Jump to content

[New VP10 Alert] Beat The Clock (Bally 1985) VPW


Recommended Posts

Beat The Clock (Bally 1985) VPW


It’s about time!

 

This project started with ArmyAviation’s great playfield redraw and initial table build. Apophis played the table and instantly loved the unique gameplay. Inspired, Apophis decided to use this project as his first serious attempt at fully rendering a table in blender… so it took a while. Thanks to the team for all the help! Enjoy.

 

VPW TEAM

Apophis - Project lead, 3D modeling/rendering and script integration, physics, sounds, VR room

ArmyAviation - Playfield and plastics redraw, initial table build

TastyWasps - VR backglass scripting

Primetime5k - Extensive testing

HauntFreaks - Backglass assets

DarthVito – VR posters

Thanks to Bord, Flux, and Tomate for providing blender models and support!

Thanks to all testers: Studlygoorite, PinStratsDan, DGrimmReaper, Ciffy, RetroRitchie, Mikepmcs

 


 

Link to comment
Share on other sites

  • 4 weeks later...

Hello,

 

Is it a way to "program" / set-up the ROM, via a service menu ?

Have tried two methods (via numeric keypad as indicated in official manual, via "7" key like most 80s Bally games) to set max. credits and high score to date in the machine, but both methods don't work.

 

Have tried either beatclc2 and beatclck ROMs.

 

Thanks in advance.

Edited by DomiKamu
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
  • Create New...