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Masters of the Universe - Collector's Edition (PinEvent V2, FizX 3.3)

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5 From 106 reviews
3.47 GB File Size
TerryRed, Rom Created by
TerryRed, Rom Artwork by
TerryRed Scripting by
Original Manufacturer
2025 Year

20 Screenshots

Masters of the Universe - Collector's Edition (PinEvent V2 - FizX 3.3)

 

Created by TerryRed

Version 1.41 (April 2026)

 

MOTUCE-AIO.thumb.jpg.bfee767789833f141544ebc706d755d0.jpg

 

 

Masters of the Universe - Collector's Edition" has been a passion project of mine for a good 18 months. I started with Rom's classic table from 2013, and then proceeded to do a complete table rebuild with all-new code with the intent to make The Most POWERFUL Pinball game in the UNIVERSE! This is virtual pinball at a scale like you've never seen before!

 

First, I rebuilt it for modern FizX physics, BAM lighting, shadows and PinEvent features. With updated FizX physics, I needed to rebuild much of the layout with significant changes to how this table plays. From there I proceeded to make a completely new and massive game that lives up to the potential of MOTU and what is possible with FP-BAM in 2024! To give you an idea, the old MOTU table was 70 MB while the new MOTU CE is 846 MB just for the table file!

 

New Blender raytraced baked lighting and shadows combined with FP's dynamic lighting / shadowmaps / lightmaps and ray cast shadows creates a unique and gorgeous visual spectacle like no other!

 

All new detailed and painted models scanned from actual 80's MOTU toys are brought to life with my new custom animation code made just for this table! You've never seen pinball toys look and move like this!

 

The objective of the game is to complete each of the new 16 modes and get all collectables (action figures, vehicles, playsets) to become the Master of the Universe!

 

TerryRed

 


For the Epic Preview Trailer video, watch here:

 

 

 

 

For a preview of Virtual Reality and Mixed Reality options and features, watch here:

 

 

 

 

 

View1.thumb.jpg.fb8a822347e15549b71020442dd26514.jpg

 

View2.thumb.jpg.c5abea8a74e54c700085044a04703783.jpg

 

====================================================================

 

Who Created it?

 

TerryRed : Masters of the Universe - Collector’s Edition (2024)

ROM : The original MOTU table (2013)

 

Thanks to:

 

Rom : for building the classic MOTU table so long ago!

Schlabber34 : pre-rendered insert images

FLEEP : mechanical sounds

Joey Picasso : testing and providing some models

MPT3K : testing and feedback

LynnInDenver : mirror background images from old MOTU pup-pack

AstroNasty : pestered me to remove third bumper (this inspired me to create the BumperHead toy)

JLou : FizX and support

Nailbuster : Pinup Player and SSF support

Ravarcade : BAM and support

Chris Leathley : Future Pinball

Everyone at Pinball Nirvanna for ideas, examples, and support


====================================================================

 

DISCLAIMER:


This table is a fan-made work of passion, and is NOT intended for commercial usage or to be included in any part of a commercial sale!

 

====================================================================

 

There are TWO versions of this game you can download

 

- the normal complete game

- the "Minimal" version

 

Both are identical except for a couple of differences with the "Minimal" version

 

- this version of the table has the entire Mega Room and all Toppers removed

- this is intended for those with low vram on their GPU or for slower PCs

- cabinet users (who do not see the VR Room or Toppers at all) can use this version as well

- choosing any Mega Room or Topper options in the script will have no effect!

- this version of table is set to the Minimal Room by default

 

====================================================================

 

This game supports up to three players!

 

Each player chooses a faction and a character to play in the game!

 

====================================================================

 

Physics: FizX v3.3

 

====================================================================

 

TABLE REQUIREMENTS (very important!)

 

- all Visual C Runtime updates

- DirectX

- Future Pinball

- the latest BAM update

- FuturePinball.exe and FPLoader.exe patched for 4 GB access

- BAM Settings files installed

- FizX 1K ball model (for more accurate physics, default.zip in BAM folder)

- the REQUIRED “Video / Rendering Options” and “Editor Options” in Future Pinball video settings

 

NOT TO WORRY!

 

All of the above is included with the latest FP and BAM Essentials AIO package!

 

Super easy to use for a new install, or just to update your existing install. I recommend everyone install this package to ensure you have the latest required BAM updates and other files pre-installed!

 

https://vpuniverse.com/files/file/14807-future-pinball-and-bam-essentials-all-in-one-complete/

 

====================================================================

 

IMPORTANT! - UPDATE REQUIRED!

 

This table REQUIRES a newer beta version of BAM (1.5-401) that is not yet released on Ravarcade's site.


This BAM 1.5-401 update is included with the FP and BAM Essentials AIO package version 3.3 or higher!

 

EVERYONE needs this new update to run this table! Simply install the latest FP and BAM Essentials AIO, and you are good to go!

 

====================================================================

 

PC HARDWARE REQUIREMENTS

 

What options can you try if your GPU has less VRAM (around 4 GB)?

 

- use the "Minimal" version which uses alot less vram

- you can enable Texture Compression (in FP video settings) which greatly reduces how much vram is used

- if you use a "Start FP" bat file, then you will also need to enable Texture Compression in that file!

- enabling Texture Compression may take a little longer to load, but not much

 

 

Total VRAM usage on my PC (fresh boot of windows - only FP is running - 4K resolution)

 

1.4 Table = 4.5 GB

1.4 Table - Minimal = 3.8 GB

 

note: enabling Trilinear Filtering adds around 600 MB more vram usage)

 

 

Total VRAM usage after enabling Texture Compression in FP Video settings

 

1.4 Table = 3.4 GB

1.4 Table - Minimal = 2.7 GB

 

 

So as you can see, with the 1.4 update, users with a GPU with 4 GB vram now have options to play the table!

 

====================================================================

 

GUIDES INCLUDED WITH THE GAME

 

It's important that all players get to know the following docs, for their own benefit! They are VERY helpful and will save you lots of time!

 

INSTALL INSTRUCTIONS - read this guide to learn how to properly install and run this game!

 

TABLE MANUAL and INFO - read this guide for more information about this table and its features!

 

RULES - read this detailed guide to learn all the secrets of this game!

 

====================================================================

 

TABLE OPTIONS

 

- at the top of the table script, scroll down to the "TABLE OPTIONS" section
- this game has a MASSIVE number of features, options, and difficulty settings you can change!

- you can tailor this game to almost any way you want!

- there are some specific features that can only be enabled in this section!

 

====================================================================

 

INSTALL INSTRUCTIONS (REQUIRED)

 

- PLEASE read the Install Instructions (included with the table's zip file)

- it shows you how to install all the REQUIRED items

- it shows you how to easily setup FP and BAM with the REQUIRED settings

 

It's super easy, and only takes minutes to do!

 

====================================================================

 

HOW TO RUN FP AND PLAY A TABLE

 

Read the Install Instructions to know how to properly use FP and BAM

 

===================================================================

 

GAME NOT RUNNING SMOOTH?

 

Read the TABLE MANUAL and INFO guide for the solutions!

 

====================================================================

 

LOADING TIMES

 

With the 1.4 update of the table, I have highly optimized the table to drastically reduce load times. Combine this with the new BAM v401 update, and you see a massive difference in load times!

 

Load times : from "clicking play" to "ready to start playing" (Intel i5 13600K CPU)

 

1.3 Table (Trilinear Filtering) = 1 minute 3 seconds

 

1.4 Table (Trilinear Filtering) = 31 seconds

1.4 Table (Bilinear Filtering) = 20 seconds

 

====================================================================

 

PROBLEMS?

 

Read the Install Instructions included in the table's zip file. It tells you everything you need to know!

 

====================================================================

 

Table MODS

 

- please read the Disclaimer in the Install Instructions included with the table
- please ask me first, as I am still updating this table


====================================================================

 

v1.0 (18+ months of extensive work - phew!)

 

- new FizX physics

- playfield rebuild and layout adjustments

- 16 new modes (compared to the original game's 4 MB modes)
- Toggle Modes
- Orko Shots
- Power Perks
- Power Points
- bonus multiplier
- end of ball bonuses
- skillshot
- combo shot
- Mekaneck Mystery
- collect action figure
- collect vehicle
- collect playset
- Choose Your Faction
- Choose Your Character
- complete multiplayer support for 3 players (each chooses a faction and character)
- all new playfield art, decals, autoplungers, and ball textures that changes with each player's faction!
- new MEGA VR room with amazingly detailed MOTU vehicles and playsets and more!
- minimal VR Room
- mixed reality VR room
- Topper options (Granamyr dragon, Bone Throne)
- holographic Castle Grayskull mirror
- Battlecat Bumpers
- Man-E Modes
- new detailed toy models on the playfield and VR room
- new BumperHead Villain popup toy
- new Snake Mountain ramp models for Wolfhead Gate, snake, and bridge
- all new dynamic FP lighting for entire playfield (except inserts and apron)
- new insert mesh lights
- new ray traced baked lighting and shadows
- new shadowmaps, lightmaps, and dynamic raycast shadows
- many 100's of callouts from the 80's show
- 100's of custom new "evil villain" callouts
- massive new soundtrack from different MOTU series
- all PinEvent V2 features (SSF, Fleep, DOF, PUP DMD videos, PUP Stream, etc)

 

The original's multiball modes are kept, but have all new rules and gameplay

 

- Ripper MB (2 balls)
- Castle MB (3 balls)
- He-Man MB (4 balls)
- Skeletor MB (9 balls)
 
New main playfield modes in the game are:

 

- Sorceress Struggles
- Hordak is Horrible
- She-Ra Slingshots
- Teela's Training

 

New Man-E Modes are:

 

- Orko is Outta Here
- Robot Roundup
- Glowing Getaway
- Jaw Breakers
- Tri Stop
- Khan Artist
- Diamond Ray Dilemma
- Skeletor is Stunning

 

MinimalRoom.thumb.jpg.c86a60925118600b8f6087115305199d.jpg

 

MixedReality.thumb.jpg.f55631e4eab5e0de7228b6e8c37c7f5a.jpg

 

MegaRoom1.thumb.jpg.0cea0a87f0ab31177c87934cbec0495d.jpg

 

MegaRoom2.thumb.jpg.59c3ff673e95281b4cce0c1ebb7687cd.jpg

 

MegaRoom3.thumb.jpg.3c0d32a52e4dd81156627d1b54be39be.jpg

 

MegaRoom4.thumb.jpg.21c230395770beab90e5f58154f6ef10.jpg

 

OrkoShot.thumb.jpg.0e133c9348f1f62dd9a423abf7704d7d.jpg

 

PowerPerks.thumb.jpg.6c139b0d525eeaf7d24d7cff469ba2fd.jpg

 

RayTrace.thumb.jpg.36e97e292eb2670fe001cec29c0198a4.jpg

 

Topper.thumb.jpg.2b14836f8c2f545c3f2881fc44d25e93.jpg

 

MOTUCE.thumb.jpg.28b0889e0a002611777a187d4ae276e9.jpg

 

 

flyer.thumb.jpg.1df2b636715080435108b6f5b92a3bda.jpg

 

 

Poster-MOTUCE.thumb.jpg.47df1a2fa2dca0718639498a66a992a8.jpg

 

Apron.jpg

Edited by TerryRed
1.41 update for chrome ball texture


Use of A.I. Disclosure

No A.I. was used in the creation of this file
No

What's New in Version 1.41   See changelog

Released

v1.41 Update

 

- fixed corrupted chrome ball texture

 

v1.4 Update

 

- updated pup dmd and pup ssf code to work correctly with PUP v2.0 (now required for those features)
- updated startup checks for BAM / PUP / PuP-Pack version (will notify you if wrong version)
- new pup ssf v2.0 ball rolling updates - code / changing rolling sounds on ramps / tracking 10 balls
- new ball rolling sound mode options: OFF, FP, SSF (TABLE OPTIONS)
- new volume settings for ball rolling / FP Mech Sounds / PUP SSF (TABLE OPTIONS)
- new pup dmd v2.0 realtime shader effects and new alpha videos! (TABLE OPTIONS)
- new Cabinet_Mode_Preset setting, automatically hide items not needed for cabinet mode (TABLE OPTIONS)
- new Normal Map options for those who want them reduced in lower resolutions (TABLE OPTIONS)
- new HUD and Frame with correct aspect ratio (enable "Overlay Aspect Fix" in BAM menu)
- fix to (hopefully) release balls that get stuck under robots in Robot Roundup
- BattleCat Bumpers insert now flashes when reset, and will stay lit when activated
- new Snake Mountain gate sounds and other misc fixes
- updated startup code for BAM settings and PinEvent (PinEvent VR settings should apply correctly now)
- updated orbit geometry so launched balls will fall more towards left flipper and not the drain
- replaced some FP models with BAM models (faster "processing models")
- replaced textures with proper "power of two" textures (faster "injecting textures")
- rebuilt and rebaked / rendered Mega Room and models (much smaller in filesize)
- the new BAM models and new textures makes the table load MUCH faster and uses a lot less vram!
- NEW Attract mode flyby camera sequence (TABLE OPTIONS)
- NEW "Skeletor's Tips" at the end of the game - "Until We Meet Again!" (TABLE OPTIONS)


This 1.4 update is a large and significant update. It's important to know about the details for some new features, and what is required to use them.


======================================


=== Future Pinball-BAM ===

 

This table REQUIRES the newest FP and BAM Essentials AIO update (3.3). This has the newest BAM beta 401 which is required! This update will also allow MOTU CE to load MUCH faster due to the newest BAM being rebuilt to process BAM stuff much quicker on loading / startup!

 

For Baller Installer users, you can use the PinUPdater app to update your FP-BAM. Be sure to choose "Future Pinball and BAM Latest" in the drop down menu to get the new FP-BAM updates!


For everyone else...

 

Manual install / update for FP-BAM:

 

https://vpuniverse.com/files/file/14807-future-pinball-and-bam-essentials-all-in-one-complete/

 

Guides

 

I have updated my latest "PinEvent V2 Guide" and "Popper and Baller Installer Tips" with new information regarding PUP v2.0 and the new PUP SSF v2.0 which MOTU CE 1.4 is the first table to make use of. If you use a second audio device for your SSF, then give the PUP SSF sections a read. (important!)


======================================


=== Pinup Player v2.0 ===

 

NEW! PUP v2.0 support for Shader Effects, Alpha Videos, PUP SSF 2.0, hardware acceleration

 

- new pupdmd shader effects that show realtime animated effects for lighting, fire, fog, fireworks, shaking, and more
- new pupdmd fullscreen animated alpha videos that splash on the screen! Full support for alpha blending effects!
- new pup ssf 2.0 sound engine! Positional Ball Rolling sounds now supports up to 10 balls, multiple materials, and each ball changes sound on ramps now!

 

MOTU CE 1.4 makes use of all these new features of PUP v2.0. If you wish to use "any" pupdmd or pup ssf features you MUST install the latest pup v2.0 update!

 

For Baller Installer users, you can use the PinUPdater app to update your PuP to the latest v2.0 Beta. Be sure to choose "Pinup Baller v2.0 Beta" in the drop down menu to get the new PUP v2 updates!


For everyone else...

 

Manual install of PUP:

 

https://www.nailbuster.com/wikipinup/doku.php?id=pinup_player_install

 

Update to latest 1.52 beta 3:

 

https://www.nailbuster.com/wikipinup/doku.php?id=pinup_upgrade_v15

 

Pup v2.0 beta files (install AFTER you have a proper working PUP 1.52 install):

 

https://www.nailbuster.com/wikipinup/doku.php?id=beta2026


If you use SSF with a second audio device, then you require setting your audio device ID for pup v2 (which uses its own settings). Read the included "Install Instructions" (the SSF section) to learn how to properly setup PUP SSF v2.0 for your setup!


======================================


=== NEW Pup-Pack for 1.4 ===

 

This new table updates REQUIRES the use of the updated pup-pack for pup dmd and pup ssf 2.0 features!

REMOVE any previous pup-pack and only install the new pup-pack (and run the Option xx BAT for your setup). DO NOT mix old and new pup-pack files!

If the incorrect pup-pack is installed (and you have pup features set to true), you will be told on table startup its wrong, and pup features will be disabled!


======================================


=== New 1.4 features in TABLE OPTIONS ===

 

Take a moment to look at some of the new features in TABLE OPTIONS (at top of the table script), such as:

 

- ball rolling sound mode options: OFF, FP, SSF
- volume settings for ball rolling / FP Mech Sounds / PUP SSF
- pup dmd v2.0 realtime shader effects and new alpha videos
- Cabinet_Mode_Preset
- Normal Map options
- Attract mode flyby camera sequence (desktop mode only)
- "Skeletor's Tips" at the end of the game (Until We Meet Again!)

 

There are MANY settings in TABLE OPTIONS you can change for your preference! Take a look!


======================================


=== Layout ===

 

I updated the left orbit to flow nicer for when the ball launches (to keep the ball falling to the left flipper more instead of towards the drain)


======================================


=== Startup Cleanup ===

 

I completely updated the table's startup code for BAM and PinEvent, which allows BAM proper detection of modes (in VR especially), which allows both BAM and PinEvent to apply settings correctly


======================================


=== Massive Table Optimizations ===

 

- replaced some FP models with BAM models (faster "processing models")
- replaced textures with proper "power of two" textures (faster "injecting textures")
- rebuilt and rebaked / rendered Mega Room and models (much smaller in filesize)

 

This has resulted in the table loading MUCH faster (especially with BAM v401) and using a lot less vram!


Filesize:

 

1.3 Table = 846 MB
1.4 Table = 672 MB
1.4 Table - Minimal = 450 MB


Load times : from "clicking play" to "ready to start playing" (Intel i5 13600K CPU)

 

1.3 Table (Trilinear Filtering) = 1 minute 3 seconds

 

1.4 Table (Trilinear Filtering) = 31 seconds
1.4 Table (Bilinear Filtering) = 20 seconds

 

1.4 Table - Minimal (Trilinear Filtering) = 29 seconds
1.4 Table - Minimal (Bilinear Filtering) = 18 seconds

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Mesner

  

Best of the beast Thanks 🙏 

Razyel68

  

Hi Terry,

First of all, I want to say that I really admire your work and find your tables absolutely amazing!

I’ve been searching for 3 days with no solution. Even though I’ve followed your tutorial to the letter:

The pinevent_v2_settings.txt and CFG files are 100% correct (DOF, Pup DMD, Pup SSF set to TRUE).

I always launch FPLoader.exe via BAM at 100%, no front-end.

In debug mode, the Pup shows FALSE on all tables.

SSF works correctly.

I don’t see anything about DOF in the BAM menu.

DirectOutput works perfectly with VPX 32 and 64-bit.

I have no DOFLinx files in DirectOutput.


Is it normal that DOF / Pup is not visible in the BAM menu? Is there a specific step to make Pup / DOF / SSF work correctly on these tables?

Thanks a lot for your help!

Response from the author:

This is the review section, not the comments section (where this should be posted).

 

Follow my PinEvent guide and the FAQ and Help guides to try to narrow down the issues you have. Be sure Windows is not blocking any files in the FP folder. Check the BAM menu under Plugins/iCOM to be sure its not restricting anything.

rye74

  

Out of all the vpins out there, this is my favorite. it's just so good!

Msila28

  

C'est vraiment un chef-d'œuvre, une oeuvre d'art à part entière, on touche au sublime, même le tuto à l'intérieur du dossier est parfait ! 

 

Bravo pour votre travail ! 😍🤩ee4066c337924fe49bdb1fc79e50a524.gif

hanbrujocl

  

THANK YOU VERY MUCH FOR YOUR GREAT WORK, especially your great contribution to enjoying 1 screen on PC desktop along with the Pup Packs that give it a new pinball experience.

err404

  

Amazing work! I play in VR and this is easily a contender for the best table that I have ever seen in Virtual Pinball. Sadly, when I started the Pinball rabbit hole a few years ago, I didn't give FP a fair shot and focused mostly on learning and configuring VPX. I am still muddling through understanding FP. Overall it is not as complex as VPX with all of its sub-components, but FP does seem to have its own quirks. TerryRed has done a great job with the documentation to get up and running. This is opening a new branch of tables that I am excited to explore. Terry, thank you for your work on creating these wonderful tables, evangelizing FP and dealing with all of us VPX users who refuse to read a manual. 

Natron

  

WOW Terry!  I'm new to the hobby and drinking from a fire hose as I learn.  Generally I prefer VPX tables until I played this table.  Masters of the Universe - Collector's Edition is so visually stunning and has some of the best graphics that I've seen on any pinball table.  The call outs are impressive and a total blast to play.  The details and stories in the game make me want to keep playing and advancing.  I feel excitingly different when playing this table compared to others.  I can't imagine the amount of work that went into this game!  Thank you!!

Septon

  

Absolute. Total. Masterpiece.

 

"I HAAAVE THE POWEEEEEEER!"

paddy1984

  

I've been waiting to play this for sooo long. Only just got round to installing last week as I didn't have use of my vpin for over 6 weeks. It was well worth the wait.

 

It is easily one of my favourite tables, I'm only just discovering all the features. The orko shots are genius, me and my mate had a great night Friday, working out all the modes and still finding out more as we played. Terry, I love all your tables, but this is next level.

 

As a gamer who loves pinball, this is an amazing mix of what makes this hobby. Thank you for your time and effort that you've put in to this. It's very much appreciated 👍🏻 

Blueape

  

This table just puts a smile on my face when I play it. Its amazing what you did. It fits the theme perfectly. I love all the detail, the ball save, the many many modes, how it plays how it looks. Simply one of, if not the the best Virtual Pinball Tables I have every seen.

 

I downloaded Future Pinball just for this and not only was it worth it, I would do it 10 times over again if I would have to (also thanks to your installation guide which made it a breeze).

 

Thank you for your work

Lupinum

  

This is the greatest table I have ever played.  Worth finally setting up FP!  Thanks TerryRed!

POKE78

  

Amazing job😍 This table was  really worth the wait👏 Just like all  other tables you´ve made.  This tables really brings back memories of childhood games with He-Man toys. Plus it catches the atmosphere of the era. I also love the physics & how it plays plus that you can do  alot of customization. Thanks for this amazing table & keeping Future Pinball tables alive😁🤝

Tigers

  

It always seems impossible until it`s done. A briljant piece of art!🙏

knightrdrx

  

This is awesome. I can't wait to play some more. Brilliant! Very smooth install with well written documentation.  Myself and my 2 daughters, 7 and 9, had a blast. There is so much in here and 3 player games are long.  "Is it my turn yet!!" This will get them back to the pinball table (they've been hooked on the new PS5 (Wreckfest).  The Orko shot at first I thought was making it a bit too easy but you only get so many. The music and sound are high quality. Almost makes me want to hide the VPX version on my playlist now.

BountyBob

  

This AAA release is such an outstanding piece of work. The gameplay, graphics, sounds and puppack ist probably the best of the best.
I can't imagine that (mainly) one person is able to provide such a great table.
The VR experience is just breathtaking.
You knocked it out of the park Terry. Thanks for your work and also for your great support answering my silly questions. ;)

jimbeauphloyd

  

This game is freakin' amazing. My wife loved the series as a kid and now I can finally get her interested in virtual pinball! Everything about this game is top notch, super high quality.

 

One issue I had was when doing the robot roundup: my ball got stuck behind a robot and I couldn't keep playing so I had to quit. Maybe if there was a timed check to see if no events are happening the robots could briefly move up and then down to let the balls loose that would resolve the issue.

 

Fantastic work, please keep making more!

Response from the author:

Yah, it's tough to prevent that completely if it happens. Its rare but can happen.

 

You can try to use an Orko shot and that should help.

 

If that wont work then enable Force_Tilt key and try that and it won't penalize you as it gives you an extra ball to make up for it while forcing a tilt to get the game unstuck.

 

 

Nostromo

  

A blast to play! Pure fun! thx!

blastone

  

Finally finished building a vpin cab from scratch, and got all the VPX tables I wanted set up on it. I never thought about setting up Future Pinball before.

 

It was worth the effort.

 

This is a cracking pinball table. It fuses the best of pinball with great arcade game design as well. Its fun, engaging, and very very polished.

 

As a game designer I can appreciate the craft that went into this, it's wonderful.

LED effects with it are so fun and exciting too, that moment when He-mans sword gets the lightning strike is just wicked, and the multiball modes are fantastic.

 

And the retro theming.... nailed it.

 

Great work @TerryRed I have been blown away.

 

 

tedlogan12

  

Holy crap what an experience. It's an amazing, nostalgic pinball experience that should not be missed.

Curse

  

Truly one of the best Vpin creations of all time. An absolute masterclass in design that will stand proudly as THE new benchmark pushing this medium forward. Thank you TerryRed!!

Viper_

  

Wow, Simply Amazing Quality, Lights, Sounds, Physics, Everything!! 😎

Thank you very much! 

Sontiago

  

All I can really say is this was an absolutely beautiful work of art!  Everything you do on Future Pinball is just incredible!  Thank you for the A1 work you do for people that love good tables in FP.

 

Kudos!

DarrellB

  

Thankyou TerryRed. Absolutely stunning work. Brilliant.

darianstaruk

  

Terry, this table is friggin' incredible! Thank you so much for giving us this awesome experience!!!!

Boca

  

WOW what a beautiful gift, incredibly cool table, great work, thank you for sharing this. I have been waiting impatiently for the release since the first videos you posted, and now it's here and what can I say, incredible, thank you Terry you are the best.

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