freezy Posted February 12, 2022 Author Posted February 12, 2022 If you wanna test, grab the CI build here: https://ci.appveyor.com/project/freezy/dmd-extensions/builds/42545982/job/s4bd70dwl6rnbds5/artifacts
Content Provider Funkyman Posted February 12, 2022 Content Provider Posted February 12, 2022 1 hour ago, mellkul said: sent you a private message Please do not share private links with test builds in it. There's a reason those links don't work anymore. See Freezy's message above... What will happen is that people will start to file bugs against a version that is outdated. That will only further muddy the waters and create confusion. Thanks!
mellkul Posted February 12, 2022 Posted February 12, 2022 Just now, Funkyman said: Please do not share private links with test builds in it. There's a reason those links don't work anymore. See Freezy's message above... My apologies
Dino007 Posted February 12, 2022 Posted February 12, 2022 I would really appreciate the updated dmdDevice.dll to test out until the new release comes out. Love to clear up the 64 color dmd displays on problematic tables. Thanks for the great work!
outhere Posted February 12, 2022 Posted February 12, 2022 6 minutes ago, Dino007 said: I would really appreciate the updated dmdDevice.dll to test out until the new release comes out. Love to clear up the 64 color dmd displays on problematic tables. Thanks for the great work! 3 Post above your Post
Dino007 Posted February 12, 2022 Posted February 12, 2022 Getting this message....{"message":"Artifacts download limit (1024 MB/day) exceeded."} ?????
outhere Posted February 12, 2022 Posted February 12, 2022 2 minutes ago, Dino007 said: Getting this message....{"message":"Artifacts download limit (1024 MB/day) exceeded."} ????? Just try it - Same here
Content Provider Funkyman Posted February 12, 2022 Content Provider Posted February 12, 2022 10 minutes ago, Dino007 said: I would really appreciate the updated dmdDevice.dll to test out until the new release comes out. Love to clear up the 64 color dmd displays on problematic tables. Thanks for the great work! Oh we certainly would like everyone to test! ...we just want everyone to test the most up-to-date builds so we always prefer official releases when possible. @lucky1 was nice enough to provide people an early test build to make sure things worked before committing it into the main repo! We're beyond that phase now and the link @freezyprovided above has Lucky's changes AND my Pinup changes rolled into one!
Content Provider Funkyman Posted February 12, 2022 Content Provider Posted February 12, 2022 6 minutes ago, Dino007 said: Getting this message....{"message":"Artifacts download limit (1024 MB/day) exceeded."} ????? Ha, yeah it seems that AppVeyor has a daily bandwidth limit, good to know. If testing goes well, we'll roll these changes out officially soon. Try again tomorrow I guess? Not much we can do about it now, it's very late in EU so Freezy won't be able to do anything about it now.
outhere Posted February 12, 2022 Posted February 12, 2022 2 minutes ago, Funkyman said: Ha, yeah it seems that AppVeyor has a daily bandwidth limit, good to know. If testing goes well, we'll roll these changes out officially soon. Try again tomorrow I guess? I tried it for the 1st time a few minutes ago and I get the same message {"message":"Artifacts download limit (1024 MB/day) exceeded."} so trying tomorrow probably won't make a difference for me
freezy Posted February 12, 2022 Author Posted February 12, 2022 Didn't know about the CI limitation either. Guess we'll move to GitHub actions then..
Ragano Posted February 12, 2022 Posted February 12, 2022 i would to thanks freezy, funkyman and Lucky to bring us virtual dmd with 64 colors support! I was waiting for this as my son waits for Christmas! THANKS THANKS THANKS AGAIN!!!!
plahta Posted February 12, 2022 Posted February 12, 2022 I would try it on my desktop. Will move to cab when it will be officially released. Thank you for your great work!
yardley Posted February 12, 2022 Posted February 12, 2022 I tried the CI build and 64bit colorizations that didn't work with the initial 1.10 release are working now! Also as others have stated, SFII and smb3 are working also! Great job everyone!
freezy Posted February 12, 2022 Author Posted February 12, 2022 1 hour ago, drady said: Proper link? Which part of the above isn't clear?
freezy Posted February 12, 2022 Author Posted February 12, 2022 1 hour ago, drady said: Proper link? Which part of the above isn't clear?
freezy Posted February 12, 2022 Author Posted February 12, 2022 New version out! Will lock this thread when @Dazz gives me the permissions
ludespeedny Posted February 12, 2022 Posted February 12, 2022 SMB and SF2 are working great! Thanks!!!
drady Posted February 12, 2022 Posted February 12, 2022 2 hours ago, freezy said: Which part of the above isn't clear? its not about clear, just others offering links and pm's when i thought you wouldnt want that to occur, anyways. Thnks for you huge efforts.
mellkul Posted February 12, 2022 Posted February 12, 2022 That was my fault. On a earlier post i was unaware and I apologized for that.
freezy Posted February 12, 2022 Author Posted February 12, 2022 @drady Not sure how that's relevant in any case. But maybe we would know more about your feelings if you used whole sentences...
ArcadeGamer Posted February 13, 2022 Posted February 13, 2022 Great fixes in this release! LOTR never drops colors in animations and framerates don't slow down/speed up. Also Mary Shelly's Frankenstein 64 is perfect now vs wrong palette. Nice Job!
drady Posted February 13, 2022 Posted February 13, 2022 8 hours ago, freezy said: @drady Not sure how that's relevant in any case. But maybe we would know more about your feelings if you used whole sentences... I don't think thats fair mate, it was trying to actually be supportive (noting other comments in other forums about others not sharing links) of your valued efforts. You've totally misunderstood where i was coming from. I'll be clearer next time. Anyways, i appreciate your amazing work.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.