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Star Wars Trilogy (Sega 1997)

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17697 Views
5421 Downloads
5 From 24 reviews
149.39 MB File Size
swtril43 ROM Name
jpsalas Hanibal Created by
Sega Manufacturer
1997 Year

2 Screenshots

With each passing moment, you make yourself MORE addicted to pinball

 

Credits for this version:

  • I added nFozzy and Fleep
  • @DaRdog81 created this insanely amazing VR Room!
  • @r2z2helped with improving the feel of the physics

 

Enjoy! from a certain point of view


Permission from ORIGINAL Author(s)?

Yes
written permission received.

Allow file to be included on a VPUniverse downloader app?

Yes

VPX Standalone

No
https://www.ipdb.org/machine.cgi?id=4054
Contact Author First.
10.8 required
Yes

What's New in Version 1.3   See changelog

Released

Reworked upper VUK ball delivery to the X-Wing, which was significantly affecting gameplay, along with numerous related script and switch adjustments.

 

Added an F12 option to reduce table brightness for light-sensitive players.

 

Added a few missing sounds.

 

Huge thanks to @Autobott for all the help with testing!

User Feedback

Recommended Comments



astroboy

Posted

3 hours ago, burger said:

Darn, looks like you are right. Either it's not getting ejected at enough speed or there's a diverter not working. Silly me I think I told somebody it was working the other day :(. I can't fix it until Monday due to a competition underway, but I'll fix it next week

edit: 
I see why the ball doesn't make it to the x-wing often enough. When the ball drops from the wire VUK up top it's not moving fast enough to make it to the diverter trigger in time. Will fix next week, sorry about that

Looking forward to the fix, whenever you're able to. Thanks so much for the amazing work!

Leftwinger11

Posted

Don't know whether this is the correct fix, but i increased the size of the magnet on the ramp as per image and the ball now diverts around the outer ramp when ejected from the top VUK so should load the x-wing for the Luke walker mode. 

image.png

burger

Posted

32 minutes ago, Leftwinger11 said:

Don't know whether this is the correct fix, but i increased the size of the magnet on the ramp as per image and the ball now diverts around the outer ramp when ejected from the top VUK so should load the x-wing for the Luke walker mode. 

Thanks!  I may use that.... I was planning to make the ball move faster out of the wire ramp so that it makes it to the existing trigger in time but maybe I'll do a little of both. It moves annoyingly slow and is a boring couple of seconds, so I wanted to resolve that too. Thanks again! I should have an updated version soon

Leftwinger11

Posted

Yes the ball does move slow and with the extended magnet it disappears before it goes under the cannon  🙃so looks a bit weird.

coolball

Posted

Thanks for the update.

Silent-Service-II

Posted

I download it ASAP,

 

because this was one of these tables I had on my cab I was thinking every game started that it needed an physic update more than any other....

 

Thank you!

Cliffy

Posted

Thanks for the updates burgerslinger! Plays even better than before. Man you gotta know we greatly appreciate your work on so many tables and we know you dont always have the energy to do it. Stay well pal!

Matteo

Posted

thank you

Harley-Boy

Posted

Thanks, I’ll install it as soon 😃

as I manage to get my new setup working properly 😵

apinbalwiz

Posted

Hi

An excellent job with this update, thank you.

Only think what is this object I have circled?  When the falcon lane is lit it's so bright it's hard to make out the letters. I'm having a problem finding it myself. Thank you!

Star Wars Trilogy (Sega 1997) VR VPX.jpg

robertms

Posted

11 hours ago, apinbalwiz said:

When the falcon lane is lit it's so bright it's hard to make out the letters. I'm having a problem finding it myself.

 

Try the new reduced brightness setting in the F12 menu. @burger was very thoughtful including it in the latest version 1.3

apinbalwiz

Posted

11 hours ago, robertms said:

 

Try the new reduced brightness setting in the F12 menu. @burger was very thoughtful including it in the latest version 1.3

On man how did I miss that?  Thank you robertms and burger!!

astroboy

Posted (edited)

On 9/29/2026 at 10:40 PM, burger said:

Darn, looks like you are right. Either it's not getting ejected at enough speed or there's a diverter not working. Silly me I think I told somebody it was working the other day :(. I can't fix it until Monday due to a competition underway, but I'll fix it next week

edit: 
I see why the ball doesn't make it to the x-wing often enough. When the ball drops from the wire VUK up top it's not moving fast enough to make it to the diverter trigger in time. Will fix next week, sorry about that

Thanks for all the fixes @burger. We very much appreciate your responsiveness and expertise!

Edited by astroboy

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