know and provide as much detail as possible to help me reproduce it. I will do my best to fix it in a future version.

 

A big thank you to everyone who helped me debug the table and improve its gameplay.
And a huge thank you also to the entire VPW team for making their Example Table available to the community. Without it, I would never have been able to achieve this result !

 

I hope you will enjoy your stay at the Crystal Palace Hotel !

Edited by ely_pincab
Minor changes


Permission from ORIGINAL Author(s)?

This is my own creation.

Allow file to be included on a VPUniverse downloader app?

Yes

VPX Standalone

No
Yes
10.8 required
No

What's New in Version 1.1.2   See changelog

Released

Disable the debug shot tester, which can interfere with some configurations

User Feedback

Recommended Comments



cloneswilleatme

Posted

Oh wow — I came across this table this morning while updating my Goonies table and trying to get the Pup Pack working. Instant chill vibes. Then I did a little digging because I was like, “Wait a minute... this is some quality business right here.”

 

That sent me down a rabbit hole where I discovered Who Dunnit, the 1947 version, and now I’m thinking I may need to pick up a new fedora specifically for playing this table.

 

Thank you so much for this wonderful addition to our collections!

UHATEIT

Posted

On 8/11/2026 at 1:05 PM, Tikimaster said:

Very nice Table. Please, can you add art nouveau colored sidewalls and back-panel  - that would be nice. Side-Rails made of wood whould be nice. 
Thanks very much for the time you spend on that...

crystalcab.jpg

I definitely agree with this comment. Some color themed sideblades and then a backwall would really get this to pop!

Tikimaster

Posted

Can someone please show me how to get this pic on the walls. Thanks.

sidewallcristal.png

ludespeedny

Posted

This is a great table!

@ely_pincab it would be great if you could use your art for a vr cab

spacetyrex

Posted (edited)

superb ! Thank you !
Also, the idea of changing the AI’s voice to a French woman’s voice is really good!

Edited by spacetyrex
Screamingdemon

Posted

13 hours ago, Tikimaster said:

Can someone please show me how to get this pic on the walls. Thanks.

sidewallcristal.png

 

  • Content Provider
Itchigo

Posted

On 8/14/2026 at 5:50 AM, ely_pincab said:

Hi, set 'show pincab rails' to NO in F12 options 😉

Thank you!

Hawyer

Posted

please stop using ai

  • Content Provider
Solters

Posted

 

30 minutes ago, Hawyer said:

please stop using ai

That's up to the author to decide

LaughingElephant

Posted

It would be great if the voiceover were updated with an actor some day. If there's ever an effort to move in that direction I'd be happy to pitch in or help. 

ely_pincab

Posted

2 hours ago, LaughingElephant said:

It would be great if the voiceover were updated with an actor some day. If there's ever an effort to move in that direction I'd be happy to pitch in or help. 

I'm working currently on that point 😉

I will posted a new update next week (currently on vacation and no access to my vpx pc)

Schappenberg

Posted

The table is really awesome! Just one thing is a bit annoying, when I have to select a mission or choose a floor, every time I change my decision, the time starts again with the full 15s, is it possible to keep the time running? And I had an issue, in the middle of the game I got a second center post, somewhere in the middle between the flippers, but no exactly. The ball was not able to go through, even if the ball was below the flipper, like there was an invisible wall. And there were two additional posts at the outlanes as well, see screenshot.

Screenshot 2026-08-20 163844.png

  • Content Provider
Solters

Posted (edited)

I encountered this bug after a mission. It was the one with the power outage.

 

I don't know if others are experiencing it too, but my fire button doesn't light up. Instead, I have to watch the Matrix to see when “fire” appears there.

 

The same as what was written above

IMG_20260819_171701.jpg

IMG_20260819_171645.jpg

Edited by Solters
ely_pincab

Posted (edited)

On 8/20/2026 at 5:30 PM, Schappenberg said:

The table is really awesome! Just one thing is a bit annoying, when I have to select a mission or choose a floor, every time I change my decision, the time starts again with the full 15s, is it possible to keep the time running? And I had an issue, in the middle of the game I got a second center post, somewhere in the middle between the flippers, but no exactly. The ball was not able to go through, even if the ball was below the flipper, like there was an invisible wall. And there were two additional posts at the outlanes as well, see screenshot.

Screenshot 2026-08-20 163844.png

Yes, I will keep the timer running during selection in the next update 😉

And the plots between the flipper and the outlane is some code remaining during my test. I will delete them

Edited by ely_pincab

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