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Time Machine (Data East 1988)

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28345 Views
8117 Downloads
5 From 46 reviews
194.91 MB File Size
tmac_a24 ROM Name
Data East Created by
Data East Manufacturer
1988 Year

7 Screenshots

You're entering another dimension!

 

This was the first Data East game I ever played.
Stepping up to this felt so elite.
The sound is top notch and the flow is tough but fair.
The rules are simple but very addictive, I am having so much fun while playing it every time!

 

This table requires VP 10.8 and VPinMame 3.6.


Anybody having low volumes please follow the following tips provided by deadmanworking.
Cheers buddy!
 

Go to VPinMame program folder, start Setup.exe or Setup64.exe.

Hit "Test" and find the correct Time Machine rom in the listing (tmac_24), press "Start"

The DMD of the game should show up, and if not make sure it's enabled with the f1 key by selecting "show DMD/display window".
Select it with the mouse, hit ^ (tilde) key and you'll see a volume adjustment. Right/left to increase/decrease volume, try +3db first and after that hit ^ again.

Right click the DMD, select "Game Settings" and then "OK" (without changing anything). The adjustment won't carry over otherwise. 

Stop the ROM and test the table, adjust again if necessary. 

 

Update v.2.4:
This is a big visual update and also has physics updates on the target mass and Slingshot Corrections.
I baked the playfield shadows, sidewalls and custom blades,backpanel, all plastics and all ramps.
In the end a very satisfying result and once again I raised the bar and I am a big step closer to forfilling my ambition to do a full VLM project in the future!

 

Update v.2.3:
A lot of options deal with reflections, like a new option to have the backglass and topper reflect on the playfield wich will work in all formats.
When I have PWM plus refractions plus reflections enabled on the table people in VR will see black holes/blobs inside the lights.
So I added an extra ini file for VR to deal with all of this straight out of the box.
Just add it in and you are good to go!
These options will help taking those away but feel free to try them out when you like. I just disabled them inside that ini file for VR.

 

Support for the Legends Cabinets.
You can use the option to enable the Legends Cabinet setting to use the bigger sideblade option and a second ini file has been added to make it fit.
This ini file is only needed if you want to use this option.
I do ask in return to not see this being patched even when I release it as free to mod.
Feel free to reach out to me instead if you want extra art added (real art only available on a real table).
If somebody would ignore this I would be crushed...

 

Update v.2.2:
With the official releases of VP 10.8 and VPinMame 3.6 I decided to give this one more update.
I added a new apron with extra custom instruction cards.
I added many more LUT options then ever before.
I also included an extra option for people suffering from issues with anaglyph 3d and headtracking.
I only recommend using this option when really needed, because we found out it does have a performance impact.
And DGrimmReaper provided an updated backglass for VR using assets from hauntfreaks.

 

VP9 - Original Version by JPSalas - 2011
VPX - Original Version by JPJ, Arngrim, Team PP -2021
VR version by Sixtoe - 2021
VR-Hybrid version by RobbyKingPin, ZandysArcade, DGrimmReaper, m.carter78 & LoadedWeapon - 2025/2026

 

This mod contains the following improvements:

- nFozzy/rothbauerw physics, fleep sound and VPW Ambient Ball Shadows (Updated v.2.4)
- rothbauerw Standup and Drop Target codes and merged all primitives (Updated v.2.4)
- Updated target mass and Slingshot Corrections (Updated v.2.4)
- Resized flippers matching settings provided by apophis
- Flupper Domes, Flupper Bumpers with custom caps from the VLM library, Flupper Flipperbats, Flupper Flasherlamps and Flupper 3D Inserts (Updated v.2.4)
- New Trough system that saves the balls (Updated v.2.4)
- More light tweaks to more modern standards based on VPW's settings (Updated v.2.4)
- New ball image and scratches based on VPW's tables
- Updated PWM on flashers GI and Inserts and added new GI lights
- Added refraction probes on all ramps
- Removed a lot of timers and triggers to improve performance
- Big uprez in the playfield and plastics using AI
- Imported oval pill shaped insert from the Blender Toolkit library
- New backdrop for desktop and added the alphanumeric displays from JPJ's Torpedo Alley and changed the color settings to recommendations from hauntfreaks
- Physical subway tunnel underneath the StarWarp Ramp towards the VUK on the right side of the playfield 
- Animated slingshots that never got placed on the original table
- New custom sideblades
- Second VR room, used assets from Senseless
- New pair of primitives to replace decals on sidewood and hide the collidable walls
- Fixed a switch issue on the left ramp. This switch collects the Energy bonus
- Added fully animated VR backglass using hauntfreaks assets
- Added more options like scratched glass, logo and poster, added more LUT options
- New apron added. Used assets from UnclePaulie's Laser War and edited the primitive, made new texture and 2 sets of instruction cards
- Added a new baked minimal room and a third room for Mixed Reality (v.2.3)
- Added new custom sideblades and instruction cards
- Baked textures for the sidewalls, custom blades, plastics, decals, ramps and playfield shadows (v.2.4)
- Blended shadows with the GI (v.2.4)
- Added VPW Tweak Menu (Updated v.2.4)
- Support for DT, FS, FSS, Legends Cabinets, MR and VR
- Compatible with the Standalone player
- 3 VR Rooms

 

Perfect pairing with authentic backglass made by hauntfreaks.

 

 

 

Or perfect pairing with the full dmd backglass made by hauntfreaks.

 

 

Some assets and codes that have been used came from other creators:


Senseless: VR Gameroom assets
JPJ: Codes and assets for the alphanumeric displays on desktop from Torpedo Alley
UnclePaulie: Apron from Laser War
VPW: VR Minimal Room from Count-Down
hauntfreaks: Backglass texture from the b2s file

 

Who did what?

 

RobbyKingPin:
- nFozzy/rothbauerw physics, fleep sound and VPW Ambient Ball Shadows (Updated v.2.4)
- rothbauerw Standup and Drop Target codes and merged all primitives (Updated v.2.4)
- Updated target mass and Slingshot Corrections (Updated v.2.4)
- Resized flippers matching settings provided by apophis
- Flupper Domes, Flupper Bumpers with custom caps from the VLM library, Flupper Flipperbats, Flupper Flasherlamps and Flupper 3D Inserts (Updated v.2.4)
- New Trough system that saves the balls (Updated v.2.4)
- More light tweaks to more modern standards based on VPW's settings (Updated v.2.4)
- New ball image and scratches based on VPW's tables
- Updated PWM on flashers GI and Inserts and added new GI lights
- Added refraction probes on all ramps
- Removed a lot of timers and triggers to improve performance
- Big uprez in the playfield and plastics using AI
- Created a new backdrop for desktop and added the alphanumeric displays from JPJ's Torpedo Alley and changed the color settings to recommendations from hauntfreaks
- Build a physical subway tunnel underneath the StarWarp Ramp towards the VUK on the right side of the playfield 
- Added animated slingshots that never got placed on the original table
- Added new custom sideblades and edited the primitive
- Edited a few VR primitives, split up the rails and other metals
- Added a second VR room, used assets from Senseless
- Created a new pair of primitives to replace decals on sidewood and hide the collidable walls
- Fixed a switch issue on the left ramp. This switch collects the Energy bonus
- Added more options like scratched glass, logo and poster, added more LUT options (v.2.2)
- New apron added. Used assets from UnclePaulie's Laser War and edited the primitive, made new texture and 2 sets of instruction cards (v.2.2)
- Added a new baked minimal room and a third room for Mixed Reality (v.2.3)
- Added new custom sideblades and instruction cards
- Baked textures for the sidewalls, custom blades, plastics, decals, ramps and playfield shadows (v.2.4)
- Blended shadows with the GI (v.2.4)
- Added VPW Tweak Menu (Updated v.2.4)

 

ZandysArcade:
- Created a new set of textures for the oval pill shaped inserts and put a new UVMap on the primitives

 

DGrimmReaper:
- Added new rings and flipperbuttons and added animation codes for them
- Added fully animated VR backglass using hauntfreaks assets. (v.2.2)

 

m.carter78:
- Added smalll adjustments to invisible walls to prevent balls getting stuck

 

LoadedWeapon:
- Created a custom sideblades primitive to fit on Legends Cabinets and provided a secondary ini file for the POV to match. Adjusted a few lights on the backwall
- Big uprez on the sideblade textures (v.2.4)

 

Special thanks to everybody involved during development and testing: guus_8005,  MikeDASpike, Smaug, Primetime5K, Dr.Nobody, Mecha_Enron, MerlinRTP, Joe Picasso, flupper1, DaRdog, cl4ve, Cliffy AKA passion4pins, DarthVito, Studlygoorite, Tomate, somatik, Colvert, Apophis, Nestorgian, cyberpez, judremy, piratepwnsninja, Sinizin

 

Shoutout to:
- JPSalas, JPJ, Arngrim, Team PP and Sixtoe for their work on previous versions
- Chucky, Bryan Rianfor, Neo, Ninuzzu, Andreas Juengling, Flupper, DJRobX and Brian Ryan for helping out on earlier versions

 

Extra shoutout to outhere for providing issues with the DOF file wich caused beacons to never turn off!

 

If I didn't mention anybody else in this development cycle I am unaware of this and just know that I still think you are awesome and also want to say you rock!
And basically everybody from VPW I didn't mention just for having me as part of the family, you all absolutely rock!

 

When I missed a credit please send me a message to fix the credits, don't be rude to throw in 1 star reviews for making a human mistake.

Edited by RobbyKingPin
Updated text to update v.2.4

https://www.ipdb.org/machine.cgi?id=2565
https://vpuniverse.com/files/file/24747-time-machine-data-east-1988-b2s/
Yes
10.8 required
RobbyKingPin, ZandysArcade, DGrimmReaper, m.carter78 & LoadedWeapon
JPSalas, JPJ, Chucky, Arngrim, Team PP, Sixtoe

What's New in Version 2.4.1   See changelog

Released

Rebaked all baked elements and changed materials to make them pop a little bit more

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PinballJam

   1 of 1 member found this review helpful 1 / 1 member

It's awesome to see some of these lesser-known - perhaps under-appreciated - gems brought up to the same level of digital greatness as some of the more popular classics!

KRAKEN

   1 of 1 member found this review helpful 1 / 1 member

What an amazing update and a fun table.  I love the audio on this table.  I'm a big fan of your work.  Thanks!  🍻

BobVanEss

   1 of 1 member found this review helpful 1 / 1 member

The upgrades to this table are excellent! Side blade options are sweet as well! Thanks for the work on this table and sharing it with us all.

Curse

   1 of 1 member found this review helpful 1 / 1 member

This is the 3rd version of this game that I have, so naturally the first thing I do is load up all versions and compare and contrast the differences to see what I like best. I think doing this made me appreciate your version even more, because there is a refined authentic quality to this table that others don't quite hit 100%. Everything here looks, sounds and just "feels" right and i very much appreciate that. This is an EXCELLENT pinball table and it deserves this level of love. Job well done to everyone involved! I will for sure be adding this table to my "Gold Standard" playlist with the likes of other top tier examples of pinball greatness. Cheers!  

Michaelkap70

   1 of 1 member found this review helpful 1 / 1 member

Excellent update to a classic table. The sounds and visuals are top notch!

dacstyle

· Edited by dacstyle

   1 of 1 member found this review helpful 1 / 1 member

Thanks! Great Work! Very nice table.

Spacegoogie

   1 of 1 member found this review helpful 1 / 1 member

VR room is cool, I like that. Table looks good and plays good (is this a challenging table or do I just suck at this one lol).

 

Thank you for making VR tables. As a VR only player I really appreciate it.🍻

Wizfall

   1 of 1 member found this review helpful 1 / 1 member

A clear upgrade especially the physics !

Sideblades and  other improvments appreciated too.

If i may im' not a fan of the lightings (too white and "large" maybe?) but it may come from my setting and my personnal taste.

Thansk for everyone involved 😃

LordTheRon

   1 of 1 member found this review helpful 1 / 1 member

Wow, what a huge improvement to this table! It deservered all the love you gave it. Great table, great looks and awesome physics! Great job @RobbyKingPin!

ashleyb

   1 of 1 member found this review helpful 1 / 1 member

Fantastic update,  great gfx and physics.  Always really like how @RobbyKingPin implements the physics, has the same feel as his brilliant cyclone update.   Thanks.

mandermannen

   1 of 1 member found this review helpful 1 / 1 member

I was hoping this table would get an update. This update is amazing!! Thank you so much

Butch32

   1 of 1 member found this review helpful 1 / 1 member

Thank you very much.
The table is fantastic !

Lotso

   1 of 1 member found this review helpful 1 / 1 member

WOW! What a roster of top shelf talented artists!💥 Just yesterday (maybe coincidence🤷‍♀️) I had been thinking,  "what happened to "RobbyKingPin" well dam, look at this! and Data East not to mention. Amazing amazing work to you all. Thanks 10x for keeping Data East alive!

onedevotee

   1 of 1 member found this review helpful 1 / 1 member

really great table, amazing work, thank you 👍

theagedgamer

   1 of 1 member found this review helpful 1 / 1 member

i discovered this little gem awhile back which quickly became one of my favorites, but you've really knocked it out of the park with this one. Looks, sounds and plays soooooooo gooooood!!!

Thanks for all your time and effort and especially sharing for all to see.

abab

   1 of 1 member found this review helpful 1 / 1 member

thank you ,Great work plays good in 10.8

TallThin1

   1 of 1 member found this review helpful 1 / 1 member

Nice job!!

weathervane

   1 of 1 member found this review helpful 1 / 1 member

More pinball , Very nice job on this table to all that have contributed . The table looks plays and especially the sound really cool return to the 50 s .I play on a 3 screen cab, And the sound of the chimes over speakers is way cool . I think I will be adding real EM chimes to my cab.Thank you for sharing its a keeper.

jshanon

· Edited by jshanon

   1 of 1 member found this review helpful 1 / 1 member

This is very cool. Excellent feel and fun theme.  Winner

 

Update: 1 month later played it a few times and OMG. This is one of the very best VPX versions out there! Incredible mechanical feel and really changes from  decade to decade. 

almendras11

   1 of 1 member found this review helpful 1 / 1 member

Otra! Cada vez os superais más,muy buena,gracias

RabidUrko

   1 of 1 member found this review helpful 1 / 1 member

Great work.

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