VPinWorkshop Posted January 17 Share Posted January 17 View File Beat The Clock (Bally 1985) VPW It’s about time! This project started with ArmyAviation’s great playfield redraw and initial table build. Apophis played the table and instantly loved the unique gameplay. Inspired, Apophis decided to use this project as his first serious attempt at fully rendering a table in blender… so it took a while. Thanks to the team for all the help! Enjoy. VPW TEAM Apophis - Project lead, 3D modeling/rendering and script integration, physics, sounds, VR room ArmyAviation - Playfield and plastics redraw, initial table build TastyWasps - VR backglass scripting Primetime5k - Extensive testing HauntFreaks - Backglass assets DarthVito – VR posters Thanks to Bord, Flux, and Tomate for providing blender models and support! Thanks to all testers: Studlygoorite, PinStratsDan, DGrimmReaper, Ciffy, RetroRitchie, Mikepmcs Submitter VPinWorkshop Submitted 01/16/24 Category VPX - Pinball Tables Link to comment Share on other sites More sharing options...
Shadowsclassic Posted January 17 Share Posted January 17 I downloaded the Beatclc2.zip file from this site and the table plays great, but I am only getting physical table sounds, no rom sounds. Any idea what I'm missing here? Link to comment Share on other sites More sharing options...
Content Provider apophis Posted January 17 Content Provider Share Posted January 17 You need the parent rom also in your rom folder. The parent rom is beatclck. Link to comment Share on other sites More sharing options...
DomiKamu Posted February 13 Share Posted February 13 (edited) Hello, Is it a way to "program" / set-up the ROM, via a service menu ? Have tried two methods (via numeric keypad as indicated in official manual, via "7" key like most 80s Bally games) to set max. credits and high score to date in the machine, but both methods don't work. Have tried either beatclc2 and beatclck ROMs. Thanks in advance. Edited February 13 by DomiKamu Link to comment Share on other sites More sharing options...
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