Content Provider TerryRed Posted October 29, 2024 Author Content Provider Posted October 29, 2024 (edited) After being lost in the fog of Silent Hill 2 remake for a few weeks... I'm getting back to working on MOTU CE. This video is just a quick demo of using some of PUP 1.5's new features with alpha png and label movement, gradients, etc. To be clear, there is NO video animation (for now). This is simply a still background. Everything that moves are single png images (with alpha blending, shadows, etc). PUP 1.5 lets you move any image label super easy and do some basic animated effects like "move and fade", "wiggle", etc. So some of the moving text is a png image being moved by pup, some is just normal PUP text being moved. You can combine both together, such as the bumper splash effects (which show the player's faction crest pop on and the bumper score flying up and fading away, etc). I use this stuff for quick / basic things like bumpers, slings, kickback, etc. LOTs to do still, but glad to be back at it. motu ce - pup 1.5 tests.mp4 Edited October 29, 2024 by TerryRed
drakkon Posted October 29, 2024 Posted October 29, 2024 48 minutes ago, TerryRed said: After being lost in the fog of Silent Hill 2 remake for a few weeks... I'm getting back to working on MOTU CE. This video is just a quick demo of using some of PUP 1.5's new features with alpha png and label movement, gradients, etc. To be clear, there is NO video animation (for now). This is simply a still background. Everything that moves are single png images (with alpha blending, shadows, etc). PUP 1.5 lets you move any image label super easy and do some basic animated effects like "move and fade", "wiggle", etc. So some of the moving text is a png image being moved by pup, some is just normal PUP text being moved. You can combine both together, such as the bumper splash effects (which show the player's faction crest pop on and the bumper score flying up and fading away, etc). I use this stuff for quick / basic things like bumpers, slings, kickback, etc. LOTs to do still, but glad to be back at it. motu ce - pup 1.5 tests.mp4 16.07 MB · 0 downloads Looks great. Plenty of life in the animations.
cheese3075 Posted October 29, 2024 Posted October 29, 2024 55 minutes ago, TerryRed said: After being lost in the fog of Silent Hill 2 remake for a few weeks... I'm getting back to working on MOTU CE. This video is just a quick demo of using some of PUP 1.5's new features with alpha png and label movement, gradients, etc. To be clear, there is NO video animation (for now). This is simply a still background. Everything that moves are single png images (with alpha blending, shadows, etc). PUP 1.5 lets you move any image label super easy and do some basic animated effects like "move and fade", "wiggle", etc. So some of the moving text is a png image being moved by pup, some is just normal PUP text being moved. You can combine both together, such as the bumper splash effects (which show the player's faction crest pop on and the bumper score flying up and fading away, etc). I use this stuff for quick / basic things like bumpers, slings, kickback, etc. LOTs to do still, but glad to be back at it. motu ce - pup 1.5 tests.mp4 16.07 MB · 0 downloads Glad to hear you are back to the important stuff! Looking forward to THIS and your Silent Hill table, I know the ladder of the two is pretty far out still.
Content Provider TerryRed Posted December 3, 2024 Author Content Provider Posted December 3, 2024 Good news! I am almost done the PinEvent / PUP portion of MOTU CE (for Future Pinball-BAM) and getting close to the final stretch. My "hope" is to have the game mostly complete before I leave to visit family for the holidays next week. When I come back, I hope to finalize things and have it ready for release before XMAS, or at the very latest before New Years! Keep an eye out for a full update coming soon! For now... here's a rolling demo of the attract mode and the new PUPDMD display (which also has HOW TO PLAY instructions!) Yes, you are seeing that right... the playfield art and RAM-IT! insert had a major update, again. MOTU CE - Attract.mp4
FieryPhoenix Posted December 4, 2024 Posted December 4, 2024 (edited) Always coming here to check the progress. Any new FP table by your good self is not to be missed. Can't wait Edited December 4, 2024 by FieryPhoenix
moumou Posted December 6, 2024 Posted December 6, 2024 incroyable cette table, hate de pouvoir y jouer! beau travail!
Content Provider TerryRed Posted December 7, 2024 Author Content Provider Posted December 7, 2024 WORK IN PROGRESS New (last) feature: PSA Videos and finalized PUPDMD preview! ============================== OK... so here wo go. My FINAL feature added to MOTU CE! What else could the big bad world of grumpy boomer pinball players need? Why, authentic 80's PSA videos that's what! You read that right. At the end of each game, you get to watch the original 80's MOTU "Life Lessons" videos to sort out your miserable existence and make you a nicer pinball player! You can skip the video instantly by holding both flippers... or you can disable the feature completely in TABLE OPTIONS in the table script. This feature is only allowed if you have the table's PuP-Pack installed, and the PUPDMD option enabled for PinEvent settings. The PinEvent and PUPDMD display features are almost finalized! This video shows a short bit a gameplay to give you an idea of how it will look, and it also shows the PSA video feature at the end. (I set it to a 2 ball game) Things are going well. Expect to see some more official Announcement and Trailers videos to come to my YT channel leading up to the table's release (most likely shortly before XMAS). MOTU CE - PSA and PUPDMD preview.mp4
PEandS1Ws Posted December 7, 2024 Posted December 7, 2024 Remember kids stay away from empty caves! It's not brave it's just dumb....LOL
Content Provider TerryRed Posted December 10, 2024 Author Content Provider Posted December 10, 2024 (edited) Masters of the Universe - Collector's Edition (Future Pinball) WORK... NOT IN PROGRESS After 18 months of working hard on this project, it's finally done! It's now in the final testing phase! This is my first official reveal to the world on my YT channel as a teaser Announcement Trailer! I've done lots of pinball stuff over the years... but nothing comes close to the sheer level of content, complexity, and skill that was involved with this one (until Silent Hill is done). Lots of learning along the way. I had to take many breaks (because of health issues), but I'm glad I finally made it! I'm legit very proud of how this turned out! Edited December 10, 2024 by TerryRed
Cliffy Posted December 10, 2024 Posted December 10, 2024 I can sense your relief, Terry! and pride- well deserved sir. You're also quite the tease
Mystically71 Posted December 10, 2024 Posted December 10, 2024 as said earlier you outdone your self. No half work, but on the deatail !! Every step carefully and well known taken....... Its a table you dont play for 5 minutes, but every time want to get back to........ (watchin your vids again/again)
LordTheRon Posted December 10, 2024 Posted December 10, 2024 Amazing work Terry. Really looking foward to trying your labour of love. This looks so detailed. I'll have to go to the attic to dig up my old Masters of the Universe figures.
Content Provider TerryRed Posted December 12, 2024 Author Content Provider Posted December 12, 2024 EPIC Full Preview Trailer Just when you thought the first teaser video was crazy enough. This is the full preview for the new "Masters of the Universe - Collector's Edition" for Future Pinball - BAM. It showcases many of the new features, 16 new modes, and other parts of this massive all-new game. MOTU CE is virtual pinball at a scale like you've never seen before! I've worked extremely hard on this over 18 months, and I can't wait until its released later this month for EVERYONE to enjoy! For now, please enjoy this EPIC trailer!
Content Provider Schlabber34 Posted December 12, 2024 Content Provider Posted December 12, 2024 Jesus, Terry! How long did that take? I wouldn't even know where to start! Awesome work!
italianguy86 Posted December 14, 2024 Posted December 14, 2024 WOW!! Nobody better at Future Pinball tables than TerryRed. Awesome work sir!
Content Provider TerryRed Posted December 17, 2024 Author Content Provider Posted December 17, 2024 (edited) VR, MR and Toppers Preview trailer This video shows what options you have for VR (virtual reality), MR (mixed reality), and Toppers for the new Masters of the Universe - Collector's Edition game I've been creating (for Future Pinball - BAM). You can have a Minimal Room (for less powerful PCs), a Mega Room (with massive and detailed MOTU models), and MR Room which has multiple colour options to work with your VR/MR headset (such as the Meta Quest 3 using Virtual Desktop). The topper options are either Granamyr the Great (giant dragon) or Skeletor's Bone Throne. Either of these options can be either a topper, or they can be in the Mega Room. This table's new ray traced pre-baked lighting and shadows combined with FP's dynamic lighting / ray cast shadows / shadowmaps, etc... creates a stunning visual spectacle like no other in VR! Videos can't do it justice compared to playing it for yourself in VR. VR does require a powerful PC to get great results and smooth gameplay. The PC used in this video was an i5 13600K with RTX 4070 Ti Super, running in Virtual Desktop using Godlike settings and 90 fps (if using supersampling, then I use 72 fps). This is with maxed settings on FP. Disabling Raycast shadows, reflections, the mega room and toppers can help with fps on slower PCs. Edited December 17, 2024 by TerryRed
Content Provider TerryRed Posted December 17, 2024 Author Content Provider Posted December 17, 2024 CHOOSE YOUR FACTION, CHOOSE YOUR CHARACTER This video shows you how each player is required to choose a faction and then choose a character. In a 3 player game, player one gets to choose from all factions, player two gets to choose from the remaining two, then player three gets the last faction. The playfield will change appearance for each player's turn based on their faction. The holographic mirror and the PUP FullDMD display will show the character of the current player and more. This can make for a fun multiplayer game where only one faction can be the winner! Results of the winning faction are shown during Attract Mode. This will be released later this month, and then EVERYONE can choose their favorites while striving to become the Master of the Universe!
Content Provider TerryRed Posted December 18, 2024 Author Content Provider Posted December 18, 2024 Masters of the Universe - Collector's Edition (Future Pinball) Livestream Preview - MPT3K on Twitch - 11 pm EST Manu will be livestreaming MOTU CE on his Mystery Pinball Theatre 3000 show at 11:00pm EST. I'll be on the show as well, yapping about the game, and who knows what else. If you want to get a first glimpse of the most powerful pinball game in the universe, tune in at the link below at 11 pm EST! https://www.twitch.tv/mpt3k
Content Provider TerryRed Posted December 18, 2024 Author Content Provider Posted December 18, 2024 For those who missed the MPT3K stream with MOTU CE and.... me.... you can see it on Youtube here:
FieryPhoenix Posted December 19, 2024 Posted December 19, 2024 Looks great - can't to play it. You always cater for the less powerful PC's too, desktop users, 2 screen or 3 screen cabs as well. Without a doubt you are the FP MVP!
Content Provider TerryRed Posted December 22, 2024 Author Content Provider Posted December 22, 2024 SOON! For now, check out the official flyer and poster for MOTU CE!
Content Provider TerryRed Posted December 23, 2024 Author Content Provider Posted December 23, 2024 A VERY Special Announcement from Skeletor that EVERYONE will want to watch until the end! Happy Holidays everyone!
Content Provider TerryRed Posted December 23, 2024 Author Content Provider Posted December 23, 2024 A heads up... the "Ball Appearance" information in TABLE OPTIONS is listed wrong. This is what it currently shows.... ' 1 = match faction chosen (Heroic Warriors = He-Man, Evil Warriors = Skeletor, Evil Horde = Hordak) ' 2 = match faction chosen (chrome) (Heroic Warriors = He-Man, Evil Warriors = Skeletor, Evil Horde = Hordak) ' 3 = Chrome (normal pinball) ' 4 = He-Man ' 5 = Skeletor ' 6 = Hordak These are the correct options. The code is fine and works as intended. Just use the numbers for the correct options as shown below. ' 1 = match faction chosen (Heroic Warriors = He-Man, Evil Warriors = Skeletor, Evil Horde = Hordak) ' 2 = Chrome (normal pinball) ' 3 = He-Man ' 4 = Skeletor ' 5 = Hordak ' 6 = match faction chosen (chrome) (Heroic Warriors = He-Man, Evil Warriors = Skeletor, Evil Horde = Hordak) ' 7 = He-Man (chrome) ' 8 = Skeletor (chrome) ' 9 = Hordak (chrome) No need for the table to have a "fix" for this to work if you use the right number.
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