2.0 table credits:
- Burger & Schlabber34 - Thanks to Burger for bringing this table back to life. He asked me if he could update the physics and all the table creators know how this usually ends. Then we needed a nice F12 menu, then Burger mentioned VR, the ramps were prerendered so i had to make VR optimized ramps but the meshes were shitty so i cleaned them up and then you need new renders for VR refraction and the prerandered ramps. After a ton of bugs that we killed we finally had V2.0!
@burgerIt was a pleasure! Thanks my friend!
- UnclePaulie - A ton of help on bug fixing and sticking his head deep into the VR table.
- DGrimmreaper - VR cabinet primitives, VR animations and lights including VR flipper cabinet button/start button/plunger, ported DMD and b2s to VR, VR scripting, VR hallway
- Studleygoorite – Identified missing details and provided solutions to several tricky issues
- Hauntfreaks - B2S backglass update that brings the table together visually
- masonm- cabinet textures for VR cabinet
- DaRdog- UV maps in VR that made texturing possible
- Thalamus - Careful playtesting and valuable feedback throughout development
- Robby King Pin – physics support
- Tombg - playtesting
Original table credits:
-Herweh: Script allmost from scratch
- Dark: We all know what he did! Frank is just jawdropping!!
- Dids666: For starting all of this and his awesome meshes. Thanks for letting us finish this!!
- Sheltemke: For stitching together the PF image and playtesting
- Mlager8: For PS help on the sling plastics
- RothbauerW: For his awesome physics' guide at vpinball.com and some more help on the physics
- Mark70, Bord, Thalamus: For beta testing and some good hints
- Batch: For the DT background image (Sorry for making it a bit darker! Batch's original is in the image manager for those who like more pop)
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