tttttwii Posted June 27, 2014 Share Posted June 27, 2014 I am running my cab with a standard ledwiz. I copied the files over and everything is running like a charm. I use the new beta DOF configtool which also worked out of the box. Denis assisted me in modifying my led_pull.bat. As I start my cab, I pull the latest ini onto my cab. Thank you both, Tom and Denis, for your excellent work. If I encounter any problems, I will post them here in there threat. Link to comment Share on other sites More sharing options...
SirCheddar Posted June 27, 2014 Share Posted June 27, 2014 or better, we can do a wallpaper of our cabs with nice looking toys, lit or not, compile them, to do a 1280 width picture that can fit all the configtool screens. Wanna share your nice pictures? Speaking of toys... Well, they aren't in yet. Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted June 28, 2014 Content Provider Share Posted June 28, 2014 Name of the toys? Link to comment Share on other sites More sharing options...
dup3d Posted June 28, 2014 Share Posted June 28, 2014 Hi, great to hear the Beta is runnig fine not want to hijack this thread but i got a dumb question I was trying to get my undercab rgb led´s some more action like in this http://www.youtube.com/watch?v=7WT25Th8xeE or this http://www.youtube.com/watch?v=fsr3teGOB8c vid but i can´t get it to run. In the config tool i get a blue border arround the undercab rgb entry if i add something other than ON + a Color. Could it be that in the actual DOF release it´s not possible to do something like that ? trying to find info´s or something but without success. thx for all your great work and if this is not the right place for my question move it Name of the toys? the upper one looks like a chime unit of a real old pin and the other like bells also used in some older pins greetz dup3d Link to comment Share on other sites More sharing options...
Spektre Posted June 28, 2014 Share Posted June 28, 2014 Sir Cheddar, I have a Gottlieb set of chimes in my cabinet! We can share configs! Arngrim, I have them named Chime_Lo, Chime_Mid, Chime_High in the Advanced tool. Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted June 28, 2014 Content Provider Share Posted June 28, 2014 Chime toys have been added Dup3d: on color = same color constantly, to have the effect like you showed, you can make some mappings like the regular flashers, eg s1 color effect. I will soon add an option to let the user to choose the intensity of their color for their flashers, waiting for confirmation of the specs Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted June 28, 2014 Content Provider Share Posted June 28, 2014 The blue border just means you are not aligned with public config, it is totally normal when you modify a config and until it is send to validation to public approval, which is not mandatory. Also, the purpose is to get rid of the toys with name custom, so let me know what you use as toys there and i can create ptoper toys with propet name Link to comment Share on other sites More sharing options...
SirCheddar Posted June 28, 2014 Share Posted June 28, 2014 the upper one looks like a chime unit of a real old pin and the other like bells also used in some older pins greetz dup3d Right. The left Bell is best described as Bell_EM, I think. The right one is also from a EM, but I think Bell_Taxi would be a fitting name. The last one is a Bally EM knocker for inside the cab, which sounds and feels different then a modern knocker mounted inside the backbox. It is not as loud but since it is close too the buttons you feel it more. Perhaps Knocker_EM or Knocker_Secondary? Sir Cheddar, I have a Gottlieb set of chimes in my cabinet! We can share configs! Cool, I wanted a Gottlieb but I'm glad I've got at last this Williams. They are rare around here. I fear I will have to bother you about how you connected them soon. Sharing configs will save both of us some time BTW, do you have a secondary sound system? It sounds great when the normal mechanical sounds come from the cabinet and the reel sounds come from the back Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted June 28, 2014 Content Provider Share Posted June 28, 2014 don't you want to have one toy for bell em and ss?? it's not possible to have a table with both bells at the same time, so i would prefer to have one bell toy Link to comment Share on other sites More sharing options...
SirCheddar Posted June 28, 2014 Share Posted June 28, 2014 I think some of them are best left on custom. The EM bell on the left side of my picture - it gives only a ding - is the best universally usable bell. It is not too loud and it fits to a Central Park as well as to a CV. The other EM bell I describe as Taxi Bell gives off a ring - many real life Taxi machines have their bell disabled, it can get annoying after a while. That is even more true for my bell topper now, this one is for Fire! only. Some toys are cool unless they get used too often - then they start to get annoying. I think the Fire bell is one of the most extreme examples of this. A pal of mine has a Premier Gold Wings which has another toy that makes a good example for cool toys that can get annoying when used too often. But no, I don't plan to add an air siren to my cab. Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted June 28, 2014 Content Provider Share Posted June 28, 2014 ok so bell is already existing, it's true that non custom toys are better with their true name, and there can have some exceptions the bell toy is already in the list of available toys Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted June 28, 2014 Content Provider Share Posted June 28, 2014 new functionality in Configtool 2 If you find your flashers too powerful, you can define the alpha intensity of the colors in the tool now By saving it like this, your ini files will become : White=#FFFFFFA0 Red=#FF0000A0 Lime=#00FF00A0 Blue=#0000FFA0 Yellow=#FFFF00A0 Cyan=#00FFFFA0 Magenta=#FF00FFA0 Silver=#C0C0C0A0 Gray=#808080A0 Brown=#800000A0 Olive=#808080A0 Green=#008000A0 Purple=#800080A0 Teal=#008080A0 Navy=#000080A0 Dark_red=#8B0000A0 Black=#000000A0 Firebrick=#B22222A0 Crimson=#DC143CA0 Tomato=#FF6347A0 Coral=#FFFFEFA0 Indian_red=#CD5C5CA0 Light_coral=#F08080A0 Dark_salmon=#E9967AA0 Salmon=#FA8072A0 Light_salmon=#FFA07AA0 Orange_red=#FF4500A0 Dark_orange=#FF8C00A0 Orange=#FFA500A0 Gold=#FFD700A0 Dark_golden_rod=#B8860BA0 Golden_rod=#DAA520A0 Don't hesitate to put it very low if you don't feel a big difference Link to comment Share on other sites More sharing options...
dup3d Posted June 28, 2014 Share Posted June 28, 2014 Chime toys have been added Dup3d: on color = same color constantly, to have the effect like you showed, you can make some mappings like the regular flashers, eg s1 color effect. I will soon add an option to let the user to choose the intensity of their color for their flashers, waiting for confirmation of the specs thx for your help i´ve made a typo mistake in my config all the time i was trying now it´s working and it´s time to test some more undercab light action Link to comment Share on other sites More sharing options...
Content Provider CarnyPriest Posted June 28, 2014 Content Provider Share Posted June 28, 2014 or better, we can do a wallpaper of our cabs with nice looking toys, lit or not, compile them, to do a 1280 width picture that can fit all the configtool screens. Wanna share your nice pictures? I don't have these installed yet: Bally over-the-top buzzer (Capt. Fantastic, Freedom) TWO Gottlieb chime boxes - Some games used 4 bar chimes where the bars were distributed across two boxes. I'm not aware of any games that used 6 bars. An effects panel from a Williams Jungle Lord or similar era game with knocker and 4 inch bell 1 point, 10 point, 100 point bells from Gottlieb 60s era EMs. That's two 3 inch bells and a 5 inch bell. I'm not aware of any games that went up to a 6 inch bell. Various score reel motors and relays from a Williams EM - may be good for authentic EM sound effects. Link to comment Share on other sites More sharing options...
SirCheddar Posted June 28, 2014 Share Posted June 28, 2014 I don't have these installed yet: You win. Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted June 28, 2014 Content Provider Share Posted June 28, 2014 Did you see the new functionality about the rgb intensity cheddar? Link to comment Share on other sites More sharing options...
SirCheddar Posted June 28, 2014 Share Posted June 28, 2014 Yes. I start testing now. Thanks Link to comment Share on other sites More sharing options...
imagamejunky Posted June 28, 2014 Author Share Posted June 28, 2014 I'm sure that the random knocker problem is somehow related to DOF and is not a flaw in zebs boards. I had zebs boards in use for quite a while before DOF was released and I never had the knocker problem. Junky Link to comment Share on other sites More sharing options...
Content Provider CarnyPriest Posted June 28, 2014 Content Provider Share Posted June 28, 2014 You win. Well, maybe if I ever get these into my cabinet. I've been sitting on these toys for months. Link to comment Share on other sites More sharing options...
SirCheddar Posted June 28, 2014 Share Posted June 28, 2014 The RGB intensity works great on my system. Thank you! Sorry that took so long till I started testing it Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted June 28, 2014 Content Provider Share Posted June 28, 2014 Glad to have a perfect solution in place Link to comment Share on other sites More sharing options...
randr Posted June 28, 2014 Share Posted June 28, 2014 I'm sure that the random knocker problem is somehow related to DOF and is not a flaw in zebs boards. I had zebs boards in use for quite a while before DOF was released and I never had the knocker problem. Junky I don't recall stating it was a flaw in zebs boards. I just don't recall people having the issue that didn't use a zeb board. Could be a dof issue I have no idea Link to comment Share on other sites More sharing options...
Content Provider swisslizard Posted June 29, 2014 Content Provider Share Posted June 29, 2014 @gamejunky: Did also have that random knocker problem with DOF1? Just want to be sure I didn't introduce any stupid new bugs. Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted June 29, 2014 Content Provider Share Posted June 29, 2014 yes Tom, the issue is also there in DOF 1, was reported long ago i have it, many users have it Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted June 29, 2014 Content Provider Share Posted June 29, 2014 all the updates that i sent to prod version are also injected into beta database, until the prod release, like Barbarella that i just submitted now Link to comment Share on other sites More sharing options...
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