Grand Tour is another Ted Zale table from Bally. This is one that I owned so all of the graphics and souonds were taken from that table and the physics are set to emulate how that table played (yes the table was that hard and unforgiving).
-VR mode with selectable room/minimal views in game using the left flipper options menu between games
-Bord blender renders
-Addition of the most resent nFozzy and crew physics
-Onevox's LUTs for on the fly contrast and brightness control
-New three dimensional sound routines from Whirlwind
-New save file system that has an easy to read text file and is game version specific to prevent problems when upgrading
-New scoring logic that blocks scores that occur too fast for an EM pin mech (again from Whirlwind)
Thanks to all of the folks who helped bring this table to completion, especially the VR discord group who got me going with VR!
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