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Gigi (Gottlieb 1963) 1.3.1 Hybrid DT-FS-VR


A classic pairing of Wayne Neyens and Roy Parker brings us Gigi, a deceptively cute yet challenging pinball. A product of its time featuring Marilyn Monroe and some “hillbilly” humor makes one wonder the direction they really intended. 

 

The rules are simple. From the IPDB:

 

Quote

“Lighting all of the bumpers of either color lights the ‘Speshul’ for replays. However, lighting a bumper in one color will turn off the like-numbered bumper of the other color, making it harder to achieve this objective. Lighting a complete chevron of either color resets the bumpers and scores an Advance on lower playfield.”

 

@EMUnderdogs has labored for months (in their spare time of course!) to bring this table to a more accurate representation than has ever been previously released. @Silversurfer painstakingly recreated the backglass, playfield and plastics in vectors which gave the rest of us a perfect platform to build upon. All elements scaled properly to the blueprint and nfozzy physics materials applied. EM sounds updated and lighting and shadows tweaked to near perfection. 

 

Take Gigi out for a spin and keep in mind that this has a manual ball lifter (right magna or 1 key).


There is an option menu by holding the left flipper a few seconds that lets you change to automatic ball lift instead as well as several scoring options. There are also desktop scoring or b2s backdrops available by changing in the editor/toggle backglass view / DT Image dropdown.

Now with VR added by @DGrimmReaper!

 

@Silversurfer and @hauntfreaks new backglass:

 

Thanks to @GordonJames for testing and providing valuable feedback, especially on lighting and shadows.

 

Enjoy @EMUnderdogs Gigi!


 

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