Content Provider TerryRed Posted March 1, 2022 Content Provider Share Posted March 1, 2022 View File Robocop (Ultimate Edition 1.05) (p2.7) (DOFLinx) A video demonstration of this table in a cabinet using DOFLinx can be seen here: DOFLinx - "A powerful utility for cabinet owners to make the most of force feedback and lighting." - by DDH69 This Future Pinball table has DOFLinx commands added to it. This will enable support for pinball cabinet force feedback devices such as solenoids (flippers,bumpers,slingshots,drop targets,etc), RGB lighting and flashers, beacon, strobes, blower fan, shaker and more! Requirements / Installation: Regardless of using this table with force feedback (Pinball Cabinet) or without (Desktop), you MUST install the current DOFLinx.vbs script into your ‘Future Pinball\Scripts’ folder. Running the table without DOFLinx.vbs will cause an error. (FF_INIT) Copy the *.fpt and .xml files to your Future "Pinball\Tables" folder DOFLinx.vbs is included with the DOFLinx install package. This file is not included with this table to avoid version mismatches. DOFLinx install package download: The current download of DOFLinx can be found through this post at vpforums: http://www.vpforums.org/index.php?showtopic=35852 It is recommended to use this table with BAM (Better Arcade Mode), in order to get the most accurate version of physics intended for this table. Copy the *.fpt and *.xml within this archive to your "Future Pinball\Tables" directory. Cabinet Use: For cabinet users running DOFLinx: This table will function with the in-game sounds for mechanical devices such as flippers, slingshots, bumpers, etc muted. Instead, you will only hear your cabinets feedback devices for those actions. The rest of the games sounds will play normally as intended by the table author. Desktop Use: For desktop users: This table will still function normally without the need for DOFLinx to be running or installed. You will however require the DOFLinx.vbs file (read "Requirements / Installation"). It will play perfectly with the original in-game mechanical sounds playing through your PCs speakers. Note: Any DMDs or HudOverlays intended for desktop use were moved out of view so that they will not appear on the playfield (this table was modded for DOFLinx cabinet use). Night Mode: For cabinet users who want to play at night with their cabinet noise makers turned off, this table can be toggled between Cabinet Use (noisy), and Desktop Use (Night Mode). Please consult the DOFLinx guide (included with the DOFLinx install package) for more information on how to use Night Mode. We hope you enjoy the DOFLinx cabinet experience! For SLAMT1LTs newest versions of his tables (without DOFLinx support), goto his website: http://speak1970.wixsite.com/slamspinballemporium Changelog: DOFLinx (Cabinet) Mod by TerryRed --------------------------------- DOFLinx devices supported in this table: Left flipper Right flipper Left slingshot Right slingshot Mid field left solenoid Mid field centre solenoid Mid field right solenoid Back left solenoid Back right solenoid Flasher, outside left Flasher, inside left Flasher, centre Flasher, outside right Flasher, inside right Blower Fan Shaker Gear Motor Strobe Beacon Start button Coin button Launch Ball button RGB Undercab Lighting Original FP build, artwork and models by ROM ULTIMATE/ULTRA Editions by SLAMT1LT ULTRA/ULTIMATE Edition mods: complete script re-write with new rules and features new music, sounds and fx from Robocop 1 and 2 dynamic lighting effects added updated and improved physics improved DMD and new animations improved shot geometry and layout added extra lights (RoboCop and ED-209) movie clips added ULTIMATE Edition 1.05 --------------------- fixed centre lane (nuke) priorities changed priority of left ramp so RoboCop multiball jackpot takes precidence increased score for beating Cain added extra bonus if Hurry Up (ED-209) is completed with only 1 second left ULTIMATE Edition 1.04 --------------------- fixed main mission lights turning off and not turning back on fixed ball getting stuck in bumper area fixed some DMD issues added more clips shorted some timers improved highest score sequence adjusted some score values left ramp progress now goes back by 1 if you miss Cain (unless you've stepped outside) missed shots during Shoot Out mode now cause damage to RoboCop (small points removed from score) added Bonus Held (multiplier and bonus points held over) to mystery feature ULTIMATE Edition 1.03 --------------------- fixed Total Fight value not resetting if Fight won (ED vs Robo) fixed RoboCop light not turning on after Hurry Up fail and multiball ready adjusted score values to balance the game added extra ball buy in feature added more quotes ULTIMATE Edition 1.02 --------------------- fixed ED-209 hurry up countdown interupted when Bonus X collected fixed ED-209s head not moving back to down position when no in use fixed nothing happening if ED-209 scoop is hit and Fight Mode is ready fixed Nuke Scoring music not looping when track finished adjusted all score values Adult Mode is now active by default added new clips improved some sound fx added new quotes Submitter TerryRed Submitted 10/28/2016 Category Future Pinball Tables Link to Media Pack Link to comment Share on other sites More sharing options...
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