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Ten Spot (Williams-1961) (FizX3.3)


Ten Spot (Williams, 1961)
IPDB No. 2517

 

NOTES


Press Special1Key in order to lift a ball.
You can toggle (by the toggle HUD key) the HUD reel.
You access to the ajustment menu by the Special2Key in order to manage:
- balls per game,
- scrolling,
- difficulty (from easyer to harder),
- tilt handling: normal FP's way (8 warning allowed), liberal (16 warnings allowed), and not tilt,
- reset high score entries,
- automatic ball lift.

 

RULES:

 

* Making the numbers 1 to 10 lites the left bottom rollover, center target or right bottom rollover in sequence to score 1 replay.
* Making the numbers 1 to 10 changes the value of the top spotter button to 100 points and the value of the bottom rollover and center target to 100 points when not lit for replays.
* matching last number in score to lighted number that appears on back glass when game is over scores 1 replay.

Score void if game is tilted

 

IPDB HIGHLIGHTS:

Date Of Manufacture: June, 1961

Production: 900 units (confirmed)

Notable Features: Flippers (2), Pop bumpers (3), Slingshots (2), Rollover buttons (3), Standup targets (2), Swinging target (1). 3 or 5 ball play. Plasticote-finished playfield.

Design by: Steve Kordek

Art by: George Molentin

Notes: This game was to be produced in the same style of cabinet as the ten games that preceded it: a "Styling of the 60's" cabinet design having anodized aluminum trim and tapered tubular chromium steel legs. A shelf with cigarette holder allowed for placement of drinks and increased the length by six inches. Instead, 'Ten Spot' became the first game produced in Williams new "squared off" cabinet. Included in this listing are promo photos of each cabinet.


 

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