VPinWorkshop Posted October 17, 2024 Posted October 17, 2024 View File Bram Stoker's Dracula (Williams 1993) VPW Love Never Dies They say you are a man of good... eh... taste.... (you must be because you are here). We very proudly present this killer of a table. It was built from the ground up, with new scans of the playfield, plastics, and sculpts. The ramps are based on numerous measurements from the real table. If you are feeling brave, check out the original VR room. Includes the latest and greatest of everything VPW has to offer. Enjoy! VPW TEAM FrankEnstein - 3D modeling and rendering. Blood sucking. Apophis - Scripting, physics, VR rooms and associated trickery. Blood bathing. Sixtoe - Table building and research. Bloody hell. Stavcas - Initial table build and coding. Blood donating. Schlabber34 - 3D models of the ramps. Blood chilling. Kevv - 3D scans of the sculpts, numerous measurements and photos of real machine. Bleeder. DGrimmReaper - Initial VR minimal room work. Blood letting. HauntFreaks - Backglass image and supporting b2s. Blood tasting. Testers: BountyBob, Darth Vito, guus_8005, DaRdog, Studlygoorite, Primetime5k, mcarter78, wrd1972, Kemurro, somatic, RIK, Smaug, MetaTed, cl4ve, Colvert, redbone, Mecha_Enron Special thanks to Landers and Dorsola for their Mist magnet script (it was used with minor modifications) and to ClarkKent for the playfield scan. Thanks to all the previous authors that worked on this title: JPSalas, ICPjuggla, Dozer316, Thalamus Required Software (64-bit versions): VPX 10.8.0 RC4 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-1975-051104c VPinMame 3.6.0-998 or later: https://github.com/vpinball/pinmame/releases/tag/v3.6.0-998-a77c2d2 B2S Server 2.1.2 or later (if B2S used): https://github.com/vpinball/b2s-backglass/releases/tag/v2.1.2 Submitter VPinWorkshop Submitted 10/17/24 Category VPX - Pinball Tables VPX Standalone No
Ludovic5329 Posted October 17, 2024 Posted October 17, 2024 (edited) Post error to delete Edited October 17, 2024 by Ludovic5329 .
RL20 Posted October 18, 2024 Posted October 18, 2024 (edited) . Edited October 18, 2024 by RL20 delete in error
logen563 Posted October 30, 2024 Posted October 30, 2024 (edited) hi guys. i have an issue. i downloaded the table vpx is updateted to the requirements, and when i starting the game flppers doesnt work. Edited October 30, 2024 by logen563
LynnInDenver Posted October 30, 2024 Posted October 30, 2024 8 hours ago, logen563 said: hi guys. i have an issue. i downloaded the table vpx is updateted to the requirements, and when i starting the game flppers doesnt work. Did you update VPinMAME to the latest beta?
logen563 Posted October 31, 2024 Posted October 31, 2024 (edited) 10 hours ago, LynnInDenver said: Did you update VPinMAME to the latest beta? ok i have it, windows security quarantined some of the files, cause i forgot unblock the zip files its working now Edited October 31, 2024 by logen563
Tikimaster Posted October 31, 2024 Posted October 31, 2024 19 minutes ago, logen563 said: Yes, i downloaded Use the sc variants if you want to use colorization Supports Color patched Stern ROMs, if you want rom colorization you want SC - just for your information 🖖
logen563 Posted October 31, 2024 Posted October 31, 2024 10 hours ago, Tikimaster said: Use the sc variants if you want to use colorization Supports Color patched Stern ROMs, if you want rom colorization you want SC - just for your information 🖖 okay thanks buddy cheers everyone
kev2056 Posted February 22, 2025 Posted February 22, 2025 Hello I have my shaker that stays on constantly when I throw the table. that only makes me on this table
LynnInDenver Posted February 22, 2025 Posted February 22, 2025 2 hours ago, kev2056 said: Hello I have my shaker that stays on constantly when I throw the table. that only makes me on this table That's the DOF config. Some of the configs it was in style to assign the shaker motor to the magnet solenoid call, which you would find when the one ball walks across the playfield. If you update the config files and still find it happening, you can probably edit out the call in the config tool and update the files again.
gonzonia Posted January 21 Posted January 21 On 2/22/2025 at 7:37 AM, LynnInDenver said: That's the DOF config. Some of the configs it was in style to assign the shaker motor to the magnet solenoid call, which you would find when the one ball walks across the playfield. If you update the config files and still find it happening, you can probably edit out the call in the config tool and update the files again. I'm having this issue, but I'm not sure what to edit out. It worked on the last version of the table, but with the new update as soon as I load the table the shaker stays on.
digitalarts Posted January 21 Posted January 21 Use not only the latest Version of the table... Also, use the latest DOF config AND the latest vpinmame
gonzonia Posted January 21 Posted January 21 Table version - 1.0.1 Latests DOF downloaded Vpinmame - 3.7.0-222-8133307
Updon719 Posted January 22 Posted January 22 Same problem with my Zeb shaker running on load up, have all the latest software running, its similar to the brief run of the shaker on the start up of Big Bang Bar but it doesn't stop
robertms Posted January 22 Posted January 22 @gonzonia @Updon719 have you tried hitting F3 to reset the nvram
Updon719 Posted January 22 Posted January 22 I tried it, the shaker stops while its restarting but starts back up when the rom starts back up
Updon719 Posted January 23 Posted January 23 (edited) @gonzonia solved in the dof config tool pull up the table, on the user config side, remove the S28 command for the shaker. then download a new config file and install it Edited January 23 by Updon719
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