Full rebuild of Totan in Blender, all prerendered for 4K resolution. Thanks to:
Original build by JPSalas in 2015
High res playfield and plastics - Clark Kent
Beta Testing and Table Reference - Randr
DOF - Arngrim
Special thanks:
Knorr, for sounds from his soundpack
nFozzy, for physics techniques
G5K, for rendering advice
For best performance use these settings:
- use 10.7.x
- no brute-force 4x SSAA (is not necessary), but quality SMAA
- exclusive full screen with 1 for FPS limiter and 1 for maximum prerendered frames
- Ambient occlusion, ball trails, screen space reflections all off
Other remarks:
- magnasave buttons changes the LUT, see script options
- it is advised to keep the POV settings as they are in the download for the full screen mode; all textures have been prerendered for this POV
- day/night slider does not do much (only on lamp and playfield), use LUT to change contrast/brightness
Tales of the Arabian Nights 4k Williams 1996
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7 Screenshots
What's New in Version 1.5 See changelog
Released
In version 1.5:
Iaakki - updated to latest Roth/NF physics code, bumper ring speed increased
Flupper - added LUT text changer and LUT chosen is now saved
Flupper - multiball / multiplayer locked balls not releasing fixed
Flupper - VR room from 1.3 VR added; also new small VR room added (see script options); also performance of VR room is much better
Iaaki/Flupper - fixed flickering of flasher 25 (woman below genie)
Flupper - some updates on other flashers as well
Flupper - preload script for all flashers to avoid stuttering
Thanks to VPW for testing!
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