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Madlax (Original, 2006, v1.4bam 2021)


Another from the back catalogue. A 2006 FP table updated for BAM in 2021. Haven't played this for years, but I always enjoyed it. And the DMD was cool 

 

1.4 (2021)

MADLAX BAM Edition
When this table was first made in 2006, FP didn't support ramps, and it didn't have any native DMD, so a DMD engine was built from overlays. That engine is still in this table, but it is hidden by default, as when FP did get DMD native, it was converted to use it, but older PC's ran better with the overlays. It's an interesting thing to look through if you are into coding, but only really a curiosity these days. Just use the FP DMD, it looks better.

For years 1.3 has been the latest version, which had the FP DMD implemented. Now, fifteen years to the month after the first release, I have given it BAM physics and flippers

 

1.3 (2006)

MADLAX (Original) v1.3

 

Fanwork dedicated to the anime series "MADLAX."

 

THIS TABLE HAS TWIN DMD SYSTEMS! it contains the original Overlay 'fake' DMD the table was created with and also has been adapted to use the FP dmd that has since been created. By default the Overlay DMD is turned OFF. Press the letter "o" on the keyboard to toggle it back on or off.

 

This table incorporates "twin rulesets" - two seperate and functional rulesets that operate simultaneously using the same table elements. For 1st release, I have removed several unworkable rules. Some will be reworked others replaced for a future update. For now, I feel the set that is here is ok for initial release. It will be a long while before the update, which is to include more rules, more animations, and more sound samples.

RULESET 1: (Basic)

Light TALUTA targets to open first lock (back left) lock 1st to open second (centre/lower left) lock 2nd to open 3rd (lower right) At any time, hit upper centre right kicker to release any locks. Release all at once for 4 ball multi to see the essence!

 

Light ELDA targs to light the bumper lamp for 3x bumpers.

 

Light MADLAX top lanes for bonus mulitplier

 

Light in/out lanes for ballsaver.

 

RHS loop channel (below TALUTA) doubles point each hit while lit.

 

RULESET 2: (Advanced)

 

Light ELDA TALUTA - Without locking ramps - for ESSENCE MODE (table x 3 for 60 seconds)

 

ELDA activatees left ramp lock

TALUTA activates right ramp lock

Lock both to set kicker (lowest left) - shoot that left loop kicker once active for NEW ERA mode / Margaret and Madlax multiball


 

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