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Posted

Counterforce (Gottlieb 1980)


The pinball that fights back.

 

This classic 1980 widebody from Gottlieb will have you fighting against aliens to keep your bonus alive. As the rockets come raining down on your playfield, you must destroy them by dropping all of their targets. The quicker your stop them, the better the reward.

 

This table includes all the bells and whistles of a modern VPX table including VPW's toolkit visuals, Nfozzy physics, and Fleep sounds.

 

This includes two downloads:
1) Counterforce (Gottlieb 1980) -  a full feature table with desktop, cabinet, and VR modes
2) Counterforce (Gottlieb 1980) Basic - a trimmed down VR-less version for quicker load times and smaller file size

 

The original Counterforce was a 6-digit system holding us back from our true potential of millions of points. As such, line 53 in the script is set to RomSet=1 by default enabling 7-digit gameplay. This requires both cntforce.zip and cntforc7.zip roms. If you would like to stay true to the 6-digit, change RomSet to a value of 0.

 

I couldn't have made this without lots of help.
Special thanks to Balater for his original Counterforce provided guidance especially on coding the rockets, UnclePaulie, cyberpez, and BorgDog for the 6-digit/7-digit debacle, carny_priest for alerting me to the 7-digit rom, and the VPW team for the other 95% of it.
Thanks to Studlygoorite, apophis, DGrimmReaper, tomate, Lumi, somatik and many more for playtesting.


 

Posted (edited)

Hello,

 

Lastest VPX 10.8 Release (aka final release), 64-bit, staying stucked on "Initializing Visuals..." during long time (before VPinMame logo appears), around 1 minute.

 

image.png.b9a2fcfa93236a5f91a0c5edc8030003.png

 

From VPX 10.8 RC4 (also 64-bit), table is loaded after 15-20 seconds (normal behavior).

 

Using both ROM files (cntforce.zip, cntforc7.zip, from Pinball Nirvana) for 7-digit displays.

No B2S.

 

When loaded (after a minute), the table is working fine.

I don't have this very slow loading issue by using any other table (I'm using a total of 178 tables today).

 

Hardware: Intel Core i9-9900KF @ 4.5GHz, 32GB DDR4-3200 (XMP), Asus NVIDIA RTX 2080 (8GB VRAM), 1TB Samsung EVO 870 NVMe...

Softwares:

- Windows 10 Pro 22H2 (64-bit, French localized).

- VPX 10.8 Release x64 or VPX 10.8 RC4 x64 (as alternate VPX).

- Desktop mode, 1920x1080 @ 60Hz.

- VPinMAME v3.6.0.1227 (64-bit)

- B2S Server v2.1.2 (but not used for this table).

 

Any idea of this issue vs. 10.8 Release?

Thanks in advance.

 

Excellent widebody table, however. 🧡

 

⚠️ Also, I report a script bug (about Table_Paused, Table_unPaused, and Table_Exit subroutines), you'll must replace Sub Table_ by Sub Table1_ (so 3 times) because the table's name is "Table1", not "Table".

 

EDIT/ADDED: same facts about "Basic" variation + screen capture.

 

Edited by DomiKamu

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