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  • Content Provider
Posted

Diner (Williams 1990) - 2 & 3 screens - db2s

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Specifications :

  • Full rebuild from scratch
  • New dark translite image rebuilt from differents pictures (crazy photoshop puzzle :blink:)
  • Resolution 1600 x 1204 @70dpi
  • 2 screens grill full redraw
  • DMD image full redraw for 3 screens
  • Authentic color lamps and flashers
  • Some new lamps IDs, everything switch off when tilt and restaurant lamps switch off during the game over sequence (like the authentic).
  • New spring animation for the characters
  • Each character moves independently of the other
  • The movement of the characters is triggered by the solenoids [ Code by STAT, Thanks for sharing ]
  • The characters are surrounded by plastic (like authentic), [ based on the Pookamoondo .psd file, Thanks for sharing ]
  • Flashing restaurant windows lights behind each character
  • Lamps reflection on the 2scr grill
  • Contains about 80 snippits
     

Installation [ To activate the animations of the backglass characters ] :

1. If you use this b2s with the table version "Diner (Williams 1990) VPW Mod 1.0": [ table link here ]

  • 1.1  In Visual Pinball, edit the vpx table script, modify the setting "EnableBlacksadBackglass" to 1, click on compile and save the table.
  • 1.2 As usual rename the B2S file exactly like the table name.
  • 1.3 EnJoY !
     

2. If you use this b2s with the table version "Diner VPX 1.2 (Williams 1990) by flupper1": [table link here]

  • 2.1  In Visual Pinball, edit the code of the Flupper's DINER TABLE and replace it all by the STAT's code from the file "Diner_STAT.txt", click on compile and save the table.
  • 2.2 As usual rename the B2S file exactly like the table name.
  • 2.3 EnJoY !

 

A special thank you to Flupper who shares his magnificent tables and to the VPW Team for their excellent works (and all the other authors as well ;) ).
 

Blacksad

 

 


 

Posted

Wow. These look very nice. I have a feeling that I'll be replacing my backglass with yours. I love the one you made for Black Hole too ! So, thank you very much !

  • Content Provider
Posted

Hope you'll like it ! It was so much work compared to my Black Hole b2s (starting with recreating a high-resolution image of the translite from 8 partial pictures with differents deformation angles :o )

  • 2 weeks later...
Posted

I downloaded the 3scr version and setup my B2S options as Grill: Hidden, DMD: Hidden, B2SDMD: Visible.  How do I move the formDMD which I'm assuming is the B2SDMD to my 3rd monitor? 

  • Content Provider
Posted

@Cognis your B2S options are correct ( Grill: Hidden, DMD: Hidden, B2SDMD: Visible ), you should see the B2SDMD on your 3rd monitor.

Is it the fisrt B2S you're trying to setup on 3 screens ?

In this case maybe have a look to ScreenRes Editor : http://www.vpforums.org/index.php?showtopic=18020

Or SetDMD : https://www.pinballbulbs.com/files/setdmd.html

(I never tested my 3scr version because I have a 2 scr mini-pincab but I think it work)

Sincerely

Posted

No it's not my first as I've used SetDMD successfully for all my other tables. whenecer I have grill enabled and dmd enabled I get the grill and dmd to show up correctly. This might be the first B2S that I selected to display the B2S dmd. I see it showing up on my 2nd monitor (backglass display) and when I Alt-Tab I see it as a formDMD window. If I'm successfully able to have regular DMDs showing on my 3rd monitor why wouldn't a B2S dmd follow suit?

I'm at work at the moment but will review those suggested links first chance I get. Thanks Blacksad & Outhere.

  • Content Provider
Posted

SetDMD has nothing to do with B2S generated alphanumeric displays. The position of the B2S display is defined by the setting parameters in screenres.txt.

 

I don't know why they call it B2SDMD. B2S does not generate dot matrix displays. You would only use B2S generated scoring for the older LED alphanumeric displays (basically 80s era tables).

  • 7 years later...
Posted

I have a focus issue on my BG, pls have a look:

The big pointer from the clock is behind the right wallpaper (part of the clock) I'm also not sure, if it right that the middle of the big pointer is more up as the smaller one.

Can I fix it for myself? If Yes, pls tell me how...If not: is there a chance for a fix?

20241017_165713.jpg

Posted (edited)

I've try all B2S variant:  In all B2S is the issue visible.  If the table start, the B2S Server is first finish and the backscreen looks ok. The init of the clock runs well. If the table is finsih after load and the long clock hand goes 5 minutes forward,  the issue is visible. 

Another observation.  The axis point of the long clock hand looks like somewhere in the middle and not at the correct end.

I attach a pic, where the diner clock (the lights around) are on 6 o'clock. (6o'clock is blinking, the axispoint of the clock hand is up in direction of 12o'clock (red circuit) )  

Maybe it is necessary:  I use the last table from VPW , which also available in parallel on this side.

20241017_223121.jpg

Edited by DeWe
Error correction
Posted

You are correct @DeWe the minute hand disappears behind the translite and it's center axis is not even close to the center of the clock face.  I'm using @hauntfreaks version and it's doing the same thing as @Blacksad's :(

Thanks to you I can't unsee it! Ignorance was bliss :)

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