'101 skitso - remade GI and overall lighting, tweaked all inserts, tweaked flashers
'102 iaakki - fixed some light/flasher logic
'103 skitso - further GI and flasher tweaks
'104 iaakki - reimported physics for flippers and materials
'105 iaakki - Implemented flasher sum limiter, removed hhead texture swaps as they really didn't match the head default texture, fixed flasher code bugs, defaulted to black side blades
'106 iaakki - added backwall flashers
'107 skitso - resized and moved Duff can so Bart won't clip it, further tweaks to GI and inserts, small texture and material tweaks
'108 iaakki - flip eos change, various flasher fixes, DuffCanToy option added
'109 skitso - added original style bumper cap lighting (needs mod switch for the green ones), created a completely new LUT as old had really aggressive gamma curve, further tweaked GI and inserts
'110 skitso - improved upper playfield/miniplayfield/backwall lighting, added spotlighting to sofa and upper middle playfield, fixed few details and visual issues.
'111 skitso - added a separate GI on texture for bart toy (thanks iaakki for the render), improved flasher dome off textures for correct brightness and added disable lighting for GI
'112 skitso - added one missing GI lamp under tv, improved mini playfield lighting, added few missing screws, added option for modded/original garage decal, moved garage decal to correct position, placed new micro toy, new minipf ramp, decal and dome (thanks Tomate!)
'113 skitso - Added ton of missing screws, nuts and bolts, added option for Moe toy, improved garage door area lighting (spot light), improved GI lighting, added missing wall around Homer head, added visible plywood edge to miniplayfield target hole.
'114 skitso - fixed modes sign texture and lights, added bracket and backwall shadow for mode sign, improved garage door texture and lighting, fixed micro screen transparency
'115 skitso - redrew the backwall texture, made on/off option for red plunger light, improved bumper lighting, improved homer head texture, tweaked plunger texture
'116 iaakki - perf improvement for flashers by increasing fading interval 30->35ms and increasing fading speed in equation from 0.8 to 0.75. HHead flash brightness divider set from 1.1 to 1.9 -> lower brightness. Flasher level limiter equation changed -> stays hotter when others flash at the same time.
' GI_050 raised up a bit to eliminate annoying glare in Desktop POV. Some lights cutted not to go outside VR cabinet, Pincab_bottom set visible always so bg not shown through switch holes, Bart's texture fixed by painting, difference mask done and tied to GI fading using additive primitive,
' bumper towers has now option for blue towers, bumber tower lighting redone using additive primitives, bumpers fixed (hit threshold 1.8), flasher preloader added
'117 tomate - post-proc AA disabled. reimported fixed ramps prims. reimported micro with a black background. reimported all the gates with a fixed position. reimported spotlights with a fixed position. fixed upper PF collidable ramp shape to match with the new ramp
'118RC iaakki - rebuild slings and fixed bart off texture a bit
'119RC iaakki - Fixed physics values *one more time*
'120RC iaakki - bumpers rebuild with visible ring and correct animation, comic guy lighting baked and tied to GI
'121RC skitso - Fixed DB issue for insert outline overlay
'122RC iaakki - Fixed grey towers texture, changed flashlight1 db -100 -> 100. Slightly lowered the bumper rings under towers
'123RC Wylte - Added sound effects to upper pf, fixed some ramp and rubber sounds, extended Bart sw23 enough to not trigger on nudge
'124RC apophis - Fixed stretched side blade lighting height
'125RC Wylte - Aligned: Screw009, Primitive61, Primitive62, Screw008, Primitive3, Primitive007, Primitive008, Primitive138, zCol_Rubber_Peg014, Rubber30, zCol_Rubber_Corner_030
' Hid: Screw006, Screw007, Primitive60, Primitive67, Screw010, GatePost13, Primitive102, RubberPostT22, Primitive137
' Created: Primitive1locknut001,4,6,8-17, Screw016
'125bRC Wylte - Gates and Spinner
'126RC Tomate - Fixed CBG-ramp and added metal ramp plate, and removed legacy post primitives, added missing screws
'127RC Skitso - Garage door texture remade and fixed garage door position, corrected yellow garage roof position, fixed GBC ramp gate position, GI_017 height fixed, added missing mini pf support and improved another
'128RC iaakki - Garage door lighting reworked. VUK to upf sound timing fixed
'130RC iaakki - reworked mini ramp
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