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Csi (Stern 2008)


Javier15

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Posted
Sorry!

Do not talk much, my English is very bad.

 

 

The table is almost finished, just missing the animation of the skull, for Toy animations is always difficult to me, since my knowledge is very limited for this reason ask help Joe.

 

 

When Joe has solved the animation will send the table to beta testers

 

 

@Coolball I will send the table to convert it to Destock.

 

 

 

Cheers, Javier..

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Posted

Hmmm, so far, I can't figure it out the skull animation... there 2 solenoids and 3 switches involved.  I will keep trying, but you may want to send it to some other authors to see if they can get it working.

 

Here is an interesting skull video.  

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Posted

making some progress...

solenoids:  there is a motorOn and motorDirection(CW or CCW)

switches :  up, middle, down locations

 

The skull must be a moving block that can actually press all 3 switches at once as its moving.  This would have been so much easier with access to a real machine.

For up, all 3 switches must be set (Down, then Mid, then Up) and then they have to all be cleared (Down, then Mid, then Up).  If you set and clear these switches individually like most other toys, it doesn't work

Down position is the opposite behavior.  

Middle is set Down, set Mid, set Up and then clear Down and Mid, leaving only the Up switch set, and it seems that mid position is only detected if skull is travelling upward.

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Posted

@stefanaustria: No problem, the recreation of the tables do it as a therapy jajajja

 

 

@gtxjoe: is good to know who has progressed with the skull.

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Posted

Javier - i will send you the table with the skull animation working.  It turns out the skull switches are opto switches so the switch behavior is inverted :).  I did not script the skull ball locks(sw8/sw9) and drop walls so you will have to finish that.  

 

Ping me if you need any additional help.

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