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Gyruss (Original) (2012) (Rosve) (1.0) (FS) 1.1

   (3 reviews)

About This File

Original creation by Rosve based on his original Gyruss hybrid cabinet build.

gyruss.png

The rule set

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- Skill Shot, 50000p

- Spell F-I-R-E to inc bonus multiplier.

- Complete sequence 1->2->3 to destroy red attack wave.

- Complete G-Y-R to destroy green attack wave.

- Complete U-S-S to destroy blue attack wave.

- SUPER COMBO, C-R-C-R ramp sequence. 50000 pts

2 SUPER COMBOS in a row makes a MEGA COMBO

3 SUPER COMBOS in a row makes COMBO MADNESS

- hit all S-H-I-P targets to lit bumpers, Bumper values are increased 1000p each time.

- Completing SHIP also activates the ball stop ('2' flashing) for random award.

AWARDS,

X-BALL

SHIELD

HOLD BONUS

FIRE LIGHT

1000pts

10000pts

100000pts

FINISH BLUE ATTACK WAVE

FINISH GREEN ATTACK WAVE

FINISH RED ATTACK WAVE

- Spinner increases the SHIELD power.

- The SHIELD is activated when the shield power is at 100%. The shield power is constantly decreasing.

- Making the center ramp while x-ball is flashing rewards a X_BALL (constantly lit).

- Destroying an attack wave increases the bonus value.

- Every target and rollover and ramp increases the bonus value.

- A LEVEL is completed after destroying a set number of attack waves (example: R=2, G=3, B=3)

When the level is completed the '2' light starts flashing, Making the R ramp stops the ball and the APPROCHING NEW PLANET Sequence is run.

Then the ball is released and one of the special modes is started,

- ALIEN CHASE,

A random target is lit. When it is hit the next target is lit. Hit as many lit targets as possible during 30 sec.

- ALIEN MADNESS,

All lit targets score 10000 for 30 sec.

- DESTROY THE MOTHERSHIP,

Hit the S-H-I-P targets 10 times in 30 sec to destroy the mother ship.

- When all planets are completed, the WIZARD mode is started, All targets rewards 10000 pts.


What's New in Version 1.1   See changelog

Released

  • - Mechanical plunger support.
  • - New Ball and Ramp textures.

1 Screenshot

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