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Getaway Pin2DMD

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20563 Views
12004 Downloads
5 From 8 reviews
7.28 MB File Size

6 Screenshots

About This File

About This File

Author: Thomas Malenko

Credits: Everyone, especially JustAnotherRat, CB3, SlippiFishi, and Lucky1

Instructions:

extract the rar file to your vpinmame\altcolor\ folder for the getaway. This was made using L2 and L5 so it should work on either rom on a real or vpin (real files wont be released until completion)

Make sure you set the rom language to English, other languages will likely have issues with text triggering

Donations welcome and much appreciated: https://paypal.me/Malenk0

Please do not share or upload these files somewhere else, lead the people to this site instead.

What's New in Version 0.0.9   See changelog

Released

Release Change Log:

.09    More yellow light triggers
        -added more for the word yellow
        -added more for the yellow light being lit
        -Will do the same for red and green later
    Donut Heaven
        -Colored the Donut Heaven with 4 cops out front
        -Colored the burnout in front of DH with 4 cop cars
        -Colored the Donut Heaven with 3 cops out front
        -Colored the burnout in front of DH with 3 cop cars
    Free Ride
        -added a new mask and trigger for the last frame containing "free ride"
        -added a new mask and trigger for the last frame with "free ride" blacked out
        -this should cut down/cut out the grey flicker at the end
        -Additional frames and triggers for free ride.
    Bonus Multipliers
        -Redid 2x, 4x, and 6x color masks to allow for bonus tally at end of ball
        -Color Mask allowed the big 2/4/6x to work in game and during bonus
        -notification of earned bonus, and multipler at drain with bonus masked red and score in white.
    More work on Tunnel sequence
        -This is used in numerous other longer sequences such as the helicopter.
        -Doing all the sequences that use this with the same pallete so I can shade it in the future.
    Hitch Hiker Sequence adjustment
        -Cut last frame as its own squence and created new trigger to that last frame
        -this allows the last frame of the girl outside to stay on screen for alternate plays
        -this was altered in V.08 but redone in V.09
        -She's stil a blonde, just like the backglass
        -Corrected frame with wrong road line color
    Score Mask / Colors
        -Removed the blue shadows from the yellow section
        -Score colors are still not set in stone
        -Changed MPH to blue from green
        -Score changed to off-white/light grey. I just dont like the yellow
        -Score color matches ball count and credit count, RPM is still pure white
        -Removed the dark insert behind the score
    Altered Gear Color frames
        -All the gears have been redone removing the duplicate frames
        -New color scheme to add increased separation to ColorDMD's choices
        -hand added gradients/shading to the letters and backgrounds
    Millions Frames
        -More triggers and more frames done each number has 7 frames and there are ten numbers so.......
        -All frames from 1 through 5 should be done and 1:1 triggered , pending testing.
    Speed Trap
        -Sequence 1 is cut up, colored and triggered.
        -Sequence 2, the cop on the radio, is cut up and 1 to 1 frame/trigger mapped
        -Sequence 2 was only 4 key frames, until WOBs video proves me wrong ;)
    SuperCharger Mode
        -Corrected colormask to remove uneeded dark blue
    Testing
        -Changed ROM revision color to yellow to make it stand out
    Say No To Drugs
        -Converted to my "credit" screen
        -removed "shout outs" , they just looked janky. May add ppl to the special thanks credits
    Special Thanks
        -Altered colors to make them "softer" , also got rid of the yellow
        -May add "shou outs" to this screen
        -Pin2DMD colors adjusted
    KickBack-
        -Recolored a majority of the sequence to get yellow on the road instead of brown (for the road stripe)
        -Recolored a few car frames
    "Slanted Millions"
        1 Million scene done
        2 Million scene done
        1 Million + FREEWAY subsign scene done
        2 Million + FREEWAY subsign scene done
    Shoot the SC to Lite Jackpot
        -Was not working at all in .08 , redone for .09
        -remasked
        -recolored
        -retriggered
    Multiball
        -Was not working at all in .08 , redone for .09
        -New color mask, red cherry light blue text
    Jackpot is lit
        -New trigger mask and trigger
        -hand added shading, meh
    Loops to Light Jackpot
        -New mask, new colors, new trigger
        -colormask instead of replace frames

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FekeFez

   2 of 2 members found this review helpful 2 / 2 members

Amazing work, thanks for sharing!

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stefanaustria

   2 of 2 members found this review helpful 2 / 2 members

Great Man, thanks, miss some Scenes but thats very nice for now :)

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Fabouh

   1 of 1 member found this review helpful 1 / 1 member

thank you !

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Letrille22

   1 of 1 member found this review helpful 1 / 1 member

Thanks! it's very cool !

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Blamer

   1 of 1 member found this review helpful 1 / 1 member

Thanks!!

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adamstillman

   1 of 1 member found this review helpful 1 / 1 member

thanks for the continued updates to this great game.  nice job done..

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