VPinWorkshop Posted November 19, 2021 Share Posted November 19, 2021 View File Black Rose (Bally 1992) VPW Mod Send them to Davey Jones! - VPW Presents Black Rose by Bally! This one started with Sixtoe making some improvements on their VR version (based on the Coindropper VPX version) which included fluppers new bumpers and primitive and ramp fixes, when ebislit managed to get a new playfield stitch. Endi then came on board and did an amazing playfield redraw, and then pretty much every part of the table was tweaked and breathed on. We also now have a better understanding of how the GI lighting actually works on this table (the manual is misleading!) so it now has the funky cannon firing lighting it's supposed to have, including an updated GI makeover by Skitso. There are loads of options in the script, including VR, ball and flipper brightness and shadows. (If you have performance issues please turn dynamic shadows off to test) Enjoy Me Hearties! VPW Black Rose Crew *********************** Sixtoe - Project Lead endi - Amazing Playfield Redraw ebislit - New playfield stitch / scan Sheltemke - New backglass image and other images Skitso - New GI Lighting, Flasher & Insert Tweaking iaakki - Updated / fixed GI script to work with new GI lighting oqqsan - 3D Inserts Apophis - Numerous fixes and code issues Fluffhead - Ramp and ball rolling updated Onevox - Pirate Ship VR Room Rik & VPW Team - Testing Original VPX table thanks to Coindropper, gtxjoe, JayFoxRox, Xagesz & HauntFreaks. Help support VPW by buying a t-shirts or mug! https://vpin-workshop.creator-spring.com/ All profits go towards buying pinball bits and pieces (plastics, toys, playfields, hardware etc.) Submitter VPinWorkshop Submitted 11/19/2021 Category VPX - Hybrid Releases Link to B2S https://vpuniverse.com/forums/files/file/7883-black-rose-bally-1992/ Link to Media Pack Permission to Mod Contact Author First. Link to comment Share on other sites More sharing options...
makmak Posted November 19, 2021 Share Posted November 19, 2021 I knew it, its weekend time = VPW-time !!! 😉 Guys, youre killer! Link to comment Share on other sites More sharing options...
coolball Posted November 20, 2021 Share Posted November 20, 2021 THank you so much VPW Team for this excelent work. Link to comment Share on other sites More sharing options...
Oroborus77 Posted November 20, 2021 Share Posted November 20, 2021 Thank you VPW, one more great table. Excellent work Link to comment Share on other sites More sharing options...
hur13y Posted November 20, 2021 Share Posted November 20, 2021 Thanks sooooooo much for continuing to provide for my addiction. Link to comment Share on other sites More sharing options...
Content Provider leeoneil Posted November 23, 2021 Content Provider Share Posted November 23, 2021 (edited) Hello, thank you for this very good table ! I have a "problem" : there is no led undercab during the play. It seems it's ok on the DOF config tool, but nothing happen when i play the table (i just made the update of the DOF to be sure). Is there someone with the same issue ? I have the same problem with "transporter the rescue" from the team, i supposed i am missing something ! edit : for this table (transporter), there was nothing in the dof config tool in front of "undercab complex", so i put a color and it's now always on. With Black Rose, i have "E201 Red" but i can't figure what it means. Is E201 a reference to something in the script ? Thank you for your help ! Edited November 24, 2021 by leerdtp Link to comment Share on other sites More sharing options...
gamerplayer861 Posted February 3 Share Posted February 3 This is an awesome table, thank you. Sometimes when the ball goes back to the plunger during the game, my analog plunger won't do anything. And oddly, if I make a little analogical nudge, the plunger might start to work. What could be the issue, any fix? Link to comment Share on other sites More sharing options...
gamerplayer861 Posted February 6 Share Posted February 6 On 2/3/2024 at 8:33 PM, gamerplayer861 said: This is an awesome table, thank you. Sometimes when the ball goes back to the plunger during the game, my analog plunger won't do anything. And oddly, if I make a little analogical nudge, the plunger might start to work. What could be the issue, any fix? I tested and the non-analogical button plunger also fails at times without any clear reason. I am pretty confident that the issue is not related to my hardware, because other tables do not have similar issues. Without luck I have tried to inspect the table's layout, but cannot figure out is there some alternative position where the ball can go and the plunger does not reach. Many times I need to nudge the table quite firmly, a little touch usually do not help to settle the ball correctly. Link to comment Share on other sites More sharing options...
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