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scottacus

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Files posted by scottacus

  1. Flicker (Bally 1974)

    This is a new release of a hybrid Desktop, Cab and VR all in one table that is made for vpx 10.6.  The table is set as desktop/cab and to play in VR just edit the top section of the script.  To alter the table's settings please hold the left flipper button between games to enter the game options menu.  To change the LUT for the table hold the magnasave button between games.
     
    Changes since previous versions include:
    - VR mode with selectable room/minimal views in game using the left flipper options menu between games
    -Improved Bord blender renders
    -Addition of the most resent nFozzy and crew physics
    -Onevox's LUTs for on the fly contrast and brightness control
    -New three dimensional sound routines from Whirlwind
    -New save file system that has an easy to read text file and is game version specific to prevent problems when upgrading
    -New scoring logic that blocks scores that occur too fast for an EM pin mech (again from Whirlwind)
     
    Thanks to all of the folks who helped bring this table to completion, especially the VR discord group who got me going with VR!

    1,040 downloads

       (3 reviews)

    32 comments

    Updated

  2. Nudgy (Bally 1947)

    Welcome to the future of pinball!  Nudgy is a pinball machine from 1947 that has no flippers but rather uses a handle on the side of the machine to move the entire playfield forwards and backwards to "nudge" the ball off of the posts, bumpers and rubbers.  This table got it's start years ago when my brother and I stumbled upon it at the Chicago Pinball Expo.  It was such a novel approach to pinball that I kept it in the back of my mind as a possible vpx project.
     
    The table was made as an experiment to see if this could be done in vpx.  I have no access to a schematic or other information about the table so the rule set is a "best guess" as to how the table should play.   The inability to move the x/y location of the "physical" aspects of objects in vpx was very hard to overcome.  You can move the graphical aspect but not the physical so multiple objects that get turned on/off in terms of collision and visible properties to "sort of" make this happen.  This is suboptimal but is the best that I could do so this table is more of a novelty than anything else.
     
    Nudgy is probably the only wood rail machine ever made for VR so that is another first. It also features one of the most pretty vpx objects that I've ever come across.  Check out Bord's shiny fire engine red ball lift cover, it is really beautiful!
     
    If you're in VR check out the ball lift slider and the handle on the side of the machine, I think that they are pretty cool.  Please don't put multiple balls into play at one time because the saucers may not be able to handle that.  I've uploaded a cab to the VR Launcher site so that should be available but it will be a metal legged machine in your machine stack.
     
    Nudgy is a hybrid Desktop, Cab and VR all in one table that is made for vpx 10.6.  The table is set as desktop/cab and to play in VR just edit the top section of the script.  To alter the table's settings please hold the left flipper button between games to enter the game options menu.  To change the LUT for the table hold the magnasave button between games.  A separate wheel for use on cabs will be available also for download.
     
    This version includes:
    - VR mode with selectable room/minimal views in game using the left flipper options menu between games
    -Improved Bord blender renders
    -Onevox's LUTs for on the fly contrast and brightness control
    -New three dimensional sound routines from Whirlwind
    -New save file system that has an easy to read text file and is game version specific to prevent problems when upgrading
    -New scoring logic that blocks scores that occur too fast for an EM pin mech (again from Whirlwind)
     
    Thanks to @Onevox for his excellent playfield redraw and @Bord as always for the excellent blender work.  Also thanks to the VR Discord group for their help in getting me going in VR.

    745 downloads

       (1 review)

    23 comments

    Updated

  3. The Wiggler (Bally 1967)

    The Wiggler is another Ted Zale table with zipper flippers, one way locking gates, multiple game modes, multiball and his patented mushroom bumpers.  This table also has a "wiggle lane" that makes the ball "wiggle" back and forth as it makes its way down it.  He reused this same concept on Sea Ray and Mariner.  I did this table because the art work is killer but I've never seen or played one in the wild.
     
    A wheel image is available here:
     
    This  hybrid Desktop, Cab and VR all in one table is made for vpx 10.6 but may run well in 10.7 (I've never tested that).  The table is set as desktop/cab and to play in VR just edit the top section of the script.  To alter the table's settings please hold the left flipper button between games to enter the game options menu.  To change the LUT for the table hold the magnasave button between games.
     
    Features include:
    - VR mode with selectable room/minimal views in game using the left flipper options menu between games
    -Bord blender renders
    -Addition of the most resent nFozzy and crew physics
    -Onevox's LUTs for on the fly contrast and brightness control
    -New three dimensional sound routines from Whirlwind
    -New save file system that has an easy to read text file and is game version specific to prevent problems when upgrading
    -New scoring logic that blocks scores that occur too fast for an EM pin mech (again from Whirlwind)
     
    Thanks to all of the folks who helped bring this table to completion, especially the VR discord group who got me going with VR!

    723 downloads

       (1 review)

    15 comments

    Updated

  4. Mariner (Bally 1971)

    Mariner is a new release of a hybrid Desktop, Cab and VR all in one table that is made for vpx 10.6.  The table is set as desktop/cab and to play in VR just edit the top section of the script.  To alter the table's settings please hold the left flipper button between games to enter the game options menu.  To change the LUT for the table hold the magnasave button between games.
     
    Changes since previous versions include:
    - VR mode with selectable room/minimal views in game using the left flipper options menu between games
    -Improved Bord blender renders
    -Addition of the most resent nFozzy and crew physics
    -Onevox's LUTs for on the fly contrast and brightness control
    -New three dimensional sound routines from Whirlwind
    -New save file system that has an easy to read text file and is game version specific to prevent problems when upgrading
    -New scoring logic that blocks scores that occur too fast for an EM pin mech (again from Whirlwind)
     
    Thanks to all of the folks who helped bring this table to completion, especially the VR discord group who got me going with VR!

    674 downloads

       (2 reviews)

    13 comments

    Updated

  5. Grand Tour (Bally 1964)

    Grand Tour is another Ted Zale table from Bally.  This is one that I owned so all of the graphics and souonds were taken from that table and the physics are set to emulate how that table played (yes the table was that hard and unforgiving).
     
    Features include:
    -VR mode with selectable room/minimal views in game using the left flipper options menu between games
    -Bord blender renders
    -Addition of the most resent nFozzy and crew physics
    -Onevox's LUTs for on the fly contrast and brightness control
    -New three dimensional sound routines from Whirlwind
    -New save file system that has an easy to read text file and is game version specific to prevent problems when upgrading
    -New scoring logic that blocks scores that occur too fast for an EM pin mech (again from Whirlwind)
     
    Thanks to all of the folks who helped bring this table to completion, especially the VR discord group who got me going with VR!

    660 downloads

       (1 review)

    14 comments

    Updated

  6. Four Million B.C. (Bally 1971)

    Return to the ancient world of 4 Million BC!  This Bally pin has all of the hallmarks of a classic Zale design: asymmetrical playfield, zipper flippers, locking one way gates, multiple game modes, multiball and his patented mushroom bumpers.  Hard to believe that it is all found in a table from over fifty years ago!
     
    Features include:
    - VR mode with selectable room/minimal views in game using the left flipper options menu between games
    -Bord blender renders
    -Addition of the most resent nFozzy and crew physics
    -Onevox's LUTs for on the fly contrast and brightness control
    -New three dimensional sound routines from Whirlwind
    -New save file system that has an easy to read text file and is game version specific to prevent problems when upgrading
    -New scoring logic that blocks scores that occur too fast for an EM pin mech (again from Whirlwind)
     
    Thanks to all of the folks who helped bring this table to completion, especially the VR discord group who got me going with VR!

    777 downloads

       (2 reviews)

    24 comments

    Updated

  7. Capersville (Bally 1966)

    Capersville is an awesome Ted Zale table that features many of his innovations including zipper flippers, multi-stage captured ball, different game modes, closable one-way gates and multiball.  You might think that we're talking about a modern table design but this was from 1966!   
     
    This hybrid Desktop, Cab and VR all in one table of Capersville is bilingual and can be switched between the English and German versions via the left flipper button options menu.
    The table is set as desktop/cab and to play in VR just edit the top section of the script.  To alter the table's settings please hold the left flipper button between games to enter the game options menu.  To change the LUT for the table hold the magnasave button between games.
     
    Features include:
    - VR mode with selectable room/minimal views in game using the left flipper options menu between games
    -Bord blender renders
    -Addition of the most resent nFozzy and crew physics
    -Onevox's LUTs for on the fly contrast and brightness control
    -New three dimensional sound routines from Whirlwind
    -New save file system that has an easy to read text file and is game version specific to prevent problems when upgrading
    -New scoring logic that blocks scores that occur too fast for an EM pin mech (again from Whirlwind)
     
    NOTE: this table has only been tested in 10.6 but reports are that my tables run fine in 10.7 so that may be the case for this table as well
     
    Thanks to all of the folks who helped bring this table to completion, especially the VR discord group who got me going with VR!

    673 downloads

       (4 reviews)

    23 comments

    Updated

  8. Boomerang (Bally 1974)

    This is a new release of a hybrid Desktop, Cab and VR all in one table that is made for vpx 10.6.  The table is set as desktop/cab and to play in VR just edit the top section of the script.  To alter the table's settings please hold the left flipper button between games to enter the game options menu.  To change the LUT for the table hold the magnasave button between games.
     
    Changes since previous versions include:
    - VR mode with selectable room/minimal views in game using the left flipper options menu between games
    -Improved Bord blender renders
    -Addition of the most resent nFozzy and crew physics
    -Onevox's LUTs for on the fly contrast and brightness control
    -New three dimensional sound routines from Whirlwind
    -New save file system that has an easy to read text file and is game version specific to prevent problems when upgrading
    -New scoring logic that blocks scores that occur too fast for an EM pin mech (again from Whirlwind)
     
    NOTE: THIS TABLE MUST BE PLAYED WITH VPX 10.6
     
    Thanks to all of the folks who helped bring this table to completion, especially the VR discord group who got me going with VR!

    755 downloads

       (2 reviews)

    18 comments

    Updated

  9. Tropic Fun (Williams 1973)

    Tropic Fun is a Norm Clark designed Williams tic-tac-toe game that is fun and fast paced.
     
    Wheel is available here: 
     
     
    This hybrid Desktop, Cab and VR all in one table is made for vpx 10.6 but may run well in 10.7 (its sister tables are reported to run well in 10.7).  The table is set as desktop/cab and to play in VR just edit the top section of the script.  To alter the table's settings please hold the left flipper button between games to enter the game options menu.  To change the LUT for the table hold the magnasave button between games.
     
    Features include:
    - VR mode with selectable room/minimal views in game using the left flipper options menu between games
    -Bord blender renders
    -Addition of the most resent nFozzy and crew physics
    -Onevox's LUTs for on the fly contrast and brightness control
    -New three dimensional sound routines from Whirlwind
    -New save file system that has an easy to read text file and is game version specific to prevent problems when upgrading
    -New scoring logic that blocks scores that occur too fast for an EM pin mech (again from Whirlwind)
     
     
    Thanks to all of the folks who helped bring this table to completion, especially the VR discord group who got me going with VR!

    606 downloads

       (2 reviews)

    20 comments

    Updated

  10. Gulfstream (Williams 1973)

    Gulfstream is a fun Williams tic-tac-toe game that is fun and fast paced.
     
    Wheel Image here:
     
     
    This hybrid Desktop, Cab and VR all in one table is made for vpx 10.6 but may run well in 10.7 (its sister tables are reported to run well in 10.7).  The table is set as desktop/cab and to play in VR just edit the top section of the script.  To alter the table's settings please hold the left flipper button between games to enter the game options menu.  To change the LUT for the table hold the magnasave button between games.
     
    Features include:
    - VR mode with selectable room/minimal views in game using the left flipper options menu between games
    -Bord blender renders
    -Addition of the most resent nFozzy and crew physics
    -Onevox's LUTs for on the fly contrast and brightness control
    -New three dimensional sound routines from Whirlwind
    -New save file system that has an easy to read text file and is game version specific to prevent problems when upgrading
    -New scoring logic that blocks scores that occur too fast for an EM pin mech (again from Whirlwind)
     
    NOTE: this table has only been tested in 10.6 but reports are that my tables run fine in 10.7 so that may be the case for this table as well
     
    Thanks to all of the folks who helped bring this table to completion, especially the VR discord group who got me going with VR!

    797 downloads

       (1 review)

    26 comments

    Updated

  11. OXO (Williams 1973)

    OXO is a four player tic-tac-toe table that is fun and fast playing.
     
    Features include:
    -VR mode with selectable room/minimal views in game using the left flipper options menu between games
    -Bord blender renders
    -Addition of the most resent nFozzy and crew physics
    -Onevox's LUTs for on the fly contrast and brightness control
    -New three dimensional sound routines from Whirlwind
    -New save file system that has an easy to read text file and is game version specific to prevent problems when upgrading
    -New scoring logic that blocks scores that occur too fast for an EM pin mech (again from Whirlwind)
     
    Thanks to all of the folks who helped bring this table to completion, especially the VR discord group who got me going with VR!

    577 downloads

       (2 reviews)

    14 comments

    Updated

  12. Triple X (Williams 1973)

    This is a never before released in vpx table that is a  two player version of the popular OXO table by Williams.  The table only exists as a prototype and it has the same fun tic-tac-toe game play of OXO but it is a two player game.
     
    This  hybrid Desktop, Cab and VR all in one table is made for vpx 10.6 but may run well in 10.7 (I've never tested that).  The table is set as desktop/cab and to play in VR just edit the top section of the script.  To alter the table's settings please hold the left flipper button between games to enter the game options menu.  To change the LUT for the table hold the magnasave button between games.
     
    Features include:
    - VR mode with selectable room/minimal views in game using the left flipper options menu between games
    -Bord blender renders
    -Addition of the most resent nFozzy and crew physics
    -Onevox's LUTs for on the fly contrast and brightness control
    -New three dimensional sound routines from Whirlwind
    -New save file system that has an easy to read text file and is game version specific to prevent problems when upgrading
    -New scoring logic that blocks scores that occur too fast for an EM pin mech (again from Whirlwind)
     
    NOTE: THIS TABLE HAS OLY BEEN TESTED WITH VPX 10.6
     
    Thanks to all of the folks who helped bring this table to completion, especially the VR discord group who got me going with VR!
     
     

    821 downloads

       (4 reviews)

    22 comments

    Updated

  13. Tropic Fun (Williams 1973) Wheel

    Wheel image that can be used along with my table

    96 downloads

       (0 reviews)

    2 comments

    Submitted

  14. Pirate Gold (Chicago Coin 1969)

    Pirate Gold is a Chicago Coin table that features awesome art by Christian Marqche, a horseshoe lane and two inch flippers.  The artwork for the vpx version came from a Pirate Gold that I saved from the scrap heap, fully restored and flipped.  I think the VR cab art looks sweet as well!
     
    This  hybrid Desktop, Cab and VR all in one table is made for vpx 10.6 but may run well in 10.7 (I've never tested that).  The table is set as desktop/cab and to play in VR just edit the top section of the script.  To alter the table's settings please hold the left flipper button between games to enter the game options menu.  To change the LUT for the table hold the magnasave button between games.
     
    Features include:
    - VR mode with selectable room/minimal views in game using the left flipper options menu between games
    -Bord blender renders
    -Addition of the most resent nFozzy and crew physics
    -Onevox's LUTs for on the fly contrast and brightness control
    -New three dimensional sound routines from Whirlwind
    -New save file system that has an easy to read text file and is game version specific to prevent problems when upgrading
    -New scoring logic that blocks scores that occur too fast for an EM pin mech (again from Whirlwind)
     
    Thanks to all of the folks who helped bring this table to completion, especially the VR discord group who got me going with VR!

    519 downloads

       (1 review)

    13 comments

    Submitted

  15. The Wiggler (Bally 1967) Wheel Image

    Wheel image for the vpx table.

    49 downloads

       (0 reviews)

    0 comments

    Submitted

  16. Nudgy (Bally 1947) Wheel

    This is a cab wheel file that can be used with the Nudgy (Bally 1947) table.

    52 downloads

       (0 reviews)

    0 comments

    Submitted

  17. Sea Ray (Bally 1971)

    This table is only one of two that carries the Keith "the Loon" Moon seal of approval as testified by the photo below.  
     
    Sea Ray a new release of a hybrid Desktop, Cab and VR all in one table that is made for vpx 10.6.  The table is set as desktop/cab and to play in VR just edit the top section of the script.  To alter the table's settings please hold the left flipper button between games to enter the game options menu.  To change the LUT for the table hold the magnasave button between games.
     
    Changes since previous versions include:
    - VR mode with selectable room/minimal views in game using the left flipper options menu between games
    -Improved Bord blender renders
    -Addition of the most resent nFozzy and crew physics
    -Onevox's LUTs for on the fly contrast and brightness control
    -New three dimensional sound routines from Whirlwind
    -New save file system that has an easy to read text file and is game version specific to prevent problems when upgrading
    -New scoring logic that blocks scores that occur too fast for an EM pin mech (again from Whirlwind)
     
    Thanks to all of the folks who helped bring this table to completion, especially the VR discord group who got me going with VR!

    563 downloads

       (3 reviews)

    15 comments

    Submitted

  18. Triple X (Williams 1973) Wheel

    This is a wheel image that can be used along with Triple X

    100 downloads

       (0 reviews)

    0 comments

    Submitted

  19. Gridiron (Gottlieb 1977)

    Gridiron was a two player version of Gottlieb's "Pro Football."  Pinuck wrote the original b2s exe table and I updated the table to directb2s and DOF.  There is a FreePlay variable in the script that can be changed to "False" if you want to make the table require coin up.
    Thanks to Loserman76 for his help in making the table.
    Thanks to Xenonph for his hours of testing to make sure that I didn't bugger up the code.
    Thanks to Pinuck for making such a great table in the first place and giving me the green light to update it.


     

    211 downloads

       (0 reviews)

    0 comments

    Updated

  20. Gridiron (Gottlieb 1977) directb2s backglass

    Gridiron was a two player version of Gottlieb's "Pro Football." This is a new directb2s backglass that goes along with a newly updated table that I just released.

    463 downloads

       (0 reviews)

    0 comments

    Submitted

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