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Indiana Jones The Pinball Adventure (Williams 1993) VPWmod

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22910 Downloads
5 From 51 reviews
304.23 MB File Size
ij_l7 ROM Name
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Williams Manufacturer
1993 Year

2 Screenshots

You Call This Archeology? -  V-Pin Workshop proudly presents Indiana Jones the Pinball Adventure from Williams.

 

v.1.1 - Fixed SSF sounds, updated physics, tweaked environmental emission, added LUT changer, numerous other fixes. See changelog for details.

 

This table has been a WIP since before VPW started. The plastics were modeled fresh but most of the primitives are re-used from the Ninuzzu and Tom Tower’s prior version. Iaakki spent countless hours refining the multilayered inserts over the past year and a half, but when Brad1x offered to completely re-draw the playfield we knew we had to keep working on this table until everything was right. It was the first table where we tried to apply the light baking methods that G5K, Flupper, Bord and others pioneered. Waiting for the redraw meant progressing on other projects and preparing them for release, so this got put off for quite some time and it is exciting to finally get it out to finish the year off in style!

 

Playfield Redraw - Brad1X
Graphics / 3D Work - Benji, iaakki, Tomate, Sixtoe
Scripting - iaakki, Benji, Apophis, Sixtoe
Sound - Benji, Apophis, Fluffhead, iaakki
Physics - iaakki, Benji, Sixtoe, rothbauerw
Lighting - iaakki, Benji, Skitso, Sixtoe
Shadows - Apophis, Wylte
VR - Sixtoe, Leojreimroc
Testing - Rik, PinStratsDan, CalleV, Astronasty/nicey & VPW team.

 

VPW Mod based on Ninuzzu / Tom Tower v1.2

Thanks to destruk for original code, knorr and clark kent for the art resources, flupper for bumper caps & flasher domes models and VP Dev team for VPX!
 

A video from Rik showing how to get to wizard mode for competition play;

 

 

https://www.ipdb.org/machine.cgi?id=1267
https://vpuniverse.com/forums/files/file/4845-indiana-jones-the-pinball-adventure-williams-1993-2-3-scr-3-scr-lcd/
Contact Author First.

What's New in Version 1.1   See changelog

Released

v1.1 Release Notes

1.01 - iaakki - Rubberizer updated, Sling SSF sounds fixed, environment emis. scale increased, top INDY insert reflections reworked
1.02 - apophis - LUT changer and new ramp textures from Tomate
1.03 - iaakki - Rubberizer rework to make bounce dynamix to collision force
1.04 - Wylte - Fixed left triangle insert bloom light, added _SuperBallD and Calle_MRBALL ball images for testing/comparison, deleted excess shadow objects, changed default visual settings to just SMAA
1.05 - iaakki - ball adjusted, Rothbauerw updates to rubberizer

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