Content Provider arngrim Posted November 5, 2014 Content Provider Posted November 5, 2014 that make sense, it is the arm change
Content Provider Gronimod Posted November 5, 2014 Author Content Provider Posted November 5, 2014 whatever arm change means I tested 11 and 12, and I didn´t noticed any delay. I will make a long playtest this evening with walls on the outlane and middle to have a long gameplay. I will report if an Delay happens.
Content Provider arngrim Posted November 5, 2014 Content Provider Posted November 5, 2014 arm7 sound emulation
Content Provider Gronimod Posted November 5, 2014 Author Content Provider Posted November 5, 2014 I played now about 20 min. You can see the better sync now on the "Ipecac Contest" On 1.96 the animation of the vomit wasn´t sync with the vomit sound. Now it´s nicley sync. Maybe if there is some room, it could be slightly faster. But if not it´s very good like it is now. And also after 20 minutes everything else is still nicley synced
Content Provider freneticamnesic Posted November 5, 2014 Content Provider Posted November 5, 2014 Great news. Now let's break it so we can have IJ4 and CSI!
Content Provider arngrim Posted November 5, 2014 Content Provider Posted November 5, 2014 ij4 and csi works with 2.02
Content Provider Gronimod Posted November 5, 2014 Author Content Provider Posted November 5, 2014 And POTC also works right now. I had the Insertlight stuck issue while I was doing the inserts with primitives. Now they run like a dream
Parabolic Posted November 5, 2014 Posted November 5, 2014 Cant wait for another VIDEO on this!!.....at least until its released!
grunger106 Posted November 14, 2014 Posted November 14, 2014 Wondered if there was any news on this one? Really looking forward to it!
Content Provider freneticamnesic Posted November 14, 2014 Content Provider Posted November 14, 2014 yea groni ?????????
mekurri2006 Posted November 14, 2014 Posted November 14, 2014 Wondered if there was any news on this one? Really looking forward to it! Must be something NEW never been done before thats holding this up.
Content Provider Gronimod Posted November 14, 2014 Author Content Provider Posted November 14, 2014 No news at the moment, since I am really busy with other stuff and also private things to do. I spended some time on it yesterday, but only scripting things and some details. I think I will have a bit time today and at the weekend. Let´s see how far it gets
gigalula Posted November 18, 2014 Posted November 18, 2014 No pressure Groni take the time that it need at the end the result will be better
DJRobX Posted November 21, 2014 Posted November 21, 2014 This looks great. I have a fairly pristine real FG table. I can't tell too much from the gameplay video, but if you're looking to make it as accurate as possible, here's a few details about how a real table plays vs. the existing virtual recreations I've tried: 1) If the ball is resting on the ball saver on the left side and you flip, it should shoot straight up the Lois ramp. 2) If the ball is resting on the ball saver right side and you flip, it should hit Chris. 3) The Evil Monkey drop target has very little weight to it. When it's down, you shoot through it to the ramp behind it (kind of like a spinner), the ball shouldn't deflect off of it like a wall. I never realized how bad the timing was for the SAM emulation until I tried FG. There are huge delays that shouldn't be there, for example, when the bonuses are being tallied up. I tinkered around with an updated ARM core but it didn't change things too much in that respect unfortunately.
Brtlkat Posted November 21, 2014 Posted November 21, 2014 This looks great. I have a fairly pristine real FG table. I can't tell too much from the gameplay video, but if you're looking to make it as accurate as possible, here's a few details about how a real table plays vs. the existing virtual recreations I've tried: 1) If the ball is resting on the ball saver on the left side and you flip, it should shoot straight up the Lois ramp. 2) If the ball is resting on the ball saver right side and you flip, it should hit Chris. 3) The Evil Monkey drop target has very little weight to it. When it's down, you shoot through it to the ramp behind it (kind of like a spinner), the ball shouldn't deflect off of it like a wall. I never realized how bad the timing was for the SAM emulation until I tried FG. There are huge delays that shouldn't be there, for example, when the bonuses are being tallied up. I tinkered around with an updated ARM core but it didn't change things too much in that respect unfortunately. You talking about the one out for future pin? Was this release already for VP? If this is the future pin table of FG your talking about then yes the roms are different, It is not the sam system. Future pin in my opinion doesn't come close to VP, Looks great but lack in physics.
Administrators Dazz Posted November 22, 2014 Administrators Posted November 22, 2014 andros, on 22 Nov 2014 - 09:57 AM, said: is something new on this table? Gronimod, on 14 Nov 2014 - 05:43 AM, said:No news at the moment, since I am really busy with other stuff and also private things to do. I spended some time on it yesterday, but only scripting things and some details. I think I will have a bit time today and at the weekend. Let´s see how far it gets
Parabolic Posted December 20, 2014 Posted December 20, 2014 any news? I figured id ask since its been almost a month since the last inquiry
stefanaustria Posted December 20, 2014 Posted December 20, 2014 i think we all get some Xmas Gifts ;-) (with one Eye on Fren :-)
grunger106 Posted December 21, 2014 Posted December 21, 2014 Also looking forward to this one - it's the only table I feel my cab is missing But this is a hobby, and it is supposed to be a pleasure not a chore - I'm sure Groni will release when he's ready.....
Parabolic Posted January 6, 2015 Posted January 6, 2015 Any word Groni? I know you have alot going on in the real world... Just curious. REALLY looking forward to this table...
ozywan Posted January 25, 2015 Posted January 25, 2015 Heyyyyyy This table is beautiful in FP... In VP WIP...Looking and dreams.... https://www.youtube.com/watch?v=-zuP7A_bKO4#t=18 See you soon Groniiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii? héhé byebye...
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